Linux 3D Input Driver Project Started 92
zratchet writes "Mikey Lubker reports in his blog that a new project has been started to create drivers for 6-degree-of-freedom 3D input devices. The project hopes to support SDL_Input, XNA, DirectInput, and other major controller API's including game consoles and embedded systems, including controllers for home entertainment systems, robots, modeling clay, games, home automation, and more.
Check out the project here and the (soon to be) tech-demo Snowball Surprise: Adventures in Avatarctica."
Spaceballs? Spacemouse? (Score:3, Informative)
Re:3d input? (Score:2, Informative)
Re:3d input? (Score:2, Informative)
or look here:
Birdman's [planethardware.com]
Re:Solid logarithms (Score:2, Informative)
Algorithm [m-w.com].
Re:Ah, yes. (Score:4, Informative)
- Wing Commander: Privateer Remake
- Vegastrike
Re:Spaceballs? Spacemouse? (Score:2, Informative)
Note to Developers: Include the SpaceOrb (Score:2, Informative)
If you are a 3D gamer, you must try the controller at least once. You might never go back to keyboard and mouse!
I've included the top links for info on its drivers [sunysb.edu], use [jaycrowe.com], and interface [bmc.uu.se].
Spaceball.. rotate and translate in any dimension (Score:5, Informative)
So it didn't actually twist much - it sensed your desire to rotate it (the ball stayed in pretty much the same position).. And it didn't move much in either direction either, but it knew when you were lifting it, or pushing it left, or pulling it back, etc.
Anyway, those are your six dimensions.. rotate x,y,z, translate x,y,z.
They made some game controller of it later, but the original was used in high-end cadcam applications etc. Cool device!
Re:Note to Developers: Include the SpaceOrb (Score:3, Informative)