Slashdot is powered by your submissions, so send in your scoop


Forgot your password?
Portables (Apple) Businesses Transportation Hardware Apple

Smooth Open Street Maps For the iPhone 46

detrow writes "A number of projects are working on bringing a smooth Open Street Maps Viewer to the iPhone, where smooth means as smooth as the Google Maps application. Route-Me is one of them (New BSD License, complete Objective-C native code). The GPS Mission blog reports that their application (GPS Mission) uses Route-Me and made it to the App Store as the first application using that OSM component. The map looks real nice and behaves just like Google Maps with all the well known zooming and panning available. What other iPhone applications exist that feel as smooth as Google Maps but use the Open Street Map?"
This discussion has been archived. No new comments can be posted.

Smooth Open Street Maps For the iPhone

Comments Filter:
  • by rossdee ( 243626 ) on Wednesday December 24, 2008 @10:19PM (#26227741)

    knows about closed streets as well as open ones. Driving down a closed street is often not smooth at all.
    (Of course that is during the pther season of the year (road construction) right now we are in the snow removal season.

    • Re: (Score:3, Informative)

      by horatio ( 127595 )

      This was an idea that I appreciated when I was testing out a TomTom - the ability to submit and fetch community-based feedback about road closures, detours, etc. For a variety of reasons I ended up choosing a Garmin for my nav needs, but I do wish they would implement some of the community based features.

      • Re: (Score:1, Insightful)

        by Anonymous Coward

        I cannot recall right now which GPS nav allows for feedback, but the one downside I have heard about it is you need enough users in the area to make it work well. Kinda like Sprint / Verizon / T-mobile / ATT / etc all allow free mobile to mobile, provided its on the same network. In smaller communities, it drives people to chose one provider over another because of the free buy-in.

      • Openstreetmap actually lets you use the data that you supply.

    • Re: (Score:1, Offtopic)

      Software and pussy should both be smooth and bug free.

  • Even Ultima IV on the Apple II had the sense to precache the next set of tiles in the direction of travel.

  • by maccodemonkey ( 1438585 ) on Wednesday December 24, 2008 @11:30PM (#26227995)
    I worked with the Microsoft Virtual Earth team a few months back to bring their Virtual Earth platform to the iPhone/Mac in native OpenGL and Objective C. I released my work under the BSD license. [] The map view is still closed source, as it was done for a client who wanted it to remain closed source for a bit to give his app an advantage, but it should be released soon. The app has been in the app store for a while, it's called NMobile. It's featured an OpenGL map view with full gesture support. The framework I open sourced also does a lot of nifty stuff like geocoding, reverse geocoding, static maps, and I'm adding supporting for finding locations like nearby restaurants and so forth. The route-me folks should keep in mind that their framework looks to implement support for talking to Virtual Earth without authenticating, which is in complete violation of the Virtual Earth terms. Using the Virtual Earth tiles requires sending a SOAP request for a transaction token, and then attaching that transaction token to every request. Their code does not seem to be doing that. Microsoft has warned that people who try to grab their tiles for free will likely be cut off. The route-me folks are welcome to borrow some code from my project (BSD licensed) to bring themselves within spec. At least Microsoft's terms are better than Google's, who doesn't seem to even allow that sort of behavior at all...
  • My GWT map (Score:4, Informative)

    by SashaM ( 520334 ) <msasha&gmail,com> on Thursday December 25, 2008 @12:07AM (#26228145) Homepage
    My GWT maps [] are just as smooth as Google Maps, and the library supports the WMS tiling protocol, which I'm guessing is what OpenStreeMap uses. I'll have to investigate and talk to the OpenStreetMap guys to maybe use my client.
  • So far it seems to be more of a "standard" than the Android platform, iPhone compatibility being key as an app can be rolled out to millions of people at once. But it's still early in the game.

  • Navit (Score:2, Informative) [] and [] are the urls to Navit, a car navigation system with routing engine. Of course it also works when on foot, it can use open street maps and runs on various devices (my own being a PC and an HP Ipaq H2210). It is still in development but is usable.
  • Awesome, smooth scrolly maps. Thats just what I need while trying to drive. How about we do something useful and provide a turn by turn direction app rather than jerking ourselves over the fact that we now have a beta (at best) version of a component that google did at production quality 6 months ago. That 6 months just assumes that they didn't bother with the nice smooth scrolling before GPS functionality was available to them.

    Also, Google Maps does far more than just 'smooth sliding'. Theres all sorts

  • Shameless (really) plug, many users interested in OpenStreetMap [] and the iPhone location awareness applications [] will be interested by the site in my sig. Happy Christmas!

  • Can't you use seadragon for something like this?

  • Android has AndNav2 which now also provides audible turn-by-turn directions using OpenStreetMap data. And you can report bugs in the map data too. []
  • you really should have bought an android phone. My G1 shines when using the GPS function on google maps. It's quite useful.

    The iphone's "you are somewhere in this giant circle" gps function is just useless.

    jesusphone indeed.

    • Um dude, shut up. Have you ever even used an iPhone 3G? Once it locates you it puts a little dot which stays updated just like the G1. I get that you are an Apple hater, but for heavens sake don't just make shit up.

Loose bits sink chips.