More PSP Impressions, Loading Times Examined 137
ACTRAiSER writes "Lik-Sang.com once again took a close look at a new toy for gamers: the Sony PSP. The loading time for several games seems to be quite long." From the article: "Loading time and battery life seem to be the big factors which decide about the PSPs success or failure in many gamers eyes right now. While we can't comment on the battery life as of yet, latest reports from Japan about loading times on demo units that actually have access to the games are as follows..."
I RTFA (Score:4, Funny)
Re:I RTFA (Score:1, Funny)
DUH!!
Re:I RTFA (Score:2)
I know you're joking here, but you are actually correct : )
http://dictionary.reference.com/search?r=2&q=chir
Re:I RTFA (Score:1)
Good God! (Score:2, Interesting)
Re:Good God! (Score:2)
Microsoft would probably build it on Windows CE. I haven't seen a CE device for less than $300. I don't see a Microsoft built gaming device less than $300. More likely a Palm based device seems more probable.
Re:Good God! (Score:1)
Re:Good God! (Score:2)
Re:Good God! (Score:2)
Re:Good God! (Score:2)
Re:Good God! (Score:2)
Re:Good God! (Score:1)
I'm sure the Sega Dreamcast sold for much less than that.
Re:Good God! (Score:1)
Re:Good God! (Score:1)
(It's "where")
Re:Good God! (Score:2)
Re:Good God! (Score:2)
You need to open your eyes, then.
http://www1.us.dell.com/content/products/productd e tails.aspx/axim_x30_low?c=us&cs=19&l=en&s= dhs [dell.com]
Three clicks from the Dell homepage. It's $200, has a 312MHz CPU, 32MB of flash and 32MB of memory.
If Dell can make a *profit* on a $200 system, Microsoft could definately create a $200 system that would break even. All they need to do is call up their buddies at HTC and ask for a cheap gaming system.
Re:Good God! (Score:3, Interesting)
Plus get a good old NES Emu and you'll have more than enough gaming fun.
Re:Good God! (Score:2)
**shuDDers**
The Gizmondo Might Be It (Score:3, Informative)
Re:The Gizmondo Might Be It (Score:2)
The gizmondo is retarded. It's too big to only have one function and though it has GSM for GPRS you cannot use it as a phone. Whoever thought that one up should be stabbed, shot, jumped on, hit with a sledgehammer, hanged, burned, and then taken outside and really hurt. The device is only half-useful without GPRS and I'm not going to take my SIM card out of my phone and put it in there every time I want to use the 'net, nor am I going to buy it a separate cellular service account.
When they add cellular
Re:There is NO WAY it would fit in your pocket (Score:1)
After considering the factors... (Score:4, Insightful)
My vote for a PSP Slogan (Score:5, Funny)
I've said it before, and I'll say it again.
Touching is bad.
Re:My vote for a PSP Slogan (Score:1)
http://dictionary.reference.com/search?q=chirurgi
Re:My vote for a PSP Slogan (Score:2)
chirurgical:(archaic) of or relating to surgery
Now hit this link! [reference.com]
archaic: No longer current or applicable; antiquated
Now, someone point out the fact that I didn't use the whole definition! Then the English flame will be ON!
Cache (Score:3, Funny)
Re:Cache (Score:2)
Has Sony never heard of the Game Gear? (Score:4, Interesting)
Better graphics: Game Gea (by far)
Backlight: Game Gear
Color Graphics: Game Gear
TV Tuner option: Game Gear
Battery Life: Gameboy (by FAR)
Overall Winner: Gameboy
(hint, hint, Sony...)
Re:Has Sony never heard of the Game Gear? (Score:3, Insightful)
More games - Gameboy
Loyalty of fans to games like mario, metriod, double dragon, Zelda, etc - Gameboy
Combine that with the better battery life, and you see that there's more to the gameboy's success than just power. The Game Gear had a lot of bells and whistles, but the gameboy had the core elements of lots of good games with solid gameplay and a long battery. Why would you trade those items for things like a TV tuner? You don't buy a portable game system to do things other than p
Re:Has Sony never heard of the Game Gear? (Score:2)
(Hint, hint Sony)
Re:Has Sony never heard of the Game Gear? (Score:2)
Neither portable maker is exactly innocent of overloading their new portables with extra nongaming features this time out. Pictochat is just as useless as storing MP3s.
Re:Has Sony never heard of the Game Gear? (Score:2)
I fully agree NOW. But... back in 1990, in 3rd grade, that just sounded SO COOL! The idea that you could watch tv anywhere, that everyone would crowd around your tv at recess seemed so sweet (though we didn't think of things such as "what the hell is a kid gonna watch at 12 noon - news, or soaps. to a 10 year-old, both sound ugh."
Re:Has Sony never heard of the Game Gear? (Score:2)
Re:Has Sony never heard of the Game Gear? (Score:2)
Re:Has Sony never heard of the Game Gear? (Score:2)
1. Annoy the Crap out of Nintendo.
2. ?
3. Profit.
4. For great justice!!
Re:Has Sony never heard of the Game Gear? (Score:5, Insightful)
First rule of gaming:
More power != more fun
Back in my day, we only had 8-bit graphics. Everything was done in SPRITES. And we LOVED IT. And I had to walk to school, uphill both ways.
I certainly don't mean to sound like a troll, but there comes a point when graphics are good enough. I had loads of fun dumping quarters into Donkey Kong when I was a kid. That that had a processor speed measured in low single digits.
When it comes to 3D, if you can do a certain amount of polygons and apply textures, that is probably good enough. How much eye candy do you need? Certainly walls might look flat without bump-mapping. But you can still tell that it is a wall, and it will still protect you from the enemy on the other side. Anything more makes it LOOK better, but not PLAY better. When I buy a game, I want gameplay. Many people still consider the original Half Life to be fun to play. And the graphics engine is rather dated by now. But if it is still fun, who cares.
I know that there is a point in here somewhere. Oh, there it is. Simply throwing more hardware at a game does not make it a better game. Not that the DS has it made. If anything, the DS has too little graphics, and the PSP has too much. But somewhere in the middle is probably a happy medium that is powerful enough to show you what is going on, but simple enough not to suck batteries. I think that if you gave the DS something about as powerful as a Voodoo 2 or so, you would have a winner. Certainly that would not suck up batteries too fast using modern silicon technologies.
Re:Has Sony never heard of the Game Gear? (Score:2)
Anyway, I'm trying to remember my Voodoo2, and I'm pretty su
Re:Has Sony never heard of the Game Gear? (Score:2)
I agree, but I think Sony has a good gameplan here. The (apparent) battery-life problem can eventually be solved through better battery technology - the DS is stuck with underpowered graphics forever. (Software tricks will help a little here - but they can also
DS now or PSP in one year? (Score:1)
The (apparent) battery-life problem can eventually be solved through better battery technology
Sounds like PSP version 2.0 is the way to go... I just hope this won't be too late for the PSP, like the improved 2nd version of N-Gage doesn't sell so well. Because once a console has the image of a "loser" it's difficult to get rid of this image...
Re:DS now or PSP in one year? (Score:2)
And I still find it a little hard to believe, but supposedly the N-Gage is doing great business outside of the US. It is apparently very popular especially in Asian countries where it is 'free' (through
Re:DS now or PSP in one year? (Score:1)
Re:Has Sony never heard of the Game Gear? (Score:2)
In theory, that's true, but not in practice. There's a certain minimum level of power you're going to need to do a decent quality 3D game without it being a totally jarring experience. That's not to say that it can't be done (hey, look at Star Fox), but it is to say that it can be harder for a developer to make a quality game when the platform limitations constrict them too much. Here's
Re:Has Sony never heard of the Game Gear? (Score:2)
Meh.. it depends on your metric of "quality", which is subjective at best. One problem with the PS2, particularly in the early days, was the amount of effort spent on battling with the more powerful but more complex hardware, instead of spending the time making the game fun. More power != Easier development.
But it doesn't have to be 3D to be a good game! (Score:2)
I speculated that perhaps the time not spent on 3D engines & fancy graphics (not that either of these titles look bad or feel unpolished, esp. FFTA) got put into making the games good.
Again using Final Fantasy as an example, look at how many copies of FF I&II have sold (PS/Wonde
Re:Has Sony never heard of the Game Gear? (Score:2)
Re:Has Sony never heard of the Game Gear? (Score:2)
Re:Has Sony never heard of the Game Gear? (Score:1)
Re:Has Sony never heard of the Game Gear? (Score:1)
So what? (Score:1, Insightful)
Posting as AC to avoid flames...
What makes this so different than PSX and PS2 load times? Some games seem to take at least 30 seconds to load.
This is thing I miss most about cartridge based games.
Re:So what? (Score:3, Insightful)
rather slow loading time (Score:2, Informative)
From power off to Namco logo and title: 16 seconds
From selecting car/track to start the race: 14 seconds
Exit the game back to car/track selection: 10 seconds
Dokodemo Issho:
From power off to PSP logo and title: 20 seconds
Starting game from title screen: 10 seconds
Going back to title screen: 5 seconds
Mojipittan:
From power off to title screen: 20 seconds
No more waiting time
Minna no Golf:
From power off to PSP logo and title: 24 seconds
From character selection to start:
Re:rather slow loading time (Score:1)
Re:rather slow loading time (Score:1)
Re:rather slow loading time (Score:1)
HD-DVD (Score:3, Insightful)
Re:HD-DVD (Score:2)
Re:HD-DVD (Score:2)
Nothing wrong with putting stuff on that. The article said you could. The issued is how much more stuff do you want to carry? The Sony Memory Stick is one of the most expensive flash memory formats. Plus it requires the Memory Stick DUO for movies.
Wanta movie on one? Even in MPEG-4 you'll need lots of storage. $250 for the device, $50 for a game, $20 for a tote(gotta keep that screen protected!), $75 for a 256mb duo stick...
Your first movie on the PSP will cost: $395!
Fo
Re:HD-DVD (Score:2)
Why.... (Score:3, Interesting)
I can't help but feel that there's something to hide if that's the case.
Re:Why.... (Score:1)
Re:Why.... (Score:1)
Re:Why.... (Score:2)
With the brightness diminished, they managed to get 6 hours of gameplay. And they didnt even charged the battery at full. so IS not that bad IF you know how to use it. (besides the battery is chargeable so you just need to plug it to the car cigarrete lighter or any regular plug each 4 hours or so you would be ok).
Re:Why.... (Score:1)
It sounds like you're astroturfing... do you have a link?
LCD? (Score:5, Insightful)
As for load-times, I've got to see those are ridiculous. It's great being able to start playing immediately with the DS (if you have it in Auto-start). Heck, the best thing about portables is being able to play them in a bus/subway ride...those load times are just too damn long!
With all that said, the PSP does look like a sexy, sexy beast.
Re:LCD? (Score:1)
Re:LCD? (Score:2)
Gamespot [gamespot.com] said:
According to our calculations, the unit weighs in at 282 grams (around 10 ounces), with its battery and Memory Stick Duo. By comparison, the Nintendo DS weighs 276 grams (9.7 ounces).
I don't think 6 grams will break anyone, but the PSP is heavier.
Re:LCD? (Score:1)
Re:LCD? (Score:2)
Re:LCD? (Score:2)
Re:LCD? (Score:1)
Solution to load times? (Score:2)
Sony wants you to throw more money at the problem. Let me explain.
When you format a Memory Stick with the PSP itself, you'll not only find it empty afterwards, there are some interesting directories on it. The existence of a games directory strongly suggests that Sony plans to enable users playing games directly off the Memory Stick.
So it would appear that the memory stick will be used for caching content, so the disk drive w
Re:Solution to load times? (Score:1)
Re:Solution to load times? (Score:2)
I'll say this about that Walkman. It certainly does make a passable USB hard drive of slightly less than the size of the memory stick inserted into it. As a music player, though, the
Re:Solution to load times? (Score:1)
Re:Solution to load times? (Score:2)
Re:Solution to load times? (Score:2)
Maybe it's just me but if I buy a 512 MB Memory Stick for my PSP (all of this hypothetically, of course) I would damn well expect it to hold 512 MB of game saves, and fuck off if you want to take some space for caching. The difference between using a hard drive and an external memory device to cache data is that the hard drive is optimized for it and people do not buy memory cards to speed up game play.
Re:Solution to load times? (Score:2)
Re:Solution to load times? (Score:2)
Ok some things you are forgetting.. (Score:2, Insightful)
Second. Load times, shmock times, minimal load times did no favours for the n64 against the psx (and the PSX launching titles load times were terrible) The system which has more and better games wins, period. I dont mind load times if I can play Final Fantasy, GTA, tekken, devil may cry or Metroid in a console.(unless they are annoying and in the middle of
Re:Ok some things you are forgetting.. (Score:5, Insightful)
Metroid games, even the 3D ones, have very good loading times, so it doesn't quite fit in with the other examples given.
Loading times, it must be said, matter a great deal to me -- I consider FF VII unplayable to this day because of that damn wait before all those random battles. I'm still amazed I persevered through Chrono Cross. It is very possible for an excellent game to be crippled by bad load times. Although these games did very well despite the disk access, I don't think it can be questioned that they would have been even better without all those annoying, inescapable pauses in the action.
It is possibly possible that PSP developers will use tricks to mask loading times. This is what the Gamecube does with Metroid Prime, the doors between areas hide the load time. That would be good, if they could do something like that, but it's not possible in all cases.
Third. The battery is a problem YES but so it was anti aliasing for the ps2 and it still beat every other console it was against (which had better tech) Also they were eventually able to fix the problem trough programming.
Smoothing edges is much less serious of a problem for a portable than battery life.
And a lot of people agree that the GBA's pre-SP popularity came despite that unlit screen rather than because of it. I barely play my original GBA anymore because of it. If you have to turn the light down to get decent battery life then something is broken.
Anyway, are you aware the PSP runs on rechargeable batteries and AC ? all you need to do is to hook it to the car lighter, problem solved.
But a portable system is made, above all, to be PORTABLE. The PSP's system specs look like an underpowered PS2, and many of the same games are coming out for it. If you're going to be tethered to an outlet to play the thing, then it makes a lot more sense to get a PS2 instead, especially since it's cheaper, there's hundreds of games, and you can play it on a TV.
Simply stated the PSP is a console targetted at teens and young adults and weither you want to admit it or not, the DS is targeted at kids and teens. (how many "M" or even "T" titles does each console have now?)
DS: A mixture. Feel the Magic isn't for kids, and I don't think Urbz is either.
PSP: Zero, in either category. Because it ain't out yet.
The GBA was popular across the board, and there's no reason to believe the DS will not be either -- after all, it comes with a pack-in demo that offers multiplayer deathmatch, which is rather surprising of Nintendo.
My local shop is importing PSPs and they are getting sold out for xmas already.
A sold-out importer is an entirely different thing than out of stock at Wal-Mart.
Where I live the DS is making parents look at the GBA sp. Is a lot cheaper and is a nice Portable which is what little timmy wrote in his xmas list anyway. (the DS is at $200 and the GBA is $90)
No, the DS is $150, and I think the GBA SP is cheaper by now as well. Where are you getting your information?
P.S. Tekken? Is it the 90's again and someone forgot to tell me?
Re:Ok some things you are forgetting.. (Score:1)
Re:Ok some things you are forgetting.. (Score:2)
If you have to explain this to someone, then, in general, they just DON'T get it, and it's probably not worth trying to convince them.
--Jeremy
Re:Ok some things you are forgetting.. (Score:2)
Whatever. It's true that I think Nintendo is the, shall we say, least evil of the current manufacturers. Isn't it possible to honestly think that Nintendo knows what they're doing? Names like "fanboy" are best applied to people who get, shall we say, way too into Inuyasha. I just happen to like Nintendo's games, but I don't write fan fiction. And there are some games for other systems that I like, and I recognize that N
Re:Ok some things you are forgetting.. (Score:2)
Feel the Magic is really for all ages (though it is rated Teen). Nothing adult about it. Like nearly all EA games, Urbz (especially the GBA version and its DS port) is definitely aimed at kids.
You are being pretty disengenous to say we can't see who PSP games are directed at "because it ain't out yet". Various big games for it are widely known and have been for some time
Re:Ok some things you are forgetting.. (Score:2)
These things are true, but I was referring more to what IS out than what is COMING out (which is what the parent post stated). So I don't think I was being disingenuous. The DS is out now, and the PSP has yet to appear. That was the point.
Probab
Re by the original poster (Score:2)
When I said you could put it in the cigarrete lighter, of course I meant to recharge it, not that you should play it always sticked to a wall, thank you for taking my answer out of context.
I know that the ds is supposed to be $180.00 I specifically mentio
Re:Re by the original poster (Score:2)
You said cigarette lighter, but you also mentioned AC. Of course you can recharge them, but if you have to recharge them too
Re:Ok some things you are forgetting.. (Score:1)
Except for the fact that this is a PORTABLE (Score:2)
Yeah, no load times for the N64 didn't win the war, but after the Sega CD, the Sega Saturn, the PS1, the Dreamcast, the PS2, the Gamecube, the Xbox and the PC; we're STILL bitching about load times which accompany the use of CDs/DVDs. If theres a system that can avoid load times, hell yeah I'm gonna support that as long as I can especially if I'm not gonna s
My Analysis of PSP Media Battery Drain (Score:1)
Assuming UMD is no more efficient than MD, here goes:
MD is a mature technology ~ 150MB
For a modern netMD:
66kbps gives 50 hours on one AA battery ~ 2000 mAh
so
1.5 min / mAh
1 min = 9000KB uncompressed = 150KBps = 1200kbps
1200/66 = 18.18:1 compression
so throughput for netMD is 495KB / min (9000KB uncompressed/18.18)
which gives
742.5KB / mAh (495KB * 1.5 min/mAh)
on the equivalent of 2AA batteries that's ~ 4
PSP vs Ipod (Score:2)
Re:PSP vs Ipod (Score:1)
Mp3 playback is needed for games anyway, and I think doubles as a nice throwback to anybody who doesn't already have a smaller more battery efficient player.
Installed base... (Score:1)
And that the huge library of good games available to it at launch might just win a few over?
And that Nintendo have a lot more experience in the market than Sony?
I'm sorry but I can't see the PSP shipping huge numbers and neither can sony as they have recently stated that they are not producing too many in the light of the flop the PSX was. They are instead focussing on knocking PS2's out - whic
Loadtimes, Tiny Movies, and Precious LCDs (Score:1)
My ADHD brain rejects the concept of portable loadtimes. It seems contradictory to the appeal of portables: Instant Gratification. Someone mentioned the bus/waiting in line? Play for 3-10 minutes at a time and 15-30 seconds of load time will feel a lot longer than if you're spending your weekend on final fantasy.
And my dvd collection loudly protests! Buy all my movies again, are you joking? Buy a whole movie JUST for this stupid thing? If it was a movie I would never want to watch on a real screen I wouldn
Covers? (Score:1)
ie: To protect the screen and buttons do I need to carry those items along all the time?
I haven't found any information on them yet.
Re:Dammit, Sony! (Score:2)
Re:Dammit, Sony! (Score:2)
The pictured PSP reminds me, if anything, of a wider Lynx. Ah, my Lynx... unwieldly, but still kind of cool. Oh, to play Todd's Adventures in Slime World again...
Re:Dammit, Sony! (Score:2)
There is a reason that PDA and handheld game systems don't use optical media. People compare the PSP's durability to that of a Minidisc or a Discman, but neither of these are subject to the constant shock that a handheld game system takes. You are hitting your system every time you press a button.
Re:Dammit, Sony! (Score:2)
Moving parts.. (Score:1)
I worry about the screen though. No clamshell? It looks sexy, but it's worrying.