GameFace: Making a Virtual Reality Android Headset 14
jonyami writes "Virtual reality headsets are the next big thing thanks to the rise of the Oculus Rift, but this new headset from tiny startup GameFace Labs promises to one-up its rivals by going completely wireless. A new article goes heads-on with the new device and features an interview with the company's founder, Ed Mason."
Oculus Rift still unproven (Score:3, Interesting)
Re: (Score:3)
I think going wireless with it is just fishing for investor funds at this point...
because.. uhh.. give us some more fucking games with oculus support. it's good enough to make them. and god awful fuck no no no not the approach that valves official team had to the fucking controls NOBODY FUCKING WISHES TO ACTUALLY LOOK UP physically if they're mouse aiming in a fps game(yes all the fucking look lock options on the official tf2 vr mode suck ass and suck ass hard). it's like everyone trying to make something f
Wireless? (Score:4, Informative)
Re: (Score:3)
I disagree. Number one on my VR priority list was the ability to get up and interact with an environment possessing entirely different geometry from the world presented to my eyes and ears. Now I'll be able to walk down the street enjoying a fully immersive game of Carmageddon.
Re: (Score:2)
Have fun, Dr Lecter.
Re: (Score:2)
Re: (Score:2)
Personally, I think it would suck to have to wear a backpack while jumping around trying to play a multiplayer game. On the other hand, I'm also sympathetic to not only the need for more processing power, but also more battery power.
If you could whittle the headset down to just graphics and sensors, and put the CPU in another box, that might be a solution. But it would raise the price considerably. Still, it ought to be possible to use one of the various PCIE-over-a-skinny-wire technologies to pull it off s
Big whoop... (why is there still a subject entry?) (Score:2)
VR headsets will become popular when the component prices allow it. The technology isn't complicated. What's complicated is packaging two hi-resolution displays, sensors and optics in a package that is light enough to wear for a price that an average consumer can afford. When the prices come down, companies like Oculus will be forgotten as a wave of cheap Asian models floods the market.
VR is nothing new. I'm willing to bet most of the important patents have already expired.
I will say that I am looking f
It looks like it's using Oculus optics (Score:2)
The cups holding the lenses look *exactly* the same as the ones used in the Oculus Rift devkit. I guess it makes a lot of sense to use them in the prototyping stage.
Oculus Rift is planning to add Android support (Score:2)
MLB cap wholesale http://www.shoesctv.com (Score:1)