Lenovo's New 27-inch, 4K Monitor Offers Glasses-Free 3D (arstechnica.com) 11
Lenovo's upcoming 27-inch 4K monitor offers a unique experience unlike any other display: glasses-free 3D that can be toggled on and off. According to Ars Technica, the monitor features a lenticular lens and real-time eye-tracking to create the effect. It's being targeted at content creators, like 3D graphic designers and developers. From the report: Like other glasses-less 3D screens, [Lenovo's ThinkVision 27 3D Monitor] works by projecting two different images to each of your eyes, resulting in a 3D effect where, as PR images would have you believe, it appears that the images are popping out of the screen. Lenovo says the monitor's 3D resolution is 1920x2160. The lenticular lens in the monitor is switchable, allowing for normal, 2D viewing at 3840x2160, too. The ThinkVision's 27-inch display gives workers a bigger palette. It also means the monitor can be a regular 2D monitor when needed. [...]
As a regular 2D monitor, the ThinkVision's specs are pretty standard. It's a 4K IPS screen claiming a 60 Hz refresh rate, 310 nits, a 1,000:1 contrast ratio, and 99 percent DCI-P3 and Adobe RGB color coverage with a Delta E under 2. Like a proper workplace monitor, there's also a strong port selection: two HDMI 2.1, one DisplayPort 1.4, four USB-A (3.1 Gen 1) ports, one USB-C port (3.2 Gen 1) with up to 15 W power delivery, RJ45, a 3.5mm jack, plus an upstream USB-C port with up to 100 W power delivery.
As a regular 2D monitor, the ThinkVision's specs are pretty standard. It's a 4K IPS screen claiming a 60 Hz refresh rate, 310 nits, a 1,000:1 contrast ratio, and 99 percent DCI-P3 and Adobe RGB color coverage with a Delta E under 2. Like a proper workplace monitor, there's also a strong port selection: two HDMI 2.1, one DisplayPort 1.4, four USB-A (3.1 Gen 1) ports, one USB-C port (3.2 Gen 1) with up to 15 W power delivery, RJ45, a 3.5mm jack, plus an upstream USB-C port with up to 100 W power delivery.
Lenticular tech is iffy (Score:2)
You need to multiply the light output by the number of eyeballs watching, multiply the number of images generated by the same factor.
Then there's the matter of whether you trust a manufacturer putting a camera on your display. They're probably going to require an always-on Internet connection and never tell you what data they're collecting.
Porn? (Score:3, Insightful)
Do we know how this adoption thing works yet? Does it work with porn?
Been shopping for a monitor. (Score:4, Interesting)
What the market currently is satured with : 4K, 27-32", IPS, 144hz, "HDR" (that's not actually HDR) with bad contrast ratios IPS is known for.
What people are literally begging for : 4K, 27-32", IPS, 144hz, MiniLED with high dimming zone count for stunning HDR performance or 4K, 27-32", OLED, 144hz, Awesome unrivaled contrast ratios with true blacks.
What Lenovo decides to ship : 4K, 27-32", Crap gimmick nobody cares about. Stop trying to make 3D TVs a thing, no one gives a shit. Give us MiniLED or OLED 4K monitors at a reasonable size with high refresh already.
Nintendo (Score:2)
Re: (Score:2)
Well, Nintendo did abandon it, so maybe they are licensing it? Also, there were other devices that had no-glasses 3d. I remember specifically playing with the HTC EVO 3D phone. Both it and the 3DS use a single parallax barrier. There was tech other than that -> https://en.wikipedia.org/wiki/... [wikipedia.org]
Why?? (Score:3, Insightful)
There are so many problems with lenticular displays, and such a simple solution: glasses.
Or rather two solutions, active glasses with rapid electronic shutters, or passive polarised glasses as used in cinemas.
I can't see how lenticular is more than a gimmick. It has been that way for over 100 years, and I see no sign of that changing.
Re: (Score:3)
Precisely because it eliminates the annoying part of putting on glasses.
Re: (Score:3)
That is so trivial. If people are complaining about lightweight glasses, they really are not interested in 3D. Read between the lines.
Re: Why?? (Score:2)
"real-time eye-tracking to create the effect."
I'm assuming this is to fix the super narrow range issue physical barrier lenticular screens had, like the 3DS. Only works for one set of eyes, which is fine for a computer monitor but not a TV.
If it works with low latency, this seems pretty cool to me.