Classic Games (Games)

FPS Games That Need a Remake 518

kube00 writes "With the release and successful sales of Goldeneye 007 on the Wii, this opens the doors for other 90s FPS game remakes. Games like Jedi Knight, Red Rampage and Tribes could all use remakes and would look great with next-generation graphics. Nothing would be more satisfying than a remake of Jedi Knight that lets gamers slice Jar Jar to bits in multiplayer."
Microsoft

Microsoft Says Kinect Left Open By Design 215

kai_hiwatari writes "Around two week ago when Adafruit announced a bounty for developing an open-source driver for the Kinect, Microsoft made it clear that they didn't condone it. Now Microsoft seems to have realized the potential of their device and has made a U-turn. Alex Kipman, Xbox Director of Incubation, now says that they left the Kinect open by design. Kipman said, 'What has happened is someone wrote an open-source driver for PCs that essentially opens the USB connection, which we didn't protect, by design, and reads the inputs from the sensor.'"
Classic Games (Games)

Chess Terminator Robot Takes On Former World Champ 63

Zothecula writes with this excerpt from Gizmag: "For almost as long as we've had computers, humans have been trying to make ones that play chess. The most famous chess-playing computer of course is IBM's Deep Blue, which in 1997 defeated the then World Champion Garry Kasparov. But as powerful as Deep Blue was, it didn't actually move the chess pieces on its own. Perhaps that's a trivial task in comparison to beating the best chess player of all time, but it's still exciting to discover this recent video of a chess robot that more closely fits the true definition of a chess automaton." My favorite part: "Note that around the 2:45 mark Kramnik extends his hand offering a draw, but the robot – since it's not fitted with any kind of optical device – just keeps playing, very nearly taking off Kramnik's hand in the process!"
Businesses

Japanese Game Developers Go West 84

donniebaseball23 writes "More and more Japanese game studios and publishers are looking toward the West. But as the industry becomes more global, is this really such a bad thing? From the article: 'Gameplay is an art that transcends borders, and it simply makes good business sense to keep your eyes open for opportunities no matter where they present themselves, as Zenimax, EA and THQ clearly have. Far from ruining the Japanese gaming industry, it may in fact save some of the best Japanese developers from considering retirement or a career change. They'll be able to make games on their own terms with their own original IP, and shouldn't it ultimately be about these creative types being able to realize their visions?""
Nintendo

Wii 2 Unlikely For 2011, Maybe In 2012 303

An anonymous reader writes "As discussed on Slashdot earlier this year, the lack of a next-generation Wii may be hurting Nintendo. That doesn't seem to concern the company's US chief, Reggie Fils-Aime, who said this week that a Wii 2 might not appear until 2012. He wants to sell a few million more consoles before a successor is launched. So, no Wii 2 for 2010 or 2011 — meanwhile, the PS3 and Xbox consoles get motion control support and other content enhancements. What does that mean for the success of Nintendo's gaming console business? Has the innovator been out-innovated due to a sluggish product roadmap?"
Games

Why Don't We Finish More Games? 341

IGN has an opinion piece discussing why, as video games get shorter, we seem less likely to finish them than in the past. For example, BioWare said only 50% of Mass Effect 2 players finished the campaign. The article goes into several reasons gamers are likely to drop games without beating them, such as lowered expectations, show-stopping bugs, and the ease with which we can find another game if this one doesn't suit us. Quoting: "... now that gamers have come to expect the annualized franchise, does that limit the impetus to jump on the train knowing another one will pull up to the station soon enough? ... In the past, once you bought a game, it was pretty much yours unless you gave it to somebody else or your family held a garage sale. The systemic rise of the used games market now offers you an escape route if a game just isn't your bag. Is the middle of a game testing your patience? Then why not sell it back to your local game shop, get money back in your pocket, or trade it in for a game that's better – or at least better suited for your tastes? After all, the sooner you ditch it either at a shop or on an online auction site, the more value you stand to get in return."
Patents

RuneScape Developer Victorious Over Patent Troll 89

An anonymous reader writes "Gamasutra reports that a US District Court judge has dismissed the patent infringement lawsuit brought against RuneScape developer Jagex discussed previously on Slashdot. Judge David Folsom last week dismissed online chat company Paltalk's claims that Jagex infringed on Paltalk patents relating to online network communications. The judge's ruling only resolved Jagex's case. Microsoft settled with Paltalk for an undisclosed sum in 2009 after the online communication technology company sued over the patents in a $90 million claim. That settlement opened the door to Paltalk's claims against other game companies, including Blizzard, Turbine, SOE and NCSoft. Paltalk alleged in the Jagex-related suit that it had suffered 'tens of millions of dollars' in damages. Jagex CEO Mark Gerhard said in a statement, 'It is exceedingly unfortunate that the US legal system can force a company with a sole presence in Cambridge, UK to incur a seven-digit expense and waste over a year of management time on a case with absolutely no merit,' and that Jagex 'will not hesitate to vigorously defend our position against any patent trolls who bring lawsuits against us in the future.'"
PC Games (Games)

Gaikai Ramping Up Open Beta 44

Gaikai, the cloud gaming service currently under development, has begun its open beta phase, sending out first 1,000 and then 10,000 invites to players who requested them. Dave Perry said in a blog post that they will continue sending out invites in batches of 10,000 until they pin down any outstanding server issues. His post also includes video of a player streaming Mass Effect 2 to a Linux system. "We are working with lots of publishers / retailers / media sites / electronics makers / telecom companies etc. We have at least 60 deals in the pipe at some stage. (You can imagine how nuts that is to manage.) ... Everyone will be getting invited in batches, and if you are too far from our servers, don't worry — you've actually helped, as you've shown us where we need to install more data centers. (We're effectively reverse-engineering the internet, letting the traffic show us where the best data center position would give access to the most people.)"
Input Devices

Hacked iRobot Uses XBox Kinect To See World 124

kkleiner writes "A student at MIT's Personal Robotics Group is going to put Microsoft's Kinect to a good use: controlling robots. Philipp Robbel has hacked together the Kinect 3D sensor with an iRobot Create platform and assembled a battery-powered bot that can see its environment and obey your gestured commands. Tentatively named KinectBot, Robbel's creation can generate some beautifully detailed 3D maps of its surroundings and wirelessly send them to a host computer. KinectBot can also detect nearby humans and track their movements to understand where they want it to go." In related but less agreeable news, "Dennis Durkin, who is both COO and CFO for Microsoft's Xbox group, told investors this week that Kinect can also be used by advertisers to see how many people are in a room when an ad is on screen, and to custom-tailor content based on the people it recognizes."
Classic Games (Games)

Crazy Taxi Arrives For PSN, XBLA Version Coming Soon 56

Today a remake of the Dreamcast classic Crazy Taxi launched on the PlayStation Network, with the Xbox Live Arcade release coming November 24th. The graphics have been updated to 720p, but licensing issues for the soundtrack and some in-game locations resulted in noticeable changes. Quoting the Opposable Thumbs blog: "The Offspring, along with Bad Religion, provided the game's soundtrack in the original release. These songs, along with the sound of that announcer, went a long way toward creating the game's mood. In the new version, they have been replaced by completely forgettable pop-punk tracks, and it's a downgrade. ... That's not the only thing that's missing. The game originally featured licensed locations. Customers would need to be dropped off at the Pizza Hut, for instance. These companies didn't spring for the advertising in the game's rerelease, but the buildings weren't updated to look like anything else; the result is a game that looks like its filled with closed-down fast food restaurants. ... this is an interesting look at what went on to become a cult classic. Still, this is no replacement for my original copy."
The Almighty Buck

Failed MMO APB To Be Resurrected As Free-To-Play Game 90

Two months ago, we discussed news that Realtime Worlds' action MMO APB closed its doors only a few months after launch, when it became clear that player interest and subscriber numbers couldn't begin to recoup the massive development cost. A few days ago, a company called Reloaded Productions, owned by free-to-play publisher GamersFirst, acquired all the rights and assets to APB. The company plans to relaunch the game as APB: Reloaded in the first half of 2011, abandoning its unusual business model in favor of free-to-play accounts supplemented by microtransactions and premium services.
Games

Blizzard Seeking Console Devs For 'Diablo-Related Concept' 58

Eurogamer reports that a number of Blizzard job listings went up today for top-level console developers. The listings were posted under the Diablo 3 heading, leading to speculation about a console port of the upcoming game. A Blizzard representative soon responded, saying, "... we’re currently exploring a Diablo-related concept for consoles. As we’ve said in the past, with proper care the gameplay could suit the console platform, and we’re interested in seeing what talent out there might be interested in contributing to such a project. To further reiterate what’s posted on the home page: this is not an announcement of a console title. We are first and foremost developing Diablo III for Windows and Mac PCs, and we have no intention of allowing a console interpretation to delay or otherwise affect the release of the game." Having played Diablo 3 at Blizzcon, I can say that the game would very easily make the transition to consoles. An Xbox 360 or PS3 controller would almost perfectly fit all necessary gameplay functions. That said, they could just as easily be porting one of the older games, building a new mini-game to get their feet wet, or getting started on Diablo 4. Time will tell.
First Person Shooters (Games)

Video Games Found To Enhance Visual Attention 79

donniebaseball23 writes "Reporting on new research from WIREs Cognitive Science, IndustryGamers writes: 'Action games like Call of Duty and Halo can enhance visual attention, the ability that helps us focus on relevant visual information. The mental mechanism allows people to select pertinent visual information and ignore irrelevant information. It suggests that action titles can be used to augment military training, educational tools, and correct visual deficits.' Shawn Green, co-author of the study, commented, 'At the core of these action video game-induced improvements appears to be a remarkable enhancement in the ability to flexibly and precisely control attention, a finding that could have a variety of real-world applications. For example, those in professions that demand "super-normal" visual attention, such as fighter pilots, would benefit enormously from enhanced visual attention, as their performance and lives depend on their ability to react quickly and accurately to primarily visual information."
PlayStation (Games)

Gran Turismo 5 To Be Released November 24th 110

UgLyPuNk writes "After many, many delays, Gran Turismo 5 has finally gotten a solid release date: November 24th. ('Tis the season for vaporware titles to emerge into the real world, it seems.)" Eurogamer posted a preview of the game back in August, saying, "It's been a whirlwind of features and car chatter, beneath which the game still looks fantastic. It may have been in development for the whole of this console generation, but the technical arms race has slowed down and GT5 still looks as good as any other racing game we've seen, and it is, to say the least, comprehensive." Joystiq has a video of the course maker and a collection of screenshots.
Puzzle Games (Games)

Tetris May Reduce PTSD, But Pub Quiz Makes It Worse 65

Last year we discussed news that researchers from Oxford University discovered playing Tetris after watching a disturbing film reduced the amount of intrusive flashbacks experienced by test subjects. The researchers then wondered if that was true for other games, so they began a new study, the results of which were just published in the journal PLoS ONE. Reader SpuriousLogic points out that while they repeated their earlier finding about Tetris, they also found that subjects who played trivia game Pub Quiz instead reported more flashbacks. "Research tells us that there is a period of up to six hours after the trauma in which it is possible to interfere with the way that these traumatic memories are formed in the mind. During this time-frame, certain tasks can compete with the same brain channels that are needed to form the memory. This is because there are limits to our abilities in each channel: for example, it is difficult to hold a conversation while doing math problems. The Oxford team reasoned that recognizing the shapes and moving the colored building blocks around in Tetris competes with the images of trauma in the perceptual information channel. Consequently, the images of trauma (the flashbacks) are reduced. The team believe that this is not a simple case of distracting the mind with a computer game, as answering general knowledge questions in the Pub Quiz game increased flashbacks. The researchers believe that this verbal based game competes with remembering the contextual meaning of the trauma, so the visual memories in the perceptual channel are reinforced and the flashbacks are increased."
Google

Google Engineer Sponsors New Kinect Bounties 96

ashidosan writes "Hot on the heels of the Adafruit competition, Matt Cutts (a search spam engineer at Google) is sponsoring two more $1,000 bounties for projects using Kinect. 'The first $1,000 prize goes to the person or team that writes the coolest open-source app, demo, or program using the Kinect. The second prize goes to the person or team that does the most to make it easy to write programs that use the Kinect on Linux.'" Relatedly, reader imamac points out a video showing Kinect operating on OS X.
PlayStation (Games)

Long-Delayed L.A. Noire Gets Trailer, Spring 2011 Release 54

It's been years since the announcement of L.A. Noire, an expansive murder mystery game set in 1940s Los Angeles. After several lengthy delays, Rockstar Games has now posted a trailer and confirmed that the game will release in Spring of 2011. One of the game's major undertakings is to step up the realism of the voice acting and the way characters' faces and bodies are animated, "allowing players to analyze every subtle nuance of an actor's performance in order to get to the truth." The trailer shows in-game footage (though not actual gameplay), and while it's always a good idea to take such displays with a grain of salt, the facial expressions do look pretty realistic.
Businesses

Viacom To Sell Rock Band Creator Harmonix 112

UgLyPuNk tips news that Harmonix, the game developer behind Rock Band and the early Guitar Hero games, will be sold by parent company Viacom, signaling the media conglomerate's exit from the console game market. Quoting Wired: "The news is yet another ominous sign for the music-game business, which exploded seemingly overnight in 2005 with the release of Guitar Hero. ...sales have been in free fall since the dizzying heights of 2008, with Guitar Hero: Warriors of Rock moving only 86,000 copies in its first week... Thus far in calendar year 2010, the balance sheet seems to show that Harmonix has been a $300 million liability for Viacom. And it doesn’t look like Viacom believes in the long-term future of music games. With any luck, the company will find a buyer that can help Harmonix grow, but it’s hard to imagine a better partner in the music biz than MTV."
Businesses

World of Goo Dev Wants Big Publishers To Build Indie Teams 74

Ron Carmel, co-founder of game developer 2D Boy, which created the indie hit World of Goo, gave a speech at Montreal International Games Summit in which he encourages large game publishers to put more time and money into smaller, indie-like teams. Quoting GameSetWatch: "'We need a medium-sized design studio. Something that is larger than a typical indie, but has the same propensity for of talent density, focus, and risk-taking,' said Carmel, formerly an employee of major publisher Electronic Arts prior to going independent. Notably, a focus on profit must be eliminated from the equation. 'Creating this within a major developer doesn't present a problem,' said Carmel. With a budget of $1-$2 million dollars, 10 staffers could be hired to work on 'creatively ambitious and forward-thinking projects.' He likened it to the automobile industry, which alongside its mainstream consumer products works on concept cars — few of which enter production as regular models. The concept car is, said Carmel, 'a marketing expense to build your brand, and say, "Look at all the amazing things we're creating."' It also helps with recruitment. Said Carmel, 'there's no reason the larger game companies can't do that.' He also said that developers must move away from the notion that a team comprised primarily of programmers and artists can create a great work. Why do Valve's games have such amazing environments? Because, said Carmel, 'Valve has architects on staff.'"

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