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Mind Control In Virtual Reality, Circa 2013 35

New submitter chrisjz writes "What happens when you combine a virtual reality headset and a brainwave reading device? Here's a simulation showing off what's possible with current technology, using the Emotiv EPOC to read a person's brainwaves for movement in a virtual environment. Along with the Oculus Rift, a VR headset, and the Razer Hydra for hand tracking, this demonstrates another alternative to using omni-directional treadmills or full body tracking for movement and interaction in virtual reality. Consumer level brain computer interfaces are still primitive these days, but it doesn't seem too far off that we'll have virtual reality similar to what William Gibson envisioned in his novels or movies such as The Matrix has shown us."
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Mind Control In Virtual Reality, Circa 2013

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  • I question the value (Score:3, Interesting)

    by undefinedreference ( 2677063 ) on Sunday November 03, 2013 @01:55PM (#45318651)

    For better immersion, we'd be better off if we could somehow intercept nerve signals to the body. Thinking "move forward" isn't the same as "getting up, balancing, and walking", which could theoretically be done completely virtually if we could intercept signals from the brain to the body.

    If we did that, we could also feed the body movement commands separate from the brain. Imagine playing a video game for a couple hours while our body rides an exercise bicycle through computer control (at varying intensities based on lactic acid feedback). You could play a video game or work in a virtual environment while your body is essentially at the gym.

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