ATI Radeon 9800 Pro vs. NVidia GeForce 5900 322
HardcoreGamer writes "Today ATI shipped its Radeon 9800 Pro 256 MB DDR-2 card in time for E3 and nVidia announced the NV35-based GeForce 5900 which will be available in June. Early tests seem to say that while nVidia edges ahead of ATI in specific areas, overall ATI still has the better card. The caveat is that the next generation of DirectX 9-based games (like Doom 3 and Half-Life 2, demonstrated with ATI at E3) will truly determine which is the better card. Lots of coverage at PC Magazine, PC World, The Register (ATI) (nVidia), ExtremeTech, InternetNews, and Forbes/Reuters. Either way, at $450-$500, serious gamers are about to get another serious dent in their wallets."
Minor annoyances (Score:5, Interesting)
(Also, I'll note that Doom3 may be technically a DirectX9 game because its sound and input MAY use it, but in the context that people have been talking about dx9 games, it is still incorrect.)
Re:Minor annoyances-Big Bills (Score:5, Funny)
Re:Minor annoyances (Score:5, Informative)
Re:Minor annoyances (Score:3, Insightful)
I wouldn't hold your breath (Score:5, Interesting)
Re:I wouldn't hold your breath (Score:5, Insightful)
Re:I wouldn't hold your breath (Score:3, Interesting)
Re:Minor annoyances (Score:5, Informative)
While UT2003 uses DirectX by default on Windows platforms, it does have an OpenGL renderer also. You can switch it to use OpenGL instead, and the Linux version (of course) uses OpenGL by default.
I think it also uses OpenAL...
Re:Minor annoyances (Score:5, Insightful)
The Unreal engine, and more generally the guys at Epic (Tim Sweeney) operate under a different philosophy than the guys at Id. The unreal engine is quite modular. In fact, it was originally written focusing on GLIDE as the preferred rendering method. Today, DX is the preferred method, even though the current engine (even with all of its changes, which has surely included complete rewrites of components over the years) can trace itself all the way back to that GLIDE-inspired code.
Id, on the other hand, likes to start "from scratch". Between Unreal I and UT2K3/Unreal 2/Splinter Cell/Raven Shield/all of the other Unreal-based games out today, Id's gone through Quake 2, Quake 3, and is gearing up for Doom 3. Each one of those engines was different, and pretty much rewritten from the ground up each time (I'm sure there are some core components that theCarmack reuses, but essentially it's all new code).
Which approach is better? Depends. Epic's approach to incremental engine design lets third parties license their engine and benefit from on-going development, as well as getting the newer technology out there quicker. Id's approach caters to theCarmack's godlike abilities, and gives us something to look forward to with bated breath. The strength of theCarmack's code proves itself when the aging Q3 engine can still hold its own against the newest of Unreal-based games (for example, the upcoming Jedi Knight Academy game). I say let's keep 'em both.
Oh, and I'm pretty sure Unreal's audio engine is modular as well, supporting the proprietary Miles system, DirectSound, and probably also OpenAL. Same with the input engine (DirectInput, SDL).
Re:Minor annoyances (Score:2, Funny)
Re:Minor annoyances (Score:2)
Re:Minor annoyances (Score:2)
Does Linux do Direct-X ? (Score:4, Interesting)
Just a very curious question:
Does Linux do Direct-X ?
If Linux doesn't do Direct-X, then
How can we know which one runs better under Linux ?
I've pirated software, songs, before... (Score:2, Funny)
That'd be really nice. Thanks!
Will this card let me play EQ full feature mode (Score:3, Interesting)
other people with a high GHz and Mbyte machine
and see if the card allows the graphics without
slowing down the game.
ummm...dent? (Score:5, Funny)
Dont you mean 'hole'.
Re:ummm...dent? (Score:2, Funny)
Re:ummm...dent? (Score:2)
The hole in my wallet seems to be filled. I don't play games, so I don't need more modern hardware. I keep movies on disc, so I don't need a larger hard disk. My zaurus covers all my portable media needs. About all I have left to get is a scsi tape drive, but discs cover my backup needs.
Is there any "must have" Linux hardware?
you should have invested in their stock (Score:2, Funny)
Re:you should have invested in their stock (Score:2, Funny)
Re:all in wonder TNG (Score:2)
about the time when mpeg8 comes out and someone creates a 30 gig cd like disk
Easy choice (Score:2, Funny)
Please clarify... (Score:3, Interesting)
Re:Please clarify... (Score:5, Informative)
http://www.bluesnews.com/plans/1/ [bluesnews.com]
http://www.exaflop.org/docs/d3dogl/d3dogl_jc_plan
Re:Please clarify... (Score:5, Informative)
DirectX 6: Software Transform and lighting. Most games from this category use lightmaps for lighting, rather than goraud(per vertex) shading.
DirectX 7: Hardware T&L. All those new T&L enabled games you heard about belong here. The opengl equivalent is calling glTranslate, glRotate, etc do to transformations, and using glLight to do lighting
DirectX 8: Vertex and Pixel Shaders. Let's you program the vertex transform and lighting part, and to a lesser extent, the pixel processing part, of the graphics pipeline. Corresponds to the OpenGL extensions NV_VERTEX_PROGRAM, NV_TEXTURE_SHADER, and NV_REGISTER_COMBINERS(for nvidia, similar extensions for ATI)
DirectX 9: Highly programmable Vertex and Pixel Shaders. The old pixel shader model let you do something like 8 operations max, while the new model greatly extends this number. OpenGL extensions are ARB_VERTEX_PROGRAM and ARB_FRAGMENT_PROGRAM.
This is really only a brief overview, there are many, many more OpenGL extensions(which you can see here [sgi.com], some of which have no DirectX counterparts. It's easier to tell non-graphics programmers "It's a DX9 game" than "Oh, it uses OpenGL 1.4, ARB_VERTEX_PROGRAM, ARB_TEXTURE_PROGRAM, etc", especially since DirectX is a well-known name. People generally aren't as aware of the various revisions of OpenGL(which are mainly exposed through extensions).
Doom 3 uses OpenGL for its graphics. In fact, the basic tech required is really DirectX 8 level(bump mapping and stencil buffer), but it looks better on DirectX 9 hardware(due to the higher programmability). It likely uses other Direct X APIs for sound, networking, etc on Windows.
Re:Please clarify... (Score:3, Informative)
You know it's time to get more RAM (Score:5, Funny)
You know it's time to get a new computer (Score:5, Funny)
Re:You know it's time to get a new computer (Score:2, Interesting)
this stuff is getting crazy (Score:3, Insightful)
My first freakin' PC had 20 meg HD.
Re:this stuff is getting crazy (Score:5, Funny)
256 MB RAM??? My first freakin' PC had 20 meg HD.
My first PC had 8k of RAM and 30 min of storage (cassette-tape -- don't know how many k that was, but it wasn't much). A good old Apple ][ without a floppy drive.
GF.
Re:this stuff is getting crazy (Score:2)
Our DEC Pro350 didn't have no fancy-pants tape backup!
...And Dad insisted on running some strange UNIX flavor on the summbitch. No LodeRunner for us! We had to write MadLibs in Basic!
Re:this stuff is getting crazy (Score:5, Funny)
my first chick had 8k worth of "enhacements" and a 30 min timelimt.
Re:*my* first freakin' PC... (Score:2)
There. Now lets see you young 'ums top that. :p
Re:*my* first freakin' PC... (Score:4, Funny)
Easy - I still don't own my first PC :pp
Re:*my* first freakin' PC... (Score:2)
I really don't have a big choice between the two.. (Score:5, Interesting)
Re:I really don't have a big choice between the tw (Score:2, Insightful)
Re:I really don't have a big choice between the tw (Score:5, Informative)
Re:I really don't have a big choice between the tw (Score:2, Insightful)
I really dont care about Nvidia's drivers not being open-source as long as they promptly release the official version of their drivers for all the major linux distributions. Ease of installation matters, and full points to Nvidia for understanding that.
Re:I really don't have a big choice between the tw (Score:2, Interesting)
Re:I really don't have a big choice between the tw (Score:2)
Or to not have a downloadable one
Small complaint, I know....
Later!
-b
Re:I really don't have a big choice between the tw (Score:5, Insightful)
If the situation is like this (where the cards are pretty much neck & neck) the balance swings even farther towards buying NVidia. The only NVidia card I'd have never ever considered buying would have been the dustbuster...
Given that I'm running an (ancient) dual p3-450 bought 3 years ago, I guess this Fall it might be time to upgrade
Re:I really don't have a big choice between the tw (Score:4, Insightful)
I will never forget or forgive that blatant attempt to obsolete brand new hardware. The fact that they can't be bothered to stay current with Xfree doesn't help their case in my eyes.
The only windows box I have left is the one that I play most of my games on. Every machine I own runs only NVidia hardware. The fact that NVidia's drivers support every piece of hardware they've made back to the original GeForce (and I think the Riva) makes me much more comfortable in investing in hardware from them.
Re:I really don't have a big choice between the tw (Score:3, Interesting)
my response: forgetting about 3d (both will acceptbly play ut2003, sof, quake, etc...both wil do good opengl)
the real problem? 2d.
take anyone new to linux (but with xp or os-x experience) and put them on a gnome/kde desktop. their first experience just click around will be vastly different.
1. xfree86 nv or radeon driver...the interface feels "laggy", and not quite as snappy as your typical os-x, 2k, xp desktop (all hardwa
Re:Yes, but... (Score:4, Informative)
Try this link [schneider-digital.de] -- they have later drivers, and they work quite well for me (though nVidia's offerings still are a lot more stable).
/* Steinar */
Re:Forget me not...yet. (Score:3, Interesting)
decisions (Score:5, Funny)
Depends on your BMI !! (Score:2)
Re:decisions (Score:4, Funny)
Re:decisions (Score:2)
Woohoo! 140 fps!
Some better reviews (Score:4, Informative)
Re:Some better reviews (Score:5, Informative)
Re:Some better reviews (Score:3, Insightful)
So?! (Score:5, Funny)
Don't forget... (Score:4, Informative)
Actually, no. (Score:3, Interesting)
Hardware: The problem lies in that the "beta" hardware is carefully crafted and selected so that it lies in a very high yield of the manufacturing build. Later on, when mass production starts you have to clock things down and tone things down in general so you get a nice output yield. Otherwise you will run into the problem Nvidia already did with the 5800 Ultra, they tried to make the cards run like the
under linux there are no doubts: NVIDIA rulez ... (Score:4, Interesting)
ATI is starting to try but has anyone tryed ATIs drivers and compared them, both fetaure-wise, performance-wise and stability-wise with the NVIdia ones ?
so unless /. started covering HW 99% focused on MS platforms the duel is a non issue :-) Nvidia wins by K.O.under linux, and under even BSD :-) ...
Re:under linux there are no doubts: NVIDIA rulez . (Score:2)
Hopefully they'll get thier act together. Competition is nice.
Soko
Re:under linux there are no doubts: NVIDIA rulez . (Score:2)
Samba, dhcpd, apache, squid, and the rest don't run any better with X installed, so why bother?
I also don't game much under Windows, so I'm asking out of ignorance rather than malice whether there are enough recent Linux games to justify the hassle. Is linux a reasonable alternative gaming platform to Windows?
It's the other way around. (Score:4, Insightful)
Re:It's the other way around. (Score:3, Informative)
Re:It's the other way around. (Score:3, Insightful)
So obviously for those of us who do game under linux drivers ARE an issue. So what was your point besides trolling?
orthey could be the same since it's a unified drvr (Score:3, Insightful)
It's a unified driver. Has been for a LONG time. Obviously the kernel hooks etc are different for Windows versus Linux, but the rest of the code is all the same. Claiming the "linux drivers are better" is clueless linux zealotry(sp?)
Nice to see (Score:4, Funny)
Re:Nice to see (Score:2)
A Question (Score:2, Interesting)
Re:A Question (Score:2)
Re:A Question (Score:2)
I had a card that allowed you to select a 16 vs 32 bit z buffer in the setup panel, and even then it did make a difference on some (poorly implemented?) games.
Re:A Question (Score:3, Informative)
Re:A Question (Score:2)
Does this card need liquid nitro+fan like Nvidia? (Score:2, Funny)
Stay behind and save money (Score:4, Insightful)
There's all the free walkthroughs, hints, and cheat codes on the web by then, too.
ATI Cards and Refresh Rates (Score:3, Interesting)
Re:ATI Cards and Refresh Rates (Score:3, Informative)
A small proggie from Rage3D fixed some problems but I think I am going to have to reinstall.
Card works fine in Redhat 9 btw, and is otherwise stable.
Canopus (Score:3, Interesting)
Re:Canopus (Score:5, Funny)
This is the cardinal rule of technology -- buy the newest and the best, only do it 12 to 18 months later. Works for lots of things -- Games, computers, HDTV, processors, cell phones, OSes, PDAs, and video cards. Heck, even cars.
Let some other schmuck take the depreciation. Take your cue from me, and you can't go wrong. As soon as the prices come down on those swanky new 286s, I can finally get rid of my PCjr.
GF.
Re:Canopus (Score:2)
Re:Canopus (Score:2)
This is obviously the mid-range (Score:2)
Video cards get faster... who cares anymore (Score:3, Insightful)
I'm not a hard core gamer. I have a Radeon something or other I got with my current machine (powermac g4). It plays wolfenstien and quake 3 great at 1024x768 with lots of eye candy on. I thnk a lot of people get way too caught up in frame rates and technical specs..
Re:Video cards get faster... who cares anymore (Score:2)
Re:Video cards get faster... who cares anymore (Score:3, Interesting)
You're assuming that everyone uses these cards to game on. Certainly there are lots of people and even industries who absolutely need to be on the cutting edge. One example would be animators who work for special effects companies like Industrial Light & Magic or Weta. Time is money to these compani
Gameplay Vs. graphics quality (Score:3, Interesting)
Gameplay quality is way more important to me than graphics quality.
I'm not say graphics are irrelivant, I'm just wondering who spends 500$ on a graphics card, when much cheaper cards provide a good experience.
I just went BLIND... (Score:2, Offtopic)
Doom 3 benchs (Score:4, Informative)
Speed is only good if it works (Score:5, Informative)
I just got an ATI 9500 pro--my first ATI card. The driver installation was a five hour nightmare of crashing Windows, exception errors, hangs, and black screens. When I was done, I couldn't set the refresh rate. Nothing I did (including installing the latest drivers, and trying to use the 'secret' max. refresh setting in the ATI display controls--it wasn't there at all) could get me off of 60Hz.
Games crashed. Windows hung. Horridness. I talked to the manufacturer, and they said it was a bad card--get an RMA, and ship it back. This I can believe.
The problem is, I can no longer set the refresh rate on my OLD video card anymore! These damned drivers screwed up my system substantially! Removing them didn't help at all. I'm going to have to dig into the registry most likely.
If the replacement ATI card doesn't work any better (hardware AND software), then I'll be going back to nVidia permanently, or at least for another two generations. At least their stuff works.
Re:Speed is only good if it works (Score:3, Interesting)
Downloaded latest drivers from ATI. Uninstalled previous drivers, as required. Installed new drivers - setup crashes during installation. Repeat, same result.
Filed a bug report with ATI. First they want to know everything about you, then they give you a google-eye view of their problem databas
If you like to OC... (Score:4, Funny)
That's just one of the many "secrets" I know, let me tell you about Area 51, if you really want to fi-
Just a sec, someone's at the door...
not worth it (Score:2)
The smart thing to do is to find reliable benchmarks on the graphics cards for a taxing game (e.g., Quake 3 Arena at 1600x1200 with all the goodies). Then divide the price of the card by the average benchmark score. The one with the best price/performance ratio is the best card to buy: all the others, you're getting fucked over on.
Re:not worth it (Score:2)
what generation is this tech? (Score:2)
You know, it's interesting... (Score:3, Insightful)
Being gone, doesn't mean they were mediocre (Score:3, Interesting)
Some games have a lot of replay value - but other games I find are games that are to be played once, enjoyed, then shelved, particularly single-player games. Not because they're bad, but because playing something where I already know the plot twists and the solutions to puzzles and riddles is boring. Not to ment
Will the Real Perspecta 3D please Stand Up? (Score:3, Informative)
I quote the Resolution / Color / Performance / Memory specifications [actuality-systems.com] of the Perspecta 3D [actuality-systems.com], which is available from Actuality Systems [actuality-systems.com].
- Volume comprised of 198 2-D slices (1.1 slices / degree)
- Approximately 768 x 768 pixel slice resolution
- 24 Hz volume refresh
- Full color (21-bit hardware-based stippling)
- 8 colors at highest resolution
- Polygons / sec.: To be announced
- Dual volume buffers
- TI(TM) 1600 MIPS DSP high-performance embedded processor
- 3 Gbit DDR SDRAM (100 Mvoxels x 3 colors x 2 buffers)
Granted, there are only 8 colors available at high resolution, but it points out the fact that 3D graphics cards and monitors have a long way to go yet. I don't mean to be a troll, but I get rather pissed-off when these video card manufacturers, with their planned-obselesence, talk about their latest-and-greatest "3D" video cards. Please; these are pseudo-3D video cards; and if you've worked with a stereoscopic video system (virtual reality system) or an autostereoscopic video system (3D television system), you'll know what I mean...
(Granted, I only got to work with this kind of technology for a couple of months in college, so I'm not an expert on this stuff... still, I know stereo3D from pseudo3D when I see it...)
Hacked 9500's (Score:3, Informative)
I've successfully used the software only method and doubled the performance of my 9500.
Now there is an upgrade to 9800 (grab it here [maxdownloads.com]). Well, not entirely a true 9800, as there are hardware differences between them. But I am able to run the ATI 9800 Gargoyle and Caves tech demos [ati.com] perfectly on a non-overclocked card! Haven't gotten the Chimp Demo working yet, but maybe if I OC. Maybe not. It also runs all the 9700 tech demos perfectly.
Still, damned good performance for a card that costs waaaaaaaaaaaaaaaaaaaaaay less. I'd recommend the Sapphire 9500non-pro if anyone is interested.
Funny timing on the article, I was just screwing with it this evening...
Blockwars [blockwars.com]: a real-time, multiplayer game similar to Tetris.
Re: Radeon vs. NVidia (Score:5, Funny)
Hmmm... (Score:3, Insightful)
Re:Someone explain the math to me... (Score:2, Insightful)
That sounds like a great plan to me.
Re:Anandtech (Score:3, Interesting)