Gaze Gaming Tech Promises Faster Eye-Controlled Interaction 141
NewScientist is reporting that further research is progressing on new types of user input devices. Specifically, "gaze gaming," a technology that promises faster interaction using only your eyes. Currently technology for sight-based interaction is far too slow for practical applications in things like gaming. "Eye-gaze systems bounce infrared light from LEDs at the bottom of a computer monitor and track a person's eye movements using stereo infrared cameras. This setup can calculate where on a screen the user is looking with an accuracy of about 5 mm."
Sounds like the Great Equalizer... (Score:3, Insightful)
Otherwise, mostly a Gee Whiz! tech, though I suppose it could have useful applications for the disabled. But I wonder if we won't see wrist-based Repetitive Motion problems transferred to increased eyestrain...
Re:Imagine turning this technology into a mouse (Score:3, Insightful)
Ok, I only see one issue (Score:4, Insightful)
Or, if you look up to check your HP/MP in an MMO, will you be randomly changing targets, or worse, disengaging them to move?
Its an interesting idea, definitely useful for somethings, but it shouldn't ever take the place of a mechanical pointing device like a mouse or trackball.
Shifty eyes (Score:5, Insightful)
Oh no! (Score:2, Insightful)
Re:I hope this is not only for games (Score:2, Insightful)
Re:Eye tracking is dumb. (Score:3, Insightful)
When you focus on something, more info about it slowly appears.
Either it becomes more detailed then the suroundings, or details like health, stamina, or whatever.
It could be quite impressive.
Re:Imagine turning this technology into a mouse (Score:1, Insightful)
Re:Shifty eyes (Score:1, Insightful)
For example, I'm proofreading a document, find an error, hit a key to position the cursor right where I'm looking at (Might be a problem for hunter/peckers)
Playing a game, I see a new target, right click to move the mouse to that position or to lock on him right away.
Blinking could be using for the click, but that might be problematic. Personally I can wiggle my ears, which would be a had way to interface for that click.
It's a little harder to do on an FPS as the thing your eyes focus on moves as you focus on it.
Why should it be used as a pointing device? (Score:3, Insightful)