A Billion-Color Display 206
The Future of Things covered the introduction last month of HP's DreamColor display, with 30 bits/pixel, developed in conjunction with DreamWorks Animation. The display is aimed at the video production, animation, and graphic arts industries. HP promises blacker blacks and whiter whites — though TFoT quotes one source who notes that if they deliver this, it will be due to the back-lighting and not to the number of bits/pixel. No word on the size of the displays that will actually be delivered, or on the price.
Re:To what end? (Score:1, Interesting)
Re:To what end? (Score:3, Interesting)
Similarly, in the visual arts industry, it is absolutely necessary for an image on the screen to look as close as possible to the final product on print or in film. It is also important for these colors to be consistent between systems, especially when multiple artists are working on the same project.
It might be a niche industry, but if HP are able to improve the status quo, they should be able to sell more than a few. The fact that they've hinted that these improvements will be inexpensive to implement simply translates to a benefit for everyday folks.
Also, in terms of how much room screens have to improve, take at the print in a phone book or the financials section of a newspaper. Then compare that to the smallest font you can comfortably read on your monitor.
Even for boring business applications, there are many benefits to be had from higher-resolution displays.
Re:To what end? (Score:3, Interesting)
I'd actually be interested in seeing research into displays that didn't use distinct pixels at all, and instead went with something like a bayer pattern composed of monochromatic elements of more than 3 colors. The advantages of easy sub-pixel rendering, and simple 1:1 display of computed pixels, become less relevant with the high dpi displays we can make these days imho. It would be a good idea to look at more exotic layouts to make use of increasing pixel densities.
Re:Come back after you've turned off anti-aliasing (Score:3, Interesting)
However, imagine a full size 17" widescreen (16:10) at a DPI of 300. 17" is about 14.4" wide by 9" high. 14.4*300 = 4320, 9*300 = 2700. A 4320x2700 display? Crikey. I'm sure we'll get there eventually, but at the resolution rate we're currently seeing - not for some time aside from high end displays.
It depends, but in this case about 720. (Score:3, Interesting)
With all that warning out of the way, the greyscale Just Noticeable Difference for a monitor of about 600cd/m^2 is equivalent to 720 steps.
For a 1024 steps, the monitor would need a peak intensity of around 4000 cd/m^2 to match the greyscale step increase with the statistically average human just noticeable difference.
Re:Come back after you've turned off anti-aliasing (Score:3, Interesting)
Re:Mod parent (or his sibling) up... however,... (Score:2, Interesting)
Actually, it does.
A higher bit depth means that the maximum contrast between channels is greater, *because* you have more resolution (or granularity, if you like) in each channel.
For a very obvious example of this, take a 24-bit RGB colour image and downconvert it to 16-bit. The difference between 8 bits per channel and 5 (or 6 for green, depending on the type of 16-bit encoding) is quite dramatic. It's why older 3D games tend to look washed out by comparison to newer ones.
side bar topic: (Score:4, Interesting)
scientists have recently identified a very small, very rare population of women who see in 4 colors, to a total of 100 million colors
most humans see in 3 colors, about 1 million colors: red, green, and blue. a tetrachromat has an extra cone type between red and green, around orange. it's only women because the mutation requires two x chromosomes to work
read all about it, they describe a women who can look into a river and make out silting and depth levels a normal human can't, x-men mutant indeed!:
http://www.post-gazette.com/pg/06256/721190-114.stm [post-gazette.com]
http://en.wikipedia.org/wiki/Tetrachromacy [wikipedia.org]