ARM Readies Cores For 64-Bit Computing 222
snydeq writes "ARM Holdings will unveil new plans for processing cores that support 64-bit computing within the next few weeks, and has already shown samples at private viewings, InfoWorld reports. ARM's move to put out a 64-bit processing core will give its partners more options to design products for more markets, including servers, the source said. The next ARM Cortex processor to be unveiled will support 64-bit computing. An announcement of the processor could come as early as next week, and may provide further evidence of a collision course with Intel."
What's the point? (Score:2)
ARM has to walk the power way up. I don't see how 64 bit computing would let them snatch server oriented clients. Similarly, I doubt Intel would be wise to deliver chips for the wristwatch market without first having something more compelling for the smartphone.
Re:What's the point? (Score:5, Insightful)
You don't see the use?
low-latency bare-metal fileservers that consume only a few watts, but can natively handle huge filesystems and live encryption? It's a lot easier to handle a multi-TB storage array when you're 64-bit native, same for encryption. Look at Linux benchmarks for 32 vs 64-bit filesystem and OpenSSH performance.
Do you have any idea how many $4,000 Intel Xeon boxes basically sit and do nothing all day at the average enterprise? If you can put Linux on these beasties, you could have a cheap and inexpensive place for projects to start, if load ever kills the 2GHz ARM blade, you can migrate the app over to an Intel VM or bare metal. I'll bet 80% of projects never leave the ARM boxes, though.
My whole department (currently seven bare-metal Intel servers and five VMs) could run entirely off of a few ARM boxes running Linux. It would probably save an employees'-worth of power, cooling, upkeep, and upgrade costs every year.
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I'm seeing 64-bit ARM powered NAS boxes, too, dontchathink?
Re:What's the point? (Score:5, Insightful)
Look at Linux benchmarks for 32 vs 64-bit filesystem and OpenSSH performance
What benchmarks are you looking at? If you're comparing x86 to x86-64, then you are going to get some very misleading numbers. In addition to the increased address space, x86-64 gives:
Offsetting this is the fact that all pointers are now twice as big, which means that you use more instruction cache. On a more sane architecture, such as SPARC, PowerPC, or MIPS, you get none of these advantages (or, rather, removal of disadvantages), so 64-bit code generally runs slightly slower. The only reason to compile in 64-bit mode on these architectures is if you want more than 4GB of virtual address space in a process.
The ARM Cortex A15 supports 40-bit physical addresses, allowing up to 1TB of physical memory to be addressed. Probably not going to be enough for everyone forever, but definitely a lot more than you'll find in a typical server for the next couple of years. It only supports 32-bit virtual addresses, so you are limited to 4GB per process, but that's not a serious limitation for most people.
ARM already has 16 GPRs, so you can use them in pairs and have 8 registers for 64-bit operations. Not quite as many as x86-64, but four times as many as x86, so even that isn't much of an advantage. All of the other advantages that x86-64 has over x86, ARM has already.
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ARM already has 16 GPRs, so you can use them in pairs and have 8 registers for 64-bit operations. Not quite as many as x86-64, but four times as many as x86, so even that isn't much of an advantage. All of the other advantages that x86-64 has over x86, ARM has already.
The amd64 architecture gets away with so few registers only because it can operate on memory directly. With a load-store architecture, eight registers would be extremely constraining. If anything, ARM should expand the register set for 64-bit mode.
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Floating point? (Score:2)
No floating point is ever required for filesystems or encryption.
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NetLogic and Cavium are both higher-performance for general server applications - I'd be interested in the potential for a server based on the new NetLogic XLP chip.
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Cell phones with ARM CPUs and 512MB RAM already exist. That's a pretty big chunk of the 32 bit address space, so it seems to make a lot of sense to be ready for when it's exhausted.
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Memory address space, not IP, you dolt!
Re:What's the point? (Score:5, Informative)
Arm servers make sense in two places: the small and the giant. They fall down in the medium and large space.
In other words, my personal server currently runs a "low power" AMD Sempron. The CPU uses something like 40 Watts, and it is plenty fast enough for my needs. It makes my RAID work, and it serves stuff over NFS and Samba. There are only ever a few clients, and the CPU spends most days nearly idle. It's a small box with a small workload, and it would work just fine with an ARM CPU instead of an x86. (Assuming the hypothetical ARM system could physically connect my external RAID enclosure.) More CPU wouldn't hurt, and it would occasionally make a few things faster, but mostly putting a Xeon in this box would just make it louder.
In the realm of giant workloads, you have jobs that can't possibly be done by a single machine, no matter the budget. You are looking at needing many hundreds of even the biggest machines you can get. If you have a job that parallelizes that well, doing it with 1000 x86 boxes or 4000 ARM boxes isn't that big of a difference. If the ARM boxes are smaller, cheaper, and lower power enough that it outweighs the fact that you need more of them, then it would be crazy to go with whizzy Xeon boxes instead of Arm. Buzzword enthusiasts will throw labels like "Cloud scale computing" at this sort of thing.
Where ARM falls down on the job is anything that can be done by a 4 core Xeon, up to a handful of 32 Core Xeons. That's a big chunk of what we normally think of as the Server market. ARM doesn't compete very well in this space. When people say that ARM is a ridiculous idea for servers, this middle segment of the market is generally what they are thinking of. A cluster of a dozen little ARM boxes competes rather poorly with a single machine with four Xeon sockets in terms of management overhead, and the amount of effort required to parallelise workloads, and the amount of bandwidth between distant cores. If you have an application that has an expensive per-machine license, that speaks in favor of a single big machine, etc.
So, small office that needs a little NAS server to stash under the secretary's desk? ARM can pwn the market. Giant research institution with some parallelisable code trying to figure out how molecules do something naughty during supernovas? ARM can pwn the market. "Enterprise" level IT in a smallish, but uncrowded data center with adequate, already provisioned power and cooling... ARM may well be suitable in some cases, but it's certianly not an easy sell.
And, relatively common cell phones have 1 GB of RAM. In two years or so, a cell phone with 4 GB of RAM will seem perfectly reasonable. At that point, 64 bit ARM stops being a data center/desktop issue, and is simply required to hold onto the existing ARM core market.
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Arm servers make sense in two places: the small and the giant. They fall down in the medium and large space.
That is only because of the WinTel duopoly of the past decade and a half. Given a decent enough operating system (ChromeOS, OSX-iOS hybrid, Ubuntu Unity) and either a standards based information access model (html/http) or native app-stores, the requirement for x86(-64) disappears and we can liberate ourselves from the Intel processor hegemony... and the world will be a better place for it. (note: Intel isn't going away anytime soon, and neither is Windows... but they won't exist as we have known them for
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I see a huge difference in 4000 arm vs 1000 x86.. someone has to manage 4 times the machines! System administrators cost money too.
ARM chips make sense for home servers or small business devices in some cases. Maybe something rather custom with many cores could work for higher end products. I guess I'm skeptical after I watched x86 take over the server space. x86 always seems to win. This time Intel and AMD want to keep it that way.
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I see a huge difference in 4000 arm vs 1000 x86.. someone has to manage 4 times the machines! System administrators cost money too.
They do but once you've got that many machines working on the same problem you are likely to put in place a management system that allows you to manage the machines without working on each one individually.
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>Giant research institution with some parallelisable code trying to figure out how molecules do something naughty during supernovas?
ARM is competitive with x86 in terms of FLOPS per anything? I don't think so, Tim.
That leaves only the ultra low end for ARM.
Yeah, ARM does well per Watt and per square meter.
64-bit embedded possibilities... (Score:5, Interesting)
I know folks think it's 'overkill' to have 64-bit CPUs in portable devices, but consider that the -entirety- of storage and RAM can be mmapped in the 64-bit address space... That opens up a lot of options for stuff like putting entire applications to sleep and instantly getting them back, distributing one-time-use applications that are already running, sharing a running app with another person and syncing the whole instance (not just a data file) over the Internet, and other cool futuristic stuff.
I'm wondering when the first server/desktop OS is going to come out that realizes this and starts to merge the 'RAM' and 'Storage' into one 64-bit long field of 'fast' and 'slow' storage. Say goodbye to Swap, and antiquated concepts like 'booting up' and 'partitions'.
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I know folks think it's 'overkill' to have 64-bit CPUs in portable devices
I don't think of it that way - I think of it as laying foundations for the future. I would much rather be prepared for when 64bit CPUs in mobile devices is a necessity instead of trying to play catchup when it does. We have the technology, so why not? Like the whole limitted IPv4 Address Space - wouldn't it have been sweet if we switched to IPv6 BEFORE it became an issue?
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Don't you count laptops as portable? I realise that you were talking about smartphones but I'm skeptical that having wider use of 64-bit processors will bring about all the cool future stuff you name.
Having decayed into a near-layman when it comes to CS I'm also curious as to why we need those extra bits for said stuff in the first place. It seems that there ought to be a reason why fast and slow storage is separated logically, and I would also say that - on first glance - there's no reason why needing to b
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Having decayed into a near-layman when it comes to CS I'm also curious as to why we need those extra bits for said stuff in the first place.
You can't map a complete 2TB disk into a 32-bit address space.
However, I think the idea is kind of bogus, because you don't want every application having access to all blocks on the disk, you don't want every application having to deal with filesystem layout (you can't just write to byte 42 on the disk without ensuring no-one else is going to) and you do want to keep applications' memory separate. And at some point you have to reboot even if just because you upgraded your OS kernel.
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You can't map a complete 2TB disk into a 32-bit address space.
That I can understand.
...putting entire applications to sleep and instantly getting them back, distributing one-time-use applications that are already running, sharing a running app with another person and syncing the whole instance (not just a data file) over the Internet...
This stuff, however, defies comprehension.
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Just because the distinction between RAM and disk would go away doesn't mean that all access-control goes with it, I don't see how that's implied. An application would just be running in a sandbox that's really just a 'file' sitting in the portion of the address space that's hosted by RAM. If the app doesn't get used, or the kernel needs to 'swap' it to free up resources closer to the 'hot' side of the stack, or gets put to sleep for any other reason, it migrates out of RAM and back to disk.
Same with user s
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An application would just be running in a sandbox that's really just a 'file' sitting in the portion of the address space that's hosted by RAM. If the app doesn't get used, or the kernel needs to 'swap' it to free up resources closer to the 'hot' side of the stack, or gets put to sleep for any other reason, it migrates out of RAM and back to disk.
And you don't need a 64-bit address space to do that, if it was really important we could have done it long ago.
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The limits were always right around the corner with 8-to-32 bit computing. Everyone knew that 4GB hard drives were coming when the 386 came out. With 64 bits of address space, there's 2048 petabytes to play with. That's not coming to a PC or a business near you anytime soon.
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Again, the ability to access more than x bytes of storage isn't the issue. What I asked - and what you've yet to answer - is how the more widespread adoption of 64-bit processors is going to mean we can do the "cool" stuff you mention*
*I should point out that you still haven't defined what, for example, a one-time-use application is supposed to be, because frankly it sounds like just another meaningless marketing term. After that perhaps you might explain why it needs 64-bits' worth of address space to pull
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That's called checkpoint/restart and it's been around on 32-bit machines for decades. Its not commonly used, maybe internet ubiquity might change that, but 64-bitness isn't even close to necessary.
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Just because you have hardware that allows for something to be done doesn't mean that the OS has to allow "every application" to make full unsupervised use of that capability.
OTOH, if the hardware doesn't support it well, then no application -- and no part of the operating system -- can effectively leverage the capacity.
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"there ought to be a reason why fast and slow storage is separated logically"
The entire computing paradigm that we're familiar with is based on the idea that address space is very limited, RAM is expensive, and disk is cheap. That's not true anymore; with 64-bits of address space, you could have access to a 'field' of over 2000 petabytes. That's more than the entire storage available at the research university I work at. You could literally have common address pointers and direct, unbrokered access to vast
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RAM is still expensive, and storage is still cheap. The number of addresses you can, well, address is irrelevant to the problems of making RAM cheaper or storage faster.
You say that you can address a gajillion bytes with a 64-bit CPU. So what? That won't make the spindles spin any faster, or multiply the RAM cells you have and magically do away with NUMA.
Correct me if I'm wrong, but a narrow address bus isn't the reason memory and storage are separate. Even if they are, what's so special about moving from 3
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RAM is cheap as hell. $50 will get you as much ram as 32bits can address. So for $100 you are talking twice as much as it could address. Kids these days.
Re:64-bit embedded possibilities... (Score:4, Insightful)
n900 may be a nice device otherwise but only 256MB is totally crippling. Most recent smartphones come with 512MB these days. So even for just RAM, having merely "plans" about migrating to 64 bit today is not overkill, it's long overdue.
About your idea of just mmapping everything: the speed difference between memory and disk/flash is so big that the current split is pretty vital to a non-toy OS. I'd limit mmap to specific tasks, for which it is indeed underused.
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I'm pretty sure you don't need 64 bits to get above 512MB. Once we're having phones with 2GB we're on our way to problems.
Then again, I agree that a bit more memory would be nice for heavy(ish) web-use. (Tried to check from Apple's tech specs the amount of memory in iPad for comparison, but curiously this detail is omitted. Found that there's the same 256MB from Wikipedia)
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Which applications running out of memory have crippled yours?
Did it really happen?
You are just making an ungrounded assumption here aren't you?
It's not as if the things are used for complex photo editing of multiple images at once.
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> n900 may be a nice device otherwise but only 256MB is totally crippling
Well, it *is* quite old now...but I do wonder why you think that. I can't say I've had any problem with its supposed lack of memory. No, the most serious problem with the n900, in my opinion, is the battery life, and that certainly is a problem with all smart phones these days, to a varying degree. I "manage" by carrying several batteries "just in case" and a smaller charger...and plugging it in is pretty much the first thing I do w
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Also, the idea of persistent programs has been thought before. Heck, I once came up with it myself when I was studying (>12 years ago), and talked about it with a professor (Janina Mincer). She immediately pointed a number of flaws:
* you'll lose all your data the moment your program crashes. Trying to continue from a badly inconsistent state just ensures further corruption. COWing it from a snapshot is not a solution since you don't know if the original snapshot didn't already have some hidden corrup
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That's because your professor is locked-in to the model we've been using, one that evolved when resources were scarce. That's no longer the case.
-Losing data: Obviously, we're not talking about getting rid of files, just pre-packaging apps in a running state between sessions. Your word processor is going to save the data to a 'file' that by requirement, must live on 'cold' storage (disk-backed or network) or in the cloud. The session of the app would have a little check when it is restored to verify if the
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Also, the idea of persistent programs has been thought before. Heck, I once came up with it myself when I was studying (>12 years ago), and talked about it with a professor (Janina Mincer). She immediately pointed a number of flaws:
* you'll lose all your data the moment your program crashes. Trying to continue from a badly inconsistent state just ensures further corruption. COWing it from a snapshot is not a solution since you don't know if the original snapshot didn't already have some hidden corruption.
* there is no way to make an upgrade -- even for a trivial bugfix
* config files are human-editable in sane systems for a reason, having the setup only in internal variables would destroy that
Your professor wasn't very smart then. All of those problems are easily addressed, as other posters have pointed out.
You know what they say. Those who can do, do. Those who can't, teach.
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You know what they say. Those who can do, do. Those who can't, teach.
Ha!! My father, who works in education, always told me this one; "Teaching is what you do if you can't get a real job." Guess the phrase was popular back in the 60s.
But the point should be that the real world and the theoretical are not always the same. I took an electronics program at BCIT (British Columbia Institute of Technology) and they made a point of hiring professors from industry. So when you were taught about generating power from hydroelectric dams, it was from people who designed / built s
Re:64-bit embedded possibilities... (Score:4, Interesting)
Rumor is that's what Apple is working towards with Lion and iOS API's being added to the Desktop OS.
With built in suspend and resume on all apps it becomes trivial to move a running process over to another device. I suppose they'll sell it to end-users as a desktop in a cloud, probably a Me.com service of some kind.
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...That opens up a lot of options for stuff like putting entire applications to sleep and instantly getting them back, distributing one-time-use applications that are already running, sharing a running app with another person and syncing the whole instance (not just a data file) over the Internet, and other cool futuristic stuff.
You can do this "futuristic stuff" on both 32 bit and 64 bit platforms. I had to write my own C++ memory manager to make it easy to store & restore application state.
To do real-time syncing applications (esp. games) over the Internet I implemented another layer to provide support for mutual exclusion, client/server privileges, variables with value prediction and smoothing -- which I needed anyhow for my Multi-Threaded JavaScript-like scripting language (Screw coding for each core separately, I wanted a
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64 bit CPUs are godsend for chess, checkers and reversi programs making use of 64-bit bitboards [wikipedia.org].
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64-bit time doesn't require a 64-bit CPU. It would be a painful transition for an existing architecture since any time-dependent apps would need recompiling but it could be eased by allowing the OS to support both systems like was done for large file support.
ARM cores to take the place of the x86 dominion? (Score:5, Interesting)
As ARM cores are so simple and ARM Holding does not have their own fabs, anyone could come up with their own optimized ARM-compatible CPUs. It's one of those moments when the right economics and the right technology could fuse together and change stuff.
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As ARM cores are so simple and ARM Holding does not have their own fabs, anyone could come up with their own optimized ARM-compatible CPUs. It's one of those moments when the right economics and the right technology could fuse together and change stuff.
The problem is... Windows. More precisely, proprietary closed-source software which can't just be recompiled for a new architecture.
The huge amount of installed Windows software out there won't run on ARM, so it won't change the mainstream laptop/desktop market any time soon.
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Well, considering that somewhere between 60-90% of the desktop marked in reality does not care what their computer is running, so long their got access to a browser and facebook and in worst case a office suit on the side for minor work, it would not really have mattered.
The only real problem is not Windows, it is getting the computers into the mainstream stores to be sold alongsides the Macbooks and the various normal Windows OEM solutions. Just getting it there would mean instant markedshare over night, b
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What makes you assume Apple won't switch to ARM sometime in the next couple years? They dumped PPC for X86 due to the more favorable power/performance ratio. It's only natural to assume that when high-powered ARM processors appear, Apple will switch to that architecture without a moment's hesitation.
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The problem is... Windows. More precisely, proprietary closed-source software which can't just be recompiled for a new architecture.
Much less of a problem than it used to be. Aside from games, how many closed-source software packages do you run that are CPU-limited? In typical usage, the CPU monitor on my laptop rarely goes over 20%. Even emulating everything, it wouldn't be too slow to use. Modern emulators don't emulate everything though, they thunk out to native libraries for things like drawing. That's how Rosetta works on OS X, for example; OS X ships with stub versions of all of the native frameworks for PowerPC, which call t
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I was going to mention a few, but then I realized that almost all of them are .NET based. MS already has a .NET implementation on ARM (for their mobile devices) and I believe Mono also works on ARM.
The remaining ones are MS Office (ported to x64 and PPC), Visual Studio (partially .NET and hopefully somewhat portable), Opera (portable), Foxit (there are other PDF apps even if it's not portable), and probably a few more.
Of course, you can't just ignore games. Relatively few of those are portable, and I happen
The App-Store revolution will change that (Score:2)
Apple, Google and Canonical have seen the writing on the wall: Make the apps independent of the ISA, and your platform can go anywhere.
Best way to do this is to provide the storefront, and handle distribution integrated with the OS.
I think the App Store is the biggest software revolution from the 00's ... and it's yet to play out completely.
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I think you have no idea what a repository is, otherwise app stores would not impress you at all.
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Not that big of an issue in the server space. Sparc and Power5 don't run Windows. And almost all the big server apps already run under Linux so those can recompile without much effort.
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Windows Mobile (Score:2)
The huge amount of installed Windows software out there won't run on ARM
All the software for Pocket PC aka Windows Mobile (based on Windows CE) already runs on ARM.
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64-bit pointers considered harmful (Score:5, Interesting)
This isn't like the 16->32 bit transition where it quickly became apparent that the benefits were large enough and the costs both small enough and rapidly decreasing that all but the smallest microcontrollers could benefit from both the switch and the economies of scale. 64-bit pointers help only in select situations, they come at a large cost, and as fabs start reaching the atomic scale we're much less confident that Moore's Law will decrease those costs to the level of irrelevance anytime soon.
Most uses don't need >4 gigabytes of RAM, and it takes extra memory to compensate for huge pointers. Cache pressure increases, causing a performance drop. Sure, often x86-64 code beats 32-bit x86 code, but that's mostly because x86-64 adds registers on a very register-constrained architecture and partly because of wider integer and FP units. 64-bit addressing is usually a drag, and it's the addressing that makes a CPU "64-bit". ARM doesn't have a similar register constraint problem, and the cost of 64-bit pointers would be especially obvious in the mobile space, where cache is more constrained- one of the most important things ARM has done to increase performance in recent years was Thumb mode i.e. 16-bit instructions, decreasing cache pressure.
Most of those who do need more than 4GB don't need more than 4G of virtual address space for a single process, in which case having the OS use 64-bit addressing while apps use 32-bit pointers is a performance boon. The ideal for x86 (which nobody seems to have tried) would be to have x86-64 instructions and registers available to programs but have the programs use 32-bit pointers, as noted by no less than Don Knuth [stanford.edu]:
It's funny to continually hear people clamoring for native 64-bit versions of their applications when that often will just slow things down. One notable instance: Sun/Oracle have told people all along not to use a 64-bit JVM unless they really need a single JVM instance to use more than 4GB of memory, and the pointer compression scheme they use for the 64-bit JVM is vital to keeping a reasonable level of performance with today's systems.
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PAE _is_ frequently used- whenever an x86-64 processor is in long mode it's using PAE. PAE has been around for a lot longer than long mode but few people had much of a reason to use it before long mode came around- not because it didn't accomplish anything but because memory was too expensive and people had little reason to use that much. On a processor where long mode is available there's little reason to use PAE without long mode- long mode gives you all those extra registers etc.
What I and my homeboy Knu
Knuth considered senile (Score:2)
He's ignoring at least two benefits that help no matter the architecture.
First, address space allocation is a hashing problem. Calls to malloc (mmap) need to find free space; this gets slow as the address space fills up.
Second, we care about security and we realize that programs may have bugs. ASLR benefits greatly from extra address space. This can be the difference between an attacker having a 1-in-256 chance or having about a 1-in-trillion chance.
He's also focusing on the cache-related downside while ign
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To be fair, that doesn't counter his argument, amd64 has more registers than i386 and they do make a big difference. Repeat the tests with 32-bit pointers and 64 bit registers and then get back to us.
As of today, the method he mentions would probably provide a bit better performance, assuming the processor optimizations didn't break when their expectations weren't met.
However, I think it is very short-sighted to miss the fact that about the only thing increasing these days is memory and that apps tend to gr
Finally- My PDA will support 4+Gb Ram! (Score:2)
The only real question: (Score:2)
When will it run Android?
Bah (Score:3, Funny)
I've got eight 8-bit AVRs and duct tape right here. That's almost the same thing.
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I realize its not about innovation; that was my point.
And nobody claimed it was, so I fail to see your point. It just is an evolution of the ARM architecture that could open up some more potential applications for said architecture.
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For example AMD64 which actually has a practical 48-bit address space allows 65,000 times the address space of 32-bit at a small processing overhead. An address space of 128bit is significantly bigger than all the data stored on earth. There is nothing innovative about getting an address space that big, it's just plain pointless at this point in time.
ARM are not trying to be the fastest or most forward thinking, they are trying to be cost effective and power efficient and a 64-bit version of their chip woul
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One of the more amusing blog entries from Sun engineers was a discussion of the amount of energy needed to completely fill a ZFS file system. A 128-bit address space isn't just optimistically big, it's "freaking huge!"
http://blogs.sun.com/bonwick/entry/128_bit_storage_are_you [sun.com]
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It is entirely possible, today, to have natural 128-bit registers, accessing a 48-bit address space.
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Re:Slashdot's ARM wet dreams. (Score:5, Interesting)
It should in theory scale better than x86-64 anyhow, and the performance per watt is quite superior, so yes, it has a major place in the server room.
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Mind you, if ARM ever gets there, there will be a Windows version almost immediately. NT is actually quite portable. Historically, it's been on MIPS, Alpha, and PPC, in addition to x86, x64, and Itanium (the currently available ports). There's no reason Microsoft couldn't port it to ARM, and if they see a reason to do so (such as a servers-running-ARM market) they will certainly do so.
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Current Windows software won't run on ARM. Maybe that's not a big concern for Linux, since most of the Linux software is open source and can be compiled on whatever platform you want, but I don't see companies buying ARM computers instead of x86 ones (you know, the ones that still use IE6 because some business app requires it, going to ARM will be even worse, since all their current apps won't work, not just the badly written ones).
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Microsoft could write an emulation layer to run x86 code on ARM. Apple created a 68000 emulator when they transitioned from 68k to PowerPC, and then a PowerPC emulator (Rosetta) when they switched to Intel x86 processors.
x86 isn't as easy to emulate, and the performance would probably be terrible, so it's not too likely. But it's an option if some future architecture beats the pants off x86 enough to make emulating x86 for legacy apps run at a reasonable speed.
Re:Slashdot's ARM wet dreams. (Score:4, Insightful)
Yes, emulation is an option, but I don't think that ARM running x86 emulation layer will be competitive with native x86 CPUs. Didn't this happen to Itanium? Slow x86 performance and AMD's x86-64 resulted in virtually zero market for Itanium.
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I think I saw a coprocessor that worked with AMD's HT and plugged in place of another CPU (on a motherboard with multiple sockets).
Itanium+x86 CPU would be expensive and still slow, I mean if all your current programs are x86 (because Itanium was a new CPU, it did not have any software written for it at first) it does not make much sense to buy a CPU that is slow on x86 but would be faster if you rewrote or recompiled your software (in case of locally written apps) or bugged the developer to do it (in case
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Actually, Apple did not create Rosetta. They licensed it from a spin-out from Manchester University, called Transitive. The same company also sells x86 to MIPS translators and has demo'd SPARC to PowerPC and vice versa emulation. I don't know if they make x86 on ARM emulators, but I'd be surprised if they didn't.
The neat thing about the Transitive stuff is that it makes it very easy to call native libraries from emulated code. This is really useful when you have a binary-only app that uses a lot of sha
Re:Slashdot's ARM wet dreams. (Score:4, Insightful)
There are a lot of boxes out there doing nothing but serving files and printers, if ARM did start to be popular you can be sure that MS would be sure not to lose that business. And then, once you have the things installed, it suddenly makes sense to write some of your new programs to run on them...
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There are a lot of boxes out there doing nothing but serving files and printers,
running on ARM for a couple of years already. It's funny how many comments are talking about hypothetical situations, while home servers like Buffalo Linkstations have been available for years. You can install a proper distro (at least Debian or Gentoo) on one and see for yourself, then imagine what they could do with more CPU power and RAM.
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Current Windows software won't run on ARM.
We're talking server software so...
All of those Java web apps will work. All of those ASP / ASP.NET web apps will work. All of those PHP web apps will work...
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Power and cooling costs (Score:3, Insightful)
In large datacenters, power and cooling costs have become a significant part of the TCO. For smaller server rooms x86 compatibility is probably more important.
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Funny but in 1990 I bet the said the same thing about Intel.
In any office of say 50 or so people a 64 bit ARM would probably do just fine. NAS and SANs in bigger installations would probably also run very well on a 64 bit ARM. And then one has to wonder just how many ARM cores might fit on a die?
ARM is a much more modern ISA than X86 so it will be interesting to see just where it goes. Trust me if you had told anyone in 1982 that someday there would be an X86 that was faster per clock cycle than a Cray1, ra
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For windows maybe, but what popular software for linux is tied to x86?
I have run lots of stuff on Debian arm.
Performance per watt (Score:2)
Performance per watt is what matters in the server room, and that's one area where ARM handily trumps x86.
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...considering how much software, both for Windows AND Linux, that isn't for ARM based CPUs...
CPU architecture doesn't really matter with FOSS - once you have a working compiler, you just compile everything from source. Alright, you need some arch-specific work in the kernel and a few other places too. But by the time you get to end-user applications, all of that is long gone. So I would reply with "almost all Linux software already is for ARM-based CPUs". Or MIPS. Or POWER/PowerPC. Or whatever architecture you want.
And one advantage that ARM's low power/heat could bring is high density. Take a loo
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But by the time you get to end-user applications, all of that is long gone.
C and the C like bits of C++ are a very leaky abstraction.
Take unaligned accesses for example. Some architectures will just quietly fix them up. Some will terminate your app with a sigbus and some will return bogus results (with older arm chips arm did the last of these, with modern arm chips the kernel can trap it but iirc it doesn't by default).
And then there is the fun of va_list. on x86 it's a simple pointer, on other architectur
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It's not as slow on x86, but it's sufficiently slow that you want to avoid it. Basically, no one is the kind of horrible pointer casting that generates this kind of access on x86 in anything performance critical.
It's also worth noting that compilers will never generate unaligned loads if they can avoid it. If the compiler can tell that the load might be unaligned, it will generate a pair of load-mask-shift sequences and xor the results together (the shift is free on ARM, so this is not as expensive as it
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Some stuff just needs to get to a lot of disks and does not need much in the way of CPU power, such as the 500MHz Sun stuff I already have in my server room to run tape drives, or a webserver with some simple static pages that gets about 3 hits a day etc. Other functions such as local DNS, ntp, dhcp and a pile of others really don't need much grunt and are sometimes handy to have on a bit of hardware that isn't doing anything else that
I didn't really answer the question (Score:2)
more multi-core action (Score:2)
Building a Linux kernel on a dual-core AMD64: "make -j3 bzImage"
Building a Linux kernel on a quad-core or 8-core ARM: "make -j5 bzImage" or "make -j9 bzImage"
Any bets on which one will finish sooner? The smaller ARM die means the same wafer can hold more ARM cores than any current Intel x86 or AMD cores. The term "embarrassingly parallel" comes to mind.
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Well, that is interesting and all, just wondering about something a bit more modern. We have 1 ghz ARM in cellphones now,and larger coming, etc, which is enough with sufficient RAM to work as a modern desktop for most uses. I currently still run an old slow single core, works fine, but if I could get comparable performance at only 1/10th the electricity use and eliminate all the fans...see what I mean? Way back in 2008 canonical announced serious ARM support and so on, but still no machines to buy from anyp
Re:So where is my ARM desktop yet? (Score:4, Informative)
You can get a $50 zipit z2 and run debian arm on that. Fits in the palm of your hand and does all that.
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Debian is already maintaining an arm branch, so pretty bad joke.