2.2 inch LCD Display featuring VGA Resolution 320
i4u writes "Casio announces a LCD display with the world's highest resolution.
The 2.2 inch LCD display features VGA resolution. The Casio innovation has 368ppi (pixels per inch). The power consumption and size is the same as with current QVGA (320x240) displays. Meaning current mobile phone models could directly be upgraded with a VGA display. So we could very soon see Mobile phones with VGA resolution on 2.2 inch displays.
Samsung had the World's highest resolution with 300ppi in early August. Casio took now the lead.
More details in Casio Press-Release (Japanese)."
first post (Score:2, Informative)
Re:first post (Score:4, Funny)
...or easier (Score:2)
Re:first post (Score:2)
This just sounds a bit excessive (Score:4, Insightful)
Re:This just sounds a bit excessive (Score:5, Insightful)
You have something against sharper text and graphics? We're talking about a 300 ppi display, which matches the resolution of first-generation laser printers. Text will be readable at as little as 6 points (nearly 25 pixels!), and a web page just might be displayed decently.
What's the downside?
Re:This just sounds a bit excessive (Score:5, Funny)
You'll need a magnifying glass to read it?
Re:This just sounds a bit excessive (Score:5, Insightful)
Re:This just sounds a bit excessive (Score:5, Funny)
Re:This just sounds a bit excessive (Score:2)
Taka page from a book or newspaper and cut out a rectangular piece 1.3 inches by 1.8 inches. That's about what you'll be able to see on the LCD.
Another way to think about it is to put your computer into 640x480 video mode and look at it from several feet away.
Re:This just sounds a bit excessive (Score:4, Insightful)
Re:This just sounds a bit excessive (Score:2)
The concept of a pixel shouldn't exist outside of the actual graphics hardware and its drivers, because a "pixel" is a completely vague unit of measure. Nobody knows what actual area it represents.
Re:This just sounds a bit excessive (Score:4, Informative)
A point is generally defined as 1/72 of an inch, and does not vary with display resolution. Thus, on a 96 dpi screen, 6 pt text is defined by about 8 pixels. On a 300 dpi screen, the same text can use about 25 pixels to define the glyph. The text itself stays the same size.
As for icons and graphics, they can be redrawn to better suit the display size. Compared to the other expenses involved in building a cell phone, redrawing 100 icons is not really a very big one.
Re:This just sounds a bit excessive (Score:2)
Only if the UI designers measure typefaces in pixels, rather than something sane and device-independent like points or centimeters...
Re:This just sounds a bit excessive (Score:2)
You mean like on Mac OS X?
Re:This just sounds a bit excessive (Score:3, Informative)
Re:This just sounds a bit excessive (Score:4, Informative)
Icon services in Mac OS/X up to 10.3 (Panther) support icons up to 128x128 pixels in size. The scaling algorithms are fast and dynamic, scaling between the large size icon and the smaller size icons as needed (this is why very small icon sizes still look good in OS X.
OS X 10.4 (Tiger) is supposed to include very robust support for DPI-independent rendering, greatly increasing the usability of high-resolution, high-ppi displays on the platform. As a result, the 128x128 icon limit seemed kind of small, so Tiger increases it to 256x256 pixels; however they are still raster images.
There are indeed advantages to using either approach for icons. Any robust vector format pretty much has to support embedded raster images anyway, thus a robust raster scaling algorithm in the renderer is necessary anyway. Leaving out all the vector stuff makes the code simpler, faster, and smaller with the only major disadvantage being that scaling icons beyond the 128x128 (256x256) is not going to result in really nice and crisp icons. The only time OS X overscales the icons is double clicking a launchable item, but the blurring effect is unnoticeable due to the alpha fade and quick animation.
Re:This just sounds a bit excessive (Score:4, Funny)
Re:This just sounds a bit excessive (Score:2)
Scalable UI (Score:5, Insightful)
Re:Scalable UI (Score:2)
I think this is going to have to become a trend in a whole range of applications as resolution increases. Windows has an option that does something s
my business card (Score:2, Funny)
Re:my business card (Score:2, Funny)
Re:my business card (Score:2, Funny)
Application? (Score:4, Insightful)
If they "slightly" expanded it, though, you'd have a ~22 inch LCD with 6400x4800. Finally, a use for those high-end video cards with tons of memory!
Re:Application? (Score:3)
Not sure if it would work, but it would rock if it could.
Re:Application? (Score:4, Informative)
XGA panels can be had in the 0.7" to 1.3" range. I'd direct you to projectorcentral.com, but it seems to be down now.
The problem here is that with a projector, each color has its own monochrome panel and is marged using a prism.
Re:Application? (Score:5, Interesting)
Re:Application? (Score:2, Funny)
Dear Santa, I've been a really nice kid this year, so ..... :)
How about HMD's? (Score:5, Interesting)
I know that the most sophisticated VR also requires complicated head position tracking hardware, which apparently is quite difficult to get right. Existing implementations often cause nausea and vertigo in some people.
However, a nice, crisp 3D display with mouse-driven movement of the scene should be a perfectly acceptable low-cost alternative. You would have to strap it on your head and you would look like some kind of wired-up bug freak, but what's wrong with that?
I sure as heck could use it in my molecular modelling work.
mhack
Re:How about HMD's? (Score:3, Informative)
However, a nice, crisp 3D display with mouse-driven movement of the scene should be a perfectly acceptable low-cost alternative.
IIRC, the nausea and vertigo were caused by the time lag between head movement and the corresponding changes in the displayed images, not by the image not being '
Re:How about HMD's? (Score:3, Interesting)
No, not 'cheap' as in value menu, 'cheap' as getting a new car for $10k would be. Nice cellphones go for about $130 these days. If these prices remain similar with the new resolution, let's say a VGA phone is like $200. Even if the screen is the most expensive, it can be reliably said that you could do a dual LCD HMD [everything2.com] w/o headtracking for around $600. This is 'cheap' for an HMD that would seem to you to be >50" screen.
I have been thinking this would be perfect for laptops. I would much rather have
Re:How about HMD's? (Score:2)
Realtime overlay (Score:3, Interesting)
Even better would be if the display is partially transparent, you could use it as an overlay, where you can see what's around you but with added visual elements (motion trackers, edge enhancers, heat
Re: Sick as Hell (Score:2)
I don't think it would be much different from playing an FPS on a real big monitor with your face up close. The only reason that might make you sick as hell is the bloody giblets all over the floor.
Unless, of course, you are already sick as hell before you play, in which case that sh
Re:Application? (Score:2)
Re:Application? (Score:2)
A light head mounted display that projects a magnified screen image in the user's field of view.
Re:Application? (Score:2)
In this case it isn't the dpi that's important, but rather that you get a reasonable resolution in such a small space.
Re:Application? (Score:2)
Well, this [ibm.com] isn't that good. But a 9 Megapixel LCD (3840x2400) would still be nice. I'd love to get two of these and run Xinerama. The problem is that each takes 2 DVI connections. So you'll need two dual DVI video cards. I'll probably have to rob a bank and wait for an Nvidia 6800 SLI system to be released.
-JungleBoy
Electronic Paper (Score:2)
Store your documents on the flash-card in a compatible format, pop the card into the device, and presto you've got documentation.
Now for those that prefer paper docs I'd agree that quite often it's nicer to have real pages handy... but for things like large manuals printed off the net etc etc this would save tons (both in time, toner, and paper) on printing stuff out, be more lightweight than a large volume,
Re:Application? (Score:3, Insightful)
At what point is DPI irrelevant (Score:5, Interesting)
I can tell 300 DPI from 600 DPI on a printout, but above that it looks about the same to me.
Re:At what point is DPI irrelevant (Score:2)
I'd be happy to get a 20" 300dpi screen, although none exist yet, and good software support might not exist yet, although maybe KDE or Gnome might benefit a lot.
Computer operating systems need to be able to support vector objects or have better scaling to cope with multiple DPIs. Windows seems to do OK, except for certain design elements that assume a fixed dpi, so larger fonts just run under the edge of a wi
Re:At what point is DPI irrelevant (Score:5, Interesting)
Re:At what point is DPI irrelevant (Score:3, Informative)
They can not be directly compared when it comes to color printers and their need to mix multiple ink dots to represent most colors.
Re:At what point is DPI irrelevant (Score:2)
For monchrome text, you would have to have very good vision indeed to be able to tell the difference.
The prime reason that printers need all that resolution is because they have VERY limited colors, so they have to dither. Dithering lowers the apparent resolution. If each pixel is already capable of the full color range, then 300DPI is enough for anybody.
Re:At what point is DPI irrelevant (Score:5, Informative)
~360--400dpi is a watershed value and around there text, even with fairly subtle details starts to look right (Interestingly the NeXTLaserprinter could print in 300 or 400 dpi, and one can _really_ see the difference (says the guy who forgt to change the value once before running out resumes and had to reprint a set 'cause they looked bad).
600dpi is ``good enough'' for most things (and is approaching the ability of office paper to hold a dot faithfully)
At 1200 dpi, things are quite nice, but the human ability to create / render type actually approaches that of a 2540 dpi imagesetter --- see Fred Smeijers' book _Counterpunch_ for technical data and microphotography for details. F.W. Goudy often claimed to be able to distinguish by touch dimensions of ~one one-thousandth of an inch.
William
Re:At what point is DPI irrelevant (Score:3, Informative)
In the advertising business we use 400 dpi as the standard. I can still see pixels but it takes a trained eye.
Re:At what point is DPI irrelevant (Score:2, Informative)
Whether or not you can distinguishing between indiviudal dots isn't directly related to DPI, but to angular resolution [wikipedia.org]. Read the Wikipedia article if you want to know more about angular reolution.
Basically, whether or not you can distinguishing between indiviudal dots is related to the combination of DPI plus the distance be
Re:At what point is DPI irrelevant (Score:3, Interesting)
Re:At what point is DPI irrelevant (Score:5, Insightful)
Dons a jeweler's lupe. (Score:3, Funny)
Re:Dons a jeweler's lupe. (Score:4, Funny)
...oh, you mean a loupe...
Yoda? (Score:4, Funny)
Yoda? Sentance, only you mangle such.
Re:Yoda? (Score:3, Funny)
VGA resolution and unreadable (Score:3, Insightful)
VGA resolution and unreadable to anyone above 40.
Is it just me getting old, or are young people designing things for their age group only without considering those who are older?
Re:VGA resolution and unreadable (Score:3, Insightful)
Re:VGA resolution and unreadable (Score:3, Insightful)
But you just crank that up. So instead of tiny little fonts that look nice, you get normal sized (or large sized) fonts that look FANTASTIC. As size goes up (and you use appropriate graphics, or vector graphics) everything looks smooth and nice. You can't see the aliasing on curves and such.
I mean, you don't think people who run 1600x1200 on 17" monitors use standard fonts do you? You'd never be able to see anything. My laptop has about 100 DPI (as opposed to
Screen Fonts (Score:2)
Fonts like Verdana and the other Microsoft core web fonts were designed to work well at low resolution, so they start to look clunky at higher resolutions due to the design compromises such as where lines are made thicker and more even so that they don't get antialiased away at small pixel sizes. You can see this on normal monitors just by looking at 72pt Verdana: to most eyes, it starts to look "wrong".
Now that display resolutions are approaching print resolutions we can start using traditional fonts like
Re:VGA resolution and unreadable (Score:2)
Re:VGA resolution and unreadable (Score:2)
Nah, we'll just use those big magnifiers from Brazil [imdb.com] and we'll be all set!
--
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Re:VGA resolution and unreadable (Score:4, Funny)
You're getting old. When was the last time you saw any consumer electronics with specific features for the older generations?
There was a line in Dougals Adam's Salmon of Doubt that I'll have to paraphrase since I don't have the book with me. It was basically this...
Anything invented while you're under 18 is taken from granted.
Anything invented while you're between 18-30 is new and exciting.
Anything invented while you're over 30 is scary and unnatural.
I forgot my point...so I'll leave it to you to make the connection.
what i want... (Score:5, Interesting)
While this is nice, what I really want is a better battery, better camera (can we get 2mp on a cell phone?), and more storage memory (how about a card slot?). I doubt anyone will run windows or play doom on their cell phone. But people might want to play mp3's, take pictures, or browse the web and check email.
Wrong! (Score:4, Interesting)
Doom for Symbian Phones [my-symbian.com] - runs on most recent Nokia phones.
Until I can watch ... (Score:2)
Now, if you'll excuse me, I'm still waiting on my flying car. Dammit.
So can we get something like this in a drive bay ? (Score:5, Interesting)
Would be great for the htpc that's normally only used with a projector. You don't always want to turn on the beamer if you're just playing music, but you do need to be able to use some sort of screen.
Virtual Headsets? (Score:4, Interesting)
not being able to do true 640x480.
I'd love to see a head set doing true 640 x 480.
Head Mounted Displays (Score:2, Informative)
I've always thought that one of the two reasons that wearables haven't really hit the mainstream was that the HMD's seemed to come with some weirdass resolution like 312 x 214 or some such nonsense. Aside from the obvious input issues, wearables are stunted by the number of freaky custom parts. HMD's with 15pin cables, let's go!
Can this technology be used in larger screens? (Score:2)
At last... (Score:5, Funny)
...wanking will make you go blind. That is, if you do it while surfing for pr0n on one of these displays.
Why? (Score:2)
Will these phones ship with a magnifying glass?
LCD projectors? (Score:2)
And based on the size of today's LCD projectors, i'd say that they're smaller or equal to 2.2 inches diagonal.
Could this be that it's just the first tiny display that's not ridiculously expensive and is durable enough for general use?
Correct me if I'm wrong....
Yes, but... (Score:5, Funny)
Mirrorshades (Score:4, Insightful)
Post is the article? (Score:3, Interesting)
From the (tiny) article (which is really just a post from the submitter to some lame site):"The power consumption and size is the same as with current QVGA (320x240) displays. Meaning current mobile phone models could directly be upgraded with a VGA display. So we could very soon see 2.2 inch Mobile phones with VGA resolution.
Why even have a link?
Legacy applications and application?? (Score:3, Interesting)
So there was no point in anyone trying, as to hack the screen drawing code is not viable, as so much depended on the syncing and timing in the C64 days.
So conceivably, that old DOS mode 'pokes and peeks the VGA buffer itself' type code could now hope to be ported to this sort of screen.
I'm struggling and struggling to think of one app that would not have been superceded by something superior. But should one exist, it could not without it's hardcoded minimum resolution.
Keep this going, I could run Lionheart [cus.org.uk]under UAE [linux.de] on an NGage VII.
Re:Legacy applications and application?? (Score:2)
Mule?
Is it just me. . . (Score:3, Funny)
people who hate 368 ppi (Score:3, Insightful)
Next, my opinion: many of the posts in this thread seem to come from people like that---they apparently can't see shit, so they can't imagine why anyone else would. i would love to have a 2.2in vga display, not so much to run programs written for a desktop screen (doh) but more to make things look less blocky.
Finally, my prescription: try an experiment. hold a book up next to your computer screen, a book whose typefaces don't seem too small to you. Notice that when you compare them side by side, the book is likely to have smaller type than the computer screen. Since the characters are more sharply drawn (higher resolution) you can actually see them better even if they are smaller.
Brazil (Score:3, Funny)
What would you use something this small for? (Score:2)
Perhaps midget pr0n?
A display with 4x the resolution (Score:5, Interesting)
Of course, the trick is that this display is really small -- since it's built on a silicon wafer, expanding it to 2.2" would raise the price incredibly (defect rate isn't linear with size). So, it makes a wonderful camcorder/digital camera viewfinder, and its bigger cousins work in HD projectors, but not really practical for a phone display.
One of the coolest things about this is that it is a black and white display lit sequentially with red, gren, and blue leds. The display sets switches each pixel to the appropriate brightness of whatever color is lighting it. This means no "screen door" effect -- see an example here [displaytech.com], so the display is much clearer.
Switching time is about 150 microseconds - good large-size monitors are still in the range of 20000 microseconds!
Must upgrade... (Score:3, Funny)
LCD Display is Redundant (Score:3, Informative)
My Sharp Zaurus SL-C860 [dylanpowell.net] features a 3.7" VGA display. The text is amazingly sharp- though it might be hard to read because everything is so small (I believe the pixel density is around 216 pixel/inch). This new screen is nearly one-third the area of the Zaurus', yet features the same resolution. Just a few years back, we were all drooling over this IBM Roentgen [ibm.com] display, with its 200ppi (in this article [slashdot.org]). Can't wait to see one in my next cell phone, complete with a fresnel lens so I can read the text!
Re:Schweet! (Score:2, Funny)
Does it come with a magnifying glass?
Re:Schweet! (Score:2)
"Boy, those kernel oops messages sure will be hard to read on such a small screen!"
Re:Schweet! (Score:2)
Now you can build a Beowulf cluster on the back of your CS textbook!
Re:Schweet! (Score:3, Funny)
Re:Not VGA resolution (Score:2)
Re:Not VGA resolution (Score:2)
The device IS VGA if their size and dpi is correct.
368dpi on a 2.2" screen yields 640 pixels across, 480 pixels vertical.
did you read the article at all? (Score:5, Informative)
You can also find out for yourself by doing some simple math: if this is approximately 2.2 inches with a 4:3 ratio it means it's going to be approx. 1.76in wide and 1.32in tall, which means that it has an area of around 2.3 square inches, which means that (at 368ppi, 135424 pixels per square inch) it would have 311475 pixels, which confirms full-VGA resolution (640x480 = 307200) due to probable slight measurement differences (I don't think it's going to be *exactly* 368ppi).
Re:Not VGA resolution (Score:2)
LK
Re:took now (Score:2)
and it seems, he simply babelfishes the japanese press releases directly into his articles...
Re:took now (Score:2)
well at least his rate is lower than Roland's... http://slashdot.org/search.pl?query=i4u [slashdot.org] shows only about 1 article per month...
Article by Yoda (Score:3, Funny)
Re:LCD Display? (Score:2, Informative)
Liquid Crystal Display
-or-
Liquiod Crystal Diode
Because of this "LCD Display" can actually be a valid usage.
Re:Practical use (Score:3, Funny)
uh, yeah. cause that wouldn't be like, creepy or anything.
Yeah, i'm sure the one-eyed would get stared at a whole lot less if they had a CREEPY CYBER EYE PATCH looking around at things, moving just a bit slower than the other eye.
Good idea though.... (?!?)
m-
Re:Practical use (Score:2)
In addition to the cut of your jib, I likes the sound of the name of your slashdot account.... gPHINch.
--
Gmail invites for completed referrals [slashdot.org] It's working.
Re:"Casio took now the lead." (Score:2)
Re:details and a question (Score:3, Informative)
It is the light intensity ratio between the brightest white and the darkest black the display can reproduce.
It should have been be written as 450:1