Thermoelectrics Could Let You Feel the Heat In Games 102
myshadows writes "Tech Review has an interesting article on how Tokyo Metropolitan University researchers have been able to give a sensory addition to gaming peripherals — namely, temperature. 'As the range of interactions with digital environments expands, it's logical to ask what's next: Smell-o-vision has been on the horizon for something like 50 years, but there's a dark horse stalking this race: thermoelectrics. Based on the Peltier effect, these solid-state devices are easy to incorporate into objects of reasonable size, i.e. video game controllers. In this configuration, just announced at the 2010 SIGGRAPH conference, a pair of thermoelectric surfaces on either side of a controller rapidly heat up or cool down in order to simulate appropriate conditions in a virtual environment.'"
Watch where you put that! (Score:1)
Re:Watch where you put that! (Score:5, Funny)
Truth be told, I have not yet been able to verify my hypothesis on this matter with a willing test subject.
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Yeah, haha, genitals.
Personally, I'd be more interested in alternate sensory input: embedded (or glued for a less permanent effect) magnets [wired.com] and er... vibrating compass belt [wired.com].
Ideas for gameplay connect? Belt might be neat for spider sense....
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Eh... call me cheap but I don't want to have my consoles yelling at me to refill various scent cartridges. I had enough of that with effin' inkjets so I'll pass on the Smell-O-Vision.
Plus I don't really feel the need to be smelling charred flesh (man, animal, or alien) or rubble or burning tires and car exhaust or... hell, I don't know, Bowsers flame breath.
I guess having a fan controlled by the system would be neat for outdoorsy games (WiiSports or motorcycle games, etc.) but still have a hard time believ
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A bit on the woo-tastic side(Deepak Chopra is usually a bad sign); but I certainly don't know of any other myst-like biofeedback games.
Someone has also hacked together an OSS driver [github.com] for the biofeedback peripheral, in case you prefer stats to swamis.
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Plus I don't really feel the need to be smelling charred flesh (man, animal, or alien) or rubble or burning tires and car exhaust or... hell, I don't know, Bowsers flame breath.
Does no one remember the Leisure Suit Larry with the scratch-and-sniff card? It was hilarious. It would suggest that there would be some horrible smell, then add a twist to make the smells unexpectedly pleasant - not wanting to actually annoy customers.
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Finally! Someone besides myself who posts something related to sensory substitution/augmentation! ^^
The compass belt would be a cool add-on to a lot of games. Make one that works like the linked one (with real world input) but add a Bluetooth interface so you can also get information from games and such. From what I've read about the (crazy) level of integration with these types of devices, I'd bet something like that would add a very decent upgrade to the sense of immersion (if not exactly useful informat
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Where did you attach the electrodes? In the ear? I think I'll have to try this since I'm not sure what sort of ingame use it would have except to maybe give you a sense of actually turning or moving as one with your ingame avatar.
Another sensory input I remember is sonar readings, 360 around, for divers through their tongue [msn.com]. Obviously not something for a pick up & play, pass the controller multiplayer game but as a specialized thing, an alternative vision sense, I would really be interested in a game
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No, I attached the electrodes where the electrodes are supposed to go (TRFL || google), namely on the bony "knob" directly behind the ear. It really is worth trying. It doesn't give you the sense of turning, it "pulls" you to either side (depending in the direction of the current) in a very strange way.
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Ah, much better ideas! That compass belt could be handy for letting you know where you're being shot from, similar to the system currently used in FPSes where an edge of the screen glows red.
Smell-o-vision would not be a positive experience overall. How many good things do you smell IRL? I guess it could improve immersion but it definitely wouldn't be enjoyable.
I think the air force tried something like this an (Score:1, Offtopic)
I think the air force tried something like this and it all most killed some one.
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I think Joe The Dragon tried to rape a small child once.
Random, vague, unverifiable claims are fun.
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I think this sounds like fun, and I agree with most posters that smell would be better, but I also agree with joe the dragon that there are dangers. The danger with smells is that they are immensely powerful emotional and sub-conscious triggers and the number of people that have trouble differentiating games from reality (presently an almost non existent minority) would skyrocket.
As far as this technology goes the dangers are not actually random, vague or unverifiable. Despite the post above being so. Any c
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Yes, because when you don't want to sweat, you turn up the heat.
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Sounds like the same sort of crazy Korean idea that fan death is.
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Sounds like the same sort of crazy Korean idea that fan death is.
Have you never used a keyboard in the winter? Did you not notice how your cold fingers do not move as fast and as precise anymore. You will see the same effect on your mouse hand just not as drastic.
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It's true, in university I often had to code on a lab computer (I was poor so a laptop was out of the question, I just had my PDA and my desktop PC - then the mobo died, I couldn't find a replacement and I couldn't afford to overhaul the PC, so it was just my PDA and whatever I could find to use), and of course the computer labs were full people chatting on MSN and wasting time, but there was one place where I could always get a seat: Right under the output of the AC unit. Folks from around here don't like
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Oh.
I guess reading the TFS helps.
From the sound of it [wikipedia.org], you'd need a heatsink on the controller or maybe a fan (or both). I'd prefer less moving/delicate parts and to never have to worry about the controller overheating. Also, given the move to wireless controllers, there's battery life to think about.
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In a cheap PS3 controller I use on my PC I cut out a hole and added a small 5v fan onto the back, works quite well but needs more tinkering to get the right airholes to keep hands cool.
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Moving heat away from one location is more commonly referred to as 'cooling', so a single device integrated in the controller would be able to both heat and cool the surface of the controller depending on the polarity of the applied current.
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Nope, more than 100W (okay, okay, nitpicking about "produce" noted), because you have the resistively dissipated input power, but also the heat that's pumped from the cold side -- and if the temperature differential is low, that can be quite a bit.
The real use (Score:5, Insightful)
Games? Bring on the thermoelectric Fleshlight!
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Games? Bring on the thermoelectric Fleshlight!
May I introduce you to the Real Touch [realtouch.com]. Most definitely NSFW.
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May I introduce you to the Real Touch [realtouch.com]. Most definitely NSFW.
Meh. Only works with Windows.
For an even greater sensation... (Score:5, Interesting)
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This would be an ideal research ground for the philosophical testing of pain without any long term real physical consequences. I wonder if one could get used to the pain signals after a while.
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No, I meant the latter. Qualia and all that.
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This would be an ideal research ground for the philosophical testing of pain without any long term real physical consequences. I wonder if one could get used to the pain signals after a while.
Yes you can get used to rather quick if you tough it out,
Yes I've done it..
Yes it is a cool story
I'm not your bro.
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Only if you are human [wikipedia.org].
What could possibly go wrong? (Score:4, Funny)
As I'm hit and fall into the pit of lava, the safety overrides fail and suddenly, yeah, my peripherals are trying their best to get me up to a thousand degrees C.
THIS is why I continue to play Nethack.
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As I'm hit and fall into the pit of lava, the safety overrides fail and suddenly, yeah, my peripherals are trying their best to get me up to a thousand degrees C. THIS is why I continue to play Nethack.
The controller suddenly welds itself to your hand! Do you want your possessions identified?
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I continue to play Rogue, because something like this is probably already built into Nethack...
Teal'c almost died in something like this (Score:2)
Teal'c almost died in something like this
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Reminded of the videogame scene: James Bond NSNA? (Score:3, Interesting)
http://www.youtube.com/watch?v=jUw9BJS06NI [youtube.com]
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You will be baked (Score:5, Funny)
Re:You will be baked (Score:4, Funny)
The cake is a lie.
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how would adding and removing words from a work of fiction be correcting it?
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The Bible is the inerrant word of God.
And seriously, attacking the sig instead of paying attention to the content? Nice. Real classy.
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And seriously, attacking the sig instead of paying attention to the content? Nice. Real classy.
If you think stupid Portal jokes that everyone was sick of within 2 weeks of that game being released (as in, almost 3 years ago) count as "content," I have some unfortunate news for you.
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The cake is a lie.
No, the bake is a lie.
Electric charge (Score:4, Funny)
Wouldn't it be lovely if the controller could deal electric shocks? Or pretend-drown the player? "Because we can" isn't always sufficient justification.
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I've often thought that electric shocks would be helpful for increasing game learning speed. Zap FPS players whenever they die; pain avoidance is a powerful psychological tool.
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Pain as negative reinforcement usually slows down learning, medieval superstitions aside, because it makes you hesitant to explore the parameter space.
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Hey, it worked for the Painstation [wikipedia.org]
During the game, the players place their left hands on the PEU (Pain Execution Unit) which serves as a sensor and feedback instrument. Possible feedback effects are heat impulses, an electric shock and an integrated miniature wire whip. The feedback generated is dependent on the playing process and can increase in its intensity. The respective opponent can try to alter his or her playing style to purposely change the intensity of the feedback.
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"Because we can" isn't always sufficient justification.
It's like all the games that make the controller shake/vibrate just for the sake of it. I hate it. Driving game? Let's make the controller shake non-stop until the players hands go numb, he'll feel like he's actually in the car! I always turn that stuff off.
The only time I like it is when it provides useful feedback. Like if another car bumps into mine or if I'm scraping the wall.
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I can't find it now, but I remember reading about an Xbox controller modded with electric force feedback. They ran bolts from the inside to the outside of the controller in the "handle" areas that would carry the charge to the player. IIRC a cattle prod's power supply was used to provide the shock.
I have a better idea (Score:2)
Make a game that comes with one of these:
http://tech.slashdot.org/story/10/07/27/1619255/Heat-Ray-Gun-Fails-Final-Test-Nixed-From-War [slashdot.org]
or a waldo-controlled sword for the fantasy MMORPG otaku.
It really doesn't count until (Score:2)
Raynaud's sufferers better turn it off (Score:4, Informative)
Some people have the circulation in their fingers and toes close off when their skin gets cold, which results in ischemia followed by inflammation once the circulation returns. Repeated events cause skin damage, connective tissue atrophy, and eventually you might lose your fingers.
http://en.wikipedia.org/wiki/Raynaud's_disease [wikipedia.org]
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Wow, what's next? (Score:2)
We gonna go back to smell-o-vision next?
This isn't even remotely appealing to me.
Ahead of the game (Score:2)
But it's a heat pump... (Score:2)
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Connect the DC source one way, and this is the cold side, connect it the other way, now that is the hot side. It's the reason that they are generally used in the cheezy little heater/cooler units you can get for in-car use.
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You're missing the point. They are a pump that moves heat from one side to the other - so if you try and made the underside of a controller cold, the other side of the peltier will get very hot and you'll have to dissipate that somewhere.
Personally I think it's a stupid idea. Who wants to have cold or hot hands whilst playing a game?
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Larger controllers(like serious joysticks) wouldn't even need to change external appearance much. Just make the feet a little taller, to allow a gap around the base for airflow, and shove a CPU cooler and fan on the side that isn't heat-sunk by the gamer.
Smaller items would be ugly(ie. protruding heatsinks, tiny fans whining away, drafts of hot air whistling through little plastic slits) if not done quite elegantly; bu
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A relic from the days when Intel was selling P4"m" as a suitable laptop processor, and laptop cooling systems were still relatively crude. In this case, the actual passive unit isn't bad(it actually has a certain aesthetic charm); but the two 30ish millimeter fans(one to buzz, one to whine) that labored to suck dust through the thing were
We already have PCs that let you feel the heat (Score:2)
The more fps you generate, the more heat the cpu and gpu put out.
Or all you guys into fapping at porn, just put your laptop on your ... um ... lap. "No pain, no gain", right?
SIGGRAPH? (Score:2)
Well actually... (Score:5, Insightful)
My system is AMD-based. I ALREADY feel the heat.
lots of goofy haptic stuff at SIGGRAPH this year (Score:2)
I liked the haptic camera: it pushes some rods into you palm depending on the camera illumination. I've heard of developing this for blind people. But its easy to sense these patterns after just a few seconds.
Incorrect Tagging (Score:2)
Why, for the love of god, is this not tagged "whatcouldpossiblygowrong"?
If *any* topic recently has deserved it, this is it.
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Why, for the love of god, is this not tagged "whatcouldpossiblygowrong"?
I wholeheartedly agree. This is exactly how Geordi got burned when met that alien posing as his mother [epguides.info].
No one wants that to happen to them.
\/\/\/
In Soviet Russia, (Score:2, Funny)
Hot Hands. Yuck. (Score:2)
Honestly I really hate excess heat in any kind of computer controller. My old Mac "Wallstreet" G3 laptop had the trackpad button get really hot, and that was a major reason I stopped using the machine.
I've used fancy mice with lights that would heat up, and it's just not a good feeling.
I generate quite enough heat on my own thanks very much, so the only thing that sounds useful here would be permanent cooling, and that's going to require a fan to get rid of the heat after you pull it off with the peltier.
Bu
Lovely... (Score:2)
My hands already are sweaty when I'm playing, more heat coming from the controller is NOT something I'm looking for.
The design (Score:1)
I hope this got built-in safeguards (Score:1)
WOW... (Score:1)
seriously? DO NOT WANT (Score:2)
I do feel the heat from my gaming.
I7 proc, dual vid cards in sli.
Shit gets hot.
Plus it's summer, and I don't have no air conditioning.
What I don't want, is more fucking heat.