Flash Makes Splash in Gadgets 316
An anonymous reader writes "Flash is winding its way into a growing number of gadgets and devices, according to an article at DeviceForge. Although Macromedia normally requires licensees to sign up for massive quantities of licenses before they can build its 'Embedded Macromedia Flash Player' into devices, the company as authorized NEC subsidiary Vibren to supply embedded Flash licenses in lower volumes to makers of POS (point-of-sales/service) terminals, personal organizers, PC replacements, small-screen airline entertainment devices, real-time securities trading terminals, digital signs, and more. Brace yourself for some juiced-up electronic billboards!"
Wirelessronin.com (Score:0, Informative)
We are still waiting for the Flash 7 SDK, but at the moment, we use the v5 and 6 SDK's running on Embedded Linux in all of our devices.
HUGE biz, LOTS of cash to be made.
flashblock is my favorite plugin. (Score:2, Informative)
A must have for firefox. I can't stand flash. I don't know why poeple put this crap on their pages.
Now it is a a good thing that they are cramming this into other devices?
Flash...do that all the time. (Score:1, Informative)
Agreed (Score:2, Informative)
Re:Leapster etc., this is Java's missed opportunit (Score:2, Informative)
Flex is an imitation of Open Source Laszlo (Score:3, Informative)
Re:SVG vs. flash... format vs API? (Score:3, Informative)
But now that I've found Open Source Laszlo [laszlosystems.com], programming Flash is quite fun and easy! I can live with that.
-Don
Flash Rant (Score:5, Informative)
Just tvent a little bit, I really hate flash sometimes. There are smany things that make it a pain tdeal with, it's not funny. Yesterday it was the sandbox issue where flash can't access data outside it's own domain, and today it was the realization that flash is just todamn slow tuse for fast paced action games. Here is my top 10 reasons I love and hate flash:
Top 10 Reasons I Hate Flash:
10. Poor buffering of streaming mp3's
9. Inability for projectors tlaunch files outside of the root directory of the Flash movie
8. Lack of "onload" feature for Loadvariables()
7. Lack of videsupport
6. Separation of Movieclip and Button class objects
5. Unexpandable work area
4. Usage of flash in advertisements
3. Even after you set line tnone, it goes back tblack once you click something
2. New "sandbox" security protocol in Flash MX that is retroactive
1. Extremely slow screen re-draw
Top 10 Reasons I Love Flash:
10. Easy tunderstand
9. Built in sound mixer
8. Scalable vector graphics that can be drawn on the fly
7. Ability tstream mp3's and pull JPG's in on the fly
6. Ability tpull/push data from server based applications
5. Ability texport as a stand alone executable
4. XML Socket support
3. Support for PNG's and TRUE alpha channels
2. Most cross platform multimedia development tool there is
1. Actionscript, Actionscript, Actionscript
On this whole note, here is an open letter I wrote about a year agon the adoption of flash for front ends tnew web technologies. It's fairly venomous, but it was sinta hostile email I had gotten from a company I was freelanceing for at the time.
Flash Findings:
Debunking the Myths
What follows is a slightly modfied rant that I sent as an email ta client concerned about using flash for a front end interface ttheir flasgship product as opposed tDHTML. Hopefully this can provide some insight tpeople that don't fully understand the potental uses for Flash and are currently believing some common myths as truths:
Most of the things that concern clients and other developers about the prospect of using Flash for a project are either untrue or not of concern. Please excuse the rant/angry tone of this -- but there are alot of misconceptions about Flash that make me angry. I've been hearing them a while from people on slashdot. There is alot of ignorance surrounding Flash and I'm here tdebunk this.
1. Closed source
Not entirely true. The Flash file structure is actually quite open and the specifications are available freely from Macromedia. Anyone can write a program that creates flash files or a flash player. As example, there is Adobe Livemotion (www.adobe.com) that creates flash content. If flash is closed source in a traditional Microsoft sense, why does Macromedia's biggest competitor, Adobe, have a flash authoring tool? There are alsother open source flash authoring environments available, just poke around freshmeat.net and you can see for yourself. It may not be full on GPL/BSD open source, but the specifications are available -- unlike almost every other closed source format/application out there today. This is a non-issue anyway. Is your project itself open source? Didn't think so.
2. Breaks Browser paradigm
Back/Forward buttons
You shouldn't even have a need thit back in a browser any more. The web has seriously advanced since the days of HTML 1.0 and Mosaic. If a site is laid out correctly, all desired information should be availble tthe user with one mouse click, removing the need for a back b
SVG Phones (Score:3, Informative)
Re:can't wait (Score:3, Informative)
How many web sites do you visit on a regular basis that make use of Flash for navigation? From what I've seen, the majority majority of web development professionals have learned the uses and limitations of Flash. Most of the superfluous Flash I see these days is relegated to entertainment-oriented sites that are trying really hard to impress 18-25 year olds.
Re:Flash Rant (Score:4, Informative)
What if you're using X Windows, and you select text to copy, and middle mouse button to paste? Usually the browser is able to modify the presentation and interface to meet the user's needs. When using flash, the user's options are ignored for the sake of animations, vector graphics, etc. Also:
A web browser is NOT an FPS. An FPS is a game designed to be fun and fair; a web browser is an application designed to present HTML to a user. What would be bad in a game is fine in a web browser ('view source' for example). I'm not sure exactly what your point is here.
At last! (Score:5, Informative)
But you've got some serious wrongs in your rant. Haven't got much time so I'll speed through a few (my refererenc is Flash MX 2004 Pro, btw):
10. Poor buffering of streaming mp3's
Completely wrong. Works perfectly if you write your own AS 2-liners that control delayed playback dependent on bandwidth. Which is what you should do in the first place anyway.
8. Lack of "onload" feature for Loadvariables()
Bad example. Loadvariables() is an ancient artifact thats only left in for compatability reasons. Load an XML document with your stuff (loadvariables() sucks anyway. I remember hacking a dynamic flash app with that in Flash 5. Creepy.) and you can check loadstatus and totalload anytime you want.
7. Lack of videsupport
Incorrect. Importing into swf doesnt bloat Quicktimes and FLV is the best streaming format out there. Or do you want the plugin to be a full range video player? Isn't that a bit much for a VM with so much features allready? I'd rather keep VM size down then support all video formats in existance. We get new ones every odd week anyway. No use trying to keep up with that.
6. Separation of Movieclip and Button class objects
Yeah, shure. Stop the nitpick allready. Heavens crickey, that button thing is a built-in for those who are used to clicking together their apps by hand since Flash 3 using the old style paradigms of keeping your brain switched off. AS is a full range PL with a set of libs. Don't like them? Ignore them and build your own.
THat's for a quick comment of mine. Aside from that: Congrats to a rather educated remark on flash in a long time. Rare thing here on
Re:Clueless you are ! (Score:3, Informative)
I've been payed to do actionscripting for a flash site in the past. I have to agree that flash is powerfull. There is really no limit in what you can do with it. On the other hand i agree with most other slashdotters that flash is mis/overused on MANY occations. Too much animations can slow older machines to a crawl and are often unnecessary. This can easily be avoided though, if you have a designer that knows what he/she's doing.
Flash does however offer one really important feature that html/js does not: Cross browser compatibility without the hell of checking the user-agent string and writing different js and css for different browsers. A flash site will look and feel the same in ANY browser, provided you use a limited ("websafe") palette and few animations. This cuts down development- and QA time quite a bit.
Another thing i like about flash is that it's graphics are vector based. In my experience it is possible to create a flash site with a smaller footprint than it's html/jpg equivalent.
Bottom line: Flash does not have to be annoying when it's used in the right project for the right reasons.