A Kinect Princess Leia Hologram In Realtime 112
mikejuk writes with this snippet from I, Programmer: "True 3D realtime holography is not only possible — it makes use of a Kinect as its input device. A team at MIT has recreated the famous 3D Princess Leia scene from the original Star Wars — but as a live video feed! It's a great stunt but don't miss the importance — this is realtime 3D holography and that means you can view it without any glasses or other gadgets and you can move around and see behind objects in the scene. This is more than the flat 3D you get in movies."
Re:meh (Score:5, Insightful)
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Err... the display they use isn't off-the-shelf though.
It would be really cool if they can get this to work at the fidelity of current TVs, but I got a feeling I would be long dead by then. :/
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Keep in mind that this is using off-the-shelf hardware.
It doesn't seem so. Plus, there is no technical info on the display system- basically, there is no technical info on anything, the whole FA seems totally popular. Where are at least some hints about the delivery system? And the laptop screen at 45" seems like it has been post-processed (doesn't make sense). And this is the worst actress ever (sorry). So what's the breakthrough here? Kinect? And parallax?
Combine all the above, and it is pretty obvious what audience this is intended for; the more you look at
Oblitory Yoda comment (Score:3, Funny)
Nearly there, it is.
Re:Oblitory Yoda comment (Score:4)
"real holography" (Score:2, Insightful)
Re:"real holography" (Score:5, Informative)
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They are using arrays of lasers to make fringe/interference patterns. This IS "real holography", just very low resolution and framerate.
If it took three GPUs to do that, then I shudder to think how much processor power it would take to render a holotheatric release of Star Wars. I hope there's some room for optimization here.
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They are using arrays of lasers to make fringe/interference patterns. This IS "real holography", just very low resolution and framerate.
If it took three GPUs to do that, then I shudder to think how much processor power it would take to render a holotheatric release of Star Wars. I hope there's some room for optimization here.
It would be worth working on, don't you think? Finally a use for really massively parallel computing.
Re:"real holography" (Score:5, Funny)
Don't you dare to give George Lucas an excuse for yet another starwars re-release!
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Cat...in the tube? O_o
Sure, how else do you brush your teeth without Inst-O-Kitteh Paste?
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So we are at the point where TV was done with arrays of light globes.
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At this level of abstraction, the only difference between "arrays of light globes" and OLED display is the size of the pixels.
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They seem to be claiming that they were (or are) developing a holographic display device. Thats far more interesting to me than Princess Leia or the Kinect. Isn't that the red blob we see in the video? I assume that monochrome holograms will come before color holograms because of the difficulty of getting the interference patterns right when you have more than one wavelength.
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...developing a holographic display device. Thats far more interesting to me than Princess Leia
The force must not be strong in you.
Re:"real holography" (Score:5, Insightful)
It's just that obstacles are huge (to the point of being quite counterintuitive) - apparently, for a really good holography, you need a display with pixels smaller than a wavelength of light (coupled with memory and processing we're nowhere near yet)
But once we're there... oh boy. A display can look basically like a window. Much better than the gimmick of stereoscopy.
(some quick [wikipedia.org] details [wikipedia.org])
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Re:"real holography" (Score:5, Informative)
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Well the problem here is that the input is just from a Kinect, so it's just a coloured "bedsheet" draped over the actual scene. You cannot look around the corner in this example. However once we have decent 15 inch image sensors that shouldn't be a problem anymore.
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They have solved both, the latter by the use of a multi-GPU computer. Impressive.
Most impressive - but you are not a Holodeck yet!
The brainchild of MIT could be a powerful allly if it is turned to the Commercial Side.
It will turn, my master - or die.
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Uh, use two Kinects [youtube.com]?
Re:"real holography" (Score:5, Funny)
And even worse, I don't think that's the real Princess Leia. The accent is a dead giveaway!
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I think that might have a been a Turkish accent.
http://en.wikipedia.org/wiki/D%C3%BCnyay%C4%B1_Kurtaran_Adam [wikipedia.org]
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The first thing that came to mind was: hey, Virtual Boy didn't look that bad after all!
I was expecting something that looked closer to this: http://www.youtube.com/watch?v=DTXO7KGHtjI [youtube.com]
A blob, even holographic, is still a blob.
There are many other things wrong with the video (the "acting", no metal bikinis, no second kinect camera at a different angle etc), so I was pretty underwhelmed...
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Wow (Score:3)
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If you get a chance: read The Starcrossed [amazon.com] by Ben Bova,
Long way to go (Score:1)
But I guess it is a start!
Fake 3D ftw (Score:5, Insightful)
Re:Fake 3D ftw (Score:5, Interesting)
Interesting point.
How about Real 3D porn?
Like walking around a coffee table and seeing the two chicks digging on each other, and *you* get to choose the angle you want to view it at?
There's more money in that to be made then pharmaceuticals.
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Where do I sign up for the beta test?
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The japanese have done it. (Score:1)
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The porn industry only knows how to make movies and they don't know how to get the viewer a bit involved in the action.
Pft. If you're not getting a bit more involved, you're doing it wrong ;)
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Of course there would be gaps with regular camera technology. In order to pull the coffee table off you would need a recording sphere around the actors. Every point on the sphere records the light that hits it.
With that information you could theoretically reconstruct the environment on the coffee table.
We never see the same movie anyway (Score:2)
it's better if everyone sees practically the same movie
That's not even true of 2D movies though. Everyone notices different things in movies as it is, and directors often leave a lot of details to interpretation. Being able to walk around a scene is only going to change that a little. For a traditional theater though you're really only going to get a slightly different angle (if it gets to the point where you had large public 3D hologram theaters)
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Eh, even a slightly different angle will make you miss that face in the dark background that is just around the corner.
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I wouldn't worry too much about it, I'm sure directors will find new ways to focus the audience's attention - not to mention tricks like the old close up will still work.
This complaint is similar to the one people made when cinema went wide-screen, it took film makers a while to adept, but it's no problem now.
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A valid point, but does this mean that people who go to the theatre (you know, the one with real live humans) get radically different experiences?
I think a better way to look at it is as a separate medium which exists somewhere between theatre and cinema.
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I know people will hate me for saying this, but in a way, it's better if everyone sees practically the same movie. If we're all seeing slightly different views, then we won't all have quite the same experience. I think there's something to be said for having a particular view of the scene intended by the director.
No. You've got it all wrong. It just means that you have to keep paying to go see the movie over and over from different seats so that you can see it all.
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I know people will hate me for saying this, but in a way, it's better if everyone sees practically the same movie. If we're all seeing slightly different views, then we won't all have quite the same experience. I think there's something to be said for having a particular view of the scene intended by the director.
Hmm, maybe, but also: Plays, Concerts, Live performances. In R/L no two people have the same perspective at the same time, yet these actual 3D scenes are fine.
Additionally, what if a director had the option of including elements that change a scene depending on viewing angle?
On one side of the theater people are "D'awww"ing over two lovers about to kiss for the first time -- On the other side of the audience people are on the edge of their seat in suspense because they can see that one of the lovers is hol
Re:Fake 3D ftw (Score:5, Insightful)
except plays and concerts and live performances usually do their best to simulate 2D in their inherently 3D environment, there's a reason the audience all sits on the same side of the performers and looks at them all from the "front" if 3D were really superior, we'd want to be sitting surrounding the performers, not all on the same side of them.
In your example of the couple kissing while one holds a knife behind their back, on a 2D movie screen we'd get just the perfect angle and timing to see both at just the right moments, on a 3D stage the actors usually do their best to replicate such by turning to intentionally show off the aspects they wish to portray, in contrast to movies the resulting motion, while necessary, often creates a somewhat "fake" feel to the acting which isn't necessary in the 2D plane of movies where the camera can take more genuine acting, and interpret it by moving the viewer instead.
Don't get me wrong, I love going to the theatre and watching real shows, there's an ambience you just can't get on a movie screen. But it's not for the 3D aspect of it. You get a better vantage point for most scenes on a properly shot and directed film than you can on any theatre stage.
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One whic
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I disagree. I think that plays, concerts, and related performances place their audiences on a single side of the performance area because it is cheaper and easier to provide a rich experience for the audience, not because a single vantage point makes for better art.
Consider theater in the round. From what I can imagine, the reasons for theater in the round being less popular than its viewpoint-restricted counterpart are mostly technical. It is harder to change scenery, there are no wings to hide actors
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By the time this technology reaches maturity and directors actively use if for film projects, I don't believe that movie theaters will be nec
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I disagree. You're only seeing the technology side. Movie theaters have a social function that home screens can't perform. There's a difference in terms of space (how many people have rooms to fit 15 or 20 people), being a public space (I can certainly think of many people I've went to the movie theater with, but would be uncomfortable letting them into my home), in terms of availability away from home, etc.
Going to the movie theater is much more than watching a movie.
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Movie theaters have a social function that home screens can't perform
Only if you're one of those douchebags that can't STFU during the movie.
I'm as socially inept as they come, and even I wouldn't call "staring silently at the same movie on the wall" a "social" activity.
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I don't think so. Maybe if the only intrinsic value of going to the theater is to view a film, then technology has made them pointless. However, not everyone has a THX-certified viewing/listening environment. Furthermore, most people consider "going to the
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...However, not everyone has a THX-certified viewing/listening environment....
Also, a good holographic screen will be probably damn expensive for some time.
Re:Fake 3D ftw - Director's Version (Score:1)
Nobody sees the "same" fiction book as anyone else, since everyone imagines a printed scene differently.
I don't see a problem.
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I was thinking about this exact point the other day. You think it's hard to keep a boom microphone off the screen now! People close to the bottom or the side of the image will be able to look up or around and see all sorts of things they weren't supposed to see. If they project (not quite the right word I know) the hologram onto a flat screen then it's like the screen is a window. Exactly like a window. You could put your face right up near the window and see way off to the side.
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Ever heard of live theatre? Its pretty popular you know.
We use call that life... (Score:2)
If we're all seeing slightly different views, then we won't all have quite the same experience.
You mean like a live performance, a baseball game, and everything else we experience in life?
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Yeah.... and that fact has completely ruined seeing live plays and Broadway musicals for all of us, too!
Oh, wait! ......
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Exactly. That's why theatre plays and live shows have never become popular.
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I know people will hate me for saying this, but in a way, it's better if everyone sees practically the same movie. If we're all seeing slightly different views, then we won't all have quite the same experience. I think there's something to be said for having a particular view of the scene intended by the director.
It just adds another dimension that directors can explore. What they'll release will still be what they intended, just like any other artist on any other medium.
Imagine what this new dimension could add to a "film". Depending on one's POV, one can get a different insight and experience. Talk about an opportunity for almost unlimited replayability.
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If we're all seeing slightly different views, then we won't all have quite the same experience. I think there's something to be said for having a particular view of the scene intended by the director.
There is also something to be said for a new medium in which the director anticipates the scene being viewed from any angle and crafts it accordingly.
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Bah (Score:4, Informative)
I watched the video. The summary is very misleading - it's talking about where this may, someday, end up. Looking at the so-called real-time hologram, without foreknowledge you wouldn't be able to guess what was being reproduced, even if you were given 20 guesses. Someday this may end up as something cool - maybe.
This is only news because hacking the Kinect is currently a trendy topic in certain tech circles - so any Kinect-related story is getting airtime, no matter how immature (speaking tech-wise) and non-newsworthy.
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It's possible it looks a lot better in person. Still, the kinect thing seems a bit gratuitous: Why are they trying to do TWO hard things. Wouldn't it make more sense to start with, say, a computer generated spinning teapot first?
Re:Bah (Score:4, Insightful)
I'm getting kind of sick of Kinect "related" news.
It's nothing more than a low res 3D camera - with fairly limited accuracy.
"A hologram of a human being" (Score:2)
OMGYASWROTH (Score:2)
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Let me guess: Han doesn't shoot at all but he pays for bar man to clean up all the mess.
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Realtime? (Score:4, Insightful)
Perhaps their demonstration would be more impressive if they focused on actually generating a passable pre-rendered video first.
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Perhaps their demonstration would be more impressive if they focused on actually generating a passable pre-rendered video first.
The MIT Media lab did that about a decade ago. This is the follow-on to that work.
Wrong Leia (Score:5, Funny)
Came for Slave Girl Leia. Leaving disappointed.
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Agreed. I mean, I understand the cultural significance of the white robe, but c'mon people!
Better video (Score:2)
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Tom Cruise instead Carrie Fisher (Score:1)
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"Star Wars" (and lots of scifi) doesn't have holograms. Those are volumetric displays. Interesting in their own right to be sure, but probably much more limited in utility (just look how they are envisioned - videoconference-like or showing what is also in setting
Quick... (Score:3)
Time Traveler (Score:2)
Like Early Television? (Score:3)
This reminds me of some of the early attempts at television... also of equally lousy resolution due to bandwidth issues.
As mentioned in the article, true "holographic" representation of an environment would take an insane amount of processing and bandwidth. There are some "tricks" that can sort of simplify this issue after a fashion and still not require stereoscopic glasses or anything fancy on the part of the viewer, but even those have their limitations.
Making a credible Volumetric display [wikipedia.org] is the real trick... something several people have worked on to some degree or another. I can only hope that eventually something will actually happen with the technology but in the meantime it is still and experimental toy and not something for serious work... yet.
This attempt here is nothing more than the equivalent of Felix the Cat as used by Philo Farnsworth on some of the early broadcast television tests.
Hate to piss in their cornflakes, but... (Score:2)
I realize that this is bleeding-edge technology, but I think they need to do a bit better than an amorphous red blob.
Um....yeah... (Score:1)
The 1990s called and Nintendo wants their Virtual Boy back.
Princess Leia + Kinect (Score:2)
Princess Leia + Kinect = red hot blob changing shape in real-time
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Re:Soooo (Score:5, Insightful)
The first 2D electronic television displays had similar levels of performance. This is a tremendous achievement. If you want proper 3D - sans glasses - this is almost certainly how it will happen.
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The British Scophony system was a mechanical system. Drums with rotating mirrors, ultrasound waves through a parafine-filled quartz tube. Capable of projecting an image up to three meters across. Displaying the same 405-line system.
http://www.modulatedlight.org/Modulated_Light_DX/UltrasoundMod.html [modulatedlight.org]
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Re:Soooo (Score:5, Interesting)
I dont really know if it would really work or not, but I've had this idea for an interferometer based "holo-tank" for over a year now.
(I really don't care if somebody steals this idea.)
The phenomenon of self-interference is the life-blood of traditional holography-- basically, one beam is split in a beam splitter, one of the resulting beams scans an object, while the other then interferes with the refracted light from the scanning beam as it exposes a photographic plate.
traditional holography [knowledgerush.com]
This stores the interference pattern on the plate, so that when it gets illuminated by laser light of the same frequency, a virtual 3D image of the scanned object gets produced.
That's basic holography; The idea I have in mind is quite a bit different:
Since this is slashdot at least some of you guys will be familiar with the micro-mirror arrays found in some modern DLP projection television sets, (For those that are not, here is an obligatory wikipedia link [wikipedia.org].) and probably some of you already know about multi-mode lasers for use in frequency combs. (Another obligatory wikipedia link [wikipedia.org].)
Essentially, you take the beam from a multimode frequency comb laser that is calibrated to produce a series of discrete frequency spikes within the visible light spectrum, and run it through a beam splitter, just like traditional holography.
However, instead of sending one beam to interact with a real object as the scanning beam, you direct BOTH beams onto DLP chips. These DLP chips reflect and refract the laser light so that the beams will have a very subtle phase incongruity when they intersect within a transparent medium. This causes the beams to interfere with each other and scatter at the point of intersection. By carefully controlling the beam lengths to be highly specific to the individual frequency spikes of the laser comb's beam, you can modulate the apparent "color" of the glowing 'dot'. (Or, at least I think you should be able to anyway.)
Now, if you "Scan" the two lasers over the DLPs, you should be able to use them to produce a purely computer generated holographic image, in something that would approach real color. (Would not be true real color, because of the discrete nature of the laser comb you are using.)
Due to issues of blinding people with the laser light, you would need to project the image inside of a transparent block of material, like high clarity glass or crystal, with some kind of beam trap at the far end-- however, this "tank" doesnt need to be very thick to theoretically produce a nice 3D object. I would think a mere quarter inch thick would be more than sufficient.
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I like it.
Thanks for sharing!
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3 fps, 80 scanlines, in the wrong color, against a black background. Genius recreation guys.
You're sending slow-ass plain text from one computer to another and you call this thing ARPANET? Genius idea, guys.
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You're sending slow-ass plain text from one computer to another and you call this thing ARPANET? Genius idea, guys.
Really no points for him? Mod him insightful ppl, he's right.
It's usually a hater that starts bagging on proof of concept limitations in their specs.
3 fps, 80 scanlines, in the wrong color, against a black background. Genius recreation guys.
The air is fresher outside of the basement.
-AI