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Input Devices Cellphones Technology

Using a Smartphone As a Virtual Reality Controller 13

New submitter mutherhacker writes: A group from Osaka University in Japan and McMaster University in Canada have presented a method to control a virtual 3D object using a smartphone [video]. The method was primarily designed for presentations but also applies to virtual reality using a head mounted display, gaming or even quadrocopter control. There is an open paper online as well as a git repository for both the client and the server. The client smartphone communicates with the main computer over the network with TUIO for touch and Google protocol buffers for orientation sensor data.
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Using a Smartphone As a Virtual Reality Controller

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  • Why not use the accelerometer to track XYZ movement instead of just rotation? Making the user use the touchscreen while holding the phone in random orientations seems like a horrible UI.

    On the other hand, the principle has some merit. Using a phone as a slicing plane in 3D space could be clever in a different application.

    • Why not use the accelerometer to track XYZ movement instead of just rotation?

      Drift.

Every nonzero finite dimensional inner product space has an orthonormal basis. It makes sense, when you don't think about it.

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