Build A Custom-Fit One-hand Keyboard 227
EyesWideOpen writes: "The New York Times (free reg. req.) has an article about a guy who has invented a one-hand keyboard that really isn't a board at all. The 'Stealthy Keyboard', which is in the prototype development stage, is designed to fit in the palm of the hand and uses the fingertips, the middle of the fingers and combinations of those to generate characters. More information (white paper, downloadable engineering plans, photos, etc.) can be found on this website." Inventor John McKown adds "The kit includes (open) source for the firmware. The code is for a PS/2 port but a USB version is slowly progressing."
groan (Score:5, Funny)
Re:groan (Score:4, Funny)
look at your sig, man!
"...and you will know me by the trail of dead kittens"
Re:groan (Score:1)
Re:groan (Score:1)
Re:groan (Score:2)
It's even worse this time.... (Score:4, Funny)
Re:It's even worse this time.... (Score:2)
Re:groan (Score:1)
Re:groan (Score:1)
but... (Score:1)
Twice as productive (Score:5, Funny)
Re:Twice as productive (Score:2)
(I take no responsibility for what I'm about to post - what you do with the following information is your own business. Be warned that you could seriously screw up your mind...)
http://www.rexresearch.com/articles/kahne.htm#kac
so playing quake against yourself should be no great feat - one personality gets the left hand, the other gets the right hand (i guess you could split the eyes too - is binocular vision important for the fps?)...
Re:Twice as productive (Score:2)
Sexual jokes aside, I'd call that a total lack of rhythm.
Re:Twice as productive (Score:2)
Wow! (Score:4, Funny)
Re:Wow! (Score:1)
The Twiddler has 15 keys. You press any combination of three keys to type any character or series of characters. It's a little bit slow, but it works well. As for the mouse, the Twiddler had a stub-style pointer often found on laptops.
I can get speeds about as fast as on my desktop with my Twiddler. I have to hit 3 keys to type "A", but I also hit 3 keys to type my name, "Drew Bradford."
The Twiddler did cost me almost $200, so I can see how a lower-priced option would appeal to consumers, but the technology and products themselves have been on the market for quite some time.
Re:Wow! (Score:1)
8086 was a computer, who needs to improve on that?
this is great (Score:1)
or was that to make you look like a mute?
wait... he can't be mute because he's also talking on his cellphone..
\
Re:this is great (Score:2)
I wonder if building some kind of wrist restraint into it would help.
I don't know much about carpal tunnel but I've seen people w/it wearing braces around their wrists. It seems like it would be easy to incorporate that right into this thing.
Would that help?
.
Re: RSI (Score:2)
This looks like it keeps the hand and fingers in its natural position, so IMHO, it should be helpful to avoid RSI and carpal tunnel syndrome.
My Shop Class teacher would have loved this.. (Score:1)
Re:My Shop Class teacher would have loved this.. (Score:1)
Without a doubt, a Freudian slip from reading all the "one handed typing" jokes posted here
Re:My Shop Class teacher would have loved this.. (Score:1)
How many fingers did the students have left after his "instruction" ??
USB in progress...? (Score:1, Interesting)
Been there, done that (Score:2, Informative)
Re:Been there, done that (Score:2, Insightful)
.
Whats your plan...? (Score:1)
what we need... (Score:1)
Seriously though I think this keyboard might be great for people who need to move around and stuff but if you're going to just sit in your chair in front of a screen maybe its best to have a "normal" keyboard.
Re:what we need... (Score:2)
Re:what we need... (Score:2)
I suspect you could invent a fairly simple touch-feedback interface glove in this same vein using current tech -- just install a small buzzer at the end of each finger to provide tactile feedback when you "touch" a key.
Wow.... A chording Keyboard... (Score:2)
So, why exactly is this different than other types?
Re:Wow.... A chording Keyboard... (Score:3, Insightful)
One big reason is that the typing fingers don't grip the unit and don't participate in retaining it within the hand. Trust me; this makes it much simpler to use. It's hard to type with fingers that must grip something at the same time. That's why the only portable one-hander you can buy at present, as far as I know, has a big, ugly, wrist strap . Another reason is that the fingers are never far from their relaxed positions. They don't have to curl tightly, which quickly becomes tiring. This keyboard is small enough to be mostly hidden by the hand so it's not so geeky. Since there's no strap, it can go in and out of a pocket quickly. When you actually get one in your hand you see it's great fun to type so casually and with so little effort.
Looking at your link- and looking at his site the differences seem pretty obvious in regards to size and cost.
Re:Wow.... A chording Keyboard... (Score:2)
I think you are right but I think that (at least from what I've read) they are also slower. I can't imagine that they wouldn't be. When I type w/two hands- one can be getting ready while the other is working- it's a wider bus if you will. I think the advantage this has is mobility.
The only other thing that I would add- in response to the above- typing takes time to learn period. I took a class in highschool and spent a semester learning. I'm sure that if you could get people to learn this way it wouldn't be any more difficult. The only question in my mind is does the portability outweigh the loss of speed? In the office environment the answer has to be no.
Re:Wow.... A chording Keyboard... (Score:2)
One thing that he says might be original (he hasn't seen it before) is the typing two keys with each finger. Beyond giving eight bits of input (Mmmm... a byte of input), is this unique? It seems like it wouldn't work, but he even acknolwedges that it seems odd and works quite well. It certainly allows for macros and/or a normal share of buckybits (Alt, Control, Shift), something I've never seen in a single hand chording keyboard without having to shift fingers or thumb.
--
Evan (no reference)
Re:Wow.... A chording Keyboard... (Score:2)
this one actually seems to fit the bill more-so than many others, in that it is something that you can have *in* your hand as you walk around and do what ever.... a very good interface to the wearable.
if you follow the link that you have in your post you see that the others are sitting on a table - the main design feature of the ones you reference is the *chording* - whereas in this design the major feature is the ergonomic usability and portablity which is based on the chording keyboard. Its focus is the application of chording - not the development or creation of.
so - I think that this particular incarnation of the chording keyboard is very practical and I am going to try to make one myself.
I do a lot of CAD work - and although I am extremely fast when it comes to typing with my left hand... there are just some things that require both hands on the qwerty - which requires that I lose time drawing by having to let go of the mouse - then grab it again... also one thing that makes CAD'ing less efficient is that flat keyboards are difficult to be very precise when hitting rapidly. Requiring the repeat of commands sometimes as many as three times (with requisite swearing - and hitting the keys harder and harder each pass until the damn machine listens to what you are trying to say)
Re:Wow.... A chording Keyboard... (Score:2)
Rough luck on all those stenotypists who've been using machines like this for decades, huh? (Not one-handed, though.)
hyacinthus.
Re:Wow.... A chording Keyboard... (Score:2)
This could do a lot I think... (Score:2, Insightful)
Then again, there is the Dvorak keyboard layout. I wonder how the speed typing one-handed with Dvorak compares to typing on this gadget?
Mike.
games (Score:2, Interesting)
Re:games (Score:4, Informative)
Keytube? (Score:1)
--
Employing incompetence: $35/h
Fixing the resulting mistakes: $1000's
Employing me: Priceless [geocities.com]
Uhg (Score:2, Funny)
Re:Uhg (Score:1)
counting in binary (Score:1)
so much for being leet.
Re:counting in binary (Score:1)
that's 4 states {(off, off)(on, off)(off, on)(on, on)} and 4 buttons.
4^4 = 256
Already available, buy it today! (Score:1)
-sam
Re:Already available, buy it today! (Score:2)
"It's hard to type with fingers that must grip something at the same time. That's why the only portable one-hander you can buy at present, as far as I know, has a big, ugly, wrist strap . Another reason is that the fingers are never far from their relaxed positions. They don't have to curl tightly, which quickly becomes tiring. This keyboard is small enough to be mostly hidden by the hand so it's not so geeky. Since there's no strap, it can go in and out of a pocket quickly. When you actually get one in your hand you see it's great fun to type so casually and with so little effort."
I've used Twiddlers - they are nice, but everything John (the guy who makes this new one) has said is entirely true.
Are you stupid or damn stupid? (Score:2)
-russ
mobile office? (Score:1)
This on one side, a trackball on the other. I'm good to go.
coders in 'zone' an endangered species.. (Score:2, Funny)
the last information typed into his portable computer read: "oh shi#!#$%%%%%%%%"
Just hope this is wireless (Score:2, Interesting)
might be best.. (Score:1)
I believe i've seen similar things before but nothing refined to useability. maybe that will be my next project! anyone know where to get sensors to stick on your head?
hmmm.... (Score:1, Redundant)
this is the greatest idea EVER!!!
Looks a little like the MicroWriter (Score:1)
Re:Looks a little like the MicroWriter (Score:1)
Nothing new under the sun eh?
this isn't new.... (Score:2, Informative)
http://eyetap.org/ece385/ [eyetap.org]
http://wearcam.org/ece385/ [wearcam.org]
if you know a little about device drivers, then this isn't very hard...
Re:this isn't new.... (Score:2, Informative)
He never claimed the concept was new. He refers to the Twiddler on the site, for example. It's just that it has several improvements that none, not even yours, have had to date.
It does not need to be supported by your fingers to hold it, but rather hooks over your hand. It uses the middle part of your fingers to type as well as the tips. It requires barely any movement to press a key, reducing strain on the hand.
For these improvements he got a patent. Not the concept of a one-handed keyboard.
Not really news to me... (Score:1, Redundant)
The Twiddler [handykey.com]...
Cool! covert typing! (Score:3, Funny)
I'll just hide it in my pocket, and I can stand there quickly typing out covert reports on events, movies, or whatever wherever I am!
Uhh... On second thoughts...
Ali
An example of why patents are a good thing (Score:4, Interesting)
Patents are in a way the source code for an invention. By law, they must be detailed enough to allow one skilled in the arts to reproduce the invention. Without patents, inventors would be forced to hid the details of the implementation of their invention (or even the entire invention) from others. With a patent we can have all the details on how an invention works and the inventor can still be protected if he or she wishes to sell the invention. Remember, a patent doesn't prevent you from building something as long as you don't do it for profit.
Why the slasdot community is so hostile towards patents in principle I shall never understand. Sure, in practice there have some screwy patents issued that shouldn't have been, but in general patents spread rather than restrict knowledge.
Re:An example of why patents are a good thing (Score:4, Insightful)
In fact, many of us against software patents are just fine with mechanical patents, which is after all where patents came from. However, your own message provides an excellent argument about why software should not be patented. When software is patented, it does not provide enough information to allow one skilled in the arts to reproduce the invention, it only sorta/kinda describes it. It does not provide all the details on how the software works. Read, for instance, the Amazon one-click patent, and then try to implement it. You will find that there are hundreds, possibly thousands, of unresolved issues in how exactly the system should work and persist data.
In fact, patents should really only cover source code. Source code would meet your criteria for the goodness of patents. Source code is already protected under both copyright law (no matter what), and trade secret law (if the company so desires). Why should software be patented, if none of the legitimate advantages of a patent derive from that act, since those advantages and more are covered by the copyright system, yet we get all of the disadvantages that we have seen in software patents (ambiguity, unfair patent grants, patent land grabs)?
If you can answer that question with some degree of usefulness (i.e., applicability in the real world, rather then vague sweeping claims of potentially hypothetical advantages based on pre-conceived notions, which is all I've ever seen in software patent's defense), then maybe you can ask incredulously why Slashdot is so against patents. Personally, after several years pondering the issue, I don't believe there is an answer, which is why I don't think software should be patentable.
For all the reasons you mentioned, and a few others (such as the fact the patent is of limited duration), I think that patenting the keyboard in question is totally legitimate. All the posters claiming "this has all been done" to the contrary, there are some legitimately clever and new ideas in this design that deserve protection before one of the established companies steal them from him. Maybe the ideas are dumb and won't work, but he deserves the shot in a fair market to find out whether this product can sell.
(For those who claim this issue has been done, find me a product with all the characteristics the guy enumerates on his site, and maybe I'll listen then. In particular a chord keyboard with the fingers in neutral like that, that is an excellent idea that apparently isn't obvious, seeing as how no commercial product has done it yet.)
Re:An example of why patents are a good thing (Score:2)
True.
Every example like this of why Patent law doesn't quite work for software is another example of why software should be covered by copyright, and copyright only. Copyright works. Patents don't. I can list a lot more reasons like this but it's not germane; plus I'm still writing the essay
Re:An example of why patents are a good thing (Score:2)
And I haven't even gotten into submarine patents, which totally subvert the process you described.
-russ
learn something about patents before opining (Score:2)
Big deal. There are plenty of one-handed chorded keyboards around, with minor differences in shape and major differences in layout and chords.
Having a patent on them is self-defeating--why would anybody want to invest their time and effort in learning a patented input method when there are plenty of free ones around?
Remember, a patent doesn't prevent you from building something as long as you don't do it for profit.
There is no "non-profit" exception for patents. If an invention is patented, you are not permitted to build it for any reason without a license from the patent holder: not for research, not as a prototype, not to enhance it, not to try it out, not for education, not for fun.
Why the slasdot community is so hostile towards patents in principle I shall never understand.
Perhaps that has something to do with the fact that you don't seem to have a clue about the patent system. As someone who actually holds a number of patents, I can tell you: they are a useless waste of time and money. Most small inventors cannot easily afford them or prosecute them, and large companies just use them to keep innovators out of their markets. The overall result is bad for consumers and bad for inventors; only lawyers and large companies really benefit from the system (and the politicians they give lots of money to).
The "This is not new" is not new (Score:1, Flamebait)
Oh, and the twiddler. It's not even fucking close. Does it fit nearly into the palm of the hand? No. Does it use "chording" of less than 10 buttons? No..
Now, being that Im' through with my rant, I would like talk about my mutant version of this keyboard which also incorporates a heavily hacked CueCat barcode scanner, but the collective has redesignated me to another cube, and I must leave now.
One in each hand ... ? (Score:2)
Could you perhaps integrate a mouse or trackball into it?
Re:One in each hand ... ? (Score:2)
?
?
an eraser head would work, but a trackball wouldn't without modifying it to rest on the hand and forearm. the thumb isn't supposed to move much in the current setup
Upward Stroke Possibilities (Score:2, Informative)
For those who don't want to go through NYT, you can go right to his site at chordite.com [chordite.com].
Re:Upward Stroke Possibilities (Score:2)
Not the twiddler at all (Score:5, Insightful)
Also, the design is unobtrusive. He refers to it as a "stealthy" keyboard. I don't know if that's such a big fat hairy deal, but the comfort aspect is.
Re:Not the twiddler at all (Score:1)
Other keypads force you to manipulate your fingers into uncomfortable positions, whereas this uses much more natural finger positions.
had one for over 3 years now... (Score:2)
Some prior art for ya.... (Score:2, Informative)
HandyKey Twiddler 2 [handykey.com]The Twiddler2 is a pocket-sized mouse pointer plus a full-function keyboard in a single unit that fits neatly in either right or left hand. The Twiddler2 plugs into both keyboard and mouse PS/2 ports on any computer that accepts standard PS/2 mouse and keyboard input. WearClam: A Wearable Input Interface [fi-b.unam.mx]The WearClam is an wearable Input device, developed for those situations where you need keyboard-like input nearly all the time. It is an ergonomic ring which resembles a real Clam's shape and as such it could be considered as a wearable interface for a wearable computer. L3 Systems WristPC Keyboard [l3sys.com]L3 Systems has developed the WristPC Keyboard for portable and wearable computer applications. The WristPC is a rugged QWERTY keyboard with a standard PC keyboard interface. The housing is a black anodized aluminum. Completely sealed, it can operate in the rain and other harsh environments. Fitaly One-Finger Keyboard [fitaly.com]This "keyboard" is optimized for entry with a single finger or with a pen, as is the case on a pen computer or a computer with a touchscreen. The Fitaly One-Finger Keyboard minimizes pen or finger travel as well as hand travel. Tactex smart fabric technology [tactex.com]Tactex's Smart Fabric technology enables the manufacture of both expressive and rugged control surfaces, which can be presented in a wide variety of shapes, sizes, and surface finishes. A retail product, the MTC Express, is about the size of a mouse pad, and is produced for Mac and Windows platforms. Senseboard virtual keyboard [senseboard.com]Senseboard (tm) is a virtual keyboard, designed for the millions of mobile computer users, struggling with their tiny or nonexistent keyboards when trying to communicate or type. The VK hand mounted devices allow the user to type on any surface as if it were a keyboard. Sensors in the units measure the finger movements and artificial intelligence and a language processor determine appropriate keystrokes or mouse movements. Thunbscript Input Devices [thumbscript.com]Thumbscript (TM) is a patented universal text entry system for mobile people and devices. Equally at home with Pen based devices like the Palm Pilot and keypad devices like your telephone or TV controller, Thumbscript offers users a single system that is simple, inexpensive to implement and easy to use because it is visual. FrogPad keyboard [frogpad.com]The "FrogPad" is a 19-key device that uses patented simultaneous key function change technology to emulate a full-size keyboard, and requires a fraction of the physical space. Kord Interface Technology [wetpc.com.au]Kord (R) Interface Technology (Kord [R] IT)is a suite of hardware and software that creates "an ambidextrous, chordic Human Machine Interface HMI, suitable for any computing device". Essential Reality P5 Glove [essentialreality.com]To digitally "walk" through an online room or actually "pick up" objects in a video game requires the ability to manipulate in three-dimensions. Not through complicated keystrokes but by the simple movement of your hand in space.
My one handed text input device hat switch + point (Score:1)
I've been working on a one handed keyboard that uses hat switches..., fits arround a PDA, and uses an IBM or Toshiba style pointing stick where the thumb is.
The hat switches can fit on the other side of the knuckle, and can be moved in many directions.
(think serations of a knife with hat switches in the dips)
the points will protect the keys.
The hat switches are very short.
you can either look at the PDA or not to type.
you can use the thumb on the same hand to control a mouse.
I've been thinking about this for a year or so...
I don't wish to patent it, however I do wish to see it come about... and want to attack anybody else who pattents it.
You may barrow this design as long as you do not claim exlcusive rights to make it.
509 332 7697 is my phone number.
I hate missuse of patents, so lets make a prior art database to keep things free! (or tell me about one that has already started)
Morse Code (Score:1)
Chording keyboards make even more sense- stenographers have been using them for years, and typing at well over 200 wpm- but it takes some work to learn the system, and there isn't a simple "hunt and peck" way for beginners to get by until they learn it.
Of course, my Morse idea would take some learning if you didn't already know Morse.
Re:Morse Code (Score:1)
I am a guitar GOD... (Score:1)
how can people 'invent' this stuff? (Score:2)
prior art (Score:1)
Re:prior art (Score:1)
Emacs (Score:4, Insightful)
Can you imagine the insanity editing in Emacs would be?
Very Old? (Score:1)
I do see that there are some differences, but I can't see anything to suggest this is revolutionary.
Personnally I would prefer to be able to input text using my apaulling hand writing (spelling included), maybe a A5 sized tablet with a full active screen, powerful enough to display all marks made immediately on the screen, thus aiding input.
Ultimate Comfort (Score:2)
I've always been intrigued by the Twiddler, but have been a little leery of the potential for carpal tunnel syndrome from using it (not that thousands of people have already gotten carpal tunnel syndrome from using two-handed QWERTY boards, but I haven't, yet).
This device looks like it might conform even better to one's hand than the flatter looking Twiddler.
What strikes me, though, is that the ultimate in one-handed keyboard comfort would be to customize the shape according to individual hands.
Once you get the basic electronics down to size, just have people go to sleep with some kind of goo in their hands that will harden into a shape that is natural for your relaxed hand.
Haven't joysticks come up with sufficient touch pads for emulating a full QWERTY board yet?
We're supposed to be training the technology (Score:4, Insightful)
Example: In order to pare the number of keys, all these designs resort to "Chords" -- multiple keys hit in combination, or in sequence, to produce a result. This design gets different results from your fingertips as opposed to pressure with the middle of your finger, too. So how many hard-to-recall combinations of left-thumb-tip with right-index-finger knuckle are we going to need to remember to avoid hitting ctrl-q when we meant "Q"? Not the system to learn on the laptop where you keep all your contact info, right?
We're past the point where we should be teaching ourselves elaborate new routines to accommodate new technologies. The Palm handwriting system is a good example of how crappy that model is; I can't stand that the OS is trying to make me learn a new way to write "T" as a capital letter. That's just wrongheaded. The technology's supposed to be conforming to us, and that's not just a physical thing.
About the Palm and Graffitti (Score:2)
Your capital T curves up, mine looks like a T Square, his looks like italic script, hers looks like a small T anyway. How is a computer supposed to know what you're talking about? (See also The Newton)
Giving you the parameters with which to work in is VERY MUCH the computer way. Despite what you may think we HUMANS must CONFORM to the COMPUTER all the time. (See also Programming.)
I mean Hell just look at spelling, none of it makes sense. (See also ghoti == fish)
"How is a computer supposed to know..." (Score:2)
The same way other humans know.
Only faster.
-- Terry
Re:"How is a computer supposed to know..." (Score:2)
As to your straw man examples: your average human will at *least* be more likely to be able to understand human written text, when presented one sample of human written text, and another sample of human written Grafiti.
The point that we build systems for humans an not humans for systems remains valid.
And my expectation of being able to model the recognition behaviour of humans on computers is based on the work by Ray Kurtzweil using trained back propagation neural networks, which can be coded in software very easily, and which can take an absolutely huge amount of information chains into account when run on serial hardware at 2GHz.
-- Terry
Re:"How is a computer supposed to know..." (Score:2)
I use Kurtzweil's code for handwriting recognition on a daily basis on an ~8MHz embedded 68010 class system, and have no complaints.
Today we have very fast processors, and there's no excuse for not doing handwriting recognition, if you have the hardware to do the input.
-- Terry
Re:We're supposed to be training the technology (Score:2)
> ourselves elaborate new routines to accommodate
> new technologies.
You learned to read and write as a child, didn't you? It's simply a fact of life that to communicate you have to learn things that aren't neccessarily intuitive.
Who's to say that using chords is any more complicated than a standard 101 key board?
Re:We're supposed to be training the technology (Score:2, Insightful)
Until then, a learning curve is a fact of life. Adapt or die
When I started writing math intensive papers, I learned LaTeX. There were easier to learn ways to do what I needed(word would do all of it from drop down menus, for instance), but none of the others could match the input speed I had with LaTeX(pure typing, no mouse), and none of the others gave me as much control as LaTeX did. I gladly traded time put in mastering the technique and overcoming the learning curve in order to get that speed and that control.
I hate it when interface designers make things more complicated than they have to be, but when they do have to be that complicated to get the full benefit, then so be it. Once this is commercially available, I'll happily deal with the learning curve for the benefits I think it would bring.
The 'News' section of the website... (Score:1)
I quote [chordite.com]:
"2002 08 06 Patent issued, website up."
No registration required via Alta Vista... (Score:1)
Keyboard for Those on the Move [nytimes.com]
Another option (Score:2)
one thumb up (Score:2)
and off on a small tangent i would like to see a 'keyboard' which uses two hands with th fingers lightly wired up and tapping against each other - probably also with chording combinations
palms would be pressed together and held straight out while 'typing' or alternatively with th fingers pointing straight upward and th hands held in front of th chest - a lovely image of us communicating with our computers in a natural attitude of prayer
the hidden joke (Score:2)
Re:ONE HANDED TYPING! (Score:1)
I'm not about to give up the ability to bang out 80+ words a minute.
Re:ONE HANDED TYPING! (Score:1)
Re:ONE HANDED TYPING! (Score:1)
Re:Handykey has been selling this for years! (Score:1)
Re:Handykey has been selling this for years! (Score:2)
Although for wearable applications, the Twiddler is no doubt one of the best of its kind, the criticism mentioned in the article is very valid: with a Twiddler, you're holding the keyboard in place with your palm, your thumb, and a strap around the back of your hand. Pressing the control/shift/alt/num keys - which requires use of the thumb that also helps hold your Twiddler in place - is a problem. To avoid having to deal with getting finger positions back to optimal, I often simply use my other hand. So in practice, the Twiddler is sorta one-handed, and pretty slow. I'm sure there are people plenty faster than me on it, but I doubt the average user will be able to achieve even half the performance of a Qwerty (considering you only use one hand, that's a fairly safe assumption).
It's not clear that this new keyboard will improve on all of this, but the point is there's certainly room for improvement.
BTW, the Twiddler2 (latest available version) does not have a gyroscopic mouse, afaik. It's simply the IBM-style eraser mouse (TouchPoint?)