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AMD Graphics Games Hardware

Triple Monitor Gaming: Dual GPU GeForce Vs. Radeon 136

An anonymous reader writes "With the release of the dual-GPU AMD Radeon HD 6990, closely followed by the competing Nvidia GeForce GTX 590, we saw graphics card performance reach new heights. With bandwidth throughput in excess of 300GB/s, these cards can consume more power than entire computer systems. By utilizing three monitors, games can become roughly 3x more demanding, as the graphics card is required to render an overwhelmingly higher number of pixels. Whereas graphics card reviews and benchmarks usually test GPUs at single monitor resolutions, TechSpot has added two more LCD monitors and tested eleven games running at resolutions of 5040x1050, 5760x1200 and 7680x1600."
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Triple Monitor Gaming: Dual GPU GeForce Vs. Radeon

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  • Re:I have to weep... (Score:5, Informative)

    by delt0r ( 999393 ) on Wednesday May 04, 2011 @07:11AM (#36022238)
    The problem with intel cards is that the drivers are buggy as hell. Just try and develop for them. You quickly find out that its not DX anything compatible.
  • Personal experience (Score:4, Informative)

    by jeroen94704 ( 542819 ) on Wednesday May 04, 2011 @07:23AM (#36022318)

    While I am not a hardcore gamer, I do have a triple 24" monitor setup, and I have tried several games in 3-monitor mode. I find that it doesn't actually let you be better at a game, i.e. don't expect to gain a tactical advantage and blow your buddies to smithereens because you see more. As it turns out, a single 24" widescreen monitor already more than covers the field of view you can actually focus on. Sure, the total FOV of the human eyeball is a lot larger (>180 degrees horizontally), but the part where you actually see detail to the extent that you can consciously react to what you see is quite small. As an experiment, try to read some text on the bottom of your monitor while looking at a point near the top.

    What the extra 2 monitors give you though, is a much more immersive experience. NVidia isn't far off when they call this "Vision Surround". The fact that the action now also fills a large part of your peripheral vision means you get a much more intense feeling of being "inside" the game. It's actually pretty cool.

Think of it! With VLSI we can pack 100 ENIACs in 1 sq. cm.!