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Displays Apple

Apple's Upcoming AR/VR Headset To Feature Three Displays (macrumors.com) 21

Apple's mixed reality headset that's set to launch in 2022 will be equipped with three displays, according to a research report shared today by display analyst Ross Young. MacRumors reports: The display configuration will include two micro OLED displays along with one AMOLED panel, with Sony set to supply the micro OLED displays that Apple will use. The micro OLED displays will be the main displays for the headset, but it's not yet known just what the AMOLED display will be used for. Modern VR headsets don't use AMOLED technology because the pixel density is too low, so it's possible that Apple is going to add it for low-resolution peripheral vision.

Sony recently showed off a 4K display with 4000 pixels per inch designed for use with VR headsets, and the report suggests that it's possible Sony developed this display specifically for Apple. If Apple is indeed using this Sony technology, an assumed array of 4000 x 4000 pixels indicates the display for the headset will measure in at 1.4 inches diagonally. This kind of advanced display configuration will come at a "high price," and Young suggests that the headset will cost several thousand dollars, which is in line with previous reports that have indicated a price of around $3,000.

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Apple's Upcoming AR/VR Headset To Feature Three Displays

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  • Third Eye? (Score:4, Funny)

    by Roger W Moore ( 538166 ) on Tuesday January 04, 2022 @08:12PM (#62143451) Journal
    Apple have always been a bit on the mystical hippie side so perhaps it's for your third eye [wikipedia.org]?
  • With Steve Jobs having been so deep into Indian spirituality and things like the Chakra, it makes sense Apple would add a screen for your third eye [wikipedia.org].

    • It's just a nonsense prediction by an "intelligence firm." They made a bunch of predictions, and that was one of them. They don't have any insider information.

  • The usual fanatics will find a way to pay, even if that means not eating or selling their car. Nothing sells (and does not have to deliver on promises) like religion and Apple realized that early on and modeled their whole marketing on the design of a cult.

  • AR/VR (Score:4, Interesting)

    by phantomfive ( 622387 ) on Tuesday January 04, 2022 @08:32PM (#62143481) Journal

    I'd rather have Apple be the owners of the new VR world than Facebook. Apple succeeds because they try to make good products (their evilness is trying to lock them up), but Facebook succeeds by ripping people off, treating employees badly, and lying a lot.

    • > but Facebook succeeds by ripping people off, treating employees badly, and lying a lot.

      Apple is just better at lying.

    • by AmiMoJo ( 196126 )

      What is the killer app though? What is going to sell AR headsets?

      The proposition is that you pay $$$ for a bulky headset that makes you look like a dork in public. I guess Apple will go some way to alleviating that, but what is the app people will want to use it for?

      We hear all these sci-fi ideas about apps that help you work on an engine or identify a part just by looking at it, but nobody has demonstrated anything close to that yet. The market leaders with AI image recognition are still far from reliable.

      • What is the killer app though?

        Sports - same as the iWatch. If this thing is basically a lightweight relatively stylish heads-up display, then it will find uses in sports. For example, sailing/watersports is an obvious one to show speed/heading data (eventually could see windspeed overlays etc). Cycling for showings speed, incline, power output, cadence, directions etc. Golf - could show where your ball has gone and swing information. Maybe running if it has some good apps but running with glasses generally sucks.

        This will probably be a

      • I don't know about AR, but VR has a bunch of killer apps.

    • I would also prefer some real competition for Facebook, but Apple is not going to provide it at 10 times the price.
  • Everyone who buys this will wear it on their face a few times and then put it in their closet and forget about it. Wearing a thing on your face sucks.

  • The low resolution display will be for peripheral vision behind the higher resolution panels which are for focal vision. Other companies have already done this.
  • All of the 'artist renderings' I've seen so far are really basic looking. If Apple wants to sell a headset to the masses, I really doubt they're going to go with a sky-blue ski goggle look. ffs...

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