Nintendo Switch Owners Complain About Dead Pixels, Nintendo Says They're 'Normal' (theguardian.com) 241
Nintendo says the dead or stuck pixels Switch owners are complaining about are "normal" and not defects. "New Switch players have taken to online discussion boards, including a 2,000-comment strong Reddit post, to complain of screen issues distracting play, unbecoming of a $300 handheld gaming machine," reports The Guardian. From the report: In a support document entitled "There are black or bright dots on the Nintendo Switch screen that do not go away, or there are dark or light patches on the screen," Nintendo said: "Small numbers of stuck or dead pixels are a characteristic of LCD screens. These are normal and should not be considered a defect." Customers wishing to swap their Switch consoles with defective screens will get no support from Nintendo. A similar issue happened with the Nintendo DS at launch in the U.S., but the Japanese gaming company eventually relented after complaints from buyers, begrudgingly offering replacements under warranty. Nintendo also warned users that using the Switch near an aquarium or within a meter of another wireless device, including laptops, wireless headsets, wireless printers, microwaves, cordless phones or even USB-3.0 compatible devices "such as hard drives, thumb drives, LAN adapters, etc," might cause the Joy-Con controllers to disconnect from the Switch.
Dead pixels? Really? (Score:5, Interesting)
Sounds like Nintendo's buying up all those panels that didn't pass muster for other companies' standards. Pretty cheap of them, considering the price of the unit.
I haven't seen a dead pixel on a screen in years. I can't believe Nintendo would stoop so low to essentially buying up rejects to save a couple bucks per unit.
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Nintendo's always been known for cheap hardware. So I can't figure out why this is surprising...
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No, not "always". Just since the Wii.
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I'd like to show you some capacitors out of my SNES. Bottom of the barrel quality.
Or how they left out a capacitor on the power inverter and that's why many SNES's have white bars in the middle.
Or why they chose underpowered hardware on the SNES to the point where addon chips were put on SNES carts.
Or how they were about to join forces with Sony to make the SNES Playstation but turned on Sony at the last minute and went with junk Phillips hardware.
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I'd like to show you my original NES that still works today. Or my Super Nintendo that, aside from some small amount of yellowing, still plays all of my games on the first try. Or maybe my N64, with controllers that still function like new and games come up first try every time.
I can also show you my original Playstation whose CD-ROM went out about 10 years ago. Originally due to the fact that Sony used skimpy hardware within the CD-ROM and had plastic gliding on plastic that eventually wore out and angled
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Wrong. In electrical engineering terms Nintendo are very well known for using the worst components available because they focus on price above known quality. Adding $0.05 to a power board to avoid the Chinese cap' cancer is something they will not do. They don't even have a standard set of components.for product lines. If a supplier offers something equivalent but cheaper, they'll rip off their hands to make more money despite knowing the likely quality problems.
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give them some slack. they got a really, really reaally good deal on screens that.. ..well, simply put, 720p screens need to go into 50 bucks tablets now. 150 bucks tablets need at least 1080p.
so, they were probably really, really, really cheap for nintendo. and someone probably had a lot of slightly defective screens sitting in some warehouse in asia, since people in asia would turn on the device before buying it (seriously).
nintendo should have reworded it as that it's normal for a nintendo product to shi
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Dead/stuck pixels on a modern consumer display aren't deal-breaking - you probably won't notice a stuck pixel in a 1920x1080 5" phone display.
The problem is Nintendo specified the Switch with a 6.2" 720p LCD - literally tech from 2012 - which should by all accounts have a mature manufacturing process by now.
As someone else said, it looks like Nintendo is buying up B-grade panels for the Switch. Imagine the uproar if Samsung or Apple shipped noticeable dead pixels as standard...
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Dead pixels normal... in 2001. (Score:5, Insightful)
I didn't plan to buy one anyhow, but this is proof positive that Nintendo still has the sense of entitlement leading them to say "you'll take what we give you, and you'll like it". Getting rid of region locks might have been seen as a step to hand some control back to the customer, but refusing to accept that dead pixels are defects and have been considered such for at least ten years now is an admission that they either can't do better, or are honey badgers about what the customer actually thinks. Unreliable connections are defects too, even Apple wasn't able to get away with the "you're holding it wrong" defense for very long.
If they can't do better for technical reasons... well I'm not buying that. They can do better, because other device manufacturers are doing better. If they can't afford to do better, then they really should get out of the hardware market.
Dead Pixel normal in 2017 (Score:4, Informative)
Here's Dells dead pixel policy for 2017. So basically Dell will ignore 5 dead dark pixels before you can get a replacement.
Flat panel monitors with Premium Panel Guarantee (HD+ (1600 x 900) and above LCD resolutions):
1 or more 6 or more
Bright = 1 or more
Dark = 6 or more
Dell monitors (D Series) 6 or more 9 or more Combination of bright and dark = 9 or more
All other Dell flat panel monitors 6 or more 6 or more Combination of bright and dark = 6 or more
Dell Laptop LCD screen with standard panel (HD (1366 x 768) or below resolutions):
Dell Inspiron laptops 3 or more 6 or more Combination of bright and dark = 6 or more
Dell Laptop LCD screen with Premium Panel Guarantee (HD+ (1600 x 900) and above LCD resolutions): :
Re:Dead Pixel normal in 2017 (Score:4, Interesting)
Aren't there any consumer protection laws that can help you in the US?
In the UK we have Distance Selling Regulations. Basically, because buying online you don't have an opportunity to inspect the goods before buying you can return them for any or no reason at all in the first 14 days. If the goods are not otherwise defective you have to pay return postage, so in the case of a few dead pixels you would probably be out a few quid on that. but you can save some weight be discarding extraneous packaging.
It's actually better to buy stuff online than from a physical shop for this reason.
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Aren't there any consumer protection laws that can help you in the US?
In the UK we have Distance Selling Regulations. Basically, because buying online you don't have an opportunity to inspect the goods before buying you can return them for any or no reason at all in the first 14 days. If the goods are not otherwise defective you have to pay return postage, so in the case of a few dead pixels you would probably be out a few quid on that. but you can save some weight be discarding extraneous packaging.
It's actually better to buy stuff online than from a physical shop for this reason.
US law has no similar ironclad protections; it's up to the seller to set warranty terms although there are fitness for purpose laws so you can't simply sell a toaster that won't toast. The flip side is prices tend to be lower, even after VAT is removed, because companies do not have to account for some x% returns in their pricing model. It's the same with places that have longer warranty periods by law; companies simply price in the anticipated extra costs of warranty repairs and spread it over all the unit
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Aren't there any consumer protection laws that can help you in the US?
In North America there tend to be vendor protection laws rather than consumer protection laws. Good luck taking something defective back to the store; many shops have signs up saying "All sales are final, no returns or exchanges".
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Right. You should be the hero and go first, tough guy. Go pull a gun on someone and threaten a life over a $300 piece of hardware.
Re:Dead pixels normal... in 2001. (Score:5, Informative)
I bought a Switch at launch, more out of curiousity than anything else. The story of the platform across the board is "handful of nice ideas let down by corner-cutting and failure to comprehend basic design lessons".
I haven't personally experienced the most serious issues with the device. That's to say, I have no dead pixels. I do not, under normal circumstances, have the wireless interference problems that is causing the joycons (particularly the left one) to lose synchronisation (though I can replicate them if I try, by switching on more devices). Nor have I yet scratched the screen putting the thing into and out of its dock.
That said, there are some design decisions around the Switch that scream "cheap", some which scream "incompetent" and some which scream both. For a relatively pricey piece of hardware, that's not really acceptable. Let's leave aside for the moment the crap Bluetooth transmission from the joycons and the dead pixels; here are some of the smaller quality-of-life issues with the Switch that should not be an issue in 2017:
- The size of the joycon controllers is way too small for the average Western hand (and certainly for a good proportion of adult males). The shape of the thing provides relatively little support to the hand and, whether it is held on its own or in the grip, encourages a cramped hand posture. This is really, really bad for your hands.
- When the unit is used in handheld mode with the joycons attached, the impacts on hand posture are arguably even worse. The device is reasonably large and, while I wouldn't describe it as heavy, nor is it particularly light. Your hands are supporting a noticeable degree of weight here. But the design of the joycons and the manner in which they attach to the main unit means that you end up crabbing your hands if you want to both hold the unit up and reach the control inputs. Unlike the Wii-U Gamepad and the Vita (both of which were by no means perfect in this respect), there is no grip at the back to allow you to distribute some of the weight more evenly around your hands or improve hand posture. It's worst for your right hand, where the location of the right analogue stick at the bottom of the unit means that you are essentially going to end up holding up that end of the unit by "pinching" it near the bottom.
- The layout of buttons on the joycons is terrible. The + and - buttons are located, for some bizarre reason, "above" the analogue sticks. This means you need a large thumb movement to reach them, which is both uncomfortable and likely to result in an accidental button-press or analogue stick input.
- The charging point's location on the bottom of the main unit means that it is awkward to support the weight of the unit on a table while using it in handheld mode. It also means you can't charge it while using the built-in stand.
- The built-in stand is a cheap, nasty and fragile plastic flap, barely capable of staying upright. Many people are already reporting this has snapped off or failed.
- The cartridge slot cover feels flimsy and fragile. I haven't yet seen reports of these snapping off, but I wouldn't be surprised to. The Vita had the same problem here.
- The dock unit you use to connect the thing to the TV has a cheap and nasty plastic feel. There are numerous reports that the version of the dock shipped with retail units is lower than that which was seen on preview units used for demonstrations and sent out for review purposes (though I haven't seen a preview unit myself yet, so cannot confirm this). Certainly, it is a loose and wobbly fit for the console on retail units and there are many reports of the dock scratching the main-unit's screen.
- The process of attaching/detaching the joycons is a bit fiddlier, and requires a bit more force, than had commonly been assumed.
- It is easily possible to put the joycons on the grip unit the wrong way around. What is rather less possible is getting them off again (at least without a very large degree of force) after you've done
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the wireless interference problems that is causing the joycons (particularly the left one) to lose synchronisation
If that does become an issue, and you have a soldering iron, you can fix that by adding a better antenna to the left controller that isn't going to be blocked by your hand. There's at least one video online showing how to do it. The existing antenna gets blocked by the palm of your hand, which isn't as much of an issue with the right controller because everything is flipped and the antenna is near your fingers instead of your palm.
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We purchased a 75" Samsung TV last year. It had a single pixel in the middle of the screen stuck on as a bright red dot.
Returned it without any issues. Just said there's a pixel stuck on bright red full time and it was happily exchanged for a replacement set.
Nintendo need to get it's head out of it's Asterix. Word of mouth like this is how you kill a product launch.
Re: Dead pixels normal... in 2001. (Score:3)
Depends where they are. In Australia claiming you can't get a refund for dead pixels is not only NOT covering their ass , but the ACCC issues silly money fines well North of a mil for failing to inform users of their right to a repair refund or replacement.
Terrible (Score:4, Interesting)
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Dear Mr. Customer (Score:5, Funny)
The defects you seem to think exist are a normally engineered design to enhance our users experience. Besides, we don't have sufficient inventory to supply the current demand. As soon as our supply is greater than our customer demand, we may consider some type of compensation. Please keep complaining and we'll contract you in 6 months or so (if you're loud enough).
Thanks and enjoy your experience!
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TIL the Switch has a 6 month warranty...
Well, it depend on pixel density (Score:4, Informative)
Because if the Switch was a stunning 4K (710 PPI for a 6.2" screen), people wouldn't complain much because the pixel are too tiny to be noticeable if they die.
But at 720P (237 PPI), that's a whole different world. It's comparable to the first Samsung Galaxy S with 233 PPI. Even the new iPhone 7 is not "that" far ahead with 326 ppi (well, the Galaxy S7 have over 500 PPI).
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Yeah but the Galaxy explodes.
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See? Nobody complains about their dead pixels!
It's a bold choice (Score:5, Funny)
...but maybe the customers are just holding it wrong?
Re:It's a bold choice (Score:4)
Perfect.
Re:It's a bold choice (Score:4, Informative)
Great. Now ALL pixels are dead.
Manufacturing tolerances (Score:2)
This is nothing new. Every manufacturer has a note about the number and/or type of acceptable dead/bright pixels on an LCD though they vary from manufacturer to manufacturer. In some cases, a display can have dozens of dead pixels as long as they aren't clustered together, where others will allow several dead pixels but no bright pixels.
This is nothing new and has been Nintendo's policy ever since the Gameboy Advance was released. But, if you're nice when you call support, you may be able to get it repla
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Reduced Expectations (Score:2)
Re:Reduced Expectations (Score:4, Insightful)
If I went to the local tech mall and bought 100 tablets, I could take 100 tablets and none of them would have any dead pixels.
thats why people are complaining. it's not usual nowadays. if you have such a policy that you need x amount of them to be bad for it to be a defect, put it on the box.
or just try the device before buying, thats what people do in asia - in the west you just assume it works.
Re: Reduced Expectations (Score:3)
No, the answer is none because CRT displays don't work that way.
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It did. We are living in that world.
Of course they are normal..,. (Score:4, Insightful)
Bait... and Switch? (Score:4, Interesting)
It's to be expected that for the first batch, QA standards aren't too stringent, as they need numbers, numbers, numbers, to get 3rd party buy-in. Early PSPs had some stuck pixels, but later ones were fine. None of my VITAs have stuck/dead pixels.
I was planning to wait for the Mario Bundle, I'm guessing with a Mario-Red and Luigi-Green joycon, as here in Canada the Switch debuts at $400 and there's not even a pack-in game included. Yeah, that's $400 CAD and it also proves that a low CAD vs USD might be 'good for the economy' but it's bad for consumers (e.g. you and me). Hopefully by that that time the Canadian Dollar regained some of its value.
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Personally I don't see much reason to buy a launch console even if its perfect. The Switch supposedly has exactly one must-have game and it'll be months before another one arrives. This is common for other console launches too however I think Nintendo dismal 3rd party relationship only exacerbates the issue.
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Considering it's a portable device with a built in screen it's not such a bad deal. The iPad Mini 4 is $500 in Canada. Sure the iPad Mini has a better screen, but as far as pricing goes in the tablet market, $400 is pretty much right on par with other devices. The 3DS XL $239 and has been out for 5 years.
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Early PSPs had some stuck pixels, but later ones were fine.
Yep, I had a couple of stuck pixels on a PSP-1000 launch model, they eventually became unstuck but it took a looooong time. Eventually the UMD drive on it failed and I got a PSP-3000, no stuck pixels on that.
The OLED Vita is perfect, no stuck pixels.
Can't be as bad as original Gameboy (Score:2, Informative)
I did repair work at Nintendo when the original gameboy came out. All day long people would show up to get screen issues fixed and many of the came right back without even leaving the parking lot before it went bad again.Being an early adopter of Nintendo gear has never been a good idea.
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Sounds like your repairs were completely naff.
Not in 2017 (Score:5, Insightful)
I remember WAY back in the early 2000's when LCD flat panels first started getting cheap enough for the average consumer (I bought my first as a 17" for $300 back around 2001) it was common for there to be at least 1 dead pixel - and they generally wouldn't consider it a warranty item unless there were more than 10 or more than 2 within a few cm of each other.
That is pretty much of thing of the past now though. In the last ~7 years I can't recall having a single display with a dead pixel, and in today's age I certainly would return a display (or device) that had one.
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And now we know where all those panels with the dead pixels end up. You didn't think that they magically vanished, did you?
Re: Not in 2017 (Score:2)
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You should ALWAYS have returned it as defective, regardless of what the manufacturer reckons; depending on your local consumer protection laws, of course.
You would never expect to roll a new car off the lot with a flat tyre. Why would you expect a screen to be ok when the main part is glaringly defective? .
The short answer is there an ISO standard, ISO 13406-2 for LCD displays; pretty much every display is sold as a class II. A guaranteed defect free display (class I) is a premium product. Shops have sold 'seconds', products with minor imperfections since forever.
So, especially back when defects were relatively common, I reckon your case is fairly thin, although jurisdictions will vary. Now, when expectations are higher, maybe that's changed.
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I see ISO 13406-2 has been withdrawn; things have moved on a bit since the bad old days.
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Also, in no country with sane consumer protection laws do consumers have to be aware of ISO standards in order to make an informed buying decision - referring to ISO standards to justify defects in consumer products is just insane.
I looked it up and I see that German courts essentially upheld that some pixels being defective wouldbe acceptable HOWEVER even that is just an interpretation of what "suitable for normal use" means, a blindingly bright dot in the middle of a HDR TV still makes the product not sui
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And yes a dead pixel can ruin a device for some people. I don't see it as any different to receiving a device and discovering a crack in the bezel, a chip of glass out of the screen or some othe
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Yeah, you should just suffer one divide instruction being wrong in your processor, or one RAM error being constantly present, or a desk phone where one button doesn't work, or a smartphone where you can't ring one particular number.
Feel free to salvage all the returned panels from the manufacturer - anyone would take them if there was any use to them, any value in recycling, etc.. There's not. So they go on the scrapheap. Like most silicon dies for processors, they end up sold as "disabled-core" processo
Re: Not in 2017 (Score:2)
Dead pixels are normal. (Score:5, Interesting)
Dead pixels ARE normal.... Fortunately, so is the replacing of affected devices under warranty.
Ey for an ey (Score:2)
Just pay them with a check having a dead digit in the bank account number.
Not dead, just resting. (Score:5, Funny)
No, no the pixels are not dead, they're just resting. [wikipedia.org] Remarkable pixels on the Nintendo Switch. Beautiful plumage!
sounds familiar (Score:2)
Try before you buy. (Score:2)
In Australia this is classed as a defect which is defined as "something that would have caused you not to buy the product if you knew beforehand".
The other option is to go in store and ask that they open and test multiple Switches until you find one free of dead pixels.
Normality (Score:3)
Hey Nintendo? You know what else is normal? Lost sales from well deserved bad press.
And scratches (Score:2)
It must be great to be an early adopter. That frisson of excitement coming from paying top dollar to be some company's beta tester.
So crap QC and bad design (Score:2)
Sounds like a profound "SKIP THE FUCK OUT OF IT!" to me.
Seriously, what kind of product (OF ANY SORT) says "don't use this anywhere near anything else or it may stop functioning"?
Time for Nintendo to go back to the drawing board and design a real product. These flaky $300 kiddie efforts are just a waste of everyone's time and money.
And here i was... (Score:2)
... ready to get my first Nintendo device ever.
Guess it's skip or wait for a few hardware refreshes then.
Back to the future.... (Score:2)
Dear User (Score:2)
Dear Value User,
You defective product is to be normal; no worry, all Switch(r) unit have this feature and no charge extra. Thank for inqury.
Mr Chan Xio
Shen Zen Mfg Co, Guangxi, China
Guangxi Zhuang Autonomous Region
502 Lotus Blossom Rd #62
A few dead pixels are normal (Score:2)
If you find that you have received a device lacking the requisite number of dead pixels, please return it to the point of purchase for a full refund.
Thank you,
Nintendo Customer Satisfaction Department
You do realize... (Score:5, Insightful)
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Yes/no. The burden is on Nintendo, that burden is not necessarily clear up front and in fact may be hidden beneath surprises and "well shit, you're stuck with us now". To some degree Nintendo will have to furnish employees to basically live over there and force them to do the right job.
Nintendo does make hardware, I've heard, so they must know some of this. I'm just not sure their finances are able to support a first rate hand held device, particularly in a world where superior hand held devices are all ove
Re:You do realize... (Score:5, Insightful)
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I enumerated what those costs were...babysitting the sweatshop and making sure they couldn't cut corners, being there when things go wrong and putting them right, doing post assy quality control and having the arrangements necessary to force quality issues back on the factory. It's easy to argue your way out of needing to pay for the babysitters, why should you have to pay your own people what you are paying someone else to be doing, particularly when that company's salesman is telling you all the great thi
Re:You do realize... (Score:4, Informative)
Humans don't do this kind of work in a mass produced product like the Switch. Like PCB inspection, it's done with machine vision. The device displays a test image, a camera takes a photo and a computer scans it for defective pixels. The manufacturer configures the maximum number of acceptable dead pixels in the software.
We long ago reached the point where machine vision was cheap enough to make it more economical than having a human do the job, both in terms of time taken per test and reduction of mistakes.
Re:You do realize... (Score:4, Insightful)
The manufacturer configures the maximum number of acceptable dead pixels in the software.
For a premium machine from a company like nintendo that number should be 0
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The manufacturer configures the maximum number of acceptable dead pixels in the software.
For a premium machine from a company like nintendo that number should be 0
Not for the price you're paying. LCDs come in different grades and a certain percentage of dead and stuck pixels is allowable without a panel being declared defective depending on its grading. The only LCD screens that come with a guarantee of zero dead/stuck pixels are ultra high end grade typically used in medical and critical applications and you'll pay several times the price you'd pay for a consumer grade panel. http://www.magictouch.com/Lcd_... [magictouch.com]
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a certain percentage of dead and stuck pixels is allowable without a panel being declared defective
By who, exactly? Sure as shit not me, for percentages higher than zero.
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Is it really a premium machine though? I guess it's a premium portable system, but it's a low end home game console. Certainly well below the PS4 and XBOX in terms of capabilities and features (barely any online stuff, no VR, no virtual console even, very basic controllers, not sure about media centre capabilities).
Zero dead pixels is the maximum I would accept, having said that.
Re:You do realize... (Score:4, Interesting)
Xbox One price £199.95
PS4 price £169.99
Yeah. I'd say its premium, and thats before you get into the silliness of the pad situation.
Well, premium in price anyway, quality is questionable.
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Wow, I hadn't noticed how cheap the other two consoles had become. You are right, it's relatively expensive.
Hopefully Wii U prices will fall now. Can't really justify spending much on one just to play Mario Maker. Last time I did that was the N64, just for Goldeneye.
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Is it really a premium machine though?
I think it's pretty clear that the Switch isn't a premium machine. Nintendo had to cut a few corners in order to reach their $300 price-point: a lower quality display, poor battery life, a plastic body and cheap analog sticks.
The problem is how many people would pay $600 for a Switch like they do for a high-end smartphone?
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Sorry, but no. It's not that hard to get quality products out of China *if you're willing to pay the cost*. I know, because I've owned many high-quality products made in China which outlasted the utility of their design long before the hardware failed. Chances are that you have too, whether or not you were conscious of it. I know it's fashionable to shout "China means low quality", but the fact of the matter is that for a company the size of Nintendo, China only means low quality if you want it to. Odds are that Nintendo has made a conscious decision to lower its in-house quality standards and thereby increase the yields / reduce the costs for the LCD panels used in the Switch. It is that simple.
Exactly. They will manufacturer to whatever standards yo want to pay for and will enforce. One challenge is convincing the factory quality is more important than meeting an arbitrary delivery date; otherwise they will cut corners to deliver on time.
Re:You do realize... (Score:5, Informative)
Re:You do realize... (Score:4, Insightful)
I'm just not sure their finances are able to support a first rate hand held device
That makes no sense. I don't care what state your finances are in, it's never in your financial interest to make crap and anger your customer base. This is especially true of Nintendo: their reputation for hardware quality is pretty damn good.
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I don't know if you have worked professionally with QA in any sense? You quickly realise that "poor quality" is also "quality" - QA is mostly a checkboxing exercise: somebody, somewhere gives you a list of criteria a product must meet, and you check the product against the list. If the list says that 50% failed pixels is OK for a pass, then you will pass any screen with more than 50% working pixels, even if you feel it is a piece of worthless junk, 'cause it aint your decision. And the "somebody, somewhere"
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Made in Japan .... at our facilities in China.
WELL KNOWN FACT: Nintendo consoles are built by Foxconn.
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Made in Japan .... at our facilities in China.
Just like the iPhone, then.
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Made in Japan .... at our facilities in China.
Just like the iPhone, then.
The best bit on the xbox, in the battery compartment on the pad and back of the console it says "hello from seattle" about half an inch from where it says "made in china"
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Re:Dead pixels in Aus (Score:5, Informative)
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How do they sell wine or anything handmade in Oz?
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When I pay my money for your product, you deliver what you promise. Else it is a scam.
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I don't know about your country, in mine we have something called "reasonable expectations" towards a product. You can't disable that by weasel wording your contract. If you sell me a table that collapses the moment I put something on it, I can return it. Even if you put somewhere in the fine print that this is the kind of table you can't put stuff on. Because it's reasonable to expect a table to be able to sustain a certain amount of weight put onto it.
The question is now whether it's reasonable in 2017 th
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People now know about this potential defect and they can use that in their purchase or don't purchase decision?
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Yep, this is just the same old story of damage control. We've seen it a thousand times before.
Some self-important boss thinks he can bullshit his way out of it. The total product recall follows a week later (after the Streisand Effect kicks in).
Re:It's not a dead pixel (Score:4, Insightful)
... I guess sort of like bad sectors are a characteristic of disk drives ...
Each hard drive has bad sectors detected during the QA testing and permanently stored in drives primary defects list (PLIST) table. The visible reallocations that start from 0 and reported by S.M.A.R.T are grown defects list (GLIST), not existing during the manufacturing. So yes, bad sectors are sort of a characteristic of disk drives.
Re:It's not a dead pixel (Score:4, Insightful)
... I guess sort of like bad sectors are a characteristic of disk drives ...
Each hard drive has bad sectors detected during the QA testing and permanently stored in drives primary defects list (PLIST) table. The visible reallocations that start from 0 and reported by S.M.A.R.T are grown defects list (GLIST), not existing during the manufacturing. So yes, bad sectors are sort of a characteristic of disk drives.
But in that sense they get hidden and the user is never aware rather than them going "nah, you can't save that properly, bad sector innit, that's just how they work now pay up and fuck off"
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After pulling stuff like that repeatedly? Is that a trick question?
Re: Wiimote all over again (Score:2)
But does it come with de-oxygenated copper conductors and special gold-plated connectors to reduce analog noise on the control signals?
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You don't have to be a lawyer to know about the uniform commercial code. Look at me; I AM a lawyer who formally studied the UCC in law school before practicing commercial law and I have no clue anymore as to what the UCC says. Something about commerce I think.