HP

HP Now Rents Gaming Laptops (pcgamer.com) 54

HP has quietly launched a gaming laptop subscription service called the OMEN Gaming Subscription that lets customers pay a monthly fee to use one of several gaming laptops but never actually own the hardware, even after paying well past the machine's retail price.

The service ranges from $50 a month for an HP Victus 15-inch laptop with an RTX 4050 to $130 a month for an Omen Max 16 with an RTX 5080. At current sale prices, subscribers would exceed the cost of buying the laptop outright within 16 to 19 months; at MSRP, that window stretches to roughly 25 months. In exchange for giving up ownership, subscribers get yearly hardware upgrades, next-day replacements, 24/7 support, and an ongoing warranty. There is a 30-day trial period, but cancelling in the second month triggers steep early termination fees -- $550 for the Victus 15 and $1,430 for the Omen Max 16. Cancellation becomes free only after the 13th month. HP also offers accessories like the HyperX Cloud Alpha Wireless headset as add-on rentals for $8 a month.
Technology

Google Home Finally Adds Support For Buttons (theverge.com) 33

An anonymous reader shares a report: Google Home users, your long nightmare is over. The platform has finally added support for buttons. The release notes for a February 2 update state that several new starter conditions for automations are now available, including "Switch or button pressed."

Smart buttons are physical, programmable switches that you can press to trigger automations or control devices in your smart home, such as turning lights on or off, opening and closing shades, running a Good Night scene, or starting a robot vacuum. A great alternative to voice and app control when you want to control multiple devices, smart buttons are often wireless and generally have several ways to press them: single press, double press, and long press, meaning one button can do multiple things.

The Internet

Comcast Keeps Losing Customers Despite Price Guarantee, Unlimited Data (arstechnica.com) 79

Comcast's attempt to slow broadband customer losses still isn't stopping the bleeding as fiber and fixed wireless competition intensifies. In Q4 2025 alone, Comcast lost 181,000 broadband subscribers, even as it leans harder into wireless bundling and other business lines like Peacock and theme parks. Ars Technica reports: The Q4 net loss is more than the 176,000 loss predicted by analysts, although not as bad as the 199,000-customer loss that spurred [Comcast President Mike Cavanagh's] comment about Comcast "not winning in the marketplace" nine months ago. The Q4 2025 loss reported today is also worse than the 139,000-customer loss in Q4 2024 and the 34,000-customer loss in Q4 2023.

"Subscriber losses were 181,000, as the early traction we are seeing from our new initiatives was more than offset by continued competitive intensity," Comcast CFO Jason Armstrong said during an earnings call today, according to a Motley Fool transcript. Comcast's residential broadband customers dropped to 28.72 million, while business broadband customers dropped to 2.54 million, for a total of 31.26 million.

Armstrong said that average revenue per user grew 1.1 percent, "consistent with the deceleration that we had previewed reflecting our new go-to-market pricing, including lower everyday pricing and strong adoption of free wireless lines." Armstrong expects average revenue per user to continue growing slowly "for the next couple of quarters, driven by the absence of a rate increase, the impact from free wireless lines, and the ongoing migration of our base to simplified pricing." Comcast Connectivity & Platforms chief Steve Croney said the firm is facing "a more competitive environment from fiber" and continued competition from fixed wireless. "The market is going to remain intensely competitive," he said.

Open Source

New Linux/Android 2-in-1 Tablet 'Open Slate' Announced by Brax Technologies (braxtech.net) 13

Brax Technologies just announced "a privacy-focused alternative to locked-down tablets" called open_slate that can double as a consumer tablet and a Linux-capable workstation on ARM.

Earlier Brax Technologies built the privacy-focused smartphone BraX3, which co-founder Plamen Todorov says proved "a privacy-focused mobile device could be designed, crowdfunded, manufactured, and delivered outside the traditional Big Tech ecosystem." Just as importantly, BraX3 showed us the value of building with the community. The feedback we received — what worked, what didn't, and what people wanted next — played a major role in shaping our direction going forward. Today, we're ready to share the next step in that journey...
They're promising their "2-in-1" open_slate tablet will be built with these guiding principles:
  • Modularity beyond repairability". ("In addition to a user-replaceable battery, it supports an M.2 expansion slot, allowing users to customize storage and configurations to better fit their needs.")
  • Hardware-level privacy and control, with physical switches allowing users to disable key components like wireless radios, sensors, microphones, and cameras.
  • Multi-OS compatibility, supporting "multiple" Android-based operating systems as well as native Linux distributions. ("We're working with partners and the community to ensure proper, long-term OS support rather than one-off ports.")
  • Longevity by design — a tablet that's "supported over time"

Brax has already created an open thread with preliminary design specs. "The planned retail price is 599$ for the base version and 799$ for the Pro version," they write. "We will be offering open_slate (both versions) at a discount during our pre-order campaign, starting as low as 399$ for the base version and 529$ for the Pro version for limited quantities only which may sell out in a day or two from launching pre-orders...

"Pre-orders will open in February, via IndieGoGo. Make sure to subscribe for notifications if you don't want to miss the launch date."

Thanks to long-time Slashdot reader walterbyrd for sharing the news.


Google

Google Discover Replaces News Headlines With Sometimes Inaccurate AI-Generated Alternatives (theverge.com) 25

An anonymous reader shared this report from The Verge: In early December, I brought you the news that Google has begun replacing Verge headlines, and those of our competitors, with AI clickbait nonsense in its content feed [which appears on the leftmost homescreen page of many Android phones and the Google app's homepage]. Google appeared to be backing away from the experiment, but now tells The Verge that its AI headlines in Google Discover are a feature, one that "performs well for user satisfaction." I once again see lots of misleading claims every time I check my phone...

For example, Google's AI claimed last week that "US reverses foreign drone ban," citing and linking to this PCMag story for the news. That's not just false — PCMag took pains to explain that it's false in the story that Google links to...! What does the author of that PCMag story think? "It makes me feel icky," Jim Fisher tells me over the phone. "I'd encourage people to click on stories and read them, and not trust what Google is spoon-feeding them." He says Google should be using the headline that humans wrote, and if Google needs a summary, it can use the ones that publications already submit to help search engines parse our work.

Google claims it's not rewriting headlines. It characterizes these new offerings as "trending topics," even though each "trending topic" presents itself as one of our stories, links to our stories, and uses our images, all without competent fact-checking to ensure the AI is getting them right... The AI is also no longer restricted to roughly four words per headline, so I no longer see nonsense headlines like "Microsoft developers using AI" or "AI tag debate heats." (Instead, I occasionally see tripe like "Fares: Need AAA & AA Games" or "Dispatch sold millions; few avoided romance.")

But Google's AI has no clue what parts of these stories are new, relevant, significant, or true, and it can easily confuse one story for another. On December 26th, Google told me that "Steam Machine price & HDMI details emerge." They hadn't. On January 11th, Google proclaimed that "ASUS ROG Ally X arrives." (It arrived in 2024; the new Xbox Ally arrived months ago.) On January 20th, it wrote that "Glasses-free 3D tech wows," introducing readers to "New 3D tech called Immensity from Leia" — but linking to this TechRadar story about an entirely different company called Visual Semiconductor...

Google declined our request for an interview to more fully explain the idea.

The site Android Police spotted more inaccurate headlines in December: A story from 9to5Google, which was actually titled 'Don't buy a Qi2 25W wireless charger hoping for faster speeds — just get the 'slower' one instead' was retitled as 'Qi2 slows older Pixels.' Similarly, Ars Technica's 'Valve's Steam Machine looks like a console, but don't expect it to be priced like one' was changed to 'Steam Machine price revealed.' At the time, we believed that the inaccuracies were due to the feature being unstable and in early testing.... Now, Google has stopped calling Discover replacing human-written headlines as an "experiment."
"Google buries a 'Generated with AI, which can make mistakes' message under the 'See more' button in the summary," reports 9to5Google, "making it look like this is the publisher's intended headline." While it is obvious that Google has refined this feature over the past couple of months, it doesn't take long to still find plenty of misleading headlines throughout Discover... Another article from NotebookCheck about an Anker power bank with a retractable cable was given a headline that's about another product entirely. A pair of headlines from Tom's Hardware and PCMag, meanwhile, show the two sides of using AI for this purpose. The Tom's Hardware headline, "Free GPU & Amazon Scams," isn't representative of the actual article, which is about someone who bought a GPU from Amazon, canceled their order, and the retailer shipped it anyway. There's nothing about "Amazon Scams" in the article.
Cellphones

Verizon Wastes No Time Switching Device Unlock Policy To 365 Days (droid-life.com) 86

An anonymous reader quotes a report from DroidLife: When the FCC cleared Verizon of its 60-day device unlock policy a week ago, we talked about how the government agency, which is as anti-consumer as it has ever been at the moment, was giving Verizon the power to basically create whatever unlock policy it wanted. We also expected Verizon to make a change to its policies in a hurry and they did not disappoint. Again, the FCC provided them a waiver 7 days ago and they are already starting to update policies.

As of this morning, Verizon has implemented a new device unlock policy across its various prepaid brands and I'd imagine their postpaid policy change is right around the corner. Brands like Visible, Total Wireless, Tracfone, and StraightTalk, all have an updated device unlock policy today that extends to 365 days of paid and active service before they'll free your phone from the Verizon network. Starting January 20, Verizon says that devices purchased from their prepaid brands will only be unlocked upon request after 365 days and if you meet several requirements [...].

What exactly is changing here? Well, if you purchased a device from Verizon's value brands previously, they would automatically unlock them after 60 days. Now, you have to wait 365 days, request the unlock because it doesn't happen automatically, and also have active service. [...] The FCC mentioned in their waiver that by allowing Verizon to create whatever unlock policy they wanted that this would "benefit consumers." How does any of this benefit consumers?

Patents

Acer Sues Verizon, AT&T, and T-Mobile, Alleging Infringment on Acer's Cellular Networking Patents (nerds.xyz) 32

Slashdot reader BrianFagioli writes: Acer has filed three separate patent infringement lawsuits against AT&T, Verizon, and T-Mobile, taking the unusual step of hauling the nation's largest wireless carriers into federal court. The suits, filed in the Eastern District of Texas, claim the companies are using Acer-developed cellular networking technology without paying for the privilege. Acer says it tried to negotiate licenses for years but reached a dead end, arguing it was left with no option except litigation. The case centers on six U.S. patents Acer asserts are core to modern wireless networks, rather than anything tied to PCs or laptops.

The company describes itself as reluctant to pursue courtroom battles, but it has been quietly building a large global patent portfolio after pouring hundreds of millions of dollars into R&D. Acer also notes that some of its patents count as standard-essential, hinting the carriers may be required to license them. All three companies are expected to push back, and the dispute could become another long-running telecom patent saga. Consumers will not notice any immediate changes, but if Acer wins or settles, it may find a new revenue stream far beyond its traditional hardware business.

Further coverage from Hot Hardware
Communications

Widespread Verizon Outage Prompts Emergency Alerts in Washington, New York City (nbcnews.com) 16

Verizon said on Wednesday that its wireless service was suffering an outage impacting cellular data and voice services. From a report: The nation's largest wireless carrier said that its "engineers are engaged and are working to identify and solve the issue quickly." Verizon's statement came after a swath of social media comments directed at Verizon, with users saying that their mobile devices were showing no bars of service or "SOS," indicating a lack of connection.

Verizon, which has more than 146 million customers, appears to have started experiencing services issues around 12:00 p.m. ET, according to comments on social media site X. Users also reported problems with Verizon competitor T-Mobile. But the company said that it was not having any service issues. "T-Mobile's network is keeping our customers connected, and we've confirmed that our network is operating optimally," a spokesperson told NBC News. "However, due to Verizon's reported outage, our customers may not be able to reach someone with Verizon service at this time."

Wireless Networking

Researchers Beam Power From a Moving Airplane (ieee.org) 58

Researchers from the startup Overview Energy have successfully demonstrated beaming power from a moving airplane to the ground using near-infrared light. It marks the first step toward space-based solar power satellites that could someday transmit energy from orbit to existing solar farms on Earth. IEEE Spectrum reports: Overview's test transferred only a sprinkling of power, but it did it with the same components and techniques that the company plans to send to space. "Not only is it the first optical power beaming from a moving platform at any substantial range or power," says Overview CEO Marc Berte, "but also it's the first time anyone's really done a power beaming thing where it's all of the functional pieces all working together," he says. "It's the same methodology and function that we will take to space and scale up in the long term."

[...] Many researchers have settled on microwaves as their beam of choice for wireless power. But, in addition to the safety concerns about shooting such intense waves at the Earth, [Paul Jaffe, head of systems engineering] says there's another problem: microwaves are part of what he calls the "beachfront property" of the electromagnetic spectrum -- a range from 2 to 20 gigahertz that is set aside for many other applications, such as 5G cellular networks. "The fact is," Jaffe says, "if you somehow magically had a fully operational solar power satellite that used microwave power transmission in orbit today -- and a multi-kilometer-scale microwave power satellite receiver on the ground magically in place today -- you could not turn it on because the spectrum is not allocated to do this kind of transmission."

Instead, Overview plans to use less-dense, wide-field infrared waves. Existing utility-scale solar farms would be able to receive the beamed energy just like they receive the sun's energy during daylight hours. So "your receivers are already built," Berte says. The next major step is a prototype demonstrator for low Earth orbit, after which he hopes to have GEO satellites beaming megawatts of power by 2030 and gigawatts by later that decade. Plenty of doubts about the feasibility of space-based power abound. It is an exotic technology with much left to prove, including the ability to survive orbital debris and the exorbitant cost of launching the power stations. (Overview's satellite will be built on earth in a folded configuration and it will unfold after it's brought to orbit, according to the company). "Getting down the cost per unit mass for launch is a big deal," Jaffe says. "Then, it just becomes a question of increasing the specific power. A lot of the technologies we're working on at Overview are squarely focused on that."

The Courts

Supreme Court Takes Case That Could Strip FCC of Authority To Issue Fines (arstechnica.com) 49

An anonymous reader quotes a report from Ars Technica: The Supreme Court will hear a case that could invalidate the Federal Communications Commission's authority to issue fines against companies regulated by the FCC. AT&T, Verizon, and T-Mobile challenged the FCC's ability to punish them after the commission fined the carriers for selling customer location data without their users' consent. AT&T convinced the US Court of Appeals for the 5th Circuit to overturn its fine (PDF), while Verizon lost in the 2nd Circuit and T-Mobile lost in the District of Columbia Circuit. Verizon petitioned (PDF) the Supreme Court to reverse its loss, while the FCC and Justice Department petitioned (PDF) the court to overturn AT&T's victory in the 5th Circuit. The Supreme Court granted both petitions to hear the challenges and consolidated the cases in a list of orders (PDF) released Friday. Oral arguments will be held.

In 2024, the FCC fined the big three carriers a total of $196 million for location data sales revealed in 2018, saying the companies were punished "for illegally sharing access to customers' location information without consent and without taking reasonable measures to protect that information against unauthorized disclosure." Carriers challenged in three appeals courts, arguing that the fines violated their Seventh Amendment right to a jury trial. [...] While the Supreme Court is only taking up the AT&T and Verizon cases, the T-Mobile case would be affected by whatever ruling the Supreme Court issues. T-Mobile is seeking a rehearing in the District of Columbia Circuit, an effort that could be boosted or rendered moot by whatever the Supreme Court decides.

Open Source

Four More Tech Bloggers Are Switching to Linux (escapistmagazine.com) 197

Is there a trend? This week four different articles appeared on various tech-news sites with an author bragging about switching to Linux.

"Greetings from the year of Linux on my desktop," quipped the Verge's senior reviews editor, who finally "got fed up and said screw it, I'm installing Linux."

They switched to CachyOS — just like this writer for the videogame magazine Escapist: I've had a fantastic time gaming on Linux. Valve's Windows-to-Linux translation layer, Proton, and even CachyOS' bundled fork have been working just fine. Of course, it's not perfect, and there's been a couple of instances where I've had to problem-solve something, but most of the time, any issues gaming on Linux have been fixed by swapping to another version of Proton. If you're deep in online games like Fortnite, Call of Duty, Destiny 2, GTAV or Battlefield 6, it might not be the best option to switch. These games feature anti-cheats that look for versions of Windows or even the heart of the OS, the kernel, to verify the system isn't going to mess up someone's game....

CachyOS is thankfully pre-packed with Nvidia drivers, meaning I didn't have to dance around trying to find them.... Certain titles will perform worse than their counterparts, simply due to how the bods at Nvidia are handling the drivers for Linux. This said, I'm still not complaining when I'm pushing nearly 144fps or more in newer games. The performance hit is there, but it's nowhere near enough to stave off even an attempt to mess about with Linux.

Do you know how bizarre it is to say it's "nice to have a taskbar again"? I use macOS daily for a lot of my work, which uses a design baked back in the 1990s through NeXT. Seeing just a normal taskbar that doesn't try to advertise to me or crash because an update killed it for some reason is fantastic. That's how bad it is out there right now for Windows.

"I run Artix, by the way," joked a senior tech writer at Notebookcheck (adding "There. That's out of the way...") I dual-booted a Linux partition for a few weeks. After a Windows update (that I didn't choose to do) wiped that partition and, consequently, the Linux installation, I decided to go whole-hog: I deleted Windows 11 and used the entire drive for Linux...

Artix differs from Arch in that it does not use SystemD as its init system. I won't go down the rabbit hole of init systems here, but suffice it to say that Artix boots lightning quick (less than 10 seconds from a cold power on) and is pretty light on system resources. However, it didn't come "fully assembled..." The biggest problem I ran into after installing Artix on the [MacBook] Air was the lack of wireless drivers, which meant that WiFi did not work out of the box. The resolution was simple: I needed to download the appropriate WiFi drivers (Broadcom drivers, to be exact) from Artix's main repository. This is a straightforward process handled by a single command in the Terminal, but it requires an internet connection... which my laptop did not have. Ultimately, I connected a USB-to-Ethernet adapter, plugged the laptop directly into my router, and installed the WiFi drivers that way. The whole process took about 10 minutes, but it was annoying nonetheless.

For the record, my desktop (an AMD Ryzen 7 6800H-based system) worked flawlessly out-of-the-box, even with my second monitor's uncommon resolution (1680x1050, vertical orientation). I did run into issues with installing some packages on both machines. Trying to install the KDE desktop environment (essentially a different GUI for the main OS) resulted in strange artifacts that put white text on white backgrounds in the menus, and every resolution I tried failed to correct this bug. After reverting to XFCE4 (the default desktop environment for my Artix install), the WiFi signal indicator in the taskbar disappeared. This led to me having to uninstall a network manager installed by KDE and re-linking the default network manager to the runit services startup folder. If that sentence sounds confusing, the process was much more so. It has been resolved, and I have a WiFi indicator that lets me select wireless networks again, but only after about 45 minutes of reading manuals and forum posts.

Other issues are inherent to Linux. Not all games on Steam that are deemed Linux compatible actually are. Civilization III Complete is a good example: launching the game results in the map turning completely black. (Running the game through an application called Lutris resolved this issue.) Not all the software I used on Windows is available in Linux, such as Greenshot for screenshots or uMark for watermarking photos in bulk. There are alternatives to these, but they don't have the same features or require me to relearn workflows... Linux is not a "one and done" silver bullet to solve all your computer issues. It is like any other operating system in that it will require users to learn its methods and quirks. Admittedly, it does require a little bit more technical knowledge to dive into the nitty-gritty of the OS and fully unlock its potential, but many distributions (such as Mint) are ready to go out of the box and may never require someone to open a command line...

[T]he issues I ran into on Linux were, for the most part, my fault. On Windows or macOS, most problems I run into are caused by a restriction or bug in the OS. Linux gives me the freedom to break my machine and fix it again, teaching me along the way. With Microsoft's refusal (either from pride or ignorance) to improve (or at least not crapify) Windows 11 despite loud user outrage, switching to Linux is becoming a popular option. It's one you should consider doing, and if you've been thinking about it for any length of time, it's time to dive in.

And tinkerer Kevin Wammer switched from MacOS to Linux, saying "Linux has come a long way" after more than 30 years — but "Windows still sucks..."
Wireless Networking

Wi-Fi Advocates Get Win From FCC With Vote To Allow Higher-Power Devices (arstechnica.com) 35

An anonymous reader quotes a report from Ars Technica: The Federal Communications Commission plans to authorize a new category of wireless devices in the 6 GHz Wi-Fi band that will be permitted to operate at higher power levels than currently allowed. The FCC will also consider authorizing higher power levels for certain wireless devices that are only allowed to operate indoors. The FCC said it scheduled a vote for its January 29 meeting on an order "to create a new category of unlicensed devices... that can operate outdoors and at higher power than previously authorized devices." These so-called Geofenced variable power (GVP) devices operating on the 6 GHz band will "support high data rates suitable for AR/VR, short-range hotspots, automation, and indoor navigation," and "overcome limitations of previous device classes by allowing higher power and outdoor mobility," the FCC said. They will be required to work with geofencing systems to avoid interference with fixed microwave links and radio astronomy observatories.

FCC Chairman Brendan Carr attributed the FCC's planned action to President Trump in a press release titled, "President Trump Unleashes American Innovation With 6 GHz Win." That's consistent with Carr's relatively new stance that the FCC takes orders from the president, despite his insisting during the Biden era that the FCC must operate independently from the White House. While many of Carr's regulatory decisions have been criticized by consumer advocates, the 6 GHz action is an exception. Michael Calabrese, of New America's Open Technology Institute, told Ars that "increasing the power levels for Wi-Fi connections to peripheral devices such as AR/VR is a big win for consumers" and a change that has been "long advocated by the Wi-Fi community."

Carr said that the FCC "will vote on an order that expands unlicensed operations in the 6 GHz band so that consumers can benefit from better, faster Wi-Fi and an entirely new generation of wireless devices -- from AR/VR and IoT to a range of innovative smart devices. [It] will do so through a set of forward-looking regulations that allow devices to operate at higher power while protecting incumbent users, including through geofencing systems." [...] A draft of the order said the planned "additional power will enable composite standard-power/LPI access points to increase indoor coverage and provide more versatility to American consumers." The FCC will also seek comment on a proposal to authorize LPI access points on cruise ships.

Open Source

Bose Open-Sources Its SoundTouch Home Theater Smart Speakers Ahead of End-of-Life (arstechnica.com) 22

Bose is end-of-lifing its SoundTouch smart speakers but softened the blow by open-sourcing the SoundTouch API and preserving limited local features, AirPlay, and Spotify Connect. Ars Technica reports: In October, Bose announced that its SoundTouch Wi-Fi speakers and soundbars would become dumb speakers on February 18. At the time, Bose said that the speakers would only work if a device was connected via AUX, HDMI, or Bluetooth (which has higher latency than Wi-Fi). After that date, the speakers would stop receiving security and software updates and lose cloud connectivity and their companion app, the Framingham, Massachusetts-based company said. Without the app, users would no longer be able to integrate the device with music services, such as Spotify, have multiple SoundTouch devices play the same audio simultaneously, or use or edit saved presets.

The announcement frustrated some of Bose's long-time customers, some of whom own multiple SoundTouch devices that still function properly. Many questioned companies' increasingly common practice of bricking expensive products to focus on new devices or to minimize costs, or because they've gone through acquisitions or bankruptcy. SoundTouch speakers released in 2013 and 2015 with prices ranging from $399 to $1,500.

Today, Bose had better news. In an email to customers, Bose announced that AirPlay and Spotify Connect will still work with SoundTouch speakers after EoL, expanding the wireless capabilities that people will still be able to access. Additionally, SoundTouch devices that support AirPlay 2 can play the same audio simultaneously. The SoundTouch app will also live on, albeit stripped of some functionality. "On May 6, 2026, the app will update to a version that supports the functions that can operate locally without the cloud. No action will be required on your part. Opening the app will apply the update automatically," Bose said. Bose also provided instructions (PDF) for a workaround for saving presets that uses the favorites options in music service apps.

Technology

Razer Thinks You'd Rather Have AI Headphones Instead of Glasses (theverge.com) 21

Razer today unveiled Project Motoko, a concept pair of over-ear headphones equipped with dual cameras that the gaming peripherals company believes could serve as an alternative to the smart glasses that have proliferated across the wearable AI market. The headphones feature two 4K cameras positioned on the earcups along with near and far field microphones, all powered by a Qualcomm Snapdragon chip. Users can point the cameras at objects and ask questions to AI assistants including those from OpenAI, Anthropic, xAI and Microsoft.

Basic queries run locally on the device while more complex requests require a phone or PC connection. Razer's pitch centers on battery life: the wireless headset has achieved up to 36 hours on a charge during testing, according to the company, compared to the eight hours rated for Meta's second-generation Ray-Ban AI glasses. The company also argues that over-ear headphones offer more privacy since audio responses aren't audible to bystanders.

The concept remains unfinished, Bloomberg News cautioned. During a product demonstration, the headset's dual cameras failed occasionally to recognize objects even in a moderately lit room. Razer has not committed to final pricing but indicated the headphones would command a "slight premium" over other high-end headphones and would be available later this year. The company's most expensive current headset costs $400.
Games

Lego's Smart Brick Gives the Iconic Analog Toy a New Digital Brain (wired.com) 22

An anonymous reader quotes a report from Wired: At CES in Las Vegas today, Lego has unveiled its new Smart Play platform, aimed at taking its distinctly analog plastic blocks and figures into a new world of tech-powered interactive play -- but crucially one without any reliance on screens. Smart Play revolves around Lego's patented sensor- and tech-packed brick. It's the same size as a standard 2 x 4 Lego brick, but it is capable of connecting to compatible Smart Minifigures and Smart Tags and interacting with them in real time. By pairing these components, kids big and small can create context-appropriate sounds and light effects as they play with the Danish company's toys.

[...] Lego is claiming this Smart Play platform developed in house by the company's Creative Play Lab team in collaboration with Capgemini's Cambridge Consultants "features more than 20 patented world-firsts within its technology." The heart of the system is the Smart Brick's custom-made chip, measuring smaller than a standard Lego stud. Other elements crammed into the eight-stud brick are an LED light array, accelerometers, light sensors, and sound sensor, and even a miniature speaker. The internal battery will supposedly work even after years of inactivity, and to avoid any need for cable access to the Smart Brick once it's built into a beloved creation, Lego has also added wireless charging. Indeed, Lego has made a charging pad that will power up several Smart Bricks simultaneously.

That all-important brain chip is a 4.1-millimeter custom mixed-signal ASIC chip running a bespoke Play Engine, which interprets motion, orientation, and magnetic fields. A copper coil assembly enables the brick's tag recognition, while a proprietary "Brick-to-Brick position system" uses these coils to sense distance, direction, and orientation between multiple Smart Bricks. Moreover, Lego claims this use of multiple Smart Bricks creates a "self-organizing network" that requires no setup, no app, no central hub, nor external controllers -- and so no screens. A Bluetooth-based "BrickNet" protocol shares the data between the Smart Bricks.

Sounds are handled by a tiny analog synthesizer putting out real-time audio (thus minimizing memory load) via the brick's miniature speaker, which uses the brick's internal air spaces to amplify sound. As a result, the audio effects are apparently immediate and can be used to enhance play with real-time sound. Lego insists there are no prerecorded clips of lightsabers or other pieces of audio being used as a cheat. Just like the Smart Minifigs, the 2 x 2 studless tile tags trigger sounds, lights, or behaviors tied to where they are placed or how they are played with. They communicate with other components through near-field magnetic connections. Each tile has a unique digital ID, which is read by the brain brick, while the minifigures -- outwardly identical to standard minifigs -- carry their unique digital ID on an internal chip.

Cellphones

Trump Organization's $499 Smartphone Delayed Again, Now Until the End of January (independent.co.uk) 85

Last June the Trump organization announced sales of a $499 "T1" smartphone with a gold-colored case. But though they originally were scheduled for release in August, this week a customer service representative for the wireless carrier told CBS News the device will be pushed back again, now until the end of January, "attributing the delay to the recent U.S. government shutdown."

Some context from The Independent: Shortly after the phone was first announced, language describing it as "Made in the USA" was removed from its official website with the vague claim that the devices are "brought to life" in the United States posted in its place... Other information about the phone has also changed or been removed since its first unveiling, The Verge has reported. Trump Mobile initially indicated the T1's screen measured 6.78 inches, but now claims it is 6.25 inches. It also said the phone had 12GB of RAM; however, that claim has now also disappeared.

As the wait for the T1 continues, Trump Mobile has begun offering refurbished Samsung S23s, S24s, and Apple iPhone 15s and 16s for sale on its site, which appear to have no specific Trump branding and are priced considerably higher than customers might pay elsewhere.

Robotics

Researchers Show Some Robots Can Be Hijacked Just Through Spoken Commands (interestingengineering.com) 25

An anonymous Slashdot reader shared this story from Interesting Engineering: Cybersecurity specialists from the research group DARKNAVY have demonstrated how modern humanoid robots can be compromised and weaponised through weaknesses in their AI-driven control systems.

In a controlled test, the team demonstrated that a commercially available humanoid robot could be hijacked with nothing more than spoken commands, exposing how voice-based interaction can serve as an attack vector rather than a safeguard, reports Yicaiglobal... Using short-range wireless communication, the hijacked machine transmitted the exploit to another robot that was not connected to the network. Within minutes, this second robot was also taken over, demonstrating how a single breach could cascade through a group of machines. To underline the real-world implications, the researchers issued a hostile command during the demonstration. The robot advanced toward a mannequin on stage and struck it, illustrating the potential for physical harm.

Wireless Networking

Mesh Networks Are About To Escape Apple, Amazon and Google Silos (ieee.org) 31

After more than two decades of promises and false starts in the mesh networking space, the smart home standards that Apple, Amazon and Google have each championed are finally set to escape their respective brand silos and work together in a single unified network.

Starting January 1, 2026, Thread 1.4 becomes the Thread Group's only certified standard, bringing a crucial new capability called credential sharing. Devices from different manufacturers can now securely join the same mesh network -- an Amazon Echo Show and an Apple HomePod mini in the same house will both be able to control the same Nanoleaf lightbulb. This marks a significant departure from Thread 1.3, released in 2022, where each brand's mesh network connected only to devices from that same brand.

The Thread Group launched in 2014 as a coalition led by Arm, Google's Nest Labs, and Samsung, later welcoming Apple and Amazon into the fold. Thread 1.4 handles low-power smart home devices and sensors, but homes also need high-bandwidth connections for laptops and phones. Wi-Fi 7 mesh serves that purpose and the Matter protocol acts as a translation layer between the two different mesh networks. Both Wi-Fi 7 and Matter arrived in products on store shelves in 2025.
Network

Ask Slashdot: What Are the Best Locally-Hosted Wireless Security Cameras? 147

Longtime Slashdot reader Randseed writes: With the likes of Google Nest, Ring, and others cooperating with law enforcement, I started to look for affordable wireless IP security cameras that I can put around my house. Unfortunately, it looks like almost every thing now incorporates some kind of cloud-based slop. All I really want is to put up some cameras, hook them up to my LAN, and install something like ZoneMinder. What are the most economical, wireless IP security cameras that I can set up with my server?
Unix

New FreeBSD 15 Retires 32-Bit Ports and Modernizes Builds (theregister.com) 32

FreeBSD 15.0-RELEASE arrived this week, notes this report from The Register, which calls it the latest release "of the Unix world's leading alternative to Linux." As well as numerous bug fixes and upgrades to many of its components, the major changes in this version are reductions in the number of platforms the OS supports, and in how it's built and how its component software is packaged.

FreeBSD 15 has significantly reduced support for 32-bit platforms. Compared to FreeBSD 14 in 2023, there are no longer builds for x86-32, POWER, or ARM-v6. As the release notes put it:

"The venerable 32-bit hardware platforms i386, armv6, and 32-bit powerpc have been retired. 32-bit application support lives on via the 32-bit compatibility mode in their respective 64-bit platforms. The armv7 platform remains as the last supported 32-bit platform. We thank them for their service."

Now FreeBSD supports five CPU architectures — two Tier-1 platforms, x86-64 and AArch64, and three Tier-2 platforms, armv7 and up, powerpc64le, and riscv64.

Arguably, it's time. AMD's first 64-bit chips started shipping 22 years ago. Intel launched the original x86 chip, the 8086 in 1978. These days, 64-bit is nearly as old as the entire Intel 80x86 platform was when the 64-bit versions first appeared. In comparison, a few months ago, Debian 13 also dropped its x86-32 edition — six years after Canonical launched its first x86-64-only distro, Ubuntu 19.10.

Another significant change is that this is the first version built under the new pkgbase system, although it's still experimental and optional for now. If you opt for a pkgbase installation, then the core OS itself is installed from multiple separate software packages, meaning that the whole system can be updated using the package manager. Over in the Linux world, this is the norm, but Linux is a very different beast... The plan is that by FreeBSD 16, scheduled for December 2027, the restructure will be complete, the old distribution sets will be removed, and the current freebsd-update command and its associated infrastructure can be turned off.

Another significant change is reproducible builds, a milestone the project reached in late October. This change is part of a multi-project initiative toward ensuring deterministic compilation: to be able to demonstrate that a certain set of source files and compilation directives is guaranteed to produce identical binaries, as a countermeasure against compromised code. A handy side-effect is that building the whole OS, including installation media images, no longer needs root access.

There are of course other new features. Lots of drivers and subsystems have been updated, and this release has better power management, including suspend and resume. There's improved wireless networking, with support for more Wi-Fi chipsets and faster wireless standards, plus updated graphics drivers... The release announcement calls out the inclusion of OpenZFS 2.4.0-rc4, OpenSSL 3.5.4, and OpenSSH 10.0 p2, and notes the inclusion of some new quantum-resistant encryption systems...

In general, we found FreeBSD 15 easier and less complicated to work with than either of the previous major releases. It should be easier on servers too. The new OCI container support in FreeBSD 14.2, which we wrote about a year ago, is more mature now. FreeBSD has its own version of Podman, and you can run Linux containers on FreeBSD. This means you can use Docker commands and tools, which are familiar to many more developers than FreeBSD's native Jail system.


"FreeBSD has its own place in servers and the public cloud, but it's getting easier to run it as a desktop OS as well," the article concludes. "It can run all the main Linux desktops, including GNOME on Wayland."

"There's no systemd here, and never will be — and no Flatpak or Snap either, for that matter.

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