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Researchers Developing Single-Pixel Camera
Posted by
Zonk
on Thu Jan 18, 2007 04:43 PM
from the needs-a-very-small-monitor-to-view dept.
from the needs-a-very-small-monitor-to-view dept.
Assassin bug writes "According to the BBC, researchers in the US are developing a single-pixel camera to capture high-quality images without the 'expense' of traditional digital photography. The idea behind such a device is that traditional digital photography is wasteful. Most of the information taken in by the camera is thrown away in the compression process. From the article: 'The digital micromirror device, as it is known, consists of a million or more tiny mirrors each the size of a bacterium. "From that mirror array, we then focus the light through a second lens on to one single photo-detector - a single pixel." As the light passes through the device, the millions of tiny mirrors are turned on and off at random in rapid succession. Complex mathematics then interprets the signals assembling a high resolution image from the thousands of sequential single-pixel snapshots. '"
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Yes, it's a dupe. (Score:5, Insightful)
Posted by CowboyNeal on 10-20-06 12:44 AM
from the high-tech-pointilism dept.
From the FAQ:
So if you really want to complain about it, consider contributing a Slashcode [slashcode.com] patch to fix it.
Still patented too (Score:4, Informative)
Apparatus and method for heterodyne-generated, two-dimensional detector array using a single detector [uspto.gov]
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Re:Still patented too (Score:4, Interesting)
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HDR! (Score:3, Interesting)
While you eye can see many different luminosities of light, a camera has limited contrast. Since it is taking not a single picture, but millions of them in an instant - it could also adjust contrast dynamically.
That would be cool.
Re: (Score:3, Funny)
Pointalism... (Score:2, Funny)
Not just for cameras (Score:5, Funny)
Re:Not just for cameras (Score:5, Insightful)
That would work... if shingles were really expensive and the mechanism to move the one shingle around at the necessary speed were comparatively cheap. Oh... and you knew that you never needed to block raindrops in two places at the same time.
There are tons of ideas that work great in computerized systems that sound *really stupid* when you think of doing something that seems similar but uses other materials / technology. I mean - consider the mechanism of an ink jet printer from the perspective of a portrait artist who works with pencils...
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Re:Not just for cameras (Score:4, Informative)
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Re: (Score:3, Informative)
Murphy's Law (Score:5, Funny)
Finally! (Score:2, Funny)
1MP? (Score:5, Funny)
Re: (Score:3, Funny)
RAW format anyone? (Score:5, Interesting)
Doesn't the RAW format take care of this?
Re:RAW format anyone? (Score:4, Interesting)
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Re:RAW format anyone? (Score:5, Insightful)
Let's say this new 1 pixel camera is set-up to take a picture of 1MP at 1/100th of a second. Each one of the 1M mirrors will reflect its light on the CCD for
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complex mathematics? (Score:4, Informative)
Re:complex mathematics? (Score:5, Funny)
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Throwing away data? (Score:2, Interesting)
And at any rate, how are the single-pixel cameras throwing away any *less* data than their plain digicam counterparts? Doesn't it all just depend on t
Scanning back? (Score:3, Interesting)
As I understand it, this camera
Need help making sense of this... (Score:2)
We'll See...Betamax anyone? (Score:3, Funny)
Single pixel reflector telescope (Score:3, Insightful)
Hot or stuck pixel? (Score:5, Funny)
Re: (Score:3, Insightful)
it's called "Compressed Sensing" (Score:4, Interesting)
I used it for my holiday snaps (Score:5, Funny)
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This is me swimming with dolphins
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This is me at the grand canyon
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Re:I used it for my holiday snaps (Score:5, Funny)
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Re:I used it for my holiday snaps (Score:5, Funny)
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mod parent down! (Score:5, Funny)
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Re: (Score:3, Funny)
http://science.slashdot.org/comments.pl?sid=20168
Single-pixel DLP-type camera is cool because... (Score:3, Insightful)
...with only a single CCD pixel, they can spend all their resources making it exquisitely sensitive, so as to outperform normal array CCDs.
Of course, they'd have to do that anyway, because to get a decent shutter speed they're already going to have to 'scan' the viewed area extremely quickly. It's the old tradeoff of serial versus parallel processing.
Ah, more moving parts. THAT's helpful. (Score:5, Interesting)
And how can this possibly deal with the equivalent of a range of shutter speeds in front of a standard sensor? Perhaps it's a matter of how many times the pixel is exposed to the same part of the lens' projection in repeated scans... but that just seems clunky, and that much harder/slower to re-assemble into a stored image.
And it doesn't stop the megapixel chest thumping - it just starts up megamirror arguments, instead.
Re:Ah, more moving parts. THAT's helpful. (Score:4, Informative)
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I have to say it (Score:3, Funny)
Urgh! (Score:2, Funny)
Excuse me (Score:3, Interesting)
'nuff said.
Dupe (Score:2, Informative)
Re:Dupe (Score:4, Funny)
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Sigma-Delta Modulation (Score:2)
Contradicts itself. (Score:4, Insightful)
Forget about a solid state sensor for each pixel, (Score:3, Interesting)
The microelectrical mechanical device fabrication techniques used to make the DLP scanning mirrors are taken from tech used to etch transistors. Instead of a circuit bring etched, a movable mirror os etched into slicon or other substrates. And you end up with a bunch of little tiny mirrors moving around on a portable device. Moving parts tend to wear out more rapidly than solid state parts, and are more easily broken. I'd be interested to see how durable this tech is. DLP doesn't have this issue because no one carried a DLP projector or TV around.
Seems like it would have one huge drawback (Score:4, Interesting)
Of course since you're doing all this with mirrors, you could set up a megapixel array and have different mirrors shine at different pixels simultaneously (just like a DLP). But that seems to defeat the purpose of the whole rig.
The basis (Score:3, Informative)
When you lossfully compress an image, you are literally throwing away data. If you compress a 1MB image down to 100 KB, which with JPG is still very good quality, you are mapping many, many, many slightly different but ultimately very similar source images all onto the same compressed image.
Consumer cameras "waste" time starting from a full lossless image, and compressing it with JPG; the waste comes from collecting all of this data that has no bearing on the final result. (Anything that stores the
The idea of this system is that by mixing the pixels together in a certain way, we can collect less information in the first place. For what would be a 1MB picture in a standard camera, you'd start off by only collecting 100KB of information, and then computing the image from your sequential numbers.
Two problems leap to mind:
- I find it very, very hard to believe that "random" is the optimal approach. I would have thought there would be something much better than that for the bases, but I could be wrong. (There almost certainly is something better than "random" but it may not be better enough to justify the computational expense.)
- JPG bases were carefully designed to match the human visual perception system and make it difficult for us to perceive the compression artifacts. The compression bases in this situation will have to be optimized for information gathering, which won't be the same as the human eye, which will result in somewhat inferior pictures, bit for bit. If you know what you're looking for, you can see it in their sample pictures; it's going to take a lot more bits to make that mosaic effect "go away" that it will to make JPG artifacts "go away".
A clever PhD may be able to solve both problems in one swipe, by using a clever mirror progression that happens to map better to the JPG standard. (You can't get it perfect though because you can't predict in advance how many bits go to one JPG block, that's computed dynamically.)It works, and it's a clever algorithm, but I would definitely still question its practical usefulness over a conventional imaging system. I think the current trend of compression is temporary; the megapixel race should start to slow down (who needs 100megapixel pictures of their baby?) and then as cameras and storage continue to advance, we'll start getting uncompressed or losslessly compressed images instead. I could see this technology winning the race to be the first to produce a single camera that matches the image capturing power of the human eye, though; by manipulating the incoming light you may better be able to manage widely varying light levels.
(Finally, bear in mind before posting criticisms of how impossible this all is that they appear to have actually built a device that does this, which trumps skepticism.)
A tremendous breakthrough! (Score:3, Funny)
Are you into hentai? Here you go!
Barely legal teens? Coming right up
Even goatse freaks dont need to be left out:
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Though I'll probably get modded down for that last one
One Dead Pixel! (Score:3, Funny)
Re: (Score:2)
Re: (Score:3, Informative)
One per head, buffered. But unlike bits on a hard drive, subjects in real life MOVE. Just because you read a pixel on one side of the picture one nanosecond, doesn't mean that the next nanosecond that pixel will be the same. By using the mirrors instead of a massively parallel system, you're moving the serial from the connection to the hard drive or long-term memory storage, to actually taking the photo. Which will, at best, cause some pre
Re: (Score:3, Informative)
*pmsl* what way exactly do you think that photos of a STILL SCENE in any way reflect (hehe, reflect) image loss that WOULD be caused by taking photos of a moving scene?!!
Anyway, this isn't a simple case of turn-by-turn turning on each mirror then off again, at any one sample time multiple mirrors will be reflecting to the sensor, and for each photograph taken, each mirror will have been read from