Windows 10 App For Xbox One Could Render Steam Machines Useless 170
SlappingOysters writes: The release of Windows 10 has brought with it the Xbox app -- a portal through which you can stream anything happening on your Xbox One to your Surface or desktop. Finder is reporting that the love will go the other way, too, with a PC app coming to the Xbox One allowing you to stream your desktop to your console. But where does this leave the coming Steam Machines? This analysis shows how such an app could undermine the Steam Machines' market position.
Watch Out! (Score:5, Insightful)
Those vapors could be bad for you.
"Don't buy it yet" strategy (Score:5, Insightful)
Somebody at Microsoft trying to breed a FUD strategy ("Don't buy SteamBoxes now, there's better 'planned in Microsoft's pipeline', it's gonna be much better: you'll see once it's there (eventually) you won't regret this, you're going to like it !).
Hmm..... I'm sure I've heard such stratgies before....
Where did it come from last time? Oh, yeah, from microsoft!
Re:"Don't buy it yet" strategy (Score:4, Insightful)
Toxic vaporware is tried and true Microsoft strategy. The fact that this time it is being deployed against a product that is still mostly vapor is noteworthy, but the fact that the actual name of the product is vapor is just too much irony too ignore.
Re:"Don't buy it yet" strategy (Score:4, Informative)
The Verge interviewed Phil Spencer yesterday, and asked about streaming PC to Xbox. He replied that they are very interested in it.
That's hardly a "campaign".
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"Interested" != Shipping Product.
Call me when they come out with it.
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"Interested" != Shipping Product.
Exactly my point. Microsoft has not stated that this is ever going to be a product, yet people getting on their case for vaporware.
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I'm probably not going to get a Steam Box ever. But to me it's biggest selling point is that it is precisely NOT an xbox. Using the word "useless" is pure FUD.
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Yeah...the whole premise of the summary is built on a comparison between dissimilar products intended for different uses.
If what you're interested in is streaming content, including games, from a PC to the TV, then Valve lets you stream to another PC on the network for free, or else offers the Steam Link for $50 if you don't have an old PC laying around. Which, as you said, is significantly cheaper than the cost of an Xbox One. Plus, all of Valve's stuff works across platforms, rather than being locked into
Streaming doesn't work (Score:2, Insightful)
Re: Streaming doesn't work (Score:4, Insightful)
Maybe not as well as running it natively, but they've definitely got it working well enough. I've already played games using Steam streaming from one computer to another. It absolutely works and the latency is nowhere near as bad as you'd think.
The problem comes with playing a game on a device with a totally inappropriate input system. They already make gaming laptops but they suck for gaming because the laptop form factor sucks for gaming. Sony offers PS4 streaming to the Vita and that sucks because the Vita sucks. Streaming PC games to the Xbox One is going to require hooking up a keyboard and mouse to really work well.
So streaming works - but is almost always worthless because generally if you have a "gaming computer" you're going to want to use it directly over any other device even if streaming were perfect. I can't imagine trying to game on one of those lousy Surface tablet things.
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Steam's streaming is good enough that I used it to play GTA V Online from my Linux computer. It might have put me in a disadvantage in firefights against other players, but then again, I could just be using that as an excuse to justify how bad I am at shooter games. I suspect it's the later.
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The problem comes with playing a game on a device with a totally inappropriate input system. They already make gaming laptops but they suck for gaming because the laptop form factor sucks for gaming.
This. Last month I bought Starcraft 2 for my laptop. Game runs fine, but I just can't use the laptops touchpad/keyboard to access my units anywhere near fast enough to be successful. Back in Starcraft 1 days I was a demon at it.
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Have you tried the built-in keyboard with a USB mouse?
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Maybe not as well as running it natively, but they've definitely got it working well enough. I've already played games using Steam streaming from one computer to another. It absolutely works and the latency is nowhere near as bad as you'd think.
The problem comes with playing a game on a device with a totally inappropriate input system. They already make gaming laptops but they suck for gaming because the laptop form factor sucks for gaming. Sony offers PS4 streaming to the Vita and that sucks because the Vita sucks. Streaming PC games to the Xbox One is going to require hooking up a keyboard and mouse to really work well.
So streaming works - but is almost always worthless because generally if you have a "gaming computer" you're going to want to use it directly over any other device even if streaming were perfect. I can't imagine trying to game on one of those lousy Surface tablet things.
Considering you have to hook up a keyboard and mouse and monitor to a desktop PC, I kind of fail to see the difference. It is all just about hooking up a computer (desktop box, laptop, xbox) to the appropriate I/O devices for your play style. Now if we want to talk processing power, that is a whole other topic.
Couch multiplayer (Score:4, Interesting)
generally if you have a "gaming computer" you're going to want to use it directly over any other device even if streaming were perfect.
True for single-player or online play, not so much if the game supports local multiplayer. At this point, you'd want to either A. put your gaming PC in the living room or B. stream the game from your gaming PC to the device connected to the TV. Otherwise, you're all stuck crowding around a desk.
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At this point, you'd want to either A. put your gaming PC in the living room or B. stream the game
My computer isn't even really considered a gaming computer yet even it has an HDMI jack on it so I can plug a 80" screen into it.
I'll take that as an A. ;-)
Why would we crowd around the desk?
A few years ago, I collected eight comments from other users [slashdot.org] who were unwilling to put a gaming PC in the living room. The market may changed substantially in the past few years since comments like those were posted; if so, what has spurred this change?
Compared to packing up the gaming PC (Score:2)
Are you saying that one player in a two player game is going to be on the PC and the other on the XBox?
No, I'm saying that both people are going to be in the same room, looking at the Xbox's monitor.
If this is split screen gaming you're talking about
Not all shared-screen gaming is split-screen. Bomberman, Smash TV, and Street Fighter aren't split. Rampart is split, but only to the extent that each player fires from his own territory on one side of the river to his opponent's territory on the other.
WTF would you want to play that on a gaming PC without two controllers (e.g., a DualShock or XBox controller paired with the PC).
You're right that two players would need two controllers. I'll assume this streaming solution also forwards XInput to allow use of the Xbox's controllers with the
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Bullshit. I regularly stream my games machine to a MacBook Air plugged into a 55" TV at 1080p. Gets a solid 60 fps with low latency over *wifi*. Easy enough to play gta5 and project cars with an old ds3. The technology is here now and it works fine. Lying on the sofa with a Bluetooth trackpad for eu4 works great as well, but is far less demanding.
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also in news: my hard drive is faster that my internet connection.
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Except 'cloud gaming' has been tried, and doesn't work. For strategy or point-and-click adventure games, maybe, but for FPS games--which are typically the ones that need the CPU and GPU power--the network lag is simply too high.
The only way to make it work is to have servers local to every subscriber to keep ping times low, and then you've lost all the cost benefits of 'The Cloud!'.
Useless? (Score:5, Informative)
They probably mean redundant. Having an alternative doesn't make something useless.
Steam Link (Score:3, Insightful)
is only what, $50 compared to $350 for an Xbox One? If you're looking for PC -> TV streaming that will be far more economical than buying an Xbox.
Steam Boxes have always had questionable value, they aren't going to be as efficient as consoles and do you really want that gaming PC in your living room?
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do you really want that gaming PC in your living room?
Yep. No console can drive my 4k TV.
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For gaming, it ain't getting hot unless you do something STUPID like pick some power-hungry GPU.
For gaming with decent graphics at a decent (i.e. 30+) framerate, yes, it's gonna put out a lot of heat. You're looking at a 980 ti or Fury X to handle 4k, which means a total system power (under load) of ~400 watts. If you want actually goodgraphics, you need SLI/Crossfire, which means ~700 watts or more. That's quite a lot of heat.
Now, if you only want to browse the web or watch a movie, sure, even a low-level low power PC can do that. Hell, my eee901 netbook with it's super-shitty integrated Intel graphi
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I'm not, but it sounds like you are. Firstly, 3k is not 2048x1536, it would be 2880x1620.
A steam box is about gaming, why would anyone buy one to drive 4k video? Gaming at 4k is not trivial even for today's high-end GPUs, go try it with your i3 and $100 video card.
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Yep. No console can drive my 4k TV.
http://shield.nvidia.com/andro... [nvidia.com]
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Consoles are basically just PC's in a special box running special software.
and special hardware. that's what allows a console made 10 years ago with zero upgrades to still play high-end games. try that with a 10 year old PC.
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Consoles aren't magic. The reason they can play games 10 years after they were made, is because people take a lot of time and effort to make sure their games can still run on those 10 year old machines. It has nothing to do with the hardware itself.
Furthermore, if there were magic future proof hardware, they would just put that in PCs as well.
Also, I can play high end games on a 10 year old PC. I just need to turn down all the graphics settings, which is exactly what the version of games running on old c
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consoles have very custom hardware. i really can't listen to you if you are going to sit here and tell me they are "just PCs". they aren't. go do some reading. nothing could be further from the truth.
Furthermore, if there were magic future proof hardware, they would just put that in PCs as well.
the difference? consoles make money from people buying games. the console itself is a loss which is why they future proof them. if they had to R&D new consoles every two years they'd never make a profit. with PCs, the vendors make money from selling you hardware. they have zero interest in future proofing t
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consoles have very custom hardware. i really can't listen to you if you are going to sit here and tell me they are "just PCs". they aren't. go do some reading. nothing could be further from the truth.
Custom != completely different. Both xbone and ps4 are using AMD jaguar APUs.
Also I said they are *basically* just PCs, meaning the basics of the architecture (e.g. instruction set, etc) are the same as a PC (as opposed to a older console like an NES or genesis, which were not like PCs at all).
the difference? consoles make money from people buying games. the console itself is a loss which is why they future proof them. if they had to R&D new consoles every two years they'd never make a profit. with PCs, the vendors make money from selling you hardware. they have zero interest in future proofing their designs.
The fact that some consoles are incidentally sold at a loss, does not make them magically have hardware that is from 10 years in the future.
Xbox 360 outperforms your 10 year old PC in gaming. period
The xbox 360 came out in 2005 and the xbox one came out in 2013. Would an x
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Except that they have a lower level API and as they are a single hardware target games can be heavily optimized, Steam Boxes do not have these advantages thus need more powerful hardware for the same result. Nor do they have a manufacturer willing to have little profit or a loss on the hardware in order to get them in the hands of consumers.
For some reason people expected both games optimized for Steam Boxes as well as cheap hardware, neither of which were ever going to be a reality.
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Except that they have a lower level API and as they are a single hardware target games can be heavily optimized
The levels exposed to developers for PCs and consoles are the same. You can write PC games in intel assembly and opengl calls, it's usually just not worth the man hours to get slightly better performance when PC hardware is so cheap.
The fact that many game companies choose to write software at this low level for game consoles is not indicative of a feature that is missing from PCs, it's just a slightly different economic situation, and even that is changing as more and more games come out on multiple diffe
App store lockdown (Score:5, Interesting)
No, the whole point of Steam Machines is so that Steam can survive Windows. If the best streaming experience for Steam winds up being through Xbox One, I don't think they will care all that much. Steam Machines exist primarily because Windows 8 onward aren't a level playing field. Applications sold through Windows Store get special APIs (like a UI toolkit that isn't a horribly bad abomination) that non-Store apps aren't allowed to use. And Steam can't sell applications using the Windows Store APIs since those kinds of applications are installed by the TrustedInstaller account, which has privileges above and beyond normal administrative accounts in Windows. I have seen no indication that this situation has changed in version 10.
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Which precicely nobody I've ever met cares about. When people talk about games on Windows, they're talking about Steam, battle.net, possibly origin, or some standalone like LOL. What they don't talk about is Microsoft, Windows store yadda yadda.
If anything, a heavy handed app-store approach would only speed the vast exodus from native platform apps (at least from MS platforms anyways).
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those kinds of applications are installed by the TrustedInstaller account, which has privileges above and beyond normal administrative accounts in Windows. I have seen no indication that this situation has changed in version 10.
I imagine you haven't seen any indication since you probably never bothered looking, spending 2 seconds googling or even care.
http://cdn.nirmaltv.com/images... [nirmaltv.com]
Could? (Score:2)
Will. If I wanted to stream PC games to another box and I had the choice between streaming to a box that plays exactly those games and nothing more (a steam machine) or plays all those games and some console exclusive games (an XBone,) I'd go with the latter every time.
As is my gaming desktop is already hooked up to my TV so I'm not in the market for either, but if I were it would be a no-brainer, especially if they're around the same price or the XBone is cheaper.
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For when the primary PC is in use (Score:2)
I don't really understand why you'd by a Steam Machine for streaming from another PC instead of the cheaper Steam Link
For people who live alone, I agree. But if you buy a Steam Machine, you can play Linux-compatible games while the primary PC is in use for non-Steam applications by another member of the household, and you can stream Windows-only games while the PC is available. A Steam Link allows only the latter use case.
Comment removed (Score:5, Interesting)
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Redmonds XBox is the revenue jumper cable that keeps cringe-worthy projects like phone and surface alive
Surface? Time to catch up. While everyone was busy ridiculing Surface's failure, Surface has become a $4B a year product for Microsoft with double digit quarter to quarter growth. That's admittedly about 1/4 of ipad's sales but that's also prior to more affordable devices like the surface 3 launching to compete in the Ipad's bread and butter $400-$500 price range.
Not sure I understand.... (Score:5, Insightful)
I'm not sure I understand why this would make steam machines useless. The main value of a steam machine, as I see it, is that it allows you to have the convenience of a console in what is essentially a generic gaming PC. That is, it has a controller and a GUI aimed at connecting it to a TV and not using a keyboard or mouse, but it's not a locked-down console. It's just generic hardware that will play all of your PC games, and those games don't become obsolete and unplayable when you upgrade to the next generation.
The article says:
if you can use your Xbox One to play your PC on your TV, then your Xbox One can use Steam and effectively become a Steam Machine.
So what they're saying is, if you have a PC running Steam (which is really all a "Steam Machine" is) and an XBox One, then it's kind of the same as having a Steam Machine. Yes, it is... because you're starting with the scenario where you have a Steam machine. It's like saying, "There's no reason to buy a car, since if I already own a car and I buy a bicycle, it's like owning a car!"
Look, you shouldn't assume that I want an XBox. I can get a PC with better graphics and avoid being locked into Microsoft's ecosystem. I can install game mods, my games don't all go unnecessarily obsolete with every new generation of PC, Steam often has very good sales, Steam doesn't make me pay a monthly subscription for online services, and I can use that PC for other things if I like. To me, the only thing that would want me to buy a console at this point is if there were an exclusive game that I really wanted to play, and I've found that I can live without it. I don't want an XBox, so it doesn't make sense to me to say, "If you buy a Steam machine and an XBox, then it's like having a Steam machine!" I'll just buy a Steam machine, thank you, even if it's not a branded "Steam Machine".
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Well, it does make sense to avoid redundant hardware, i.e. using the power and platform capabilities of an otherwise at that time unused desktop-PC to play in another area of the house. Graphics cards aren't cheap.
I'd personally like more of an HDMI-over-Ethernet kind of solution for that, however: http://www.tested.com/forums/h... [tested.com]
According to one poster in the link above, the latency is about 30ms.
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Buying an XBox would still be redundant hardware, for the most part (excluding exclusive games). Also, at least for me, my office computer and my gaming PC aren't really redundant. For my office/productivity use, I'm content with an older computer with an integrated graphics chipset. It's not a gaming PC, but it's fast enough to open web pages.
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Buying an XBox would still be redundant hardware
You forgot a little bit of argumentation there.
Let me do the same: No, it wouldn't.
Also, at least for me ...
Your personal situation is irrelevant. There are plenty of massively powered existing PCs not hooked up to the living room TV. You can't dismiss (or at least haven't dismissed) the point that that power were to go unused if gaming took place in the living room without utilizing some streaming or remote display kind of solution.
Simple question: suppose you have some awesome 8-way SLI/Crossfire monster of a gaming PC, do not wa
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Let me do the same: No, it wouldn't.
Yes, it would. Gee, this is fun. Now your turn.
There are plenty of massively powered existing PCs not hooked up to the living room TV
And there are plenty that are. And there are plenty of people who don't hook it up to the TV because they don't want to. And there are plenty of people who buy more than one computer, understanding that it's "redundant hardware", because that's what they want to do. In fact, that's what you're doing if you buy an XBox when you already have a good gaming PC anyway.
And why are you getting butthurt because I don't want to buy an XBox?
suppose you have some awesome ... gaming PC, do not want to put it in the living room, want to use [it] ... in to your living room. How do you propose solving this conundrum in the easiest and cheapest manner?
Well the easiest and che
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You are completely missing the point.
If you argue that something is useless or inferior to an alternative, then you need to prove that it is that for everybody, not just for some people.
Calling people whiny bitches is not going to change their purchasing behavior. I'm arguing that it does make sense for a group of people to stream their gaming PC-activities to an Xbox.
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If you argue that something is useless or inferior to an alternative, then you need to prove that it is that for everybody, not just for some people.
No I don't. I don't have to prove anything in this discussion, because I'm posting on an Internet message board and voicing my opinion. When I'm trying to get published in scientific journals, or if I'm on trial for something, those are the times I need to prove something.
And in this case, I'm not even arguing that nobody should buy an XBox. I don't care what people do, and if the XBox is, for whatever reason, more convenient, by all means go buy one. I don't care very much what some random asshole on
$50 Streaming Device (Score:5, Informative)
Why would a streaming XBox make a steam machine irrelevant?
The $50 streaming device from Valve makes the XBox+App irrelevant: Steam Link Streaming Box [arstechnica.com]
If it ever comes out (Score:2)
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Well they are taking a bloody long enough to come out with it. It should be called IceOS not SteamOS.
It's called SteamOS because it has already turned into vapor
Bogus logic (Score:2)
Sounds like it isn't nearly as good (Score:3)
Plus, I don't have an XBOX.
Steam machine was already useless (Score:2)
Valve shouldn't even bother to release it.
It's too expensive, it's too underpowered, and it the game selections is comparatively weak.
Honestly, why would I buy a SteamBox instead of a PS4? To play a bunch of low-budget indie games? Those are fun, but I can already play those on my PC.
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> game selections is comparitively weak
Hm.. Today I learned that the entire Steam catalog is a weak selection. From what I understand most people are not going with a Steam machine directly, but with the $50 Steam link and the Steam controller. That doesn't sound very expensive to me at all. Certainly cheaper than an Xbox One.
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why would I buy a SteamBox instead of a PS4? To play a bunch of low-budget indie games? Those are fun, but I can already play those on my PC.
But can you fit two to four players holding gamepads around your PC's existing monitor? You can if your PC is hooked up to your TV. But if not, you'll need a streaming solution such as this or the Steam Link.
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Number of Steam games: 4500+
Yeah, 4480 of which are cheap indie crapware.
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um no (Score:2)
The point of Steam Machines is to get rid of Windows and MS... so how does Windows 10 help with that?
Also... you can already plug your video card into your TV. You've been able to do that for over 10 years with a $10 extra long HDMI or Display port cable.
If you want it wireless, there are devices that do that for about $100
If you want a real "Stream" or shared desktop, Chrome Cast can do games now and the dongles $29
Also... this story hit a day or two ago... on pretty much every "Pay to play" tech website o
Ground-loop-ridden HDMI cables (Score:2)
plug your video card into your TV. You've been able to do that for over 10 years with a $10 extra long HDMI or Display port cable.
In a previous comment [slashdot.org], adolf complained that that solution is prone to ground loops.
What? (Score:2)
How can a 350$ game console render a free SteamOS useless?
I don't understand this whole fixation on "streaming"... connect your PC to your living room TV and be done with it.
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Exactly.
To me, streaming is a long, hard, complicated way to replace a HDMI cable. Hell, even a £30 cheapy radio-transmitting HDMI works better most of the time.
Controllers are wireless nowadays and every PC, laptop, tablet, etc. has DVI (and thus HDMI) or direct HDMI connectivity. I very much doubt the common ground between "PC gamer", "Running on ancient VGA-only machines", "Doesn't want stuff in the living room but wants to play there" and "Has many spare devices" is much of an intersection
Really? (Score:2)
Microsoft abandoned Games for Windows Live because it could not compete - even plugged into exclusive AAA-rated games, people hated it and then developers started REMOVING it from games that already had it.
Let's not even mention that many of the old Microsoft games are on Steam already. They could have easily made those XBox / Windows exclusive, but then they'd have precisely zero of the profit they see now.
Sorry, but MS is not a threat in the gaming arena. With Desura dead and Origin what it is, there's
Steam machine is pointless already (Score:2)
Except... (Score:2)
My Toyota is useless because Chevy released a car! (Score:2)
The existence of a rival product does not make another product useless.
Unless of course it's a social network or something.
Valve made Steam machines useless (Score:2)
They could have consoleized PCs, giving people a plug and play experience with games that were tuned with default settings giving a guaranteed level of performance for the three teirs of boxes people could choose. Not only that, it could give developers a specific testing environ
But what if... (Score:2)
Nvidia streaming to android (including TVs) (Score:2)
Steam is fine (Score:2)
I can get XBox games on my PC right now, for the most part. They're in Microsoft store, they're on Origin, et cetera.
I go to Steam because it's easy to find funky stuff and there's always a sale.
The XBox app won't change that.
Not sure this too valid (Score:2)
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"Finder is reporting that the love will go the other way, too, with a PC app coming to the Xbox One allowing you to stream your desktop to your console."
I understand it's not normal to RTFA, but to not even read the summary?
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Other way around. (Score:3)
They announced an app for XBox One that lets you stream you PC games to your console.
Huh, no. It's the other way around.
- The thing anounced, that's coming is a way to stream games from the Xbox to windows 10 powered devices like tablets, laptops and/or desktops.
- The reverse direction PC tower streaming to living-room console (the same as stream) doesn't exist yet. It's not even being really developed yet.
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Re:Not competition for steam machines. (Score:4, Funny)
Try hitting CTRL+ALT+F1
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If you've got a game on your PC, why would you want to show it on a console? I thought they whole argument for not gaming on PC was that it was too expensive so you stick to dumbed down games and tiny controllers in order to save some money. Yet here the scoop is that you can have both and stream between them, doubling the expense...
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I don't want to show it on a console. The TV is already hooked up as a giant monitor anyway.
There are people who still subscribe to cable TV? (I guess you could use a console as a Netflix box...)
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Well my monitor is smaller than my TV, but it has higher resolution and sits closer to my eyes so that overall it's better. I can read fine text on my monitor much more easily than on the TV (though for console oriented games they try to avoid anything involving complex tasks like reading).
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If you've got a game on your PC, why would you want to show it on a console?
Because the primary PC is connected to a comparatively small monitor, and a console is cheaper than a second PC for the living room. This is especially true if Microsoft chooses to also make the streaming app available for a (possibly used) Xbox 360.
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Ah, I don't play games in the living room. I must have a mouse and keyboard for that, console controllers are ergonomic and usability nightmares. Though I can see the lure of lounging on the couch, but then you've got lower resolution TV, even in HD (lower rez than a monitor at least, for those who want the best).
The irony was that people use to complain that getting a gaming computer was too expensive and you had to upgrade it ever few years. This was never really tru, unless you were one of those high
What kind of gaming PC can you get for $400? (Score:2)
But the consoles today are essentially the same price as a mid-range PC
I see a PlayStation 4 console for $400. Which $400 "mid-range PC" can run games in comparable graphical detail to a PS4? Does the $400 include a graphics card and a lawfully made copy of Windows? Or are you planning on using integrated graphics and Steam OS instead?
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I misread the xbox one price of $530, it seems that's a bundle with kinect and other things. Anyway, console plus mid range PC is at the cost of high end PC. Could be wrong, but I thought many things also required an additional xbox subscription to get updates or do multiplayer.
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Most of my gaming is PC only these days, but with respect to the tilde key: the lack of a tilde key is pretty much an instant "will not buy this product" for me.
The same goes for other punctuation. I know I'm not the target market for most things like tablets and smartphones (wanting my computer to compute stuff rather than blindly spit out cat videos), but if I have a computing device that makes typing special characters a real pain, chances are I won't ever use it.
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The hardware is basically just a PC. Lot's of companies already build PCs. Lot's of people build their own PCs. Building a PC is not a risky business venture.
The software is just a linux application. As long as you don't right your games in a relatively platform independent way (e.g. don't use directx), then porting the game to other platforms including steamos should be relatively easy. Even if you didn;t bother making a platform independent game, there are companies who basically only port games as t
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then porting the game to other platforms including steamos should be relatively easy
that is a massive simplification of the game development process.
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let me guess, you love to play games, and fancy yourself a geek because you know the specs of all the latest graphics cards ... but know nothing about software development or game development.
the proof is in the fact they games aren't ported unless there's an obvious revenue stream. if it was "easy" as setting some constant to "LINUX" they'd do that and make a few extra $. or, maybe all those game development studios and everyone employed therein are idiots and just waiting for someone with your insight on
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I have been a software engineer for almost 11 years, writing high level code to kernel modules, and even some assembly. I write code that works on windows, linux, realtime/safety critical systems.
the proof is in the fact they games aren't ported unless there's an obvious revenue stream.
Lot's of games are just designed to be cross platform from the start, so they don't require a separate porting effort. They just need to be designed at an abstract enough level to allow tools like unity to do the platform dependent parts.
if it was "easy" as setting some constant to "LINUX" they'd do that and make a few extra $
It's as easy as designing games in a platform independent manner to begin wi