More ApeXtreme Info 185
Hack Jandy writes "AnandTech has some pretty interesting follow up information to last week's sneak peek and discussion concerning VIA's attempt to penetrate the console market. By the looks of it, the S3 DeltaChrome GPU is horribly incapable of making VIA/Apex a formidable gaming console." More on vaporware at CES: Bob Gortician points to this "interesting, if terse, piece on the Phantom game console's debut..."
high on fumes... (Score:5, Funny)
Re:high on fumes... (Score:2)
Also, for people who live where space is a premium, you can get rid of your old console and play your old and new games on your new system, you don't have to buy a switc
Re:high on fumes... (Score:2)
Also, sometimes, old games are good, and it's nice to be able to play them without having multiple machines all
Re:high on fumes... (Score:2)
Super obvious troll, but I'll bite. The original playstation had thousands of good games, and at least 20 GREAT titles. You may remember Warhawk, one of the greatest flying battle games ever. And then there was the Ace Combat series. Then there were all the Final Fantasy games including Final Fantasy Tactics. Then there was the revolutionary Gran Turismo series. Ridge Racer. There were so many games I can't even scratch the surface with naming them in one paragraph.
You
If it's a hoax... (Score:3, Interesting)
Re:If it's a hoax... (Score:3, Insightful)
Re:If it's a hoax... (Score:2, Informative)
Re:If it's a hoax... (Score:2)
Re:If it's a hoax... (Score:3, Interesting)
I have a hard time believing in the company's sincerity, if only because they haven't even been able to demonstrate an early prototype, let alone one ready to be put into production. Seriously, even
Re:If it's a hoax... (Score:2)
Well the Phantom really isn't a console. It's just a broadband device that will be offered in conjunction with the broadband providers (Comcast being one that I can remember at the moment). You download games,movies,music, et
Phantom sounds like the right name for this box. (Score:4, Interesting)
Besides, Sony will probably have a working prototype of PS3 before it's even released, by which time it'll have no chance, just like Dreamcast.
Re:Phantom sounds like the right name for this box (Score:2)
The worst thing about the Dreamcast market is that, after the PS2 shipped, it almost completely dried up, virtually overnight.
Re:Phantom sounds like the right name for this box (Score:3, Interesting)
The hardware business is expensive, and Sega ran out of money. That's all there is to it, no 'sony lied about sega' or 'sony slept with segas wife' or any other crap. After the horrible debacle that started with the 32X and SegaCD, they never really got their footing back. The 32X was a financial disaster, probably second only to the ET cartridges made by Atari. The Sega Sa
Re:Phantom sounds like the right name for this box (Score:2)
What were they thinking? (Score:4, Funny)
Competitive Game Console?
Looks like this is a marketing ploy. Make some money out of suckers by using the cheapest possible hardware.
Re:What were they thinking? (Score:2)
What are they thinking? (Score:5, Insightful)
Sorry boys, there is no more room for you.
They will lose like all the consoles that have come and gone before. Xbox would have lost too... if they didn't have Microsoft's endless wealth behind them.
Keep it vapor guys... It'll be cheaper that way for you.
AC
Re:What are they thinking? (Score:2)
Chris Mattenr
S3 can't make a decent gaming chip? (Score:4, Funny)
It depends on the usage (Score:1, Insightful)
Days of old... (Score:4, Insightful)
Remember some of the oddball consoles (some REALLY cool at the time) that just completley FLOPPED.
Re:Days of old... (Score:1)
Re:O is not as leet as 0. (Score:2)
Kinda like that elusive Atari Jaguar.
Re:Days of old... (Score:2)
As this one runs PC games, it's not likely to flop because of lack of software. In fact, I think it's a brilliant idea, especially as it has DVI-out (hook straight into the DLP rear-projection tv or plasma on the wall) and optical digital out.
It's bound to be a "must-have" for those of us who never got in to the whole Console games thing, but wouldn't mind having a PC hooked up to the TV. (think network-enab
How About This Slogan? (Score:1, Redundant)
Wouldn't be so bad (Score:2)
But the game, man. The game would make it all worth it.
Ever since January 11 (Score:1, Offtopic)
It will all come down to one system (Score:2, Interesting)
Nintendo is already on its way out to becoming a software-only company like Sega was. Microsoft is doing reasonably well in the US, but flopping in Japan and Europe. Sony dominates in all three areas, because they've been the standard since the PS1 -- which they're still backwards compatible with, by the way.
With days of software being unportable due to heavy use of assembly langu
Re:It will all come down to one system (Score:5, Insightful)
You could have said that about Nintendo in the 80's and early 90's... Then along came a blunder called the Nintendo 64.
If we've learned anything, it's that you can never predict what will happen when the next generation of concoles comes out.
And as far as Nintendo being on the way out... The price drop to 99$ has (arguably) put them back in the #2 spot. They're still the undisputed king of the handheld market (N-Gage being as good as say... N'Sync- AND as cleverly named), and unlike Microsoft, they actually make a profit everytime they sell a console.
It wasn't just the N64 (Score:2)
This all seemed to make sense. Videogames
Re:It wasn't just the N64 (Score:2, Informative)
This is what people widely seem to believe, but it's only partially right. If you look at Sony's strategy with the PS1, you'll see that they weren't targeting adults just for the sake of targeting adults,
Re:It wasn't just the N64 (Score:3, Insightful)
A TV show like Law and Order. Law and Order is a hugely successful show (as is apparant by them running it all the time on every channel) but try and get your average 6 year old to watch it. They'll be bored in 5 minutes with most episodes.
A movie like Bo
Re:It will all come down to one system (Score:5, Insightful)
Nintendo is already on its way out to becoming a software-only company like Sega was. Microsoft is doing reasonably well in the US, but flopping in Japan and Europe. Sony dominates in all three areas, because they've been the standard since the PS1 -- which they're still backwards compatible with, by the way.
Nintendo is hardly on its way out.
The Gamecube is globally selling as much as, or more than, the XBox (depending on which particular analyst you listen to), and Nintendo aren't pumping cash into it like Microsoft are to prop up the XBox. The Gameboy is of course selling in the millions.
Sony has certainly outsold both Nintendo and Microsoft, but neither of the second placed companies are going to be moving out of consoles any time soon. Expect to see a new Nintendo box released, along with the PS3 and the XBox 2, and expect it to perform well.
Contrary to popular belief, a company does not have to be in the number 1 position to be either profitable or successful.
There is room in most markets for multiple competitors. This is something for which I'm exceedingly grateful given that the current incumbent number 1 companies are producing, invariably, lesser experiences than those on a smaller scale.
Calls for a Highlander-esque "there can be only one!" death match are usually only by fanboys who can't see that there must be more than a single "winner".
Re:It will all come down to one system (Score:2, Interesting)
Care to explain why you think the XBox sucks? Is it just because it's from Microsoft? Also, if you're still complaining about the controller, you either have girly hands, or you haven't touched an XBox since November 2001. The Duke (original controller) is quite comfortable for anyone with average sized hands, though the best playing position is not the one you'll find at in-store kiosks with fixed controller positions. If th
Re:It will all come down to one system (Score:1)
Re:It will all come down to one system (Score:2)
Re:It will all come down to one system (Score:2)
This is just as weird-sounding to me, as a new GameCube owner and total fan of Metroid Prime, as I guess the OP's statement about the Xbox' pad is to you. Metroid Prime certainly needs more than one button; it uses every single one on the controller and there's no problem at l
Re:It will all come down to one system (Score:2)
Re:It will all come down to one system (Score:2)
Goddamn, I agree. I am also 6'7" and I have a pair of Dukes and a pair of knock-off Controller-S', and I really wish I could have found another two Dukes instead. I find the controller really comfortable, but my flatmates girlfriend ( who is more used to the Gamecube controller ) finds it a bit unwieldy for button-mashing.
I enjoyed this post! Bravo!
YLFI
Re:It will all come down to one system (Score:5, Interesting)
In regards to PC games, you're somewhat correct, as usage of assembly is pretty much limited to discrete pieces that need extreme performance. These pieces are easier to re-write than the entire application. However, console games are a different beast. As consoles age and developers become more familiar with the hardware (and at the same time are required to squeeze more and more out of the hardware, because a third or fourth generation title is expected to be more impressive than a first generation title), developers develop their own libraries for the console using low-level languages. This is especially common on Sony platforms, because 1) the PS1 was alive for so long, the initial development libraries were completely inadequate near its end of life, and 2) Sony totally dropped the ball with the PS2, not even providing a higher-level set of libraries*. Now, a lot of these are portable across platforms with a recompile, because the developers will write the backends for multiple consoles while the library's interface remains the same. These games are not portable simply by putting the disc in a different console, however.
So, how does the PS2 achieve backwards compatibility with PS1 games? Sleight of hand. The PS2 includes a PSOne-on-a-chip (the development of which made it possible to release the cheap, compact PSOne redesign of the PS1). It shares memory and hardware devices with the PS2 hardware, but when you pop in a PS1 game the Emotion Engine and so forth are not working at all. It's all being done via the PSOne-on-a-chip.
* Sony saw that 5 years after the PS1 launch no developers were using the Sony-provided tools (well, outside of hobbyist-level startup shops that didn't have the time or money to develop their own libraries or buy a good set from established parties like EA). If no developers are going to use the tools, why should they spend time and money on developing those tools for the PS2? Of course, they didn't look back and see that the PS1 would not have been as popular in its early life if it had not been easy to write for initially. This forced companies to spend millions of dollars and months of work to gear up for PS2 development, and is why there were very few good early launch titles for PS2. The PS2 was almost totally carried by its PS1 compatibility in the first 6-12 months of its life.
Re:It will all come down to one system (Score:2)
Re:It will all come down to one system (Score:2)
any computing power of the device.
Vapor anyone? (Score:1)
Re:Vapor anyone? (Score:2, Informative)
The Phantom WAS shown in operation (Score:5, Informative)
pictures here:
http://forum.phantom.net/index.php?showtop
Re:The Phantom WAS shown in operation (Score:2)
Re:The Phantom WAS shown in operation (Score:2)
Re:The Phantom WAS shown in operation (Score:2)
Re:The Phantom WAS shown in operation (Score:2)
http://forum.phantom.net/index.php?act=Attach&t y pe =post&id=28758
http://forum.phantom.net/index.php ?act=Attach&type =post&id=28759
http://forum.phantom.net/index.php ?act=Attach&type =post&id=28760
http://forum.phantom.net/index.php ?act=Attach&type =post&id=28761
http://forum.phantom.net/index.php ?act=Attach&type =post&id=28762
http://www.phantom.net/forum/uploa ds/post-2-10
Re:The Phantom WAS shown in operation (Score:3, Interesting)
http://forum.phantom.net/index.php?act=Attach&typ e =post&id=28758 [phantom.net]
http://forum.phantom.net/index.php?act=Attach&type =post&id=28759 [phantom.net]
http://forum.phantom.net/index.php?act=Attach&type =post&id=28760 [phantom.net]
http://forum.phantom.net/index.php?act=Attach&type =post&id=28761 [phantom.net]
http://forum.phantom.net/index.php?act=Attach&type =post&id=28762 [phantom.net]
http://www.phantom.net/forum/uploads/post-2-107 [phantom.net]
Re:The Phantom WAS shown in operation (Score:2)
Re:The Phantom WAS shown in operation (Score:5, Informative)
Re:The Phantom WAS shown in operation (Score:2)
That said, what's with the cable jack on the back labled "cable modem"? Does it have a built in cable modem? How are those of us who already have a cable modem supposed to use that feature? I thought you could only have one cable modem per house without b
Re:The Phantom WAS shown in operation (Score:2)
Re:The Phantom WAS shown in operation (Score:2)
Interesting sales channel possability? (Score:4, Interesting)
Re:The Phantom WAS shown in operation (Score:2)
S3 Graphics chips (Score:3, Interesting)
Re:S3 Graphics chips (Score:2)
Their most recent video card reaches a good midpoint in modern video card benchmarks > http://www6.tomshardware.com/graphic/20031229/vga
Re:S3 Graphics chips (Score:2)
Hell, run glquake or tombraider on that and tell me how great it is?
I upgraded to a vodoo1 and glquake was fluid and I could run Theif:the dark project and tombraider fun afterwards.
Re:S3 Graphics chips (Score:2)
Re:S3 Graphics chips (Score:2)
How Xtreme are we talking? (Score:3, Funny)
Ape X-Treme? (Score:3, Funny)
Oh, wait...
Re:Ape X-Treme? (Score:3, Insightful)
Everytime I see it I get visions of Monkey Kombat.
Oop Ack Chee indeed.
Re:Ape X-Treme? (Score:2)
Apex makes pretty good equipment. (Score:3, Interesting)
I'm not affiliated with them in any way, but I just wanted to say that they make some quality stuff in my experience- a lot of people might be misled by their low prices. They're not Aiwa... their stuff seems to hold up well.
Re:Apex makes pretty good equipment. (Score:2)
Heck, I had to drill some ventillation holes into my sister's Ape-X to get it working right again. Now, thankfully, it is working more often than not but sometimes the spindle motor doesn't start right.
I did buy their original AD-600 too. It had inconsistent playback performance, wildly inaccurate component jacks and even crashed in the sort time I owned it.
I've never had these sorts of problems with any of my other home electronics.
Re:Apex makes pretty good equipment. (Score:2)
Since then I've owned two different models of Apex players with zero problems. Not doubting your experiences with them; just adding my two cents.
Re:Apex makes pretty good equipment. (Score:2)
Re:Apex makes pretty good equipment. (Score:2)
In other words, I have serious doubts about it as a gaming platform. As a media center, it could be all right, but it's made by Apex, so the build quality will probably be asstastic and it is safe to
Debian based ApeXtreme to take on Xbox Live! (Score:4, Interesting)
Let me explain. Many great games are being ported to Linux, and blockbusters are being announced on a practically weekly basis. With a GNU/Debian Linux based gaming system, all the required infrastructure for grabbing game updates and patches would be in place with apt-get. Of course, most consoles aren't going to be equipped with a keyboard, but it is easy to imagine something like dselect being extended with an SVGAlib written wrapper that would allow an inexperienced games console user to 'type' in using an onscreen keyboard commands like 'apt-get update nethack', or 'apt-get install xbill'. Of course access charges to such a service would be completely free. This could be the thing that really blows Microsoft and Xbox Live! out of the water.
What I want to know is...has anyone tried a Linux-based games console before? Just take some commodity hardware, package Linux, and let the community do the rest? If not, it's high time. I think it would be a massive success. If only VA Linux was still in the Linux hardware game, they could potentially manufacture these boxes and provide support too.
Re:Debian based ApeXtreme to take on Xbox Live! (Score:1)
Who wants to pay $19.99/month just to download some extra spell updates to Harry Potter III or to patch bugs in Duke Nukem Forever? The emergence of an open PC hardware console now makes it possible to do something which is simply not possible with an Xbox-type console: a Linux-based console system, with an apt-get based Linux Live! type subscription service...for free!
So who's going to buy hardware and lease bandwidth to run the server?
Re:Debian based ApeXtreme to take on Xbox Live! (Score:1)
I wish I learned how to do math where you did, so I could also divide $50 (cost of XBox Live subscription per year) by 12 (number of months in a year) and get $20.
Re:Breakdown of $20/mo (Score:2)
Re:Breakdown of $20/mo (Score:2)
Re:Debian based ApeXtreme to take on Xbox Live! (Score:3, Interesting)
??? You can't be serious. I'm all for giving due credit, but MS doesn't get credit for this one.
Maybe give Microsoft credit for bringing a good online gaming experience to Xbox owners, but the masses have already been online gaming for years now. Also considering how early MS is into their service it can hardly be declared a complete success. They are not even the first console maker to have a bunch of gamers online.
Re:Debian based ApeXtreme to take on Xbox Live! (Score:5, Funny)
Re:Debian based ApeXtreme to take on Xbox Live! (Score:2)
Yes, Indrema, and the company went bust. [com.com]
Who thought this one up? (Score:3, Interesting)
Riiiight.
The way the console world works is that you buy one piece of hardware and get 3-5 years of games out of it. If you keep the console around, you can still play those games many years later(raise your hand if you still have an NES/C64/etc). You never have to deal with patches, hardware upgrades, incompatibility, or any of the other woes of the PC. The downside is that you have a limited feature set and no option to upgrade the hardware and remain on the same platform. Since the hardware is fixed, the life and death of the various consoles are determined solely by the choice of games.
Anyone who tells you that hardware is anything more than a tertiary concern in the console market does not know what they are talking about
Consider, for instance, the success of the NES against the Sega Genesis, or the utter failure of the Atari Jaguar and countless others like it. Sony took control of the console market by being easier for third party licensees to work with than Nintendo or Sega.
Contrast this with the PC game market, in which the hardware is king. PC gaming web sites spend lots of time talking about hardware, and game developers write games so that future hardware will be able to take full advantage of them. Games themselves are generally of lower quality upon release than their console brethren, and it's not uncommon for it to take many patches to iron out all the problems. The upside of this is that patches will often improve the game as well as fix bugs.
Lower quality combined with the ever-increasing cost of hardware upgrades have caused the game industry to decline somewhat in the past few years. Successful PC games will likely have a console port, but the reverse is less often true.
Into this scenario comes VIA, proposing to combine the worst aspects of a console(non-upgradability, limited functionality) with the worst aspects of the PC game market(low quality, patches, quick obsolescence). Couple this with the fact that for the price of this console you can upgrade your CPU and video card anyway, and I can't see this as anything other than a disaster waiting to happen. There is absolutely no reason to buy this system.
[1] When I say "PC game market", I mean games like Warcraft and Half-Life, not Snood and its ilk.
Re:Who thought this one up? (Score:1)
Re:Who thought this one up? (Score:2)
[On a console], you never have to deal with patches, hardware upgrades, incompatibility, or any of the other woes of the PC.
You _do_ have to deal with hardware upgrades (often ugly ones) and incompatibility. Talk to anyone who tried playing import games on their PlayStation. Doing so often requires chipping, a procedure which can be (though just like upgrading the hardware on a PC, doesn't have to be) ver
Re:Who thought this one up? (Score:3, Insightful)
I wouldn't consider chipping to be a standard hardware upgrade. It's more like modifying the hardware itself(eg Athlon XP -> MP).
You also need to upgrade your hardware in the more traditional sense, be
Re:Who thought this one up? (Score:2)
Pardon? The Mega Drive/Genesis made the NES virtually obsolete within a year of release.
The point of sticking a PC under the TV isn't about raw performance, it's about having a common platform. Would you deny that with generation the available console platforms have become similar? It's currently mooted that at least two of the three machines in the next generation will use the same CPU.
VIA's system is upgradeable. It's a PC. It wou
XTREME marketing (Score:2, Insightful)
I hear that word and I almost want to punch somebody.
--
PS3, XBox Next, ... (Score:5, Funny)
Missed the point (Score:3, Informative)
It quite obviously isn't supposed to be a formidable gaming console. It's a fancy dvd player with some extra gaming functionality.
The most interesting thing in the article is this...
Any manufacturer could buy the VIA motherboard, chipset, GPU and CPU that went into the ApeXtreme and design their own solution. If you aren't happy with the way the ApeXtreme was done the solution is simple - make your own. VIA is doing their best to make that challenge as easy as possible for manufacturers, with a fairly large name like Apex taking the first steps we'd hope that other manufacturers will follow - for VIA's sake at least.
When MS decided to create a console based on a PC lots of people predicted that it might force all gaming platforms to coverge (a little bit like how people thought the 3DO would become the VHS of consoles). But this plan to effectively turn a vanilla PC into living room multimedia machine may actually acheive that kind of convergance. I guess it all depends on whether hardware manafacturers see any profit in it.
A box? Anyone check inside? (Score:1, Redundant)
Does this remind anyone else of the "three wheeled car" scam they had on unsolved mysteries once... you know the one where they had a big factory and claimed to be making three wheeled cars and had a whole mess of employees and looked completey legit and impressive bu
$299 for an S3 POS?? (Score:3, Interesting)
Pronunciation? (Score:2)
I'm guessing that English is not the native tongue of the guy who named this thing.
I'm reminded of the first sneak peaks of the N64. (Score:2, Troll)
Re:I'm reminded of the first sneak peaks of the N6 (Score:2)
huh? (Score:2)
Don't Dismiss Apex Too Quickly... (Score:2, Interesting)
Personaly, I think the Apextreme box would make a fine HTPC (like a frontend to MythTV).
Why? (Score:2)
Huh? (Score:3, Insightful)
But the problem is, it competes with small PCs made mostly from... VIA's chips! VIA sells the same parts, probably at the same or higher profit, to PC makers, and those produce small "media/games" PCs for a bit higher price and infinitely higher flexibility. So VIA gets an inflexible product squeezed between traditional consoles ($100-$200 price range) and cheap gaming-capable PCs ($400-$600 price range), and to add insult to the stupid situation, the latter, that they are so busy undercutting, is also their best client.
If VIA just wanted to undercut the PCs it could just produce a fully-functional PC, price it at $400-$500, and enjoy the results. But with $400 thing that costs almost as much as an equivalent $500 PC, but does much less (not to mention, can't be upgraded to be able to meet new games' requirements in a few years), they just can't get enough users that buy that thing instead of either cheaper console, or a PC.
So why bother?
It must be real! (Score:2)
The name could use some work (Score:2)
apeXtreme (Score:2)
e.
This is the way things are going. (Score:2)
From a technical vantage point, the ApeXtreme/Discover/shiny-PC-DVD-gamebox represents the platform that the console market is inexorably heading towards. The only thing that will slow down the migration to a PC-based gaming platform is resistance from the current hardware vendors (well, Sony).
The Xbox is already an x86 PC in a console form factor.
The arcad