Perspecta Walk Around 3D Display 138
Spinneyhead writes "New Scientist reports on the Perspecta display, a goldfish bowl like device that displays moving images in such a way that they seem to "float" within the display.
"To display the image, software inside the Perspecta chops a 3D model generated by the computer into 198 separate pieces, like slices of cake, which are then projected onto the screen in quick succession by a graphics accelerator that feeds image slices to an optical system mounted below the screen. The result looks to the viewer like a 3D image composed of 100 million "volume pixels" or "voxels".""
hmm. (Score:2, Interesting)
In order to make it appealing they'd have to produce it for about 400 $ methinks. and connect it to a telephone
B.
Arrgh, Refresh rate!! (Score:4, Interesting)
I definitly don't want it until they get up 85 revolutions per second, and probably more. And I thought that 60 was horrible, imagine what 15 Hz would look like.
Movie (Score:4, Interesting)
Old idea, technology not there yet (Score:3, Interesting)
This ones looks more practical, even if much less useful. At 15Hz and a mere 200x768x768 pixels, it is requires a mere 1/3GB but a whopping bandwidth of 5GB/s, and the quality is like that of a Dr. Who prop. Scale it up to 512x1048x1048 at 60Hz and you'll need an acceptable 1.5GB of memory but unrealistic 90GB/s memory bandwidth to drive the thing.
While this might be possible to resolve using massively parallel interfaces or something, I bet we'd still need Moore's law to hold for another decade or two before the quality of this type of display can rival that of current 2D ones.
In the meanwhile, this will remain a gimmick or be limited for very special applications where the low quality is acceptable (hint: this probably rules out medical applications
Re:hmm. (Score:3, Interesting)
Volumetric display without rotation (Score:2, Interesting)
Plane safety & PS3 (Score:2, Interesting)
Stereo goggles only require 2 3D graphics cards, which can easily be run by a single computer, and they end up giving you more freedom, since you can rotate an object quicker with a knob (or trackball) then you could walking around the display.
So why haven't they done this yet? Price sure isn't an issue. Though the price of reprogramming their systems might.
It may be because they want them to be able to see other stats other then just the view of the planes. But if they give multiple views on a single "screen", then use a device like the Nostromo SpeedPad [thinkgeek.com] to switch between them, then they'd have just as much control as they have now. Left hand on the screen controls, right hand on the rotation knob.
3D technology has been around for a long time. The problem isn't with the hardware, it's with the software. Hopefully, that's why the PS3 has two screen outputs: for 3D graphics in games. (If the PS3 has built in 3D goggle support, I'm getting a 3rd mortgage)