Microsoft Is Moving Kinect to the Cloud (theverge.com) 37
At the annual Build conference, Microsoft's CEO Satya Nadella announced that Kinect is moving to the cloud. "Kinect, when we first launched it in 2010, was a speech-first, gaze-first, vision-first device. It was used in gaming, and then, later on, it came to the PC, and it was used in many applications: medical, industrial, robotics, education," said Nadella. "We've been inspired by what developers have done, and since Kinect, we've made a tremendous amount of progress when it comes to some of the foundational technologies in HoloLens. So we're taking those advances and packaging them up as Project Kinect for Azure." The Verge reports: It's big news after the depth camera and microphone accessory that originally debuted on the Xbox 360 was basically declared dead last October when Microsoft stopped manufacturing it. Alex Kipman, a technical fellow at Microsoft, explained in a LinkedIn blog post that Project Kinect for Azure would combine the depth sensor with Azure AI services that could help developers make devices that will be more precise "with less power consumption." Kipman also notes that AI deep learning on depth images could lead to "cheaper-to-deploy AI algorithms" that require smaller networks to operate.
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But think of all the "interesting analytics" that it will generate. I guess given that they are running out of data to put on the cloud, they are digging up and resurrecting old projects.
http://www.cscjournals.org/lib... [cscjournals.org]
"In modern enterprises, customer data is valuable for identifying their behavioral patterns and developing marketing strategies that can align with the preferences of different customers. The objective of this research is to develop a framework that promotes the use of Kinect sensors for Big
A load of BS (Score:1)
The connect 2 is limited by it's sensor resolution.
Any modern PC has more than enough CPU to do simple things like map the sensor data to an avatar skeleton.
Sure you can find a use of a Connect sensor that could use more CPU, but it won't likely have anything to do with gaming.
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In the meantime, all that audio and video will be going to Microsoft's cloud ... Waiting for something bad to happen.
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No, It's much better. The original was lame and low res. Couldn't make out a finger.
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Anyone have resolution specs on the original and current?
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Original 650x480 video, 320x240 depth
V2 1920x1080 video, 512x424 depth
V2 also has a wider field of view but lacks a motor to move it.
It can track more joints and more skeletons.
http://zugara.com/how-does-the... [zugara.com]
Wait. What? (Score:1)
They fired all of my friends that worked on Kinect. I wish they would make-up their minds.
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Apple bought the company that developed the original Kinect sensor. That's how it got ran into the ground. The same technology that was in the original Kinect is what is inside the sensor array for face unlock. Just much more miniaturized.
https://en.wikipedia.org/wiki/PrimeSense
Grandma! What big eyes you have! (Score:1)
All the better to slurp you with, my dear!
But grandma! Eyes aren't for slurping!
I don't think you understand how this works, my dear!
Wow, That's Amazing (Score:2)
It's like an incremental upgrade to the Kinect hardware that instead of buying the whole thing, you buy half of it and are forced to rent the other half from a single provider that will leave your hardware useless as soon as you (or they) cancel the service.
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Can SatNad Count? (Score:1)
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Well, the latest buzzword is to put pre- in front of every word, like pre-prepared or pre-planned or pre-predicted.
Microsoft + Kinect + Cloud (Score:2)
Time to switch it off.
I don't understand (Score:2)