Archos Gamepad Released In the USA 106
An anonymous reader writes "Archos have finally released their much anticipated touchscreen gamepad in the USA. The console boasts a Arm Cortex Dual-core A9 1.6GHz cpu, 1024MB Ram, 8GB internal storage and uses the Android 4.1 Jelly Bean OS. The Gamepad has 14 physical buttons and dual analog thumb-sticks as well as a touchscreen which means the latest 3D Android games should work great and for fans of emulation the traditional gamepad design and buttons will make N64/PS1 emulators work great on the gamepad." CNET UK was unimpressed, calling it "a bitter disappointment"; IGN was more optimistic, especially at its sub-$200 price.
"much anticipated"? (Score:4, Informative)
Android is the future of Gaming (Score:2)
I mean I have never heard of it, and I have a lot of avid gamer friends and they never mentioned it.
As an Android gamer. I am actually looked forward to this device, its not alone http://www.droidgamers.com/index.php/tablet-gaming/hardware-and-devices/5498-wikipad-to-launch-7-gaming-tablet-for-250-instead-of-10-tablet [droidgamers.com] wikipad is another example. Although I suspect their will be a whole army of Android gaming devices. I've been using the Xperia Phone which had been an incredible device, although its been treated like an unloved stepchild by Sony [So will not be buying from them again].
Desktop or laptop? (Score:2)
Gaming is for PCs.
Let's get the definition debate [c2.com] out of the way first, shall we?
First, did you mean full-size desktop PCs or entry-level laptop PCs? Some people only have time to game while out and about, such as while riding a bus.
...except its not :) (Score:2)
Gaming is for PCs. Not for handheld bullshit, not for fucking 7-year old consoles. It's for PCs. Anything else is games for girls and amateurs.
I'm not getting into a *platform* gaming debate, but what you are describing is a PC gamer. I game on PC's too, but on the move I've always has a portable device, and no Angry Birds is not a good example.
I'm currently playing though these. http://blog.humblebundle.com/post/44641397764/humble-bundle-with-android-5-has-landed [humblebundle.com] they are the latest Humble Bundle games, they are available on your PC too :), although personally I have nothing against more casual games...if you only have a moment. Although having a
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Angry Birds is pretty good actually. Not that many other mobile games are. What is needed for decent mobile gaming is for bluetooth gamepads to get more popular..
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Got one of these for Christmas for my nephew, direct from Archos and he loves it, He is a smart kid so he will take advantage of all it's features.
I guess it's not going to be quite as cool as it was because it wasn't available in the shops yet.
A good buy and more than just a toy.
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I went by the instructions in this post here http://www.made-by-bacteria.com/forum/viewtopic.php?f=97&t=2792&p=22293#p22293 [made-by-bacteria.com]
Getting 6 hours usage under typical loads is realistic.
But does depend on the actual replacement and how hard the device is working.
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Seems better to buy controls independently... (Score:4, Insightful)
It's an interesting idea, but inherently you are sacrificing on screen an component quality by bundling the gamepad with the device you are playing on (at least when the goal is a cheap device). It seems like you are much better off buying a top-quality Android or iPhone and then getting one of the third-party control solutions.
It also seems like you'd gain a greater degree of compatibility that way.
Integrated Controls Better (Score:2)
It seems like you are much better off buying a top-quality Android or iPhone and then getting one of the third-party control solutions.
I cannot disagree more. The reason why handheld consoles don't include separate controls...is its a stupid idea, but the suggestion that the pitiful screen sizes [albeit average resolution] of the iphone [its less true for large...and I mean note size android phones]can compete with this *larger* [if weaker DPI] tablet is laughable. Due to the failure of the iPhone in major gaming markets...its simply not a viable option for gamers, android will become the gaming platform of choice.There may be other probl
Re:Integrated Controls Better (Score:4, Insightful)
I cannot disagree more. The reason why handheld consoles don't include separate controls...is its a stupid idea
That was a convincing argument!
, but the suggestion that the pitiful screen sizes [albeit average resolution] of the iphone [its less true for large...and I mean note size android phones]can compete with this *larger* [if weaker DPI] tablet is laughable.
Portable gaming systems have used 3-5" screens for decades quite successfully. Not to mention that's not an argument against separate controls, it's an argument to use a Nexus or iPad Mini (or even a full-size tablet) rather than an iPhone/Android phone if you want a larger screen.
Due to the failure of the iPhone in major gaming markets...
What?
but the price is amazing.
The Archos Gamepad's pricing is definitely a plus, if you have to buy an entire device. But a lot of (most?) people now already have a portable Android or iOS device they use for other purposes; a set of attachable controls would give them the same abilities with a better screen for only $50-$100.
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Portable gaming systems have used 3-5" screens for decades quite successfully.
...due to price
Due to the failure of the iPhone in major gaming markets...
What?
Sorry the iPhone is an American\GB mainly in places like China Android outsells 25:1 with Apples Market dropping. It means that Apple simply will not the the posts, as Android continues to pick up market share, while Apple continues to throw away its for short term profitability.
The Archos Gamepad's pricing is definitely a plus, if you have to buy an entire device. But a lot of (most?) people now already have a portable Android or iOS device they use for other purposes; a set of attachable controls would give them the same abilities with a better screen for only $50-$100.
Most people definitely do not have a tablet, but the gaplet will appeal to those whose main use of a tablet is for *gaming* over *surfing* *reading* *videos*...or simply as a secondary device [the price make it
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> Sorry the iPhone is an American\GB mainly in places like China Android outsells
> 25:1 with Apples Market dropping
And in English?
A graph easier (Score:2)
http://www.techinasia.com/android-market-share-china-2012/ [techinasia.com] Is the graph easier. Apple simply is a none player in the largest smartphone [and gaming] market worldwide :)
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I'll translate: "Sorry, the iPhone's popularity is mainly in the Americas and Great Britain. In places like China, Android outsells iPhone 25 to 1 with Apple's market share dropping."
But Apple's popularity is still relevant for games developed by speakers of English for speakers of English, unless you have a bunch of money for translators and voice actors.
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Portable gaming systems have used 3-5" screens for decades quite successfully.
...due to price
Due primarily to portability. Being able to slip your portable game system into your pocket is a pretty big plus. However, even price-wise I already pointed out buying separate controls is cheaper for a lot of people who already have a phone or tablet.
Sorry the iPhone is an American\GB mainly in places like China Android outsells 25:1 with Apples Market dropping. It means that Apple simply will not the the posts, as Android continues to pick up market share, while Apple continues to throw away its for short term profitability.
You're definitely right here; Android is certainly winning the market in China (I'd point out that as far as game sales goes the Chinese market isn't all that big, but we're talking about hardware here so that's not very relevant). That said, this has no beari
Except it doesn't (Score:2)
A vita (playstation portable) or an DS *never* fitted in pocket, the playstation portable is 7" :). The fit in pocket myth something Apple users have to justify screen envy.
Sorry but the whole point of this article is a [another] great new Android *gaming console* something I have Owned for the last year and half, and right now is currently experiencing massive growth, a more lucrative market than smartwatches or TV's in my opinion :)
The truth is I would prefer a dedicated gaming device than a phone with a
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Sez you. I carry a 3DS in my shirt pocket whenever I wear a shirt that has a pocket. It fits fine.
...and you are not a child (Score:2)
I carry a 3DS in my shirt pocket whenever I wear a shirt that has a pocket. It fits fine.
Even the original gameboy was 6"...but your implying this "The 3DS weighs approximately 230 grams (8.1 oz) and, when closed, is 134 mm (5.3 in) wide, 74 mm (2.9 in) broad, and 21 mm (0.83 in)" fits in a pocket comfortably. I'm not going to waste any more time on this.
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Not only does my 3DS fit comfortably in my pocket, I can put a DSi XL in my pocket without any issues.
Granted, the DSi XL only fits in a front pants pocket, but my 3DS fits in a back pocket, or a shirt pocket.
How small are your pockets?
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How small are your pockets?
...and thus, the transfer of power over to China was complete. Lacking only the knowledge that, this entire time, they had simply been living with undersized pockets, the Chinese adapted by mandating all pants and shirt pockets, from the present going forward, must be large enough to accommodate not only one's hands during inclement weather, but also one's phone, key sets, spare coins, a snack for later, and some item the Ms. wants you to hold while you go for a walk together.
With their new found power, th
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Now, granted, most people don't wear pants with thigh pockets and ce
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No, the purpose for limiting screen sizes on the iPhone is it's too (*#&@%^ hard to use a 5" screen single-handledly. If you're looking up some information on your phone while your other hand is busy (holding a cup of coffee, an umbrella, your shopping, whatever), being able to reach the entire screen with your thumb might be useful.
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No, the purpose for limiting screen sizes on the iPhone is it's too (*#&@%^ hard to use a 5" screen single-handledly. If you're looking up some information on your phone while your other hand is busy (holding a cup of coffee, an umbrella, your shopping, whatever), being able to reach the entire screen with your thumb might be useful. Perhaps to look up directions or whatever. Or to send a quick text.
This is absolutely true. I took this for granted when I picked up a Galaxy S3 for my personal phone. My work issued phone is an iPhone 4s and I find I use it much more often simply because its size. I prefer Android over IOS, but the S3 rarely get used unless I am at my desk or sitting on my couch for example. When I'm on the go (which seems more often than not) I am using the iPhone. My next Droid will be more of a "single-handed" form factor.
Control precision fail (Score:2)
Due to the failure of the iPhone in major gaming markets...
What?
I tried using a phone to play video games in traditionally controller-based genres, such as platformers, falling block games, and fighting games. The controls weren't quite as precise as decades-old NES controls because my thumbs couldn't feel whether they were centered over the on-screen buttons. How do the most successful iPhone games simulate a gamepad with more than one button?
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I've got a sony compatible controller which I could use with my 10 inch tablet but kind of pointless unless i bother to connect the hdmi out to a TV. I've not seen any kind of external controls that attach to a tablet yet. Archos have included a mapping option to change onscreen controls to physical buttons that in itself is an advantage over some other tablets.
It can only help Gaming on Android to have the physical controls available. It could be a replacement for the venerable psp.
Trying to parse (Score:2)
The reason why handheld consoles don't include separate controls
"Real" dedicated handheld devices do not have a primary goal of lowest cost, and are also heavily subsidized with the expectation of royalties from game sales. This device gets no royalties, all costs are baked in. So the 3DS for example is not nearly as cheap a device as the sales price makes it seem. this gamepad is exactly as cheap as the price makes it seem - it has a lower quality screen and more sluggish processor than a good Android p
Android Needs a real competitor (Score:2)
Do you really want to live in a world where one platform wins?
...that is built from open source software [the kernel], using open standards, on predominantly open hardware, used on a massive range of hardware ranging from phones/tablets with extra electronic paper/lcd screen, has stylus/gamepad for input, some even include projector. So yeah...pretty happy, hopefully the proprietary hardware/software/standards that the old abusing monopolies like Apple/Microsoft will be gone one day.
Its a massive step up from the nightmare duopoly that stagnated the PC market.
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...that is built from open source software [the kernel], using open standards, on predominantly open hardware
Wow, Bullshit is the new Nazi! I declare Bullshit Goodwin.
Since you can't think rationally, good luck having the future surprise the hell out of you.
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With an integrated controller, you're looking at something that competes with portable game consoles like the 3DS or PS Vita.
Chinese Win (Score:2)
http://www.jxd.hk/products.asp?id=627&selectclassid=009006 [www.jxd.hk]
Cheaper too. And these chinese tabs tend to get lots of good community support.
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I was really tempted to get that one, until I read the rumor that JXD's new model would be a quad-core with IPS screen. [liliputing.com] If they can do that at a decent price, damn, I'm sold!
Expansion Slot :) (Score:2)
http://www.tomshardware.com/news/GamePad-Jelly-Bean-Cortex-A9-Thumbpad-ABXY,21678.html [tomshardware.com] from toms hardware "Powering this "gablet" are two 1.6 GHz Cortex-A9 CPU cores and four Mali 400 MP GPU cores, 1 GB of RAM, and Android 4.1 "Jelly Bean". For storage, the gadget coughs up 8 GB of internal space (less than that after Android) and a microSD card slot for up to 64 GB of added space."
"Gamepad" takes a new meaning (Score:5, Insightful)
While I understand using the word pad, since it's been another name for tablets, the word "gamepad" has meant video game controllers for over 2 decades.
This is a hand held video game console. Sure, that's a lot of words to describe 1 object, and could use 1 word, but the word "gamepad" is already taken by a gaming device. Will this cause confusion? I think so, I thought at first it was a game controller with a touch pad on it, not a screen.
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Oh, so this isn't sort of like the Wii U controller then. I thought that this was sort of like that controller Nintendo had made, so, yes, this is definitely confusing as I was expecting something that could be hooked up to a PC or console.
No its a handheld console (Score:2)
Why would you want to hook it up to a PC or console? It looks horrible for more than simple portable games. Who wants to use that instead of a Dual Shock or 360 controller?
Its a dedicated gaming device, along the lines of the famous Gameboy. So not *hooked* up to the TV a dedicated device in its own right.
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I don't know, but Nintendo thinks that having a touchscreen on the controller is a good thing, so there's presumably a market of people that think likewise.
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And 'tablet' meant a clay slab you carved writing into at one point. Words and their definitions are fluid. The term 'gamepad' for a tablet device geared towards gaming is perfectly logical.
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Your analogy fails because multiple meanings are not confusing when they're used in different contexts. So clearly tablet means a block of clay if we're talking about ancient Sumeria, and if we aren't it probably doesn't. The problem with the two uses of gamepad is that they're used in the same context.
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That's a mouse mat, you dimmy.
Meh... (Score:2)
If the games dont support the extra hardware it's a waste. a Nexus 7 works as very nice "game pad" already.
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If you honestly like games you can never compare physical buttons to a touchscreen.
Better than a tablet. (Score:2)
If the games dont support the extra hardware it's a waste. a Nexus 7 works as very nice "game pad" already.
It comes with a utility to *remap* to keys, which comes with games already done. The xperia play a device that has been out since 1st April 2011 already has significant support for its joypad, expanding support these should be trivial for any programmer.
Gamepads are *great* for 1-touch platforms, and RTS, Tower Defence, Simple puzzle games, but suck incredibly badly at anything else. I bought an Xperia Play, and *always* use the gamepad if its supported [in reality I choose games that support it]. As a game
Who else bought an Xperia Play? (Score:2)
Gamepads are *great* for 1-touch platforms, and RTS, Tower Defence, Simple puzzle games, but suck incredibly badly at anything else
The impression I get from comments to previous stories about phones vs. dedicated handheld video game systems that is that mobile game developers should stick to developing "1-touch platforms, and RTS, Tower Defence, Simple puzzle games" if they want any market, especially before they're big enough to qualify to develop for the PlayStation Vita or Nintendo 3DS.
I bought an Xperia Play
How many other people did? If there are few Xperia Play and Archos GamePad units in circulation, it isn't profitable to develop a game with Xperia Pl
Enough to get significant game support (Score:2)
If there are few Xperia Play and Archos GamePad units in circulation, it isn't profitable to develop a game with Xperia Play and Archos GamePad as the primary targets and treat the majority of phones, which would require on-screen buttons, as an afterthought.
Except developer *aren't* developing with one platform in mind [its simply poor business]...and I'm not talking indie games, I am talking electronic arts. Humble Bundle are up to their 5th Android [and windows/Mac/Linux] gaming bundle...
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Games don't have to support the hardware. The physical buttons can be configured so apps see the physical buttons as on screen touch input. It works with most games already though its probably not useful for something like fruit ninja which doesn't use fixed position onscreen controls
At $200 bucks (Score:4, Informative)
...its cheaper than the vita.... (Score:4, Informative)
why wouldn't I just get a Vita? There are some neat looking Android games, but nothing that approaches a killer app. The Vita at least has Sony backing. Then there's the 3DS too.
...with a bigger screen, standard micro sd cards [up to 64bg], Games at a 30th of their cost, Use it with your Android Play account, and do all the other exciting things you can so with Android.
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Like not play games?
It doesn't matter if the screen is the size of a fucking wall if there are no real decent games to play with it.
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Emulators, tough boy, emulators.
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The Vita at least has Sony backing.
This is exactly why I would prefer this device over a Vita.
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... what about because vita games are 25-50USD a piece, while android are free to 10USD?
Developers (Score:2, Redundant)
why wouldn't I just get a Vita [or] 3DS
Sony or Nintendo require developers to meet certain for industry experience, financial stability, and office security before allowing developers onto their handheld video game systems. A lot of indie developers don't qualify, especially amateurs and startups. Remember Bob's Game?
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Bob was an idiot for thinking that working on hacked systems for a few years would somehow get past Nintendo.
So what should he have done instead to demonstrate "game industry experience" for Pelloni Entertainment? Would having prototyped the game fully on a PC count?
They have even started to loosen some of the restrictions, such as office security.
Thanks for pointing out the change to the Apply page [warioworld.com], which no longer mentions "home office" or "residence", just that it is "lockable".
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emulators.
that's why cnet gave it bad points, they deliberately ignored that they exist, because they're cnet.
"Much Anticipated" (Score:2)
Really? 2nd time I've heard of it. Slashdot editors allow marketing hyperbole in links now?
Issues (Score:3)
I don't have one, but basically summarizing from the CNET review, the problems are the exact same problems I see with any cheap, no-name tablet:
* Poor display (very limited viewing angle, washed out colors).
* Poor battery life (2 hours gaming, 4 hours watching video, 8 hours on standby doing nothing at all).
* Poorly designed physical controls. D-Pad consisting of 4 individual buttons was the worst the reviewer had ever seen on any gaming device. Analog sticks are stiff.
The battery and the display are what sets apart the premium devices from the cheap ones, and that's how they get the price down. This device appears to be no exception.
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* Poorly designed physical controls. D-Pad consisting of 4 individual buttons was the worst the reviewer had ever seen on any gaming device. Analog sticks are stiff.
I own an Xperia Play, which was the first Android phone specifically designed for gaming. The ergonomics are shit. When I looked at the picture of this Archos tablet I thought HAND CRAMPS. And THAT, friends, is why gaming handhelds suck. It makes much more sense to have a slider keyboard if anything, and have the gamepad hold up the tablet/MID/phone, because then you can get decent ergonomics.
There's no point to a dedicated gaming device that it hurts to play games on! If I'd paid full price for my phone in
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controller via case? (Score:2)
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does anyone make a case for any (most likely, very specific) phones, that adds controller features either through bluetooth or said phone's data port?
There used to be something called the iControlPad, a Bluetooth game controller that clips onto a standard smartphone.
CNET is a joke, but so is Archos (Score:1)
CNET is the very definition of a 'bent' site. For this gaming device, the morons at CNET attacked the 1024x600 resolution, showing just how hard they were trying to trash the device. For gaming, given the relatively weak power of current Android GPUs, the last thing you want is 'retina' resolutions.
But Archos. Well here's the thing. Archos release new models on a VERY regular basis, meaning that old models frequently turn up at 'bargain' prices. So, people show a lot of potential interest in forums, and man
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Why would you buy Archos over the best of the current Chinese no-brands?
Some parents of kids who might want a handheld gaming device might choose whatever is sold in a local brick and mortar electronics retailer. I haven't seen JXD products in Best Buy, but I have occasionally seen Archos products.
Archos (Score:3)
Lousy, lousy, lousy Amazon write-up (Score:2)
Not a new idea,but games dont support real buttons (Score:5, Insightful)
News item : CNET dislikes non-Windows computer (Score:1)
Today, CNET gave a poor review to a computing system that runs an OS not written by Microsoft. Film at 11.