Tom's Hardware Reviews Multi-Display Gaming 273
MikShapi writes "Most gamers out there today own a dual-head graphics card (most of us completely neglecting the second port), and games such as X2 are offering support for this already (at least on nVidia cards, due to the "span" driver feature). Tom's Hardware did a nice rundown on the technology, complete with screenshots and benchmarks."
Hornet.....1989 (Score:5, Informative)
Granted, at the time, a Quadra 840av with three fast NUBUS video cards and three displays were decidedly not cheap, but my point is simply that this is nothing new and when the original Graphsim creators of Hornet included this feature, they knew this was the right way to do it just like the more sophisticated simulators that pilots use for their training.
Re:Hornet.....1989 (Score:4, Insightful)
I don't think the articles point is that this is some major innovation that's never been thought of before. Games that take advantage of multiple displays are few and far between. We can go make through the history of games on the PC and Mac and pick out a handful of them and show how knowledgeable we all are [as you seem to have chosen to do] but what purpose does that serve? The article isn't saying this is a new thing - it's saying it is an underused thing. Furthermore, it's a chicken before the egg situation because developers aren't going to support it until they know people are using multiple displays and people aren't going to use multiple displays until games take advantage of them. So yes, you were able to cite a game from the past that took advantage of this. Congratulations.
Re:Hornet.....1989 (Score:3, Insightful)
But nothing like having 3 monitors. It supported up to 9 I think, I bet it would have blazed at 5fps with all 9 hooked up.
That was always a problem with my quadra, the potential always showed through the reality.
FA-18 Hornet, and any old MAc strategy title (Score:3, Informative)
Those old OS 7.something Macs supported "spanning" at the
Re:Hornet.....1989 (Score:2)
Cool. Now to get some money... (Score:5, Insightful)
My desk is not that big and because I care about resolution and sharpness I run a large 19" CRT. There simply isn't room on the desk for a second CRT.
Not to mention that extra monitors are quite pricey. I love games and gaming, but I can't see myself forking over several hundred dollars for the purpose of playing a game. At least if I were a graphic designer I could make money with the second screen, but gaming is only a money pit.
No second screen for me, I guess, no matter how cool it would be.
Re:Cool. Now to get some money... (Score:2, Interesting)
it's sooo wonderful, I want to get another vid card and do a third on the left
Re:Cool. Now to get some money... (Score:2)
Second question, how does linux do with a second monitor? does it take any further customization?
Re:Cool. Now to get some money... (Score:2, Informative)
Re:Cool. Now to get some money... (Score:5, Informative)
Like anything with Linux, the answer is, "it depends on your distro, your [insert hardware model here] and what version of [insert relevant software here] you're running".
does it take any further customization?
Heh. Would it be Linux if it didn't?
Seriously, though, check out this HOWTO [tldp.org]. The HOWTO's title is slightly misleading in that it covers dual head configuration in addition to Xinerama (which is lucky for us).
FYI, the Xinerama extension is what allows XFree86 to support the use of multiple monitors with one desktop (e.g., you can drag your windows from one monitor to another or have them span both, etc.). In the old days, you used to have a separate X session for each monitor. Most modern session managers (GNOME, KDE, etc.) now have good support for Xinerama, but you'll need a relatively new version of XFree86 [xfree86.org] (if you have a newer version of most distros, you should already have this).
It will also help if your monitors are relatively new. If they're not, you may have to do some Googling to get the proper modelines (search for "[your monitor model] xfree86 modeline"), but for most newer monitors, this should be an issue.
Another point of recommendation: if you want hardware 3d acceleration, try and make sure all of your cards support it. Otherwise the contents of your OpenGL app windows will not display on monitors without it. Not a show-stopper, but sometimes a little confusing/annoying when you're running Blender [blender.org].
Re:Cool. Now to get some money... (Score:2)
Re:Cool. Now to get some money... (Score:2)
There are many many folks that have been using multiple monitors for a while. I got my MacIIsi and had two monitors running back in 1988 and every computer since then (except for most of my Windows systems and a couple SGI's) have had multiple displays. The advantages are simply too many to count, but historically the applications for multiple displays have run the gamut from financial displays of information to a system we had based on WinNT that was serious
Re:Cool. Now to get some money... (Score:5, Funny)
Then you're definitely no gamer.
"WOW! GEFORCE 5000! MOMMY CAN I HAVE $750 FOR A COMPUTER PART?!?! ALL THE OTHER KIDS MIGHT GET IT FIRST IF YOU DON'T HURRY!"
"No, Jimmy. Now take your medicine, go to your room and lie down. You know how your blood pressure gets when you're excited ever since you turned 40."
Re:Cool. Now to get some money... (Score:5, Informative)
I bought 3 Hitachi 17" Flat Panel displays [tomshardware.com] just for that purpose. I powered them with a Matrox Parhelia. (Screenshots here [blixel.com], here [blixel.com], and here [blixel.com].
For Flight Sim'ing, the experience is just OK (at best). And that's only if you turn down the settings quite a bit. The video card simply can't handle 3840x1024 resolutions with all the settings maxed out and still manage 60+ frames per second. (Though in flight siming, since the graphics don't change nearly as much as they do in a first person shooter, you only need 25-30 to get a smooth playback.)
I noticed that in first person shooters the extra monitors didn't actually add to the emersion like I thought it would. You still focus all of your attention on the middle monitor. The side monitors ARE good for camping/sniping though. You have a wider field of view so it's harder for someone to surprise you from the side. But when you are running around constantly, the side monitors can almost be more distracting than useful. But it makes for a great demo for friends. Everyone you show it to will want it.
The real problem with triple head gaming right now is lack of graphic processing power. Don't buy the Matrox card for this purpose. You definitely WILL NOT be happy with the results. I most certainly wasn't. And I bought it knowing that for first person shooters it was going to suck, but I wanted it mainly for Flight Simulators. But even in that case it just doesn't have enough power.
Maybe when PCI Express is available I'll be able to buy 3 NVidia/ATI based graphic cards that actually have the kind of power needed for this intense of a workout.
What Tom's Hardware is proposing in this article is a much more practicle use for a second (or third) monitor. Having the second monitor display map data, chat information, statistics, and so on. The second display wouldn't even have to be accelerated in that case. A spare PCI VGA card with 8MB or 16MB of RAM should be sufficient.
Re:Cool. Now to get some money... (Score:3, Interesting)
The Matrox Parhelia SUCKS if you are a Linux user. For the last several months I've been using Linux 100% of the time but I guess technically I am a dual booter. (There are a couple of games in Windows that I enjoy enough to keep Windows around.) Anyway - the Linux drivers that are available for the Parhelia are non accelerated. (There is a note on the website that says you can e-mail them and request some kind of accelerated development only driver. I requested them
Re:Cool. Now to get some money... (Score:3, Funny)
Best. Minesweeper. Ever.
Re:Cool. Now to get some money... (Score:4, Interesting)
I would definitely advise against it unless you know what to expect and are OK with that.
So if you swapped out to ATI, what are you doing to drive your third screen?
Right now I have the 3rd screen on my other computer. I originally planned on buying 2 inexpensive ATI or NVidia PCI cards with DVI out so I could have DVI on all 3 screens. But every configuration I've tried so far under Linux has failed in one way or another. (And perhaps even more frustrating, all the configurations work fine under Windows. sigh.)
Have you set-up the multiple-computer flight sim set-up? How painful is that?
Sort of. I set up a 1 node configuration just to see if I could do it. I wasn't happy with the results. There's enough of a delay in the network response time between the machines that it makes for a weird experience. For example, you bank right, and 1/2 second later the Networked machines bank right. I have a 10/100Mb Network so I don't think it should be an issue of latency or not enough network bandwidth. (Could have been the relatively crummy specs of the spare machine though. My primary machine is pretty decked out though.)
Plus there are issues with the weather and air traffic. Since each machine is running it's own copy of the Flight Simulator
Plus there is the custom configuration that has to be done on each machine. You have to edit the cockpit files for *each* plane on *each* networked machine and tell it what viewing angle you want. -15 degrees on the left, +15 degrees on the right (or whatever).
It's a big pain in the neck in my opinion. You'd have to be a lot more of an enthusiast than I am to want to deal with it.
I really want a three monitor setup - it's just so much more interesting to flightsim when you can see stuff to the left and right of the plane.
Yes definitely. It's just too bad computers don't have 3 AGP slots where you could drive each monitor with a dedicated graphics card. I'm thinking PCI Express will be ideal for a 3 monitor setup.
I'm not terribly excited by flight simming, but it's cheaper to practice instrument approaches in the sim than in the plane. In some respects, I think it's better too. The controls/feedback sucks (Even with a FF joystick) which makes overcontrolling almost unavoidable. But the overcontrolling just forces you to have a really good instrument scan - so it ends up being better for your practice.
I think you can learn a lot from the Flight Simulator. I prefer yoke and pedals myself. I think it's more realistic than a combat stick.
But my interest level falls off rapidly due to the tiny field-of-view. I've had a chance to try two views (excellent Dell 20001FP LCDs) and it was great. Now if only I could add that third display....
My interest waxes and wanes like the phases of the moon. I was really jazzed about it for a while and kind of went "all out" on buying these 3 monitors, the parhelia card, and a yoke and pedals. And it was great fun for a while. But then, it got a little old. I put away my pedals and yoke and haven't touched them in months. My true interest lies in computer technology in general. Networking, playing with Operating Systems, and so on. That never goes away.
Re:Cool. Now to get some money... (Score:2, Interesting)
Oops, did I cause that site to be /.-ed now?
Re:Cool. Now to get some money... (Score:2, Interesting)
In your case, you're not giving a fair argument. Just by clicking the link to your Hitachi 17" flat panels and looking at the bottom would scare away most users.
The cheapest price for a Hitachi CML174SXW 17" flat pane
Re:Cool. Now to get some money... (Score:3, Interesting)
If you want both machines running X, you ne
Re:Cool. Now to get some money... (Score:5, Interesting)
Actually, they're quite cheap, if you had the space.
I have a triple-display setup at home. Three 17" CRTs. CRT monitors aren't very expensive these days. As for the video cards, I have one AGP Geforce2 on the center monitor, and I have two PCI Matrox Millenium II cards on the side displays. The Millenium IIs are $20/each on Ebay.
Now of course, given the hardware on the side displays they aren't very useful for running games, however this setup is incredibly useful for many other things (programming, web stuff). Also, I can have a game running fullscreen/accelerated on the center GeForce2 and have IRC or AIM or a web page or something running on the side displays.
Re:Cool. Now to get some money... (Score:5, Insightful)
What does a single Orvis or Sage flyrod cost, never mind your reel, line, flies and wading equipment?
I've got several hundred dollars into just the radio gear of my R/C racing car, and it's another fourty bucks in tires every few times I race it. Not to mention entry fees.
Computer gaming is actually relatively cheap if one runs a generation or so behind the curve. Used 17" CRTs are about fifty bucks.
I'm a notorious cheap ass bastard who enjoys squeezing life out of as little money as I can. I'm a luftmensch. But I work to buy things I want and enjoy. A good book. A game. A nice flyrod. A Campy grouppo. Whatever.
Life is a money pit. I'm going to do what I can to enjoy it and use what little money I have in that pursuit.
I work to live, not live to work.
KFG
A lot of laptop users... (Score:5, Informative)
My second monitor at home is a 17" LCD and was pretty cheap. Indeed, two smaller monitors will give you more screen real-estate than a single large one, for a much lower price.
If you do go down the multi-monitor route in Windows, I'd highly recommend Ultramon [realtimesoft.com] which adds invaluable features missing in the OS (taskbar on second monitor, maximize to dual-screen, button to flip window from one monitor to another, turn on/off second monitor, multiple profiles, etc.)
Re:Cool. Now to get some money... (Score:2)
Exactly. That is the whole reason I bought a KVM switch, to AVOID needing more than one monitor. If I get tired of "hotkeying" over to the other computers, I can fire up VNC.
Gaming is a money pit. I *almost* bought a new video card back in November just to be prepared for when HL2 came out. I am soooo glad I coul
Re:Cool. Now to get some money... (Score:2, Funny)
No WAY! Do you realize how much money is actually saved by people who play Counter-Strike? They pay $15-45 U.S. (depending on when they bought the game) for the actual game and then pay for their monthly internet connection (which they arguably would have anyway). Then they don't need to be wasting money on things like dinners at nice restraunts on dates or on movies or any of the other things that "normal" people throw their money away doing. It's the perfect cheap dat
Yeah but, (Score:5, Interesting)
From the DOOM FAQ (Score:5, Informative)
doom -devparm -net 3 -left
doom -devparm -net 3
doom -devparm -net 3 -right
Done this a few times, works best if you have 19" monitors, roomate got seasick playing it. But he couldn't play Descent without getting nauseas either.
Re:From the DOOM FAQ (Score:2, Funny)
Re:From the DOOM FAQ (Score:2)
Lemme guess, you don't like roller coasters either, because they're "too bumpy"?
Re:From the DOOM FAQ (Score:2)
But do you have left, centre, right or top, centre, bottom...?
Why? (Score:5, Insightful)
Even my multitasking ends up dividing entertainment from work... My GAIM windows and media players go in monitor 2 while my real work stays in number one.
I just don't see how that would be any fun.
Re:Why? (Score:2)
Why?
Well, it's nice that when I switch to games on the real computer, that the secondary display stays up. However, you cannot easily switch focus (at least I cannot) to chat in an IM window, and then switch back.... (UT is a pain - takes 30secs to swap to a diff. task).
I have all of my 'net chat windows up on the linux box, happy as ca
Re:Why? (Score:3, Informative)
Mail, Media player (for some music) and normal internet browsing go to virtual desktops.
Here's why :-) (Score:3, Informative)
The first example on the article web site is a pretty good case: you don't span the main game view across two windows, you play with a full-size main view on one screen and far more of the supporting information/controls than normal visible on the other. Gives you a larger main display and more convenient access to the extras. Any RTS fan is going to appreciate that...
You know who'd love this??? (Score:5, Funny)
FYI, moderators... (Score:2, Informative)
Re:FYI, moderators... (Score:2)
Re:You know who'd love this??? (Score:3, Funny)
3 head would be better (Score:4, Insightful)
Re:3 head would be better (Score:5, Informative)
Google for "Matrix Parhelia" to read the reviews.
Re:3 head would be better (Score:3, Informative)
If you look in any DV film-making magazine you'll find all kinds of ads for systems built for editing based around Matrox video cards.
Re:3 head would be better (Score:2)
Yawn.... (Score:4, Informative)
Hell, one of my friends managed to get DOOM working with three displays on his PC back then, too, though it took him a day or two to figure it out-- mine was just (as you'd expect on a Mac) plug and play.
Touch screens (Score:5, Interesting)
Think MMORPG
One screen is first person view
The other is your inventory and chat screen
It's too hard to actively use 2 screens with one mouse.
Re:Touch screens (Score:4, Interesting)
My brother just got this game and even if you only play single-player, you can hook a GBA up to the second controller port to view a special map on the GBA screen.
Re:Touch screens (Score:2, Informative)
Windows 98 and higher supports this. 95 may.
I haven't bothered to try Linux.
My laptop also has three pointing devices. Touchpad, trackstick, mouse. I can use any of them, and click with the wrong buttons. Just as well, as I prefer the trackstick buttons with the touchpad when the mouse isn't plugged in.
Re:Touch screens (Score:2)
I had mine set up this way (minus the extra mouse and keyboard) with a TV as the second monitor so that only things I specifically sent to
Any geforce2 or better card can do this for sure, probably some earlier cards can too.
Re:Touch screens (Score:2)
Sore muscles (Score:5, Informative)
I found that continually turning my head right to left to view both screens put a real strain on my neck.
I tried moving back from the screens but I really couldn't find a "sweet spot" and eventally gave up.
Re:Sore muscles (Score:5, Insightful)
The best fit that I can think of for this would be racing sims like Grand Prox Legends. A 3-headed display would give you lots of peripheral vision to see cars that got along side of you, but you wouldn't have to turn your head to see the car in detail; the mere glimpse of a car's presence and position would be enough.
Re:Sore muscles (Score:2)
Re:Sore muscles (Score:2)
Simply being able to glance at a monitor to my side would be wonderful, even if it meant turning my head. The panning is natural and continuous and perpherial vision keeps your forward orientation intact.
Used 17" monitors are going for about $50 at my local salvager.
GPL Rank -11
Monster Rank +104
KFG
And performance! (Score:2)
Dude. Take 2 steps back. (Score:3, Insightful)
Second monitor becomes unusable (Score:5, Interesting)
Re:Second monitor becomes unusable (Score:5, Informative)
I do exactly that with my GeForce FX 5700. As long as you don't need to interact with what's on the second monitor (most games grab the mice, so you can't move it to the other monitor), it works just fine.
What I would really like to do is to be able to chat on the other monitor while waiting to respawn, etc. on the game. Alt-tabbing minimizes all games in full screen mode, though.
Desert Combat mock-up (Score:5, Interesting)
Multi-display gaming will require a lot of these kinds of ergonomic decisions if they are to succeed.
heh (Score:4, Funny)
BF1942 and Desert Combat Need this (Score:3, Informative)
But BF1942/DC could really use this, as could any FPS that involves a lot of secondary display info (maps, sensors, multiplayer chat, etc). I think that'd be a great step forward.
A triple screen where you actually get a broader field of view would be amazing, although I won't hold my breath. Plus the desk space is a pain -- I have a custom-built desk I made specifically to hold 2-3 21" displays and it still feels cramped. Unfortunately the money for 3 x 21" LCDs just isn't there.
Re:BF1942 and Desert Combat Need this (Score:2)
I'm not home so I cant verify this, but I remember in the setup options seeing a configurable Field of View (FOV) angle.
Is multidisplay what this option is about?
BF1942 and Desert Combat Need had this (Score:2)
Me neither, since this functionality was actually in the game up until version 1.4, when EA (or was it DICE?) decided it would be cheating to have a wider perspective than others with only one monitor. Version 1.5 removed all support for surround gaming, and it hasn't been put back in 1.6.
Re:BF1942 and Desert Combat Need had this (Score:2)
Little known thing... (Score:5, Informative)
Edges of screens (Score:5, Interesting)
Re:Edges of screens (Score:3, Funny)
You'll get an extra kick out of the realistic bumpmapping.
Re:Edges of screens (Score:5, Informative)
It was done in larger multi-player games like (IIRC) the 6-player version of "X-Men"
~Philly
In the early 90's (Score:5, Informative)
Cool for some (Score:5, Interesting)
Some games I think a dual monitor setup would be awesome. Think any RTS game where the play field is shrunk because of the "instrumentation" or the like, with dual monitors, a lot of this could go to the second monitor. I think it'd be even cooler if you could decide what components went over to the second screen, and only keep those items most important to you on the play field screen. Or, have both the current and a completely non-instrumented view in the second.
I don't think that just spanning the entire screen shot across 2 monitors would be helpful in any way though. Even with LCDs, the break caused by the frames would be somewhat irritating, to me at least. Then again, even the mesh lines on Trinitron monitors are annoying to me, so I may be just a bit more sensitive to those types of things.
As for dual monitors in general, initially I thought why have duals? Just get one bigger better monitor. Now having worked with duals for about 2 years, I love this setup, and would rather have 2 slightly less capable monitors instead of one slightly bigger monitor. Being able to see a full web page and do something else in another screen related to it is way more helpful than switching between two window frames. There are many other instances where dual monitors are useful as well, and I even span both sometimes, although the application I use when doing that is amenable to doing that (eclipse).
My Favorite Line (Score:5, Insightful)
Yeah, we *may* have fried a $450 video card, but don't worry about that... on with the review!
Re:My Favorite Line (Score:2, Insightful)
Re:My Favorite Line (Score:3, Funny)
Re:My Favorite Line (Score:3, Funny)
You think that's bad? The producer of the last Bond movie allegedly had to ring up his contact at Aston Martin, which had lent them several DB7s to play with, and explain that they'd just accidentally crashed a car with a six-figure price tag into an iceberg.
Re:My Favorite Line (Score:2)
since Tom's Hardware concludes that the processing power isnt quite there yet for multiple high-rez monitors, why not just settle for multiple TV-sets at TV-rez?
Not only TVs are cheaper, so you can afford more, but you could have wall to wall to ceiling of TVs on a rack...
Or throw that option out altogether, and get a LCD projector, expand the FOV to 180 degree, and project it on a concave screen? or would you have to project it on a semi-transparent conve
parhelia (Score:2, Informative)
Awesome! (Score:5, Funny)
-m
Mach L 3.8 etc.. (Score:5, Informative)
http://www.go-l.com/monitors/index.htm [go-l.com]
last i recall, they had fraud rumors flying left and right, but then they showed up to some convention or other with an actual setup and made everyone eat their words. i still think a lot of their desktop descriptions sound like complete hogwash, but whatever. that grand canyon display still looks pretty badass.
Re:Mach L 3.8 etc.. (Score:3, Funny)
Or, for a wider range of multi-monitor styles, you could check out 9X Media [9xmedia.com]. Their expandable multimonitor units run up to 32 dis
Two Cameras (Score:5, Interesting)
Trimonitor easier than stated in article? (Score:2, Interesting)
I'm quite surprised to read that trimonitor/trihead is difficult because I find it's actually quite easy - I've got a dualhead Matrox G550 card, and a TNT2 PCI card with 3 monitors and am able to have 3 desktops, and even tried a 3rd TNT2 card to get 4 screens, but the computer kept crashing which I suspect due to the excessive power usage of the 3 graphic cards.
I used to have a Geforce 3 and 2 TNT2 cards but as I said, the computer kept crashing after 5 to 15 mins of trimonitor usage.
Talking about 3 mo
Rehashed again and again (Score:3, Insightful)
It's not going to catch on any time soon.
Matrox [matrox.com] Did it right with their latest 3d card. Offering the use of 3 monitors. Several games supported this natively but the comparitively poor 3D speed led few to pick it up.
Until it is the defacto standard to have 2 or 3 LCD's on a desk you're not going to see gamers using this over one large high resolution monitor.
I always wanted too. (Score:2, Interesting)
The home of multiple monitors... (Score:3, Interesting)
When I was a developer I used to use 3.
Left was API / Help
Centre was IDE
Right was Output (+ Winamp, trillian etc)
Nowadays I keep my email on my secod monitor and my work on my main.
A second PCI video card can be had for nothing - and you can pick up small CRTs for beer money. For cost effective multitasking, go multimonitor.
The grass is always greener (Score:3, Interesting)
I was suprised to find that Multiple monitors actually distracted from gameplay. As a previous poster mentioned, The time spent turning your head & refocusing on another screen was often long enough for your oponent to get a shot off. More significant, by adjusting the view to match the realestate of the display, I lost considerable vertical field of view. Leaving me prone to attacks from above & below. I used the Multi-heads for a month, making adjustments. But eventually reverted back to a single monitor and saw my frags increase imeadiatly.
Ask Slashdot: Multiple Monitor Fun (Score:2, Informative)
Ask Slashdot: Multiple Monitor Fun
Posted by Cliff on Tue Nov 03, '98 07:09 AM
from the more-monitors-are-good-than-one dept.
A whole bunch of you have written in about multiple monitor (multi-headed) support in Linux. Is it possible? What's involved? Who supports it? These are all interesting questions, and one person made a point of noting that Windows could do it, and couldn't find out how to do it on Linux. There's also a nifty project in the works involving Linux and a "video wall"! Click below fo
Hmm... (Score:3, Informative)
This is actually incorrect - contrary to most people's assumptions, there is no technical reason why a motherboard cannot provide multiple AGP slots.
Whether software is built to handle it is another question, of course...
Obligatory Dilbert Quote in Sig (Score:2)
2 monitors different res (Score:4, Interesting)
Destroying cards (Score:2, Informative)
Battletech (Score:3, Interesting)
Multiple Screens, HMDs, and Virtual Presence (Score:3, Interesting)
Enter multiple monitors. This is a good solution, but gamers will likely find that the solution may be unwieldy and expensive. Furthermore, it will still lack the depth that they seek to immerse themselves into the game. Lastly, the edges of the monitors will ultimately get in the way, though this is a minor problem compared to the expense and the need for a large desk.
One thing that is rarely discussed or seen is how to get better depth from a single (or multi) monitor setup. The way to do it, which the simulator industry has done for years, is by using a collimated display [google.com]. These displays work by taking the light output of a monitor, and forcing it to be more parallel, resulting in an increase of depth and immersion. However, these displays are typically expensive, due to the specialized optics (and niche market, of course). How can a home user do this themselves?
Enter the fresnel lens - using such a lens (page magnifier), obtained from just about anywhere (or, alternatively, if you are willing to spend the money, buy a good one from Edmund Scientific Optics). Flashback on the "100 inch" TV projector projects (some would say scams), then flashback further to the AcidWarp projector box from DOS days, and even further back to the large fresnel lens TV magnifiers - you start to get the idea. Then, go to this page [rickleephoto.com], and read it. Get immersed!
Regarding HMDs - for good immersion you will want one with at least 60 degrees horizontal FOV, ideally with a high resolution. Such HMDs exist, but they are expensive, very expensive. Even lower res (ie, 640x480 or 800x600) will set you back some coin, especially if you buy new. If you want to play with HMDs, it is probably best to buy used (every now and then pro-level HMDs appear on Ebay for a fraction of what they cost new - recently, several Virtuality HMDs went up - I have also purchased a CyberEye CE-200M on Ebay before as well, with 3DOF magnetic head tracker, for around $300.00). You can also go the homebrew route - use small TFT LCD TVs mounted to a hardhat headband, with credit-card size fresnel lenses as magnifiers. Likely your first tries will be abject failures, but subsequent modding will yield a reasonable HMD for little monetary outlay (but lots of invested time). Back in the day, PCVR magazine ran lots of articles on this - information on building homebrew HMDs seems to have faded from the collective memory. You won't get the resolution or the FOV of a high-end HMD, but you can easily approach, and in many-ways exceed, that of low to lower-mid level HMDs, if you only try...
Re:I never understand why... (Score:3, Insightful)
Re:I never understand why... (Score:5, Funny)
Simple, it's a lot easier to hide the fact that you bought a kick-ass graphics card from your wife, than it is an extra monitor sitting on your desk.
Garg
Re:I never understand why... (Score:5, Funny)
Re:seriously (Score:2, Interesting)
Let me ask you one thing: What did you do to help the rest of the world? (Donating your change or complaining on others doesn't count)
Re:seriously (Score:2)
Re:Better tell me... (Score:2)
Start a full-screen xterm on the second display.
Re:VR HMDs (Score:3, Interesting)
Besides HMDs pretty much suck as far as resolution goes. And don't believe the: Like a 50" screen 5 meters away, it's a lie. Maybe if you have a 50" screen running in 320x240 while you are jabbing glowing hot needles in your eyes.
Re:I guess one could say... (Score:2)
Regardless, you can suspend your erudition and laugh (or not) at the joke.
Re:Gaming? Too early. (Score:2)
Personally, I'd say the complete opposite. Gaming has been the driving force behind most of the major graphics card advances, and several of the other architectural improvements in PCs, for years, and bleeding edge gamers are always the first to buy the hot new stuff and thus keep the industry moving forward. Most people don't buy a swishy new graphics card more than once, having learned the expensive lesson that most software won't support it for a year anyway, and it'll be half the price and vaguely relia
Re:BANG! (Score:3, Informative)
Anyone who cares about a decent resolution, refresh rate and physical screen size?
Find me an LCD that will do 2048x1536 with a 22" viewable and ~90hz refresh rate. Oh, and make sure it costs about $350, since that is how much this monitor cost me.