visionOS 2.2 Beta Adds Wide and Ultrawide Modes To Mac Virtual Display (macrumors.com) 10
Apple released the first beta of visionOS 2.2, introducing new "Wide" and "Ultrawide" modes for the Mac Virtual Display feature on the Vision Pro headset. MacRumors reports: Apple has previously said the ultra-wide version of Mac Virtual Display is equivalent to having two physical 4K displays sitting side by side on a desk. Mac Virtual Display is now available in three sizes: Normal, Wide, and Ultrawide. visionOS 2.2 will likely be released to the public in December alongside iOS 18.2, iPadOS 18.2, macOS Sequoia 15.2, watchOS 11.2, tvOS 18.2, and other updates. Further reading: Apple Delays Cut-price Vision Headset Until 2027, Analyst Ming-Chi Kuo Says
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That nobody uses is newsworthy because...? Sure, I'll grant you that two people on slashdot have one, namely archiebunker and nomoreacs, but even when they're wearing it it's powered off. It's just a piece of jewelry to them.
I have one, too. Also powered off, but not when I'm wearing it.
This feature is widely requested, and might even be moderately useful, IMO, were it not for the lack of one other very critical missing feature: a usable virtual keyboard and mouse. If you have to be tethered to your laptop's keyboard and trackpad or to a Bluetooth keyboard and mouse, what's the point of a virtual display? The only time I ever use that feature is on an airplane, because it lets me have absolute privacy. (The computer's displ
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I went to the demo and tried it.
It's nice, but it needs to be half the price and half the weight before I'll buy it.
I was frustrated because the demo was scripted and entirely focused on consuming content. I wasn't allowed to pop up an editor or try to do anything productive with it.
Nonetheless, I am a potential future customer.
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I was frustrated because the demo was scripted and entirely focused on consuming content. I wasn't allowed to pop up an editor or try to do anything productive with it.
That's because they knew if you actually tried to do anything useful with it, you wouldn't even think about buying one. Right now, it's a toy. It's an enormously capable piece of hardware locked up behind a walled garden that massively limits its potential, with no usable input capabilities that don't involve throwing (usually third-party) hardware at the problem.
Useless feature (Score:2)
Widescreen desktop mirror is a lame feature to add when the fov is very poor.
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My physical ultrawide monitor is 8k-by-2k, and using it is great. But it's about 120 degrees FOV at the nominal sitting distance, so it's wider than any current headset. The concept of this is appealing, but you are right: having to move one's head (especially with a heavy mask on) makes it much less useful.
Now for the next logical step. (Score:2)
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While those things would make their devices way more useful, Apple is too worried about a less expensive product cannibalizing sales of a more expensive one. They are more afraid of disrupting themselves---er cash flow, than of not being more innovative than their competition. That is when you have become too big even for your own good.
To that, I will reply with a famous quote:
"If you don't cannibalize yourself, someone else will."
— Steve Jobs, 2007