PC Magazine Reviews Sharp's 3D Notebook 112
Moochman writes "I recently discovered this article over at PC Magazine, an excellent and fairly complete review of the Sharp RD3D, aka the 'world's first 3D laptop' (see previous Slashdot coverage here). In addition to rating performance, features, etc, it provides a nice little explanation and diagram of how the no-glasses 3D technology works, and discusses possible eye-strain issues. The biggest disappointment is that even the included 3D games still don't work right." Moochman provides a link to Sharp's information site, too.
Why do people say (Score:5, Funny)
Now I come to think of it, it could be 3D if you think of time as being a dimension...
Re:Why do people say (Score:3, Interesting)
Re:Why do people say (Score:1)
Re:How is that flamebait? (Score:1)
Re:Why do people say (Score:5, Informative)
IMHO it's important to see (pun intended) that vision in a 3D world is fundamentally 2D. A ray of light is 1D; this takes away that one dimension. The human retina is effectively a 2D surface. In an n-dimensional world, vision is (n-1)-dimensional.
It helps a little that humans have two of those 2D eyes, but it doesn't make vision fully 3D (physical impossibility as explained above). Therefore a parallax-based system can give a perfectly good illusion; it's not fully 3D, but we don't need it to be as our vision is so limited.
On the other hand, things change when you move your head. You can't peek behind the image. However, it is possible if the head position is being tracked and the image changes accordingly. I've experienced one such system, it used LCD shutter glasses whose position was tracked via radio waves. A friend at the local university showed me a molecular simulation with this system, it was pretty kewl. The only limitation was that it used a single flat screen, but they are planning to extend it to cover every wall of a room to give full 3D immersion.
Re:Why do people say (Score:2)
Basically, the fresnel lens allows you to project N images in that many directions. You need image 1 and 2 to see in 3d from location 1, images 2 and 3 from location 2
You're efficively only limited by how good your lens is and how much horisontal resolution you're willing to trade for PoVs.
Great potential in more than one context (Score:3, Funny)
RD
Re:Great potential in more than one context (Score:1)
Ah yes (Score:4, Insightful)
Quite surprising they didn't use the word "clunky" at least once.
Change of focus... (Score:5, Funny)
Well, if we're talking about porn being viewed on one of these things, i think eye strain will be the last of their worries
Re:Change of focus... (Score:1)
I was going to make some comment of this type, but you beat me to it. I can't wait for 3D pr0n.
Re:Change of focus... (Score:2)
Re:Change of focus... (Score:1)
Some of us call it "sex."
3D my ass. (Score:5, Insightful)
First off, every laptop is 3D. As long as they don't make it into flat sheets of paper, they have width, height and depth. And then referring to flat screen as 3D... Yeah, mod me down as flamebait/troll, the fact that you see 2 separate images with 2 eyes doesn't make it 3D. You can't look behind it, you can't just tilt your head to see it from different angle, and if you try, you lose all the '3d' effect.
I remember one SCI-FI book where they had a really 3D computer. A small medallion with one button, that upon pressing the button displays a holographic interface - and senses user's interaction with it. And the display is fully holo=3D too.
But that's a far future, and now anything that cheats your brain into seeing depth being called 3D is considered a good marketing technique.
Re:3D my ass. (Score:1)
Seing how far objects move when you move forward/backward or side-to-side is an important aspect in judgeing distance. Incidentally, the parent shows that you would only benefit from the 3D if you have your head at the right angle and distance from the screen. blagh
Re:3D my ass. (Score:2)
No, the technology is not perfect, and it's not up to the computers in the Final Fantasy movie yet, but it does what it claims to do.
Re:3D my ass. (Score:1)
Re:3D my ass. (Score:5, Interesting)
Still, with holograms there are two major problems (and several minor, like lighting etc). One is focus - you see sharply what the camera took sharply. Background is usually blurred. And the other is amount of data contained and needed to be generated, plus resolution comparable to light wave size, which causes mostly every electronic application impossible - just not enough bandwidth and no small enough pixels to create a holograms on the fly.
BTW, make a hologram of a hologram: Result: the pictured image appears 'in front of the plastic', like floating in air, on your side.
Re:3D my ass. (Score:5, Insightful)
I mean, fine, it's not true 3D. But it's still a hell of an advance in display technology. True, open-air, walk-around 3D projection would be very very cool, but for most of the applications that people want 3D display for right now, this is a big step in the right direction.
Obviously there's plenty of room for improvement. You should be able to "tilt your head to see it from different angle," I agree. I'd say a reasonable standard is that the illusion of depth should be maintainable anywhere from 1 to 3 feet away from the screen, and with the viewer's head positioned directly in front of any part of the screen including the edges. If they can get that down
Re:3D my ass. (Score:2)
2.5D CAD [rapid.lpt.fi] (from 1996).
Re:3D my ass. (Score:2)
Re:3D my ass. (Score:2, Funny)
Re:3D my ass. (Score:1)
gl / directx (Score:5, Interesting)
Re:gl / directx (Score:5, Interesting)
What I'm wondering is does this notebook come with the appropriate drivers to interpret the standard DirectX calls (like the above programs) and display any game in stereo or does the game have to be specifically written for it?
Re:gl / directx (Score:1, Informative)
One developer's experience (Score:3, Interesting)
We've had the experience of getting ahold of some of the demo units because our company, Micoy [micoy.com], is doing work with stereo imaging of full-360-degree video. We were able to take an existing OpenGL-based application and make it work on the RD3D with a few simple function calls.
Essentially, you want to draw your scene twice from two different perspectives: one for the left eye and one for the right eye. Their API uses the OpenGL stencil buffer and sub-pixel-level multi-sampling to take those 2 perspectives
parallax (Score:4, Informative)
Give this some time, and it will improve significanttly. Plus, it will be backed by the computer industry (sell more bigger CPUs and memory)
Why 3D displays ? (Score:1)
There is a very large number of different projections of 3 dimensional Riemannian space to flat 2D Euclidian space. Using clever parametrisations these projections can suited to every users needs. Further more unlike this 3D-3D projection these dimension lowering projections have less computional complexity, thus requiring less resources.
Even more such projections are known from arbitrary high dimensional spaces to 2D, enabling experts to reconstruct the
Re:Why 3D displays ? (Score:2)
Re:Why 3D displays ? (Score:1, Insightful)
RD3D? (Score:2, Offtopic)
Stereo, not 3D. (Score:3, Insightful)
It still sounds kind of cool though, but this sort of thing is doable on regular hardware with red/blue or LCD shutter glasses, or just doing the eye-crossing thing.
Unfortunately, it costs a hell of a lot of money for something that looks as good or better with $1.50 anaglyph (red/blue) glasses.
Twin Peaks of Kilimanjaro (Score:2)
Why does this post appear twice? You'd have thought that one of the two CmdrTacos [docweasel.com] would have caught this goof-up.
3D? I'm still waiting for a 2D system! (Score:5, Interesting)
After all, my current laptop is what... 14" x 12" x 2"? I want the darn thing to be as thin as a piece of paper... and if it folds up, so much the better. The heck with the fancy displays.
Re:3D? I'm still waiting for a 2D system! (Score:1)
Re:3D? I'm still waiting for a 2D system! (Score:2)
It'll be news when Sharp... (Score:1, Funny)
Why does this seem like it would (Score:1)
Obviously not done with nVidia! (Score:3, Interesting)
Surely if Sharp had forseen that the driver and technology already existed, they could have got this thing off the ground without having to re-invent the wheel, and then fix the bugs.
Ummm. Mixed metaphor ending.
Glasses (Score:3, Funny)
Rus
checked those out at Telecom'2003 in Geneva: nice (Score:3, Insightful)
A wonder for people with two eyes (Score:3, Interesting)
Re:A wonder for people with two eyes (Score:3, Informative)
-tim
to speed up uptake (Score:1)
because you can't see it in action on a normal screen!
They'll have to think of a way to overcome this if to speed up uptake.
Re:to speed up uptake (Score:2)
There should be hundreds of titles already since anything already written to Dire
AnandTech also has coverage (Score:2, Informative)
http://www.anandtech.com/IT/showdoc.html?i=1924
Caught in a Catch .22 (Score:4, Interesting)
Of course, total cost per unit is much cheaper for Sharp as they gather up second-tier parts to keep the MSRP down, but it's those second-tier parts that cast a shadow over the 3d gimmick. Once you've showed off the new toy to all your friends, you're still stuck with a niche format DVD burner, a full-sized Pentium 4 Volcano, 2 hours of battery time, and a travel weight that's difficult to justify.
Re:Caught in a Catch .22 (Score:3, Informative)
--1024MB of RAM vs. 512MB
--Mobility Radeon 9600 128MB vs. GeForce4 440 Go (64MB?), the mobile version of the MX cards
--8MB cache 60 GB 7200 RPM Hitachi vs. standard generic 60GB drive
--4x2x8x DVD-RW vs. DVD-RAM drive
--16.1" 1600x1200 UXGA vs. 15" 1024x768 XGA
So either the tech costs a lot more than they'r
Re:Who develops this screen? (Score:1)
Neck strain (Score:3, Interesting)
But now, we're going to have a device that requires you to hold your head in one specific position in order to view the 3D effect?
This will be a nice business-builder for chiropractors.
Technology has potential (Score:1)
Interesting side note, wi
Amusing comment on the article (Score:2)
what I dont understand is all this bla bla about, all this can be achived with simple eye glasses, it needs only to tell the optician what he has to do, with this you can not only see 3D on a computer screen but also on any printed media, its amazing, I wont tell you now how to do because than all this guys run to apply patents, which I think they shoulnd get because its so simple it only needs to use the brain a little, it even works
3D is not where it's at... (Score:1)
That is a peculiar eye position for a laptop (Score:4, Funny)
You'd look like a big retarded hunch back if you do that in front of a laptop.
Possible Uses (Score:2)
HMMM
Maybe pr0n?
pr0n is this display's "killer app"
Support? (Score:1)
So essentially, they bothered to make a 3D laptop, but they didn't bother to make it OpenGL or Direct3D compatible. What a waste. Who's gonna want it then.
3D Modelers could use this... (Score:2)
As you can see, I'm not being very commital about
Avoid Sharp computers like the plague (Score:1)
However, Sharp's support just sucked. No driver updates, no support any OS beyond Win 98, no technical details, nothing. Any problem had one response: wipe the machine, use the recover disk.
Like Sony, they want to sell computers like other consumer electronics. Doesn't work.
Very sad, since their engineering is terrific.
Jonathan
Arrrrgh (Score:2, Interesting)
"However, three 3-D-enabled Electronic Arts games bundled with our test unit were problematic. On Need for Speed Hot Pursuit 2, we observed vertical bands and ghosting (secondary images); on James Bond 007: Nightfire, the ghosting was severe, and each eye saw not one but two aiming circles, making it hard to rack up a decent kill rate."
Of course you wil see 2 targeting cirles, as you are trying to focus on the targeter and the target "behind" it at t
Remember! (Score:2)
Don't move, and some other problems (probably) (Score:1)
I have one of these! (Score:1)
Re:does it make the goatse hole 3 dimensional??? (Score:1)