Today's Fastest Retail LCD 251
An anonymous reader writes "ViewSonic has recently released a very exciting product, a nineteen inch LCD display with a 3ms response time. This is the fastest LCD panel currently available to consumers, and it is clearly aimed at gamers and movie watchers. Dubbed the VX924, the display is part of ViewSonic's X series which tries to comnbine performance with style. The word on the street is that Samsung will have a 4ms display available this year, but this may be the only 3ms."
What? (Score:2, Insightful)
Breaking News! (Score:2)
We now return you to your regularly-scheduled programming...
Re:What? (Score:3, Informative)
Is it 6 bit, or full 8 bit color? (Score:5, Interesting)
Re:Is it 6 bit, or full 8 bit color? (Score:2)
Hey, don't knock 6-bit! Man, I *so* want one! I can't wait to play Leisure Suit Larry in all its 64-color glory!
In the immortal words of Bill Gates, 6 bits ought to be enough for anybody.
(note to the humor impaired: yes, I know what '6-bit' refers to. Please don't post a correction unless you enjoy being mocked.
Re:Is it 6 bit, or full 8 bit color? (Score:3, Informative)
Re:Is it 6 bit, or full 8 bit color? (Score:3, Informative)
Re:Is it 6 bit, or full 8 bit color? (Score:3, Interesting)
Another interesting question is if a 3ms LCD (Or 5ms, or whatever this is) that has an 18-bit panel is any better at this simulation than the first 18-bit
Re:Is it 6 bit, or full 8 bit color? (Score:3, Interesting)
Re:Is it 6 bit, or full 8 bit color? (Score:3, Interesting)
An anonymous reader writes (Score:4, Insightful)
Re:An anonymous reader writes (Score:2, Interesting)
THEN, last week US Cellular hired people to paint their faces blue and do pretty much the same thing. Just people in business attire with blue faces riding the subway an
Response Measurment (Score:5, Insightful)
Buyer beware.
Re:Response Measurment (Score:3, Informative)
Re:Response Measurment (Score:5, Informative)
LCD Panel: 19" color TFT Active Matrix SXGA LCD
Contrast Ratio: 550:1 (typical)
Viewing Angle: 160 horizontal, 160 vertical
Response Time: 3ms gray-to-gray (avg.); 5ms white-black-white (typical)
Brightness: 270 cd/m2 (typical)
Native Resolution: 1280x1024
Inputs: RGB analog, DVI-D
Dimensions: 17.0" x 18.4" x 7.9" (with stand)
Weight: 14.8lbs (6.7kg) (with stand)
Warranty: Three-year limited warranty on LCD, parts and labor
VESA: 100mm compliant
Re:Response Measurment (Score:2)
Re:Response Measurment (Score:5, Insightful)
There's really no need for the controversy when the stinking refresh rate is well above the pixel response time. Everyone is babbling about how they have great pixel response but then they go and run the monitor at 75Hz (=13ms). When I can run a 3ms monitor at 300Hz, then I will be impressed.
Re:Response Measurment (Score:2, Interesting)
But I am sure someone will correct me if I am wrong.
Re:Response Measurment (Score:5, Informative)
It is all marketing and people are eating it up.
Re:Response Measurment (Score:3, Interesting)
Re:Response Measurment (Score:2)
Re:Response Measurment (Score:4, Informative)
The refresh rate also dictates how quickly the graphics card is outputting pixels to the monitor. If you have your card set to a 75 Hz vertical refresh rate, it'll transmit the contents of the framebuffer every 1/75 of a second. Of course, video games can render at higher than 75 fps, but that's just to the framebuffer. You don't actually get more frames than that going down the wires to the monitor. You can only drive up to a certain point because there's only so much bandwidth there, and all current monitor connection standards require sending the full frame every time.
What LCDs eliminate is flicker. Since LCDs don't use phosphors that fade between refreshes, the image is rock solid. CRTs used higher and higher refresh rates to minimize perceptible flicker.
Re:Response Measurment (Score:5, Informative)
You have two different concepts here called the same thing.
With a CRT, the "refresh rate" means, literally, the rate at which the electron beam can scan and "refresh" all the pixels in one full screen.
The signal going into the display has its own rate, perhaps best described as the "pixel clock". If you divide the pixel clock by the resolution (plus the padding around it to allow the electron beam to move to the next line or do a vertical retrace), you get a different sort of refresh rate, also in terms of full screens per second.
With a CRT, those two different "refresh rates" almost always match or have a 2:1 ratio (in the case of an interlaced signal). You can't really avoid that tight lock, since the video signal actually acts to directly tell the electron beam what to do "now".
With an LCD, though, each pixel has a distinct value, which can update almost arbitrarily often (much faster than any video card can tell it to change, anyway). The response time of the pixel measures how long it takes to change the visiblestate of the pixel itself (think of that like a fluorescent light bulb... You can flip the light switch far faster than the light can turn on and off).
So, what does this mean in relation to the GP post?
What your video card thinks of as the "refresh rate" matters in that no individual pixel will update faster than that, whether or not they can. So, while a 3ms response time means you could change the state of a pixel 333 times per second, it will only actually change at the video card's refresh rate (rarely over 85Hz).
But I am sure someone will correct me if I am wrong.
Not so much wrong, as just (understandably) confusing a "rose" for a "rose".
Re:Response Measurment (Score:2)
Except that the response time shown is the best response time. For other gradient of colors, the response time is worse, a lot worse (like 20ms or more).
That's also why this "reponse time" indicator is pure marketing shit.
Re:Response Measurment (Score:5, Informative)
With this new display the spec is intended to convey* that even under demanding circumstances a display driven at 75Hz the pixel will be the correct color at least 76 percent of the time. This would be a huge improvement over what is the current situation, which has the same flaws in your example...
at 300Hz with an ideal black to white time of 3ms by the time your pixel arives at the correct value, the value of that pixel has changed (similar to modern panels in the 10-13ms range at 75Hz. That is, your theoretical display never displays the correct color before the color changes (assuming black to white). At 300Hz you would only see a medium gray color, and it's likely that at that fast a refresh rate on a perfect panel the flickering between the two would be fast enough to appear to be a medium gray anyway. If you could comprehend changes at that rate, you would see the same problems with colors "smearing" and "ghosting" that we have on modern panels.
*It's all marketing lies. The truth is this is an improvement, but nowhere near as good as they are trying to convince you it is. I'm sure one of our favorite tech sites will have the real facts soon enough.
Re:Response Measurment (Score:2)
Re:Response Measurment (Score:2)
The standard windows driver would only allow 75 or 80, but I used powerstrip to squeeze it up to 86
Re:Response Measurment (Score:5, Insightful)
This is something I have actually tested. I set up a white square on a black background, moveable using the arrow keys. It was shown on a CRT running at 60Hz, synced to vertical refresh so each frame was exactly 1/60s. I implemented an ABX test, with one of control methods A and B being lagged by 1 frame, and the other not lagged (chosen at random). X randomly matched either A or B, and I could switch between them at will so long as the square was not moving. I tested myself with 15 trials, with no feedback on score until all the trials were complete.
It turned out to be exceedingly difficult to tell the difference, but it was possible. I successfully matched 12 of the 15 trials, and as guessing would produce 50% success we can use the binomial theorem to calculate the probability that I was just lucky.
p = (15 nCr 12) * 0.5^12 * 0.5^3
= 0.014
A statistically significant (p>0.05) result, so it is overwhelmingly likely that 16.7ms change in latency is perceptible. It's subtle, but the "feel" is noticeably different. However, I think the oldness and softness of my keyboard made things much harder, and I'm certain I would not have been able to tell the difference after drinking even a small amount of alcohol. Room for further testing here!
A little old (Score:5, Informative)
However, besides that, it's a top-notch monitor that I haven't had any problems with.
I got you beat (Score:5, Informative)
Especially when the same company announced a 2ms-display [engadget.com] just a couple of days ago.
Re:I got you beat (Score:2)
Re:A little old (Score:2)
Seriously (Score:4, Insightful)
Re:Seriously (Score:3, Insightful)
Re:Seriously (Score:5, Insightful)
No, with the condition that the stated time actually measures the real response time (ie, the worst case from any state to any other state). Humans cannot resolve different colors or brightnesses that change faster than roughly 15ms (most people don't even notice changes under 25-30ms, but for some reason, geeks as a group tend to notice flicker far more than the general population).
As my main display, I currently use a 19in DVI panel with a "mere" 12ms response time (note that the "DVI" part of that makes a HUGE difference - Most of the artifacts people blame on poor response time actually come from doing an unnecessary D2A2D conversion). And it looks simply beautiful, even for action movies... No muddiness or ghosting whatsoever.
That said, I don't think any manufacturers measure their response time as a worst-case. So currently, the only real test of how well it will look playing movies or games - Try one out. Go into Best Buy or CC or even Wallyworld, pick out a few models you like based on appearance, then go home and buy your favorite for half the price online.
Lemme get this straight... (Score:2)
Re:Lemme get this straight... (Score:2)
Re:Seriously (Score:2)
Check out my other post on this topic for a more detailed answer, but...
I didn't mean flicker in the sense of "the pixel gets lit, fades, gets lit again, I can detect the different brightness levels". More along the lines of the human eye's "refresh rate".
If your eyes update 30 times per second, then you will gain absolutely nothing by having a display capable of more than 60fps (yes, the Nyquist limit applies here). For me, I find that I can still just b
Re:Seriously (Score:3, Insightful)
Not unless you either:
I'm sure theres an application I'm leaving out, but in general, for office use, 25ms is fine as long as the contrast and colors are good. I game occasionally on a 12ms display, and I honestly don't notice the difference between it and a CRT. Except for the bad colors. Gho
Great but.... (Score:4, Interesting)
...when will manufacturers manage to produce LCD screens with more accurate colour renditioning?
If you're into digital photography in any kind of non-serious way and actually want to preview pictures the way they'll look when they print, then I believe that a CRT is still the best method of doing this.
A shame really, as I'd save a load of deskspace with an LCD screen...
.Re:Great but.... (Score:5, Insightful)
Re:Great but.... (Score:2)
Re:Great but.... (Score:2)
Eric
See your HTTP headers [ericgiguere.com]
Re:Great but.... (Score:2)
At lease the game players actually buy the stuff, unlike some demographics that just sit and whine about how it's not perfect.
Re:Great but.... (Score:2)
Eh, wake me up when... (Score:2)
(Do we have a vector desktop yet? I know the newest GTK uses Cairo...)
Re:Great but.... (Score:2)
Re:Great but.... (Score:2)
Re:Great but.... (Score:2)
Re:Great but.... (Score:3, Insightful)
Re:Great but.... (Score:2)
I'm using the "normal" setting because the 3x and 4x brighness just blurs the hell out of any text on the screen. You might be able to get a brighter white with those settings but not a blacker black, which is the bigger surprise. Comparing the two monitors with the power off shows the LCD is significantly blacker to start with. The viewsonic CRT looks like a dark grey compared to the LCD. Same with a pure black box on screen with the power on.
I do mostly programming, and basic text is world of difference
Re:Great but.... (Score:2, Interesting)
> want to preview pictures the way they'll look when they print, then I believe that
> a CRT is still the best method of doing this.
("non-serious" I'm thinking you mean "serious"...)
Sadly, LCD displays are `good enough for most people`, just like MP3 format files, digital cameras themselves and indeed all hardware! Get used to new, inferior versions of perfectly good old stuff.
Besides, manufacturers long ago realised tha
How much are you willing to spend? (Score:2)
So if you want good LCD colour, you can get it, but it
Apple screens? (Score:2)
Not a true 3ms display... (Score:5, Informative)
Re:Not a true 3ms display... (Score:3, Informative)
These faster displays deliberately overshoot the mark, at least in terms of the voltages they supply. The point is to get the fastest possible transition
Pure Commercialism (Score:4, Insightful)
Could we at least get a coupon?
LCD ms numbers are a lie (Score:5, Informative)
-------
"Quoted response times by manufacturers are largely meaningless and misleading.
It's the same reason why monitors based on the 20ms Hydis panel outperform the 12ms Samsung panel, the 16ms AU Optronics panel, the 16ms LG/Phillips panel.......
In real world use, the vast majority of monitors (over 95% of them) don't perform anywhere near the quoted response times. That's why you see streaking on the 12ms Samsung panel - its performing at 25-30ms.
Let me try and explain further.
Look at the response times for the so called 'fast' Samsung 172X which is based on a '12ms' panel:-
http://www.xbitlabs.com/images/other/samsung-2/gr2 -2.gif [xbitlabs.com]
Since most people have their monitors set to medium brightness (about 80-180 on the grey level scale on the graph) and many applications - particularly games use grey to grey pixel transitions (or one colour to another colour) - the typical response time is somewhere between 25-30ms. Not quite 12ms is it?
Now look at the same response time graph for the Acer AL1721 - a mid level TFT with claimed 16ms response time:-
http://www.xbitlabs.com/images/other/response-6/a2 1-grey.gif [xbitlabs.com]
The graph is much flatter, so across brightness and contrast levels, you're going to get consistent response times. At most common user settings, the "slower" 16ms is actually faster than the "quicker" 12ms panel.
Not quite as straightforward as the manufacturers would like you to think. The problem is, by that time, most people have parted with their money. When I was first looking to buy a TFT monitor, I thought that Kustom PCs were a bit mad to stock the Acer monitors in preference to others. However, it's only on further examination that you discover they perform very very well in games - for example, the AL1731M is based on the Hydis panel - and will in fact, outperform the so called 'faster' TFT panels.
From Toms Hardware Guide:-
"For games, the Hydis 20ms panel is still the one to beat. It's not yet perfect, but we know of no other that is faster (based on our tests, of course, and not manufacturers' specifications). Once again, we must insist strongly that the manufacturers' specifications are not to be trusted. "
http://graphics.tomshardware.com/display/20040326/ lcd-08.html [tomshardware.com]
"The response times suppliers associate with their panels vary, anywhere from 16 ms to 25 ms. The only problem is that these figures mean nothing. Or at least, not a lot. An article published in 2001 that can be viewed at Xtremtech explains the situation pretty well, and we have summarized it for you in the section entitled "RT between colors". But this isn't the only problem..."
http://graphics.tomshardware.com/display/20031105 [tomshardware.com]
Re:LCD ms numbers are a lie (Score:4, Interesting)
There will still be smearing because the LCD has a sample-and-hold characteristic and shows each image the full time between refreshes.
To solve this, a strobing backlight that flashes shortly during each frame is required.
Re:LCD ms numbers are a lie (Score:2)
Re:LCD ms numbers are a lie (Score:2)
Another review site... (Score:2)
http://www.behardware.com/articles/572-13/comparat if-lcd-19-4-6-8-ms-tn-ips-va.html [behardware.com]
Re:Another review site... (Score:4, Informative)
http://www.behardware.com/articles/588-1/lcd-19-be linea-10-19-20-and-benq-fp91v.html [behardware.com]
I like the new LCD tests they use - and with screenshots illustrating the pixel responses! Very nice.
WHy (Score:2, Interesting)
Re:WHy (Score:3)
But then again I have a Dell 2405FPW 24" [dell.com] in front of me running at 1920 x 1200 so I am happy
If anyone cares... (Score:2, Informative)
6-bit or 8-bit? (Score:3, Insightful)
Re:6-bit or 8-bit? (Score:2)
They give as a
it's a tradeoff (Score:5, Informative)
Re:it's a tradeoff (Score:5, Insightful)
-- pause for laughter --
BTW, the square root of 16,777,217 is 4,096. What does that tell you about screen resolutions needed to see all 16m colors at once?
Best regards,
7th grade math.
It's not a matter of seeing them all at once (Score:5, Informative)
I mean sure, in theory, you need only 786k colours to have a different colour for every pixel on a 1024x768 display. That means that 20-bit would be more than enough. However what you'd have to do is have that as a palette, a lookup table, that continously changed as the old 8-bit VGA stuff did. In reality, it's terribly impractical.
For monitors it doesn't work at all, when you are talking about the bit size it's the number of levels per colour channel it can display and it's fixed. So with 6 bits per channel that 64 different levels which produces some nasty banding.
In fact, 24-bit (8-bits per channel) really isn't enough actually. 16 million colours sounds like a lot and is, but you discover that humans and percieve more than 256 shades of gray. If you draw a gray gradient in 24-bit mode on a good monitor, you will be able to see some banding. You need more like 30-bit, that's 10 per channel or 1024 grays, before it becomes totally seemless.
Not 30 bits like that. (Score:3, Informative)
Re:it's a tradeoff (Score:4, Insightful)
Let me change the 6-bit display to a 4-bit example:
If you have a display that is only capable of 4 bits (per channel) then each pixel can only show one of 2^4 available shades, or 16 shade (or Red, Green and Blue) = 4096 colour display. Even if it was a 4096 x 4096 sized screen, yielding 16.78 million pixels, each pixel could only display one of the 4096 colours. The issue here is that the display cannot choose 16 shades arbitrarily, they are in a fixed gradation from the factory.
This is why banding or dithering will still occur on images on a 6-bit display, as each colour can only be represented by 2^6=64 shades (262k colours), and (most) human eyes can perceive 256 shades, or 2^8, equivalent to an 8-bit display (combinations of RGB being 24.7 million colours, or 24-bit colour).
Re:it's a tradeoff (Score:2)
Re:it's a tradeoff (Score:2)
...unless you were an imaging professional or similar, yes. But on the other hand, TFTs aren't really suitable (yet) for these people anyway.
Product Announcements Section (Score:5, Insightful)
Can we please create a Product Announcements Section and let me turn it off?
That would be the nerdliest way to deal with this stuff: organize it right out of my existance.
It's in the comments (Score:2)
Color depth? (Score:5, Insightful)
Unfortunately, not many manufacturers are listing color depth in the specs, focusing instead on non-standard claims of response time. There ought to be at least 4 standard measurements - overall brightness, color depth, resolution, and black-white-black response time. Instead, we get resolution, *maybe* a claim of supporting x million colors which could mean anything since they all interpolate to improve image quality anyhow, and a bogus response time number.
The worst part is that so-called enthusiast and gamer hardware review sites let them get away with this. If the color depth isn't printed on the box, the review sites don't even bother to get and report the number. So they're comparing 6 and 8 bit LCDs against each other and not reporting an important difference between the two, or giving great review ratings on monitors without bothering to mention that the monitor only supports a 6 bit color depth so you're guaranteed to get color banding in many situations.
Ok, we admit it... They're ALL fast now. So how about some info on actual image quality?
Re:Color depth? (Score:2)
How to tell depth (Score:3, Interesting)
Select gradient tool, disable dithering/sampling
Draw black->white gradient top to bottom of image
Zoom in a bunch.
You should see a band every 4 "gimp pixels" since 1024 / (2^8) == 4.
If you only have 6-bit color you'll get a band every 1024 / (2^6) == 16 pixels.
Anybody know it that's correct or not? Is it that 6 bits of the color settle in 8ms/3ms/whatever and the other 2 bits settle later, or is it just 6bits per color no matter what?
General question about ghosting (Score:2)
Example: on my old iBook, I would get a ton of bluryness while watching Simpsons/Family guy DVDs(esp. Simpsons ones), however even when watching fast motion on anime dvds(they tend to use different tones) I wouldn't really notice it at all. Can someone smarter than me explain this?
Re:General question about ghosting (Score:2)
The time it takes to change depends on what the change is. On some monitors, it will take longer to go from white to black than blank to white. The manufacturer will run a gamut of tests and determine which one was fastest and print that as the spec. I don't know what this monitor's specific colour change is. It could be black to white, it could be blue to red, it could be dark grey to light black.
Response speed is not the predominant factor, but it's one that the manufacturers sell because it's easy to
Fudged Response times. (Score:4, Informative)
fast LCDs (Score:4, Funny)
I tried to buy one last night, but I couldn't catch it!
looks great on my desk (Score:2)
I've had 2 of them side-by-side on my desk since the beginning of August!
none of this matters... (Score:3, Insightful)
Until someone manages to figure out a way to mass produce LCD displays with a smaller percentage of defects, LCD's still don't compare to CRT's. Unless of course they are for office use, where size is a driving factor.
Limited Adjustment (Score:4, Informative)
More monitor news: (Score:2)
As many people have commented above, LCD monitor response times are like printer page print times. Manufacturers lie, and lie, and lie. Since all online and print magazines (that I know about) are corrupted by taking money for sneaky ads that are presented as reviews, it is difficult to know the truth.
Samsung is shipping new monitors: SAMSUNG Provides Computer Users With Feature-Rich 21" And 24" Large-Screen LCD Monitors [samsung.com]. Samsung claims "The SyncMaster 214T sports an eight-millisecon
The real question is... (Score:2)
Nothing like a 8ms lcd performing a true b/w switch turning up to be 20ms.
Another "3ms" LCD (Score:2, Interesting)
something new to lie about (Score:5, Insightful)
But they have to fudge something. There's no storage in a monitor, so they can't fall back on the old and trusted "100 GB" which is based on 10^9 bytes in a gigabyte, and is the pre-formatted size. Only a few LCD monitors have built-in speakers, so usually they don't have the option to use TMPO watts @ 1KHz rather than RMS across 20Hz-20Khz. So being creative types, they've found that "contrast ratio", and "response time" aren't specified very well, giving plenty of room to put impressive numbers in big type next to the picture in the ad.
Hrm... (Score:3, Interesting)
-1 lies on specs
-256 6bit color, that's crap.
Keeping my CRT thanks very much
So many things to comment on (Score:3, Informative)
First of all, why do we need faster-response LCD screens, when we already have 4ms?
There are a few key reasons for this. For starters, the 4ms number doesn't mean much. It is the time the panel takes to turn a pixel from black to white, then back to black. In a traditional panel, this is usually the fastest transition possible...and all other tranitions (Grey to Grey) are MUCH slower. Sometimes GTG transitions can be as much as 3x slower than the Black-White-Black number.
The industry has concocted a possible solution to this called Overdrive.
Overdrive takes advantage of the fast transition in Black-White-Black. Every time an input pixel changes color, the pixel on-screen is bootsted up to white, and allowd to fall back down to the new color.
This is slightly slower than the Black-White-Black transition time, but it's much faster than going Grey-to-Grey.
Unfortunately, Overdrive has a drawback that is DIRECTLY tied to the response time. Every time a pixel changes, it is overdriven WHITE for a fraction of a second, until it settles down to the target color. In darker scenes, or in cases where where colors are almost uniform, as pixels change these white pixels are painfully obvious. Better response times are the only thing that can remove this annoying artifacting.
Read about these artifacts at Tom's, who did the first review ever on Overdrive panels in May [tomshardware.com].
This link to Tom's also addresses the other issue discussed in this thread:
What's wrong with 18-bit color?
The dithering algorithms used by panels to simulate 24-bit color are not all that bad, but they have a serious drawback:
Dithering yields poor quality in scenes which require high contrast. Foggy, smoky or dark scenes, which tend to have subtlte color transitions, look like crap on an 18-bit panel. The panel is constantly changing pixels that are VERY close to each other in color, resulting in a muddy image. Unfortunately, the only way to avoid such artifacts it to buy an MVA panel with true 24-bit color (and sacrifice response time).
So what am I missing? (Score:3, Informative)
Re:Top notch monitor? (Score:2, Insightful)
Re:Viewsonic (Score:3, Insightful)
Re:Viewsonic (Score:2)
Generally true, but I own 3 PF795s and a few models like the E90f, and all of them have trouble with geometry. When run at the highest supported resolution and refresh rate (what else would one use?), it's next to impossible to get straight lines at the edges after compensating for pincushion-type problems in the center. By contrast, I've seen run of t
Black to black, rumored white to white also (Score:5, Funny)
Rumor has it they have also tested the panel at 0ms white to white, but they're not releasing any data on "lit" pixel response until the 3Q2006 panels are ready to go into the distribution chain.
Re:3ms for what? (Score:3, Interesting)
~6ms for black to white.
the 3ms is for gray to gray
<rant>
Honestly, I would never buy an lcd (or just about anything else) without first reading a Tom's Hardware review since they actually review the item.
For me personally, it'd be cheaper to get another fat crt and get a deeper desk than to replace my existing crt with a smaller, thinner lcd that has usable. resolution and color reproduction. If I was looking for something compe
Re:apple vs. viewsonic: Probably LG. (Score:2)
I decided to go with the HP L2335, which has a slightly upgraded version of the same LG panel at the Apple 23", but also has an adjustable arm that allows the screen to run in landscape, DVI *and* VGA, Component, S-Video, and Composite inputs. It's an awesome display, the response time is killer, and it's a full 8-bit panel.
It's been able to display every single signal I've sent at it, including odd