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Input Devices Hardware

Multi-Button OpenOfficeMouse At OOoCon 2009 265

An anonymous reader writes "WarMouse has announced their new multi-button OpenOfficeMouse for OpenOffice.org at the 2009 OOoCon in Orvieto, Italy. The mouse, which features 18 buttons, a scroll wheel, and an analog joystick, has double-click functionality on every button and stores up to 63 application and game profiles in its 512k of flash memory. The OpenOfficeMouse runs on Windows, Linux, and OS X; its customization software will be released as free and open source software." We couldn't decide if this was a protest against Apple's new magic mouse, an elaborate practical joke, or just plain insanity run amok. In any case, it is hard to imagine a world in which so many tiny buttons on a mouse make sense.
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Multi-Button OpenOfficeMouse At OOoCon 2009

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  • by Tablizer ( 95088 ) on Friday November 06, 2009 @04:07PM (#30009718) Journal

    Just put a mouse-roller on the damned keyboard instead.

    • That's pretty much what I have -- an integrated keyboard/trackball. Love it, never going back.
      But the device in TFS sounds like a nightmare!
    • Or rather, an optical sensor. They're superior to track balls even before you take into account the bulk of the keyboard... trying to get that to roll smoothly would suck.

    • Just put a mouse-roller on the damned keyboard instead.

      When I read that, I immediately thought of a keyboard with attached hamster wheel.

      I want one.

  • by rrhal ( 88665 ) on Friday November 06, 2009 @04:08PM (#30009738)
    Perhaps we could just mount a mouse ball on the bottom of a key board. You just move the whole keyboard around when you want to scroll. The 105 button mouse.
  • Oh yeah? (Score:5, Insightful)

    by avg_joe_01 ( 756831 ) on Friday November 06, 2009 @04:09PM (#30009744)
    Clearly you don't PvP...
    • Agreed, summary is speaking of ignorance. I have a 8 button mouse (only 5 work in a game/are comfortable), and I still wish I had more buttons on it.

      Additional info for fps layout:
      1st button for primary fire
      2nd for secondary fire
      3rd for "help" in game command (yelling for medic, etc.)
      4rd for favorite weapon autoswitch
      5th for voice chat (I hate voice activation for myself and when others have it on)

      There are still many other actions I could use: flashlight, "use" key, jump/crouch, other in game com
      • Re: (Score:2, Insightful)

        by war4peace ( 1628283 )
        You seem to run out of fingers very fast with this sort of approach. But again, maybe I am old and can't learn to use that many buttons. I have a mouse with 5 buttons, and I only use 4 of them; 18 buttons on a mouse with X functions each is just a proof of concept, nothing more. "We can do it!"-style.
    • Re:Oh yeah? (Score:5, Funny)

      by adamchou ( 993073 ) on Friday November 06, 2009 @05:33PM (#30010718)
      Seriously. They're obviously not as l337 as we are. They don't know how hard it is to PvP in OpenOffice. Those damn characters come from everywhere using all kinds of punctuation weapons. Go troll elsewhere you n00bs
    • No shit. The whiners in this thread are like those who can only drive automatics complaining about the controls in a fighter jet.

  • by ClaraBow ( 212734 ) on Friday November 06, 2009 @04:14PM (#30009836)
    when he lays eyes on one of these -- 18 buttons! Seriously, I don't know how I would work this mouse as it looks cramped and it would be like learning a new keyboard layout.
  • OS/X (Score:5, Funny)

    by Anonymous Coward on Friday November 06, 2009 @04:15PM (#30009850)

    WTF is OS/X? Bastard child of OS/2 and Mac OS X?

  • by Wannabe Code Monkey ( 638617 ) on Friday November 06, 2009 @04:19PM (#30009900)

    The features of the OpenOfficeMouse include:

    • ...
    • Clickable scroll wheel
    • ...

    It truly is the world of tomorrow... Today!

  • Metaphors (Score:5, Insightful)

    by sbeckstead ( 555647 ) on Friday November 06, 2009 @04:22PM (#30009944) Homepage Journal
    This mouse is a good metaphor for Linux and OSS. Too many choices and very confusing interfaces. Good job guys!
    • Finally, someone who got the joke!

      Well, this is /. All the commenters above you probably didn't read the article, the summary, or even the commenters above *them*.

    • Re: (Score:3, Insightful)

      by Abcd1234 ( 188840 )

      Too many choices and very confusing interfaces. Good job guys!

      Yeah, but it's so customizable! Sure, you might get overwhelmed by the clutter and the huge number of rarely-used settings, and yeah, maybe the result is confusing and a little bit ugly. But boy oh boy, it sure is flexible!

      And I'm sure the minute they started removing some of those buttons to try to clean things up, there'd be nerds coming out of the woodwork to complain...

  • by fgaliegue ( 1137441 ) on Friday November 06, 2009 @04:26PM (#30009998)

    the OpenOffice "effort" split into the (clumsy) user interface and (not that good) underlying render library? And make the whole thing available in a more free license?

    Instead of coming up with such an ergonomical disaster [openofficemouse.com]?

    While I resent using Microsoft Office because of its sheer cost (its business model being but a nail in the coffin), I have to admit that the look and feel of the Great Evil(tm) outweighs that of OpenOffice by (hundreds of) miles. Such a pointless effort from the OO staff just makes me wonder whether Sun (or is that Oracle?) just want to ditch OpenOffice altogether. Well, fine, but they could just ditch it by dropping support for it and changing its license so that a real, motivated community take it over and make something really useful out of it.

    • by Lehk228 ( 705449 )
      it's a joke, the only effort expended was to shoop a shitload of buttons and a logo onto a mouse.
      • Even if it is a joke, this is "man hours" (well, I hope "man minutes" in this case, really) that could have been better spent elsewhere.

        For that matter, I don't even see the motivation behind an OOo conference at all at this stage (of the software and community around it). From my point of view, OOo is shipped with the vast majority of user oriented distributions for lack of a better choice, and while I praise Sun for the initial effort, the time has long come since they should have let the child (OOo) loos

  • I used to use a 12"x12" digitizer tablet when working with AutoCAD back in the early 90s. The tablet overlay had a ton of controls to click, and the puck itself had 16 assignable buttons. It was incredibly useful to have all that functionality assigned and available right on the mouse while working with complex GUI-oriented programs.

    Bring on the buttons.

    • by Animats ( 122034 )

      Graphics systems used to have huge numbers of controls. Evans and Sutherland had a workstation with eight knobs, a trackball, a joystick, and a tablet. There's some justification for this in 3D CAD and animation programs - for example, it's really useful to be able to zoom while you're dragging, resizing, or drawing something. Mouse wheels were a big win in 3D work - at last, you could get that capability without nonstandard hardware. People who do character animation often have a knob or slider box on

    • Yeah, someone obviously had never used those. I loved all the buttons.

  • by 93 Escort Wagon ( 326346 ) on Friday November 06, 2009 @04:31PM (#30010062)

    So here's a better link if you want to see this monstrosity [engadget.com]. The guy earlier in this discussion who was joking about putting a mouse wheel on a standard keyboard wasn't far off.

    I'm sure if anyone actually buys this a lot of wrist surgeons will rejoice...

  • overkill (Score:3, Insightful)

    by wizardforce ( 1005805 ) on Friday November 06, 2009 @04:31PM (#30010066) Journal

    It's too bad that hardware built today has little to no ability to just add or remove components as needed instead of designing a sepate piece of hardware for every possible combination. Imagine instead of buying a mouse with 18 buttons and tons of things you may or may not need; you could get a bare bones mouse that you could just clip on new components as you needed. As an analogy, it'd be like snapping lego blocks together to make different things yourself is better than having to buy a specific configuration of blocks that can not be modified. Want a 10 button mouse? get the components together and snap the pieces into place. Hate that trackball after all? swap it out for a laser tracking component instead. The possibilities are nearly endless. Of course, there's already something liek this just not for mice and such yet... Open hardware.

  • RAZER Naga (Score:4, Informative)

    by jgtg32a ( 1173373 ) on Friday November 06, 2009 @04:31PM (#30010068)
    There already is a mouse like this and it was actually designed much better. The Naga, it has all the standard buttons and then it has another 12 on the side, its an interesting idea and would be rather useful in some gaming situations. They market it to MMO, I also think it would be rather nice to have in RTS

    http://www.newegg.com/Product/Product.aspx?Item=N82E16826153054 [newegg.com]
  • ...you know:
    - MS Bob
    - Star Wars Christmas Special
    - Power Glove
    - OpenOffice Mouse
    - And this [roflrazzi.com]

  • and you could start considering it for Emacs.

    • A button per mode. You could have edit mode, define macro mode, mode where you type only letters with no numbers, a mode where each key changes the background color of the editing window...

      Emacs users never needed mice, and if we did we'd run M-x mouse and control it via the keyboard and meta keys.

  • Fuck it (Score:5, Funny)

    by Anonymous Coward on Friday November 06, 2009 @04:41PM (#30010176)

    We're doing 19 buttons

  • "has double-click functionality on every button"

    Oh yeah? Well, I can click MY mouse buttons three times fast, so there. My buddy has a mouse that allows him to click four times quickly.

  • Although this is most likely a joke product, I would definitely go for something like this for gaming. MMOs in particular require an absolutely insane number of buttons to control your character proficiently. Changing the movement keys to TFGH, binding every other key within reach, and using an 8-button mouse still falls short most of the time.
  • and paired with this [funny.co.uk] keyboard
  • I had a Calcomp Digitizer tablet with 14 or so programmable buttons.... back in 1995.

    That being said, I'll probably buy this to go along with my Nostromo n52.

  • Which of these is more scary?

    1. OOo has its own convention.
    2. Someone thinks OOo is popular enough to need its own mouse.

    I mean, to my knowledge, even MSOffice isn't popular enough to have its own conference or its own mouse! Every mouse I've seen with more than the standard number of buttons either has them mapped to web browser actions or to game functions.

  • HealBot (Score:2, Insightful)

    Anybody else configuring the HealBot addon for WoW in the back of their mind?
  • TFA says the mouse was designed by Theodore Beale. Is this the same Theodore Beale [wikipedia.org] who pens his outrageous columns on Weird Nut Dully under the pseudonym "Vox Day"?
  • I'm holding out for an emacs mouse

  • by Quarters ( 18322 ) on Friday November 06, 2009 @05:36PM (#30010756)
    To all of the people who ever said, "OSS should stop copying and start innovating" - this abomination is your fault.
  • by Bob9113 ( 14996 ) on Friday November 06, 2009 @05:40PM (#30010788) Homepage

    it is hard to imagine a world in which so many tiny buttons on a mouse make sense.

    You think that's crazy -- I've heard that some people keep an entire extra grid of buttons next to their mouse that has -- get this -- over *100* buttons. Not only that, but some of the really extreme cases out there actually develop *pure muscle memory* of where all those buttons are. There are even people who call themselves "Eee-Maxers" (sp? e-macksers maybe? emacsers?) who also memorize and even customize dozens of what they call "key chords" -- pressing multiple buttons simultaneously to extend vastly beyond the 100 key limitation.

  • Naming such an abomination the OpenOfficeMouse is a perfect way to help discredit OpenOffice. If so, expect OpenOfficeSocialMedia with mandatory PGP for the desktop and iOpenOffice with no save-file feature for the iPhone soon.
  • Heathens (Score:5, Funny)

    by confused one ( 671304 ) on Friday November 06, 2009 @05:55PM (#30010914)
    The prophet says "Thine mouse shall have at most one button"

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