Open-Source Multitouch Display 62
shankar writes "Engineers at Eyebeam, an art and technology center based in New York, have created a scaled-down open-source version of Surface, called Cubit. By sharing the Cubit's hardware schematics and software source code, the engineers are significantly reducing the cost of owning a multitouch table. 'Multitouch displays are not new technology; in fact, they've been built in research labs for decades. Mitsubishi Electric Research Labs created an iconic multitouch table called DiamondTouch; more recently, Jeff Han, founder of Perceptive Pixel, based in New York, developed wall-sized multitouch screens that he sells to corporations and major government agencies. But because of the falling costs of many touch-screen components, such as infrared light sources and small cameras and projectors, it's now becoming feasible for people without access to a lab or venture-capital money to make their own multitouch displays.'"
Re: (Score:3, Insightful)
Uuuuh? You think that someone who's attempting to do something is cooler than someone with an actual finished product, that you can build yourself right now as the designer's have published the software & hardware schematics?
Seriously? What makes this kid's attempt at something much cooler than eyebeam's table?
(Oh, and your name is like my sig)
Re: (Score:1)
Apart from that, the kid does give some instructions, but not nearly detailed enough for them to be useful, at least for me. This kit is totally FTW.
Benefits (Score:1)
To an extent, I'd suggest it would be better to use a Webex session, and allow each user their own interface allowed a shared session. MUCH cheaper and easier to pull off. Heck, the people don't have to be in the same room unless you w
Re: (Score:3, Insightful)
With a multitouch surface and appropriate desktop UI software, it allows anyone to do things that they would be hindered in doing with keyboard and mouse. This type of interface is much more intuitive in
Re: (Score:2)
I type around 80 wpm, and I bounce back and forth between keyboard and mouse, depending on which is faster for a given task. I've even become really accustom to hitting Win+R or Alt+F2 and then typing a program name, as opposed to using a Start or KDE Menu, and
Re: (Score:2)
Whether it is for multiple people or not, it does change the interface for the computer to a more 'natural' environment. You and I and many others are quite adept with mouse and keyboard for one reason or another, but joe bloggs is not. It is joe bloggs that it will help the most. In a "failure mode test" (TM) it will succeed where keyboard and mouse do not. Think of the physically impa
Re: (Score:1)
Re: (Score:1)
Smart sidewalks. Wow. Where did I park my car? Just check Googleped!
Re: (Score:1)
The answer to her question was simple of course (on a Mac: CMD-L, CMD-C, CMD-`, CMD-V). But my instructions fell on deaf ears for two reasons: one, she didn't understand how to perform keystroke combinations and two, she didn't understand that her e-mail client was just
Re: (Score:2)
Little kids learn how to use a keyboard with no problem. Just because older folks are scared of technology doesn't mean we should cater exclusively to them.
I couldn't explain the concept of a mouse to my grandmother, because she didn't get why you would need to point on a computer. Should we cater everything to her?
Re: (Score:3, Interesting)
I'm an artist. When I do art in the real world I'm working on a big surface. When I do art in the computer I'm squinting at it through the lens of my laptop screen. I would much rather spend about $1000 for a table-size display I could draw directly onto than the $2500 a 21" Cintiq tablet would cost.
If your main use for the computer is "writing" - whether it be code, text, mail, irc, or whatever - then yes, a keyboard is your best choice.
Re: (Score:2)
Wait 10 years.
Re: (Score:2)
Re: (Score:2)
As a side note, I'd wager that you never learned to type properly. Put another way, there is no reason why someone who can type at 45 wpm shouldn't be typing at 65 wpm minimum comfortably and with increased accuracy.
Not worth the effort? Perhaps, but consider the time required for a course and some initial practice versus gaining a 50% improvement in speed for the rest of your typing days.
Me, I took typing class way back when in high school because I thoug
Re: (Score:2)
In high school I was the ONLY guy in the typing class. I took it because I figured some how, some way, I'd be working with computers some day.
Yes, back then I could hit 60wpm pretty good. Now, I'm just a little lazy really. If I wanted to be faster I would.
I've been to meetings where when asked if I'll share my notes and I reply yes, everyone else (including the secretary types there) will shut down their notebooks. I type and talk at the same time and only fuck up if I look at the
Re: (Score:2)
Re: (Score:2)
Those are keyboards for retards and children. None of them have a full character set and every key is in the wrong place. I want a proper layout, in which keys are where they belong, but scaled up 15% or so (like me.)
I'd also like a 10% taller and ~7% wider Ford GT40. 6'2" is about the height limit, and I want one :)
Re: (Score:2)
Is there a "natural fashion" to use a computer?
As a drafting table-trained draftsman (back 25 years or so ago) I had to learn how to interpret the real world at a small scale. Going to CAD and a 14" screen was tough because I couldn't see the extents of my normal 22"x34" (or larger - some older P&IDs were on scrolls many feet long) field of view. Later I used dual 21" C
Re: (Score:1)
On the other hand, old draftsmen will be all dead soon, so this perception of natural will go away.
One day, the old draftsman will be the computer users who cut their teeth using programs like ed, vi, emacs, pine, and even old Word Perfect 5.1. I've spent the last 20 years searching for keyboard shortcuts for every application that I depend on. It's actually hard for me use more "natural" approaches like multi-touch.
But it's probably the way to go. As much as I like vi, its command/mode syntax is basically an abomination.
Re: (Score:2)
When I see a 35 year veteran stumbling around trying to plot a 22x34 to scale I know something's wrong.
Many changes are/were made to uncomplicate the work of CAD support drones, not for the fricking guys/gals that actually do the REAL work. That was a nice sneaky slide into making ones self irrepla
Re: (Score:1)
Re: (Score:1)
Well, when it comes down to it, surface computing will not be optimal for the typical paradigms that we have grown to love/hate with keyboard/mouse interaction. A single-touch device is basically applying/mapping an already solid interface (the mouse) to a lesser approach. The whole point of multi-touch technology is to break away from the typical one-process-at-a-time task, and move into the realm of a computing adapting itself to the user's preferences.
I've had the chance to play around with the MS surfac
Re: (Score:2)
In short, I think that multi-touch is a much better approach to computational collaboration that the single node per user approach... but one has to realize that it's still in its infantile state (for a typical, off-the-street user).
Re: (Score:2)
Re: (Score:2)
game table (Score:1)
I have an overhead projector, a few 15" LCDs, some projection lenses, and some Lexan. Alas, it seems I'll have to wait to see if this Cubit thing will be helpful to me.
Re: (Score:2)
It would be really neat for games like Axis and Allies or Warhammer variants.
Re: (Score:2)
Re: (Score:2)
Re: (Score:2)
Re: (Score:2)
you are right about the double click though, a double click is a double tap.
Re: (Score:2)
Despite your preferences there are many people who like multitouch gestures. Probably a majority.
Re: (Score:1)
Don't forget Reactrix... (Score:4, Interesting)
Mod parent up! (Score:2)
Multitouch isn't new... (Score:2, Interesting)
Re: (Score:2)
Re: (Score:2)
Automatic synchronisation is pretty trivial. I used to have a script on my PowerBook that was triggered whenever my phone entered range and ran iSync if it hadn't sync'd for more than 24 hours.
The nice thing about a multitough table is that it can extend the user interface of devices placed on (or near) it. Making syncing trivial is important, but being able to transfer a subset of the data is also important. You can put your phone and a friend's phone down on the table and have it display a larger vi
Re: (Score:2)
Re: (Score:2)
Between that and Microsoft's need for special effects in order to show it to people, I'm sure everyone will be using it real soon.
Re: (Score:2)
Cubit Websites (Score:3, Informative)
http://nortd.com/cubit/ [nortd.com]
http://eyebeam.org/project/cubit [eyebeam.org]
mod parent up! (Score:2)
mr. lee (Score:3, Informative)
Someone needs to get compiz running with this (Score:3, Interesting)
Table schmable... how about a bartop? (Score:2)
http://www.youtube.com/watch?v=peWX0hcqGdc [youtube.com]
Figured it was frustrated total internal reflection at work and managed to find out that the concept is pretty much unpatentable due to prior art. Not very often you see that!
That video does go to show that 'nifty' goes a lot farther than just computer based interaction. I'm imagining some cool new video game concepts, like virtual air-hockey or pong, plus games whose imputs might be be
openFrameworks (Score:1)
NUI Group (Score:1)
http://www.nuigroup.com/ [nuigroup.com]
better open source multitouch solution (Score:1)
check out libavg [multi-touch.de]
and for early examples of this, check out sony's holowall - over 10 years old:
holowall [sonycsl.co.jp]
Obligatory (Score:1)