Image

Kinect's Grandaddy Running On an Apple IIe In 1978 Screenshot-sm 81

An anonymous reader writes "30 years before words like performance capture, augmented reality, or avatars were around — let alone commonplace — experimental film and video artist Tom DeWitt created a system that features aspects of all of them. Pantomation let users interact in real-time with a digital environment and props. It was built using Apple IIe's, analog video gear, and lots of custom hacking and patching. He's currently working on a holographic 3D system that's similarly ahead of its time."
Crime

Court Rules Dungeons and Dragons Threatens Prison Security 353

KermodeBear writes "Dungeons and Dragons — originally Satan's Game — has now been found to encourage gang-like behavior. In a finding by a three judge panel of the 7th Circuit Court of Appeals, D&D 'can mimic the organization of gangs and lead to the actual development thereof.' From the ruling: 'during D&D games, one player is denoted the "Dungeon Master." 'The Dungeon Master is tasked with giving directions to other players, which Muraski testified mimics the organization of a gang.'"
Image

Man Kidnaps Son-in-law, Trades Him For Xbox 360 Screenshot-sm 5

dbune writes "Two Tennessee men were arrested after they allegedly kidnapped one of the men's son-in-law over some stolen jewelry. The victim was beaten and finally freed him in exchange for a neighbor's Xbox 360. The victim was able to reach his mother-in-law and she spoke to a neighbor who suggested they trade his Xbox 360 valued between $400 and $500 in return for the release of the kidnapped victim."
PlayStation (Games)

Sony Reveals the Next Generation Portable Console 244

UgLyPuNk writes "Of course it's not called the PSP2, because that would be too obvious and straightforward for the games industry. For the moment, at least, you'll be looking forward to news about the NGP – the Next Generation Portable." ARM® Cortex-A9 core (4 core), SGX543MP4+, Front and Rear camera. Rear touch pad, GPS.
Microsoft

Xbox Live Labels Autistic Boy "Cheater" 613

Jellis55 writes "Jennifer Zdenek, the mother of an 11-year-old boy who lives with autism, is outraged at Microsoft Xbox Live for labeling her son a 'cheater' and taking away everything he's earned online. She says her son, Julias Jackson, is so good at playing X-Box games, Xbox LIVE thought he cheated. She says her son got online last week to play Xbox LIVE and saw that he was labeled a cheater and had zero achievements. Microsoft continues to ignore her requests to take 'cheater' off of his account."
Classic Games (Games)

The Rise and Fall of Graphic Adventure Games 134

The Opposable Thumbs blog has a detailed retrospective on almost three decades of history in the graphic adventure genre. While this type of game has fallen from favor in recent times, many classic titles made indelible marks on the memories and preferences of an entire generation of gamers. If you played video games in the '80s and '90s, you'll probably see something you recognize. Quoting: "In its sometimes-turbulent thirty-year history, the graphic-adventure genre has driven technology adoption, ridden at both the crest and trough of the graphics and audio waves, touched the lives of millions of people, and shaped the rise (and, in some cases, fall) of several big-name people and companies in the gaming industry. It's a genre that has often been held back by its own insularity, suffering from an unwillingness to adapt to changing market conditions or to further push the boundaries of interactivity. Adventure games certainly did these things, but the efforts to truly innovate seemed to peak in the mid-'90s, before rapidly falling off—with only a few exceptions. The improving fortunes of adventure game developers in recent years may at least in part be attributable to their efforts to innovate—Telltale with the episodic structure, Quantic Dream with a new control system (for better or worse), and Japanese developers such as Cing with Nintendo DS titles that introduce elements from visual novels.
Games

How Gaming Can Save the World 85

An anonymous reader writes "Game designer and all-around interesting person Jane McGonigal just published a book arguing that playing games will help solve the urgent problems of the real world. To mark the publication, Discover Magazine has a Q&A with McGonigal on several topics, such as: exactly how much gaming is too much? 'There was a really significant study that tracked 1,100 soldiers for a year, and looked at how they were spending their free time with things they considered coping mechanisms—using Facebook, listening to music, reading, working out, or playing video games. They correlated this with incidences of post traumatic stress disorder (PTSD), depression, suicide attempts, and domestic violence. The found that by a very wide margin, the most psychologically protected individuals—who had the lowest rates of any of these negative experiences—were people who were playing video games 3 to 4 hours a day. ... That was fascinating—it was more beneficial than anything but working out 7 hours a day.' She also talks about how relationships forged in games can change the world, and which world problems exactly is she trying to solve via games. (Hint: think big.)"
Math

Ancient Puzzle Gets New Lease on 'Geomagical' Life 73

techbeat writes "An ancient mathematical puzzle has found a new lease on life, reports New Scientist. The magic square is the basis for Sudoku, pops up on the back of a turtle in Chinese legend and provides a playful way to introduce children to arithmetic. But all this time it has been concealing a more complex geometrical form, says recreational mathematician Lee Sallows. He recently released dozens of examples of his 'geomagic squares' online. 'To come up with this after thousands of years of study of magic squares is pretty amazing,' blogged author Alex Bellos. Magic squares are used to help create codes for transmitting information and in the design of drug trials so geomagic ones may have real-world uses, says mathematician Peter Cameron. New Scientist has also put up a gallery of the geomagic squares."
Government

Congressman Introduces Video Game Warning Label Legislation 208

Gamasutra reports that Congressman Joe Baca (D-CA) has introduced legislation that would require video games with a rating of T or higher to have a warning label that alerts buyers to the dangers of simulated violence. The warning would read: "Excessive exposure to violent video games and other violent media has been linked to aggressive behavior." Congressman Frank Wolf (R-VA), who introduced similar legislation in 2009, co-sponsored the bill, and said, "Just as we warn smokers of the health consequences of tobacco, we should warn parents — and children — about the growing scientific evidence demonstrating a relationship between violent video games and violent behavior. As a parent and grandparent, I think it is important people know everything they can about the extremely violent nature of some of these games.”"
Graphics

Nvidia Unveils New Mid-Range GeForce Graphics Card 158

crookedvulture writes "Nvidia has uncorked another mid-range graphics card, the GeForce GTX 560 Ti. Every tech site on the web seems to have coverage of this new $250 offering, and The Tech Report's review will tell you all you need to know about the various flavors available, including how their performance compares to cards from 2-3 years ago. Interestingly, the review concludes that pretty much any modern mid-range graphics card offers smooth frame rates while playing the latest games at the common desktop resolution of 1920x1080. You may want to pay closer attention to power consumption and noise levels when selecting a new card."
Facebook

Facebook To Make Facebook Credits Mandatory For Games 116

An anonymous reader sends this excerpt from TechCrunch: "Facebook has confirmed that it is indeed making Facebook Credits mandatory for Games, with the rule going into effect on July 1 2011. Facebook says that Credits will be the exclusive way for users to get their 'real money' into a game, but developers are still allowed to keep their own in-game currencies (FarmBucks, FishPoints, whatever). For example, Zynga can charge you 90 Facebook Credits for 75 CityCash in CityVille. ... The company acknowledges that some developers may not be pleased with the news, explaining this is why it is announcing the news five months in advance, so it can 'have an open conversation with developers.' The rule only applies to Canvas games (games that use Facebook Connect aren't affected), and while it's games only at this part, Facebook says that it eventually would like to see all apps using Facebook Credits. It's a move that's been a long time coming — there has been speculation that Facebook would do this for a year now, spurring plenty of angst in the developer community."
Android

Kongregate App Pulled From Android Market 139

itwbennett writes "Last week Google took a page from Apple's book and pulled the Arcade by Kongregate app from the Android Market for violating its terms of service. In particular, the part that forbids distributing 'any Product whose primary purpose is to facilitate the distribution of Products outside of the Market.' As Kongregate's Jim Greer explained to Joystiq, the app is essentially a custom web browser that loads in a Flash game from the mobile version of Kongregate. Plus, it will cache the game so you can play offline. And this may be the feature that got it yanked, speculates Ryan Kim at GigaOm."
Piracy

Sony Planning Serial Keys For PS3 Games? 283

Stoobalou writes "Rumor has it that Sony is looking to the PC games market to help solve its growing piracy problem on the PlayStation 3 — with the introduction of serial keys to its games. According to 'a very reliable source' quoted by PS3-Sense, Sony is attempting to address the recent revelation that it failed to properly secure the private signing key for its flagship console — leading to clever tinkerers producing third-party firmware that allows unofficial software and illegitimately downloaded games to run on unmodified hardware — by looking to the PC retail market for solutions. Unlike the PS3, the PC doesn't have a hardware DRM system built in to it — despite attempts by groups like the Trusted Computing Group, formerly the Trusted Computer Platform Alliance, to introduce such a thing — relying instead on software-based DRM and a surprisingly old-fashioned guarantee of a game's uniqueness: a serial key."
PC Games (Games)

PC Gaming Alliance's New President Talks DRM, System Requirements 163

arcticstoat writes "It's been nearly three years since the PC Gaming Alliance announced its formation at GDC 2008, promising to 'advance the PC as a worldwide gaming platform.' Since then, Activision-Blizzard has publicly left the alliance, Sony DADC – developer of the controversial SecuROM DRM software – has signed up and some people are wondering if the PCGA is really acting in the best interests of PC gamers. However, in December 2010 the alliance appointed a new president — Intel's Matt Ployhar — who's promising to make some changes. In this in-depth interview, Ployhar reveals that he wants to tempt Activision Blizzard back to the alliance, saying that 'Activision's Kotick and Blizzard's Morhaime may be more aligned with our future objectives than they may realize.' He also discusses Sony DADC's role in the alliance, and the group's stance on DRM, explaining that its research can 'really help to influence Sony DADC's and other members' awareness of key trends taking place in the PC gaming ecosystem. Given the trend of retail's diminishing presence, free-to-play, games moving towards authentication, game streaming and so on, it's really hard to divine where DRM solutions fit into this equation in the future.'"
Real Time Strategy (Games)

Blizzard Won't Stop World of StarCraft Mod 129

On Wednesday we discussed news of an impressive-looking mod for StarCraft II that transformed the game into a WoW lookalike, which quickly drew a copyright infringement warning from Activision Blizzard. The company has now released an official statement green-lighting the mod for continued development. "'It was never our intention to stop development on the mod or discourage the community from expressing their creativity through the StarCraft II editor,' Blizzard said in a statement. 'As always, we actively encourage development of custom maps and mods for StarCraft II, as we've done with our strategy games in the past.' Blizzard went on the say that it's looking forward to seeing development of the mod continue, and that it has invited Winzen to the company's campus to meet the game's development team."
Wikipedia

Wikipedia and the History of Gaming 240

Wired is running a story about Wikipedia's tremendous contribution to documenting the history of video games, and why it shouldn't necessarily be relied upon. Quoting: "Wikipedia requires reliable, third-party sources for content to stick, and most of the sites that covered MUDs throughout the ’80s were user-generated, heavily specialized or buried deep within forums, user groups and newsletters. Despite their mammoth influence on the current gaming landscape, their insular communities were rarely explored by a nascent games journalist crowd. ... while cataloging gaming history is a vitally important move for this culture or art form, and Wikipedia makes a very valiant contribution, the site can’t be held accountable as the singular destination for gaming archeology. But as it’s often treated as one, due care must be paid to the site to ensure that its recollection doesn’t become clouded or irresponsible, and to ensure its coalition of editors and administrators are not using its stringent rule set to sweep anything as vitally relevant as MUDS under the rug of history."
Nintendo

Nintendo 3DS Launching On March 27 For $250 120

Sam writes "Nintendo executive Reggie Fil-Aime today revealed US availability and pricing for the Nintendo 3DS at an event in the Nintendo World store in New York City. The 3DS will launch on March 27, 2011 with a retail price of $250 and will be available in two flavors: Aqua Blue and Cosmo Black. There will be roughly 30 games released between the launch day and E3 2011 (June 7 to June 9). These include Super Street Fighter IV 3D Edition, Resident Evil: The Mercenaries 3D, Madden NFL Football, The Sims 3, Pro Evolution Soccer 2011 3D, and LEGO Star Wars III: The Clone Wars. The device will have the same form-factor as the DSi and will be backwards compatible with both DS and DSi games. Users will also be able to download games via an online store, called the eShop. In Europe, the 3DS will launch on March 25, 2011. While Europeans will get the device two days early, pricing is not good news. Nintendo held a second event in Amsterdam today and said that pricing would be left up to retailers. Retailers in the UK are reportedly planning a £229.99 ($367.64) price tag, while other European retailers are going with €249 ($336.00)."
Censorship

World of StarCraft Mod Gets C&D From Blizzard 227

eldavojohn writes "If you've been following the team who created World of StarCraft (an amazing mod of StarCraft II to be more like World of Warcraft), their YouTube video of what they've done so far has already resulted in a cease and desist from Activision/Blizzard. Evidently when you are given tools to make custom mods to games you should be careful about making something too good. The author of the mod is hopeful that it's just a trademark problem with the name of his mod, but few reasons for the C&D were given." In other StarCraft news, reader glwtta recommends an article about how a Berkeley team won the world's first StarCraft AI competition with code that can beat even pro-level human players.
Role Playing (Games)

Final Fantasy XIII-2 Announced 152

An anonymous reader writes "Square-Enix has announced Final Fantasy XIII-2 for Xbox 360 and PlayStation 3. According to Gamespot, 'The newly christened Final Fantasy XIII-2 continues the adventures of Lightning and her team of RPG vagabonds in a brand new adventure, utilizing the long-in-development engine (and, probably, some of the art assets) that powered the original game. And because Square doesn't have to spend all of that extra time developing the engine, players won’t have to wait nearly as long to get their hands on this newest iteration of the game. According to Square Enix, Final Fantasy XIII-2 (which, in case you haven't guessed, is a game title that is just as terrible to type out as it is to say with your mouth) is on track for release in Japan this year. [The game] should be available in English-speaking territories by "next winter."'"

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