


Wireless Gaming Getting Serious 4
pillageplunder writes "Businessweek talks about Jamdat Mobile and its upcoming IPO. It also goes a little in-depth about the U.S. Wireless Mobile Gaming market as a whole. Estimates (From the article) show that by 2004, the industry should more than double, from 91.3 million in 2003 to 203.8 million in 2004 and even as high as 1.8 billion by 2009. Hmmm...perhaps a new career?"
I'm impressed (Score:1, Funny)
Short on technical details (Score:3, Interesting)
Re:Short on technical details (Score:2)
fun games (Score:2)
Just the other day I downloaded a stripped down version of Gauntlet. A bit hard to play on the keypad, but cool nonetheless.