Voodoo5 6000 Preview 68
Robert writes: "VoodooExtreme posted a hands-on preview of the mysterious 3dfx Voodoo5 6000 video card from the I/ITSEC (http://iitsec.org) Interservice/Industry Training, Simulation and Education Conference which comes equipped with the first-ever published benchmarks of Quake III. Formerly the Voodoo5 6000 was planned to be a retail product, but its high price tag and need for an external power supply led them to sell the rights to it to Quantum 3D, where it will be used in Visual Simulation industry..." I always thought a video card was a selling your video short ;)
Yeah.... (Score:2)
Re:Yeah.... (Score:1)
You're kidding right? (Score:2)
This is where I'd put my sig if I could be bothered to write one
Re:Yeah.... (Score:1)
Re:You're kidding right? (Score:1)
it couldn't be intended for, say, Maya or AutoCAD users, the image quality on 3dfx cards is notoriously bad.
i agree that it's much slower than it should be for having 36,672 chips on it...
Re: (Score:1)
3dfx (Score:1)
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CmdrT (Score:1)
Time to wake up now Cmdr.
The dog is dead but the tail still wags (Score:5)
Was it the Voodoo5? Bzzt, no, sorry.
The Geforce2 GTS was released first and blew the 5500 out of the water in terms of frame rate. But that was OK, the Voodoo5 had FSAA and we'd pay for that. Then NVIDIA "leaked" drivers for the GF2 that had FSAA. No problem for 3dfx though, they'd produce a 4-chip Voodoo5 6000 and retake the frame rate crown. After showing the product at e3, they proceed to figure out that nobody will buy a card that's too damned big to fit in most cases.
How about the Voodoo3? That was pretty neat right? Unless you like 32 bit color, then you're screwed since 3dfx didn't think that competing with the features in the Rage128 and GF256 was worthwhile. The shareholders must have loved that.
How about the Banshee? What a deal! Inadequate 2d combined with the aging Voodoo2 chip but without SLI!! What were they thinking?
So yeah, 3dfx hasn't had a decent product since the Voodoo2. That's one fucked up company.
--Shoeboy
Re:3-d OS (Score:1)
Re:3-d OS (Score:2)
Replacing 2d gui's with 3d is like replacing keyboards with speach recognition - it sounds cool in sci-fi but sucks in the real world.
The nice thing about 2d is that everything is easy to find. You've got a desktop with some folders on it. The folders contain other folders. Assuming that you have "some" organizational skill, it's hard to get lost. Now consider a 3d gui - "Shit, I know the report I need is in here somewhere. Let's see, I go north for 20 paces and turn left at my resume. Then I go west until I reach my porn collection, up until I reach my unfinished novel and... There is is!"
Last I checked, nobody was using the term "usability guru" to refer to Gibson.
--Shoeboy
Anandtech (Score:1)
looks like overclockers' work (Score:2)
Re:3-d OS (Score:1)
Re:Great sig. (Score:2)
Hmm... Most of us insert the option pack cd, click 'setup' and reboot when it's done.
It's wonderful how the incompetent blame windows for their own shortcomings.
That's a key feature of Linux - the people who make it will tell you that you're a moron if you have to reboot every few hours. Microsoft won't since that would impact sales.
--Shoeboy
Cooling (Score:1)
Re:3-d OS (Score:2)
Cause it's a bad idea and you felt the need to call it "GROUNDBREAKING". What's intuitive about it?
The idea of wandering around a 3d environment is appealing, but it's hard to imagine why a 3d virtual library would be simpler or easier to navigate than the 2d graphical representation of a hierarchial filesystem. The nice thing about your traditional folder browser is that you're limited to parents, children and siblings. There's no way to represent richer relationships between objects, but in a 3d system, there's no good way to manage and navigate those relationships. A virtual library is less useful than a virtual file cabinet.
A 3d gui would just be too hard to use.
--Shoeboy
Re:3-d OS (Score:1)
Re:3-d OS (Score:2)
Re:3-d OS (Score:1)
Build a case around it an use an SBC (Score:2)
Re:You're kidding right? (Score:1)
I can get Q3A framerates up to, and beyond, the refresh rate of my monitor with my V550, so I'm not sure what you're talking about.
Ranessin
Re:Cooling (Score:1)
Re:3-d OS (Score:2)
What I was trying to say in my other post is that the problem with designing a 3D interface is not simply transposing a 2D concept into 3D space. We will have to come up with very new ideas for the representation of data and its relevance to other data. There is a good chance that the emphasis on text will have to be reduced. Text is a 2D creature. It flows in only 2 dimentions. Quite simply, I don't think anyone knows quite how to handle this beast yet. When someone does, I'll certainly want to give it a spin.
Re:3-d OS (Score:2)
Re: (Score:1)
Re:3-d OS (Score:1)
Re:The dog is dead but the tail still wags (Score:1)
Re:3-d OS (Score:2)
Re:3-d OS (Score:1)
I have read a lot of opinions on this offtopic topic and just wanted to provide my two cents. A 3D interface can be beneficial to an OS even if it is just for the cool factor alone. Take for example the movie Johnny Mnemonic which in my opinion provided some very interesting ideas about how a 3D interface could be extremely beneficial. The first thing that I saw in this movie that struck me as beneficial was a password system based on an object much like a Rubik's cube but in a diamond shape. I was amazed at the simplicity of this idea, the user remembered and input a visual pattern instead of a word. Obviously this was a movie so there was no underling logic but I would imagine that this system would be based on underlining numbers or a bitmap comparison system instead of words. The second thing was a map system where the user would pull out a map touch a particular area and move to that area. This would be extremely useful for directions, city planning, existing building schematics, disaster relief, etc. etc. There are reasons that 3D makes more sense in certain scenarios but I do not think that an absolute 3D OS is the answer. I would hate to see a word processor implemented in 3D. I think a highbred of the two OSs would offer the best advantage.
Also, It was mentioned that 3D does not translate well onto a 2D monitor. I think FPS games discredit that argument. I would also like to note that a good stereoscopic headset these days retails for about as much as a professional 21" monitor and if a 3D interface was developed it would place a higher demand on headsets reducing there price even further.
Stop wining, it runs your favorite os ... (Score:1)
http://www.quantum3d.com/ittsec2000/periodic.ht
If you take all the crap out you can have it for as low as 1k, so where is the problem?
wiZd0m
There was no point in reviewing that card... (Score:1)
Instead it did prove one thing, 3dfx is in deep shit. It proves what most people suspected, the card was being sold to the public because even after nearly 6+ months of work they can't make it work.
Reviewing it, as VE did, is the purest example of "mine is bigger than yours"
5500 Card (Score:2)
And I thought the 5500 card was impressive with 2 processors and 64Mb RAM.
What I dont understand is why they feel this is cost prohibitive, people spend $350 on a video card, and a high quality ELSA or similar card might push you into the $1000's, how much could this card cost that the normal consumer should't be able to buy it?
At the bottom of the first page (Score:2)
And if you want to see some REAL neat simulation stuff, forget the Voodoo 5 6000... check out the new 3D modeling table that SGI has developed.
Several people put on gloves and headsets and sit around a video table that's connected to a Big(tm) Onyx 3000 system. They're all able to manipulate the projection by moving it and they can see it in full 3D from any angle, hovering right above the table.
Now where's that URL... uh... try this http://www.sgi.com/virtual_reality/
-Chris
...More Powerful than Otto Preminger...
Wanted: A Clue. (Score:4)
Understand jibberish not. Dotslash someone would please editor hire for.
Re:3-d OS (Score:2)
Now consider a 3d gui - "Shit, I know the report I need is in here somewhere. Let's see, I go north for 20 paces and turn left at my resume. Then I go west until I reach my porn collection, up until I reach my unfinished novel and... There is is!"
Um, nobody says that a 3D GUI would obviate the same tools that already exist to locate information on a large system. I use 'find' and 'locate' on pretty much a daily basis to track down files buried deep in the directory structure.
My current 2D GUI has a 3x3 screen "Virtual Desktop" up in the corner, and it's not at all uncommon for me to have a dozen or so xterms open all at once. If I lose track of what I put where, I can instantly jump to any open application via the right click menu. For that matter, isn't the whole virtual/paging desktop metaphor an added dimension to the GUI? (think "dimension" in the sense of an array)
Honestly, I don't know whether a fully 3D (Quake style) GUI would be useful or not. I think that when we all have head-mounted displays that are as light as sunglasses, have built in motion sensors, and are easy on the eyes for long periods of use, that 3D GUIs will be perfectly useable and intuitive.
In the mean time, I can't say. I honestly don't know whether it makes any sense to model a VR-style 3D GUI that you can only interface with through a 2D monitor -- I've never really seen it tried -- but I don't think it makes sense to discount its usefulness just because the concept hasn't already been proven.
3D window manager/shell (Score:1)
http://floach.pimpin.net/dimension.shtml for those with windows.
Yes, I know that this has been mentioned here before (http://slashdot.org/article.pl?sid=99/11/03/0917
I'd personlly be fascinated in seeing what 3dwm could do for the cause of making 'nix graphical interfaces more...uh..nicer, and Dimension? I'll give it a go sometime during the weekend.
Perhaps hell may freeze over and I might even write a review (yeah, right!).
And the Geforce 2 GTS ... (Score:1)
Since the Slashcode seems to be obliterating my link in preview, here's a link:e force2ultra-04.html
http://www.tomshardware.com/graphic/00q4/001204/g
I agree, except... (Score:1)
The only thing the V3 was missing when it came out was 32 bit color. But at the time, running in 32 bit color slowed things down way too much for most people. I never ran my TNT2 in 32bpp, it was just too slow.
But yeah, they sure are a fucked up company now. Their latest line of cards is the worst yet. Same price as competing cards with not even close to the same performance...
Banshee (Score:1)
Re:3D window manager/shell (Score:2)
Re:The dog is dead but the tail still wags (Score:1)
Too big? I don't know about you, but my system has been designed (as has every other system I have ever used) to take standard full-length cards.
Maybe you should stop trying to slam it in your PCMCIA slot????
;)
Re:The dog is dead but the tail still wags (Score:2)
What are you talking about? The banshee was one of the best cards in existence when it came out -- the first decent 2d/3d combination card that you could buy for consumer prices ($150).
Yes, you could spend $300 on other cards, yes you could get better performance from a 3d-only SLI setup (that would cost you about $600+ to make), yes you could get better 2d performance from Matrox (again, for at least $50-100 more, without 3d).
You might be thinking of the first-gen 2d/3d card 3dfx had, which was total crap because it used separate chips for each function and really didn't work well at all, but it was still well ahead of its time in terms of features for the consumer...
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You can get a V5-5500 for $175 now. (Score:2)
3dfx has recently dropped the price on V5-5500s quite a bit, although the change hasn't shown up at a lot of retail places. But, you can get one at Buy.com or Onvia for ~$175.00, and you can do even better if you happen to catch them during one of their free shipping specials, or with a coupon.
Voodoo Rush (Score:1)
Re:The dog is dead but the tail still wags (Score:1)
These things are nice to look at for a while, but any real player will eventually turn them off to get a little more speed.
Re:Banshee (Score:1)
Re:5500 Card (Score:1)
V5-6000 problem may have been with retail market. (Score:4)
Although I don't have confirmation of this, I believe the V5-6000 ran into a problem with certain motherboard BIOSes.
In the V5-5500, the two VSA-100 chips on board are both directly on the AGP bus. However, with 4 VSA-100s, the V5-6000 had to have a bridge chip in between the bus and the graphic chips. Bridge chips are actually pretty common with PCI devices.
However, certain motherboard BIOSes refused to recognize the bridge chip as an AGP device. The problem could have been fixed with a new BIOS flash, but unfortunately there were enough motherboards with the problem that they couldn't release a retail product that way.
Re:The dog is dead but the tail still wags (Score:1)
but not many people remember 3dfx for their voodoo rush card... thank goodness.
Re:The dog is dead but the tail still wags (Score:1)
treke
ISA Version? (Score:2)
Only a rumour (Score:1)
3DFX Not Quitting Video Card Business [slashdot.org]
Voodoo 5 9000? (Score:1)
http://www.overclockers.com.au/images/v59000big.s
Re:The dog is dead but the tail still wags (Score:1)
Reviewers have a tendency to ignore the prices of cards and compare completely different price ranges against eachother, simply because they don't have to buy the cards themselves. This is why the Voodoo3 looked so bad in comparison to the TNT2Ultra, as well as most of the other cards in that cycle as well. Despite being drastically cheaper the 3Dfx held up in performance, so the NVZealots instead criticized it for lack of 32-bit color support (which was much less important than than it is now).
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A picture is worth 500 DWORDS.
Re:The dog is dead but the tail still wags (Score:2)
Either way, the Rush was a disaster.. I actually remember seeing some in stores and shuddering.
Not gonna happen. (Score:1)
Multi-CPU not flying (Score:5)
Next as far as I've been able to tell, taking a pseudo-multi-threaded application and throwing more [CG]PUs at it very quickly dies off. 64 processor SPARC machines work well mainly because they multi-task, not multi-thread. Rendering a single graphic scene is not multi-taskable, nor even multi-threadable. At best what you get is a heavy and independant pipelines coupled with SIMD operations.
As it turns out, The VSA requires a single-tasked/ single threaded stage in the pipeline that is a bottleneck for all chips. Namely the dividing and sorting of vertexes before distribution to the individual plane processors. Though a novel and "scalable" approach, this provides such over-head on low-end cards, that it can't compete with traditional archetectures. In fact, the more polygons a scene has, the slower the VSA architecture will go. This series is best suited for average numbers of polygons with incredible texture dependancies - which utilizes the BW and the scalability of the chips. Unfortunately, even for CAD/Graphics designs which Quantum seems to think they can sell to, you're going to need massive polygon counts. And unless their distribution / sorting stage scales well with the number of processors, this isn't going to be good for them.
This information I've deduced from the various pages on sharkyextreme, anandtech, and tomshardware. Specificly in relation to the ATI Radeon / nVida Detonator 3 drivers verses the infinite plains approach VSA takes.
-Michael
Re:5500 Card (Score:1)
3dfx and NVIDIA couldn't care less about retail marketshare--all they want is retail mindshare, with store shelves filled with huge numbers of boxes and fancy displays.
They don't care so much about retail sales because the OEM pie is much bigger.
These companies only make a flagship product to get people talking about it--not to actually make money off it. The money comes from OEM sales of their 2nd or 3rd tier product.
It makes perfect sense for 3dfx to not release the V5/6K if it is not going to dominate the GTS2Ultra. Only the king of the hill gets the press.
This also means the statement about the V5/6K needing too much customer support is utter crap. If it could blow away the competition, they would release it.
3dfx Plans (Score:1)
They said that they would in no way sell their chips to other card manufacturers (ie Creative..) They just won't be making the actual boards anymore.
I think we had something on TBA Central [tbacentral.com] that talked about the plans and the press releases. Check it out.
I'm a little teapot short and stout
Re:Multi-CPU not flying (Score:2)
I always thought an ethernet card was a selling your ether short ;)
Re:Not gonna happen. (Score:1)
I can't speak for everone here, but I'll gladly embrace nVidia as soon as they embrace my Operating System by open sourcing their (quite excellent) drivers.
Ranessin
Re:You're kidding right? (Score:2)
How good do you think the original GeForce was with its first-gen drivers?
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Re:Great sig. (Score:1)
If you look in the Knowledge Base, there are several papers on installing IIS. Read one, please.
Re:The dog is dead but the tail still wags (Score:1)
voodoo benchmarks suck!!! (Score:1)
Has anyone bothered to look at the benchmarks realistically? We're talking 60fps out of this card... That's pathetic - Go and pick up MaximumPC's magazine from last month where they reviewed the GeForce 2 Ultra w/ 64MB 230mhz ddr. That card will do 94 frames per seccond on their test system which is an 800 Dell, i believe. And it costs $500.
If you want stellar image quality, go to best buy and pick up the ATI all-in-wonder radeon card - $300. It performs close to the Gforce - upwards of 80fps in qaver benchmark, does DVD playback 2 shades shy of a decoder card, and the image quality is stellar.
These for under $500 - whereas this card looks to cost $600-$800 minimum. Not a good cost-performance ratio. And i have a voodoo3 3000 in my computer now, i've been a fan of the company because of stability and driver support - i've had great luck.... but this is silly.
And WHY THE HELL is it an AGP card? I didn't think AGP could address 2 devices well, let alone the 4 chips that are on this thing. I thought the rumor was that it was going to have to be a PCI card so that it could address the 4 chips. Which wouldn't have mattered, since FSAA doesn't take advantage of sidebanding and other AGP features...
Oh well, down and out
zero
dune rox my ass...
insert clever line here
Re:Wanted: A Clue. (Score:1)
Still buying 3dfx. (Score:1)
Well, Voodoo5 prices have come down (as everyone knew they would) and I just picked up a retail Voodoo5 online for $170.00 flat to replace my Geforce 256. I tried a Radeon 32MB first, but returned it and went Voodoo5 instead.
Why did I do this? What does this get me? A reasonably fast card at a similar price point to nVidia and ATI offerings with two important benefits:
So, I went from Voodoo3 -> GeForce -> Radeon -> Voodoo5 in the space of a couple of months and now I'm satisfied again.
Here's hoping 3dfx is around for my next upgrade, too.