Razer Buys Nextbit (betanews.com) 12
BrianFagioli quotes a report from BetaNews: Today, startup Nextbit announced that it has been acquired by PC accessory maker Razer. True, it seems like an odd acquisition, but not any stranger than Razer buying THX. With that said, getting into the smartphone game seems like a very risky business, as more established companies -- such as HTC -- are struggling lately. Has Razer made a mistake? "I'm thrilled to announce that we're joining the Razer family! They're rebels like us, they speak from the heart, and they share our need to push boundaries. Nextbit will operate as an independent division inside Razer, focused on unique mobile design and experiences. To put it simply, we'll be doing exactly what we've been doing all along, only bigger and better," says Tom Moss, Co-Founder and CEO, Nextbit. Nexbit turned a lot of heads a couple of years ago when it released the Robin, "the first Android phone that makes running out of space history." The device's onboard storage is merged with the accompanied cloud storage, allowing Robin to seamlessly back up your apps and photos, archive the stuff you're not using and restore items when you need them. Unfortunately, you will no longer be able to purchase the Robin from Nextbit as the company has stopped selling the device and all accessories. Though, they "will continue to fulfill warranties for 6 more months" and "will continue to provide software updates and security patches through February 2018."
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Does Razer still require users to make accounts and login to a remote server to use drivers and software for their peripherals?
Yes they do if you want the full functionality of the devices
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Uh-oh it looks like Steve Bannon's hitting the cocaine and flavored vodka again. He better be careful, because he looks like he's about two bumps away from having a Breitbart.
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A few years ago Razer changed it's driver software that gives you configuration options you can save to their cloud
Why anybody would ever use this is beyond me, but it's par for the course for a lot of gamer-marketed hardware support (see: nVidia's GeForce Experience)