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PlayStation (Games) AMD Graphics Power Sony Entertainment Games Hardware

Sony's PlayStation 5 Will Launch In 2020 Powered By An AMD Navi GPU, Says Report (theinquirer.net) 95

According to a new report from WCCFtech, citing "sources familiar with the entire situation," Sony's PlayStation 5 (PS5 for short) will launch in 2020 and be powered by AMD's Navi GPU chip. "While it was previously reported that the much-anticipated console will be using AMD's Ryzen CPU tech, it looks like the chip maker will have some involvement in the PS5's graphics chip, too," reports The Inquirer. From the report: The report also suggests this is the reason behind AMD not announcing a new GPU at Computex this year, because it has found custom-applications for consoles a much more financially attractive space. "Here is a fun fact: Vega was designed primarily for Apple and Navi is being designed for Sony - the PS5 to be precise," the report states, right before going on to explain AMD's roadmap for Navi and how it's dependent on Sony.

"This meant that the graphics department had to be tied directly to the roadmap that these semi-custom applications followed. Since Sony needed the Navi GPU to be ready by the time the PS5 would launch (expectedly around 2020) that is the deadline they needed to work on."
It's anyone's guess as to when the successor to the PlayStation 4 will be launched. While the source for this report is seen as reputable in the games industry, last month the head of PlayStation business said the next console is three years off.
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Sony's PlayStation 5 Will Launch In 2020 Powered By An AMD Navi GPU, Says Report

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  • Seems more appropriately named for a Nintendo console.

  • WCCF has at best a 50% hit rate on their more speculative claims.

  • Anyone taking bets on the name of one or more of their custom chips? You know, to generate buzz by Sony (and every startup today). Some possible candidates:

    AI Emotion Chip
    Blockchain Quantum Disrupter Chip
    Crypto Cybernetics Chip
    Loot Manager Chip
    Procedurally Generated Realtime Engine Chip

  • This is laughable (Score:5, Informative)

    by Groo Wanderer ( 180806 ) <charlie@nOSpam.semiaccurate.com> on Sunday June 17, 2018 @02:46PM (#56799718) Homepage

    As the person who first dug out the specs on the next gen Playstation over two months ago here:

    https://www.semiaccurate.com/2... [semiaccurate.com]

    I found this 'report' to be laughable. No it was borderline ignorant and seems to be based on my work, rampant speculation, and a random technical phrase generator. Also do note that the phrase I used in the story was Playstation 5/Next, I did that for a reason.

    So what do we know? Navi is slated for ~Q2/2019, likely early, next year. Lisa Su held one up at Computex during her keynote, this is not a 2020 product, nor is it tied to the Sony roadmap. I won't go into the sheer technical ignorance of these statements, but lets just say that GPUs don't have a >18 month validation cycle.

    As for the bit about Vega being designed for Apple and Navi for Sony, do I really need to comment on that? It sure sounds good if you are at Youtube levels of technical understanding but, well, just thinking about it makes my brain hurt. Go look back at Polaris, the pre-Vega architecture that formed the basis of the PS4 Pro and the XBox OneX, look at the release cycles for those consoles versus the release cycles for the GPUs. See a pattern?

    And delaying the APUs because of a console? Really? You might want to consider the current launch cadence for AMD chips, roughly yearly on the consumer side. The Ryzen 1xxx launched about a year ago, March 2017. Ryzen 2 launched in March of 2018. That puts Ryzen 3, presumably with Navi, when? I guess that is up to Sony, NOT.

    All in all this 'article' makes my head hurt. It is a rehash of technical stupidity and rumors slapped together by someone with no sources, no clue about how things work, and desperate for clicks. (Note: I am often accused of that but my site doesn't have ads, clicks buy me nothing) For once I wish people on the net would just try and logically parse 'articles' a bit before they repeated them as 'truth', the internet is a big, relatively worthless echo chamber for a reason.

                  -Charlie

    • by rsmith-mac ( 639075 ) on Sunday June 17, 2018 @03:16PM (#56799808)

      Navi is slated for ~Q2/2019, likely early, next year. Lisa Su held one up at Computex during her keynote,

      Correction: she did not hold up Navi.

      It was the 7nm Vega chip that she held up, which is what comes before Navi.

      • Yup, you are right, and I was in the audience too. I guess I am still jetlagged. In any case the release cycle of GPUs says that they should have silicon back by now for Navi, or really soon if it is not already in hand. It was originally due in Q4/2018 but it got pushed back earlier this year, my educated guess is because of things on the process side.

                      -Charlie

    • As the person who first dug out the specs on the next gen Playstation over two months ago here:

      https://www.semiaccurate.com/2... [semiaccurate.com]

      I found this 'report' to be laughable. No it was borderline ignorant and seems to be based on my work, rampant speculation, and a random technical phrase generator.

      While I do agree with you (I found the details about the x86 based PS4 from your site long before anyone else knew anything about it)

      The real problem here is that your superior information / insight is hidden behind a paywall

      It isn't even a relatively affordable paywall that I might feel compelled to pay for once off to find out about this one thing.

      Your $100 per year student subscription doesn't cover your PS5 news article.

      And at $1000 per year, some Muppet is naturally going to pay that fee, make a video

    • This was confusing shit. What exactly is your prediction for the PS5 release date and specs?

    • WOW, an actual comment thats not about trump, nuggers or immigrants trolling the border ... i'm a bit baffled like "this is our console two years from now, running hardware that will be old by then" LOL i have no idea how consoles EVER succeeded in surpassing pc-game markets well i do actually, its called middle-of-the-bell-curve-marketing so this means RROD on the PS5 , just like the old xbox because it simply got the plastic so hot the connectors plugged out as it bent from the heat ? i mean it's AMD
  • I don't see much of a place for next gen consoles coming out if they aren't going to be capable of ray tracing. The APIs for RT acceleration have already been hammered out and standardized between vendors. We're likely to soon see cards on PCs that do this and game engines that optionally support RT, which greatly improves lighting effects. (ultimately RT is better because global illumination is more realistic to the physics of light than traditionally rendered local illumination)

    • You're getting way ahead of yourself; raytracing won't even begin to really matter until VR has maxed-out raster-based rendering at 8k x 8k per eye with a super-high refresh rate. It's a long way off.
      • raytracing has nothing to do with VR. it has to do with how you handle lighting and illumination. in fact it's easier to scale raytracing to a lower resolution than a higher resolution. although things like "deep shading" help a lot with RT performance.

        I don't think you'll see VR suddenly take off. That gimmick is over, and those of us that worked on it are going back to R&D mode for another 10-20 years.

    • I don't see much of a place for next gen consoles coming out if they aren't going to be capable of ray tracing.

      I know. Personally I am not going to buy a faster car until we have achieved faster than light space travel.

    • Aaand no. I mean first of all 4 Voltas were barely able to hit 30 fps at 1080p. This is equivalent to 5.5ish 1080ti's plus additional tensor cores in graphical horsepower. That doesn't even take into consideration 4k adoption rates.

  • I just hope they will support retrocompatibility this time My PC games are following me since a long time on Steam. I've kept a few PS2 game for my PS3 and my son DS has... a lot of older NES/SNES/GBA/Genesis retrocompatibility hehe
  • So Vulkan or what? (Score:4, Interesting)

    by Tough Love ( 215404 ) on Sunday June 17, 2018 @04:49PM (#56800190)

    So does Sony go with the flow and go full Vulkan this time? Or do they have their own idiotic plan.

  • by Anonymous Coward

    I would be happy if the PS5 came with controllers big enough to be used by an adult.

  • Sony don't even come around here without 5K per eye VR rolling at 120 fps. If you don't have the technology for that, don't launch.

  • The Atari VCS (formally AtariBox) is scheduled to come out the general public (non-bakers) within 6-12 months of the PS5. Will the general public buy the VCS or wait for the PS5? I know that the VCS will use similar but much lower powered CPU and GPU's. So why pay $200-300 for a VCS when you can get a PS4 for the same price or a PS5 for little much more?

    • Consoles are defined by their games, not hardware. Whether the VCS crashes and burns or not depends on what Atari shows.

      So far, Atari has opened a crowdfunding campaign with nothing to show but a version of Tempest 4000, apparently being played on the VCS. Interestingly, the Tempest 4000 developers have stated that they have no knowledge if the VCS even has a dev kit at all.

      Frankly, as much as I loved my PS3, my PS4 has been collecting dust. I find it unlikely I'll buy either a PS5 or VCS.

  • AMD didn't launch a new GPU this year because they didn't have enough to offer to make it worth the effort. They could have done a 12nm die shrink of Vega, much as they did for Ryzen, but it wouldn't have gotten them to a fully competitive position against NVidia's current chips, let alone the GTX 1100 series when it appears. They have that machine learning Vega thing on 7nm, but the yield at their fab partner isn't yet high enough to go into mass production with that process. So it makes sense for AMD to w

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