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Graphics Input Devices Microsoft

Animated Series Uses Kinect For Motion Capture 36

baxpace writes "Thanks to all of the recent breakthroughs of Kinect hacks that have emerged, a new animated series is now in development that incorporates many open source middleware and wrappers available to us all in order to create an entire series with motion capture software using the Kinect, OpenNI, Brekel, MotionBuilder and Maya."
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Animated Series Uses Kinect For Motion Capture

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  • by snikulin ( 889460 ) on Wednesday March 09, 2011 @02:06AM (#35427096)

    The gun is supposedly heavy. The body shields and the helmets are too.
    In the video I see dynamics of a Styrofoam toys.
    And it's not about this particular video.
    Now-days I see wrong dynamics in almost all of multi-million mega-busters too.
    In my time [insert a lengthy rant here]

  • by __aazsst3756 ( 1248694 ) on Wednesday March 09, 2011 @02:24AM (#35427138)
    If you read the history of Pixar, their first films were animation for the sake of animation. They found themselves fast forwarding through their own work out of shear boredom. They quickly realized no motion picture will work without a real plot.

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