LCD Pixel Response Time Halved 163
kagaku writes "Japanese newspaper the Nihon Kaizai Shimbun (evil registration required) said that Mitsubishi has mastered a technology to improve the response speed of pixels on LCDs by 100 per cent or more. It's done this by getting rid of the afterimages on screens which known as "ghosts", said the newspaper, and invented a proprietary system called Dual Domain Bend.
It cites unnamed sources at Mitsubishi saying that this method produces a response speed of one millisecond when power is applied and five milliseconds when the lights go off and the power goes down. That, the paper said, compares to up to forty milliseconds to switch pixels on and off. While the technique, when it gets to the manufacturing stage, will have immediate benefits for PC monitors, it will also help narrow the gap between LCD TVs and plasma displays, which have a quicker response speed. Here's a non-registration required link."
nice (Score:1, Redundant)
Re:nice (Score:2)
And the artists/animators that make games.
Moderators are bozos (Score:2)
Mods... how does a first post get modded "Redundant"?
Blah... now "Offtopic" me
Idiots.
I like the link (Score:4, Funny)
Re:I like the link (Score:3, Funny)
Re:I like the link (Score:5, Funny)
I am new here, can you tell?
but isn't 100%... (Score:5, Insightful)
Re:but isn't 100%... (Score:3, Insightful)
Re:but isn't 100%... (Score:2)
Re:but isn't 100%... (Score:5, Insightful)
Or speed, to be more precise. I don't know why this is so hard for everyone to understand.
If I normally drive home at 30 MPH, and I increase my speed by 100% (to 60MPH), I will get home in half the time. So if the rate at which pixels change luminosity increases by 100%, the transition time will fall by a factor of 2.
Re:but isn't 100%... (Score:2)
read again (Score:5, Funny)
It is actually less than 0ms. The images will appear on your screen before your GPU is even done with it!
Perfect for duke nukem forever!
Re:read again (Score:1)
Re:but isn't 100%... (Score:1)
it is a increase of 100% in response time, aka a redution of 50%.
Re:but isn't 100%... (Score:3, Insightful)
If response time increases by 100%, they've succeeded in making it twice as slow.
Not exactly an explanation (Score:5, Insightful)
Re:Not exactly an explanation (Score:4, Funny)
Re:Not exactly an explanation (Score:5, Funny)
Although the swivel base kept turning the display unit around in circles.
;-)
Re:Not exactly an explanation (Score:2, Funny)
I'll keep my 16ms thank you.
Re:Not exactly an explanation (Score:2)
Re:Not exactly an explanation (Score:2)
Re:Not exactly an explanation (Score:2)
Improving outdated technologies (Score:3, Interesting)
Investment has been made in LCD (Score:2)
The problem isn't the technology but the investment; we're not talking small dollars to make plants to produce LCD panels, we're talking hundreds of millions or even billions of dollars invested by the electronics industry.
LCDs are going to be around for a long while; it'll be nice when the response rates come down and larger panels get cheaper.
True Black (Score:2)
Re:Improving outdated technologies (Score:1, Informative)
Re:Improving outdated technologies (Score:2)
Perhaps if LCD is sufficiently improved, it will obviate the need for a costly transition to DLP in most applications?
Re:Improving outdated technologies (Score:4, Informative)
Plasma Televisions are not ready for primetime. (Score:5, Interesting)
Re:Plasma Televisions are not ready for primetime. (Score:1, Informative)
Re:Plasma Televisions are not ready for primetime. (Score:5, Funny)
...or maybe your eyes are just tired of watching TV 16-18 hours every day in 9 months?
Re:Plasma Televisions are not ready for primetime. (Score:1)
Re: (Score:2)
Re:Plasma Televisions are not ready for primetime. (Score:2, Funny)
Re:Plasma Televisions are not ready for primetime. (Score:5, Informative)
Re:Plasma Televisions are not ready for primetime. (Score:2)
False.
During that time the brightness will continue to decline.
True.
The following paper has a graph demonstrating the decline.
The graph (on page 6) does illustrate the decline in brightness of some Planar product at some point in time. It is not indicative of current plasma technology.
Modern plasma panels have half-brightness times as high as 30,000 hours. In addition, your eye measures brightness logarithmically-- similarly to the measure by which y
Re:Plasma Televisions are not ready for primetime. (Score:2)
False.
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Interesting. We have a guy who did a course in Advanced Display Systems. According to his course notes, plasma displays only have a lifetime of five years. I'm starting to wonder if this a myth propagated by local LCD manufacturers.
Re:Plasma Televisions are not ready for primetime. (Score:3, Interesting)
I don't think it's that sinister. Plasma display technology has made great improvements over the past 5 or so years. This is not to say that there are not still major issues with them, but there are fewer than there used to be. Phosphor life, contrast ratio, and burn in (mitigation) are a few they've managed to fix. There are still issues with image retention and high power demand. LCD has problems with black levels, saturati
Re:Plasma Televisions are not ready for primetime. (Score:2, Informative)
I've had a Fujitsu Plasma for about a year, on for a several hours a day. Still looks the same. Perhaps you had yours set in "Exibition mode", with the brighness upped to extreme levels, and you've worn it out too soon. If not, maybe something's wrong with it and you can get it fixe
Re:Plasma Televisions are not ready for primetime. (Score:2)
The screens are intentionally overbright so they look good on showroom floors with bright flourescent lighting, but it eats screen life big time. The brightness & contrast need to be calibrated to maximize life.
Article Text... (Score:4, Funny)
kEizai vs. kAizai (Score:2)
marketing... (Score:5, Insightful)
100% work*time improvement - Everyone goes what?
50% of the time to display - Everyone says what? then gets it.
twice as fast. - Everyone says oh, OK.
Each increasing easier to understand but decreasingly attractive to marketing droids.
Sigh.
Re:marketing... (Score:2)
There is no point in marketing something to people in a manner they can't understand. "blah times as fast" is exceedingly attractive to marketing because it easily understandable. How many times have you seen ads for cable modem or DSL that talked about being n times as fast as dialup or some other competin
Better numbers (Score:5, Interesting)
If only (Score:5, Interesting)
Remember that it's from the same guys who brought you the 14" display with only 10" visible. Or 16ms TFT panels which actually show about 120ms worth of ghosting.
Or 18 bit colour TFT panels + dithering being sold as 24 bit panels. On account that surely making the display shimmer and flicker as it approximates colours by switching between other colours, is exactly what you always wanted in a TFT.
(Someone remind me why a 20-30 Hz shimmer on TFT is better for my eyes than the 85 Hz flicker of a CRT? No really, I keep forgetting.)
The computer industry as a whole is a pretty sad display of lies, shameless lies and IT marketting. But the display part of the industry has got to take the cake.
At least half of the progress since the days of 120ms panels is just more creative ways to measure it, and/or to fudge the numbers.
So basically what I'm getting at is: when you'll see a 5ms display on sale, you can rest assured that it's really a 30-40ms real latency fudged down to 5ms by the marketting department. And after the dithering is applied too, you can probably count on 40-50ms or more.
I really wouldn't set my hopes too high about being able to display 100 fps without ghosting anywhere in the next 5 years.
Follow the Money (Score:2)
The manufacturers wouldn't advertise in the magazine. Magazines make money mostly from advertising, not subscriptions. Something like Consumer Reports is the exception but they're typically lacking in the methodology department.
One counter-example on the web is Bare Feats [barefeats.com]. They have some good reviews but I don't know if buying one-of-every LCD panel is
Re:Better numbers (Score:2)
You know, fps is a funny thing. Gamers can have huge issues with getting only 30fps in a computer game, yet if you put them behind a playstation or xbox, also running at 30fps, they don't have any problems with it anymore. And 30 fps is even high. Movies are only 24 fps, and you never read movie reviews going "man, I wish the framerate had been higher"
Re:Better numbers (Score:2)
Re:Better numbers (Score:2)
Re:Better numbers (Score:2)
I propose that benchmarks and reviewers should ditch the "average" FPS figure and either replace it with reporting the lowest FPS measured, or some sort of "95th percentile" to weed out minor glitches. The only time FPS matters is when it's slow anyways.
Re:Better numbers (Score:2)
(I'm hopeful that someday they'll switch to a 48fps standard, which can somewhat easily be adjusted for both 50Hz PAL and 60Hz NTSC.)
30fps for a first person view game is pretty close to the minimum acceptable. Try landing a plane in a flight sim at 10-20fps... it's a real PITA. Bump the fps up to 40-60 and it's a lot smoother. The other issue is that some game engines have glitches, where being able to reach a certain fps allows you to jump higher
Re:Better numbers (Score:2)
That's because movies are captured from smooth motion, so any motion depicted is blurred and links perfectly with the next frame. Your eyes are great at interpolating the blurred images,
Re:Better numbers (Score:2)
Why aren't graphics companies working on decent motion blur then?
the display rate of an ordinary TV monitor is 50Hz and the consoles, from what I can quickly find on the web, display at this rate.
TV's are interlaced. That is they only display one new frame every 2hz (by showing half a frame every hz). NTSC, with the 60hz cycle, has a 30fps rate.
Re:Better numbers (Score:2)
Maybe because you'd have to internally render at a higher frame rate, or at the very least internally interpolate the motion vectors and somehow add blurring? I'm not an expert on 3D games, but I imagine that the increased performance hit in motion blurring would counteract any improvement in visual perception. (And since I don't think openGL has any motion-blurring capabilities (other than a simple recursive overlay of previous frames whi
Re:Better numbers (Score:2)
Re:Better numbers (Score:2)
Re:Better numbers (Score:2)
100 hz tv's show the same image multiple times (or interpolate) so as to reduce flicker by lighting up the tube more often. LCD's are always-on, so this is irrelevant to them. 100 hz tv's are still showing the same 30fps signal.
The Samsung 710T has basically no ghosting. (Score:5, Informative)
Re:The Samsung 710T has basically no ghosting. (Score:3, Interesting)
I can see flicker at 70Hz, but I can usually get on with 75Hz or 80Hz. I hate CRTs anyway, wouldn't touch them unless forced to nowadays. The geometry and sharpness of an LCD more than make u
Re:The Samsung 710T has basically no ghosting. (Score:2)
Re:The Samsung 710T has basically no ghosting. (Score:2)
Re:The Samsung 710T has basically no ghosting. (Score:2)
Re:The Samsung 710T has basically no ghosting. (Score:2, Funny)
Who ya gonna Call? (Score:2, Interesting)
Bragging with percentages (Score:4, Insightful)
Things get really out of hand when there's a factor of two:
From this it's not too far to say Which then gets twisted further to It's that last step that's most dubious to me, arithmetically (or geometrically) there's no justification.Re:Bragging with percentages (Score:2)
I guess the (dubious) justification is that the competitior is 100% slower than us, so we must be 100% faster!
Re:Bragging with percentages (Score:2)
* Our competitors are 50% slower than us, but
* We are 100% faster than our competitors.
If we are 50% faster than our competitors, then they are only 33% slower than we are...
Re:Bragging with percentages (Score:1)
Re:Bragging with percentages (Score:1)
Re:Bragging with percentages (Score:1)
The first statement does not involve a facor of two at all, it implies a factor of 1.5 for speed or a factor of 2/3 for time (or the opposite if you start with the new product).
Speed = change/time. Half the time = double the speed, if the change is the same.
Re:Bragging with percentages (Score:4, Informative)
In your example, that's where the deception is:
"100% faster" means 2 times faster.
Re:Bragging with percentages (Score:2, Informative)
Here, all of a sudden, we start defining speed as "events per time unit". Then, "twice as fast" means "twice as many events per time unit", i.e. 100% faster.
Now, if you think about it, "50% shorter time per event" really does mean "100% more events per time unit", so my argument is correct and complete. I've just proven that "50% faster" is the same as "100% faster"
Re:Bragging with percentages (Score:3, Insightful)
Even this is not true! '50% faster' means 150% times the original, i.e. 1.5 times as fast.
This is a common confusion, but it makes one hell of a difference. 'N% faster' means '(100+N)% as fast', because faster is always more than the original.
It should be obvious that '50% as fast' is less than the original, but '50% faster' is more than the original.
100% faster means twice as fast, not 2 times faster.
Re:Bragging with percentages (Score:2)
Re:Bragging with percentages (Score:1)
50% faster than the competition is not twice the speed, is 1.5 the speed.
The last sentence (100% faster) is correct in respect with the second one. The second (twice the speed) is not correct in respect with the first one (50% faster).
Also, the article doesn't says:
100% less response time. It says: The response time is 100% faster (if it took 10ms now it takes 5ms), and that makes the title 100% correct:
response times (halved).
Re:Bragging with percentages (Score:3, Interesting)
Great: (Score:2, Funny)
Re:Great: (Score:2)
But.. (Score:5, Interesting)
Re:But.. (Score:3, Informative)
Already done... (Score:2)
So yeah, I don't know why this is news. Sure, maybe t
Article copied almost verbatim (Score:3, Interesting)
Meanwhile (Score:4, Informative)
Re:Meanwhile (Score:2)
Re:Meanwhile (Score:2)
For the love of my eyes, really. I would enjoy paying significantly less for significantly more size and resolution, but my eyes just can't take the flicker. Since switching to an LCD my vision has improved significantly, and I no longer suffer from piercing headaches.
I've been switched for a year and a half now. Still waiting for my vision to go back to 20/10.
Re:Meanwhile (Score:2)
Re:Meanwhile (Score:2)
I detect flicker well over 100Hz, but the headaches still come, even then. Not as quickly, thank God.
Re:Meanwhile (Score:2)
Re:Meanwhile (Score:2)
Re:Meanwhile (Score:2)
Strange to hear about your LCD, although I have friends who claim that even staring at a piece of paper gives them a headache, since they're used to a CRT. I can't imagine how an LCD would have blurry text, though, unless you're running it at a non-native resolution.
Re:Meanwhile (Score:2)
I prefer my 14" laptop LCD at 1400x1050 (127ppi), with fonts set to large. Same amount of information on the screen (text-wise), but it's a hell of a lot crisper thanks to the extra pixels.
(Now if I could just get a 17" 1600x1200 LCD display...)
Other companies have 8ms LCDs in the works (Score:2)
But with 8ms LCDs coming out soon, this announcement is decidedly less impressive.
Besides, when Samsung's 17" OLED display comes out next year, we'll all forget about response times.
timing (Score:2)
The problem with LCDs is less the switch time (Score:2)
Title of Newspaper (OT) (Score:2)
Slashdot Quality Control (Score:2)
Re:That good ol' American KNOW-HOW (Score:2)
--grendel drago
Re:That good ol' American KNOW-HOW (Score:2)
Here is the search url"
http://www.google.com/search?q=%22the+scien t ific+i mpact+of+nations%22+2004+david+king&sourceid=mozil la-search&start=0&start=0
If you read the report, you can see that if you look at the social democracies (Sweden, Denmark) and Switz and the other NW EU countries, they have 2 times the papers per capita as the USA. And of course these are the countries that supposedly are on their ass economically because of the
Re:tech? (Score:2)