The Wireless Arcade 112
KeelSpawn writes "Techreiview has an article on Wireless gaming through handhelds. Quoted from article: "They don't have fancy 3-D graphics, but video games for handheld devices stand poised to capture a huge U.S. market. Why? Because we all have to wait." There are a lot of "Small" games that could be great time killers in lines if ported to cel
phones, and made multiplayer, and cheap. Perhaps something like the Game Boy's Pokemon Crystal, but with hooks to play perhaps the people within X miles of you ;)
Great! (Score:4, Funny)
FP BTW
Re:Great! (Score:2)
Re:Great! (Score:1)
Re:Great! (Score:3, Insightful)
MAME, NES Emulators vs. Graphics (Score:4, Insightful)
Take Doom3 for example. Sure it looks pretty, but if its just another FPS DM game, no one will enjoy it. Its all about gameplay and innovation. These wireless games could become very popular as long as they have good gameplay and innovate the game for the new platform.
I hope this sparks gameplay and innovation on all platforms...
Re:MAME, NES Emulators vs. Graphics (Score:1)
You have it backwards! (Score:1)
..platforms all on innovation and gameplay sparks this hope I.
Platform new the for game the innovate and gameplay good have they as long as popular very become could games wireless these. Innovation and gameplay about all its. It enjoy will one no, game DM FPS another just its if but, pretty looks it sure. Example for doom3 take. Game the define *NOT* do graphics. (Emulators Atari even) Emulators NES and MAME run People.
Re:MAME, NES Emulators vs. Graphics (Score:2)
Speak for yourself, frankly. There's a lot of people who enjoy playing FPS games, either single or multiplayer.
Yeah, I enjoy playing some old games too - Qbert, Qix, etc. are fun to play. But so is Quake3 CTF. It's a very different kind of game play. On the flipside, I don't enjoy RTS games... just not my cup of tea. But I'm not going to be so inane as to say "oh boy, Warcraft 3. Nobody's going to enjoy that."
Re:MAME, NES Emulators vs. Graphics (Score:2)
Yeah, that attitude is common. I think when some people comment, they automatically go into 'cynicism mode' and ask "why would I want this?" Then the append it with "I could do the same thing if I build this, pay for that, or learn to live without it." I think people have equated cynicism with getting modded up. Heh.
One thing to think about with gaming, though, is that the interface is every bit as important as the fun factor of the game. I love playing Donkey Kong Country, but playing it emulated presents a problem because I do not have a controller. One of these days I may break down and buy one, but that isn't high on my list at the moment.
I think Solitaire on the PocketPC is extremely addictive, but man it'd suck playing it on my cell phone, even with a rocker switch. My old cell phone lent itself pretty well to playing snake. I found that out when I got to a theater 20 minutes early, but didn't want to give up my good seat. (the movie was highly anticipated...) I never thought of my cell phone as a game machine before, but I did enjoy having something to do besides watch the slideshow trivia.
SNES pad on LPT1 (Score:1)
I love playing Donkey Kong Country, but playing it emulated presents a problem because I do not have a controller.
If you don't want to buy a game pad for your PC, why not just solder your Super NES game pad into a PC parallel port connector [emulationworld.com]?
Re:SNES pad on LPT1 (Score:2)
Thanks for the sugg!
Re:MAME, NES Emulators vs. Graphics (Score:1)
It'd be cool to be able to take a snap of some ass who cuts you off in traffic and paste his
It might help relieve road rage if you could spend some time while stuck in a traffic jam chain-sawing them to death.
I hardly use my phone though. I'd rather have a mobile phone interface for my Zaurus so I can carry fewer electronics about.
Fat chance of wireless access in my neck of the woods at the moment.
ti-83 (Score:2)
Re:ti-83 (Score:1)
Re:ti-83 (Score:2)
-rp
Re:ti-83 (Score:2)
Still, he did manage to drastically improve the popularity of those calcs.
So what the games are simple! (Score:1)
This looks like a lot of fun. Too bad it's only in Japan right now.
Re:So what the games are simple! (Score:2, Informative)
Coming to the US faster than you think.
Check it out [verizonwireless.com]
Re:So what the games are simple! (Score:1)
Too often, I think, game companies get so caught up in making games look dazzling that they don't bother making the games actually fun.
Great games (Score:2, Insightful)
If you are writing these games, (Score:5, Funny)
They can have 3D graphics (Score:1)
Great, as long as it doesn't eat up minutes... (Score:4, Informative)
Re:Great, as long as it doesn't eat up minutes... (Score:1, Insightful)
This would be the largest stumbling block for me -- my Palm, with it's games stored locally, would win out over my phone every time. This is probably going to be the same for everyone who doesn't spend massive amounts of time in multi-user games already.
Now if it was a flat rate access, then I'd probably go for it.
Re:Great, as long as it doesn't eat up minutes... (Score:1)
Check it out [verizonwireless.com]
Re:Great, as long as it doesn't eat up minutes... (Score:2)
Re:Great, as long as it doesn't eat up minutes... (Score:1)
One thing we're not used to in the US is paying for usage, but this is the trend everywhere else. Unfortunately, this will be the case very soon - the wireless carriers are looking for ways to bill for usage. Data is the next step (including your games). Your best bet if you don't want to pay usage will be to try out the J2ME and BREW games on your cellphone when they're available. I'm sure there will be games that don't require you to be online to play, however, you'll have to spend some money using your carrier's "vending machine" to load them onto your phone.
Traffic Jam/LAN Party (Score:1)
And now for our traffic update. It seems that we have a head-on collision at the intersection of the 2 busiest highways in town. Our listeners report that there are three options. Teleport out of there, call home and kvetch, or join the LAN party in progress on your handheld.
And now, a word from our sponsor, the good folks at Verizon. Can you frag me now?
Multiplayer? (Score:4, Insightful)
Imagine the costs... (Score:3, Insightful)
We need flat-fee access! How long will it take before we can get mobile Internet for a fixed price?
they have a joystick for cellphones here (Score:1)
This is a killer app (Score:3, Interesting)
But if it had been able to do wireless gaming, I suspect I would still be an owner and an enthusiastic user. Even without the graphics, even without sound effects, the ability to play new games all the time and to play against real people is compelling.
I thought about doing this (Score:1)
Tired of waiting... (Score:1)
Other things you could do with a palmtop (Score:3, Interesting)
Re:Other things you could do with a palmtop (Score:1, Informative)
(I know the promo.net thing looks suspicious. If you don't trust my link search on Gutenberg in Google. it will come up in the first spot usually)
Re:Other things you could do with a palmtop (Score:1)
Re:Other things you could do with a palmtop (Score:2)
Re:Other things you could do with a palmtop (Score:2)
*ahem*
try this [amazon.com]
Top Ten games to play on my wireless PDA... (Score:2, Interesting)
10) Pong
9) Backgammon
8) Nethack
7) Poker
6) Bomberman
5) Scrabble
4) Hearts
3) Columns
2) Go
and
1) FreeCiv
that would make me want to wait on long lines.
Re:Top Ten games to play on my wireless PDA... (Score:1)
Re:Top Ten games to play on my wireless PDA... (Score:1)
The future is now.
Re:Top Ten games to play on my wireless PDA... (Score:1)
Come on, what about a MUD!?!
The only difficulty I see there is that it's not peer-to-peer.
However, given the text interface for the mud and the lack of graphics on the hand helds/cell phones it could be viable.
All you'd need is some kind of input device. On the handhelds with the tiny keyboards this would work, but on cell phones I'm not sure.
Maybe a text->voice, voice->text translator for sending commands and then getting descriptions back. Can you imagine the conversations you'd be having in line.
Phone: "You're creeping thorough a deep dark forrest. Tall trees with vines curling up their sides surround you. The moisture in the air is making it hard for you to breath.
There is a large wolf here."
You:
"Kill wolf"
"cast magic missle"
"cast cone of cold"
The looks you'd get standing in line would be worth standing in as many as possible!
Seriously thogh, I don't think MUD appeals to the populous.
Fathammer (Score:1)
In fact you'll notice from some screenshots [fathammer.com] that this is the engine used in some of the games that the article talks about
start with a gameboy (Score:2)
How about the games FIRST? (Score:3, Interesting)
I think anyone who uses a PDA, especially a PocketPC based platform, is well aware of the machine's hardware capability. There is just no excuse for not making some games that look half way decent, and are interesting.
It is really a damn shame when my (formerly) $500 Casio E125 with a 16-bit color screen, a 150mhz MIPS processor, 32 megs of ram, and a 256 meg flash card can't produce a single game comparable to a game on my $69 Game Boy Advance.
Has anyone seen Microsoft's Entertainment Pack for PocketPC??? That hing is a joke, it is like a video game rendition of Office Space.
The article is right about one thing, adults are somewhat ignored by the market. I don't think that is the problem with PDAs, I think software developers just think there a) are not enough of them out there and b) people just use them as a rolodex.
These same marketeers have to sit on a subway car during rush hour in Chicago and they will realize nearly one in three yuppies has a PDA.
Once we have a game that is fun to play, then we can talk about wireless. Its the old chicken before the egg scenario here folks.
Naval fleet on Ericsson T68 (Score:1, Informative)
Been here for years. (Score:5, Informative)
It has everything this article mentioned except wireless: portability, cheap graphics, multiplayer, and the air of dignity from my sleek black calc. It is also (IMO) the greatest version of Tetris ever made.
It has gotten me through the most boring classes and the longest waits. It doesn't eat batteries like some other TI games I could mention *coughbreakoutcough*, yet it is still endlessly fast and challenging. The two-player battle mode is perfectly balanced, with all sorts of different tactics my Chemistry buddies and I developed in high school. I would seriously consider teaching a class on Tetris Theory if someone would pay me.
So I'll leave my phone in my pocket, thank you. TI has me covered.
cell phone games (Score:1)
I am really tired of hearing the same beep-beep tunes.
I'd like a mobile phone with at least a Commodore Sid chip inside (yay, Thing-on-a-spring music).
Re:cell phone games (Score:1)
L.O.R.D. (Score:2)
That would be a killer network app on these things.
-Pete
More Cell Phone Stories? (Score:1)
Also, it's sad to see Romero focus on cell phones games... I used to think he was (and probably still is -- one of the most talented game programmers around)
My personal thoughts on this issue are that sure it's a great idea in principle... But I remember when the nokia's started shipping with snake on them, I would see people sitting down at the food courts in malls, at parties, at school in the halls, all playing snake (/w sound effects on!), and it looked pathetic.
No one really *needs* to play games on their cell phone. Also, no one needs a cell phone in their tooth [slashdot.org], nor do they need an optical laser mouse [slashdot.org], nor a really cheap digital camera [slashdot.org] built in!
Since when did cell phones become the utility tool of the businessman? Find the right tool for the job! My cell phone will never offer as good a gaming experience as my PC/Console system, nor take a better digital picture than my kodak digital camera, nor... well... okay -- i currently don't have anything built into my teeth besides fillings -- but dammit that's crossing the line!
Cell phones used to be about calling people and being able to get help when the car broke down, etc... Trully -- it's sad to think how consumer oriented this society has become -- every clammoring to get the latest gadget and gizmo on the market. I for one am not buying another cell phone, until mine [allwirelessproducts.com] stops working the way it was designed to.
Amusement Parks (Score:1)
Take it farther... (this is not Troll, IMHO) (Score:2)
Hmmm.. how to authenticate though... sadly, 'wireless security' is an oxymoron, and where there's a bill, there's a way.
Re:Take it farther... (this is not Troll, IMHO) (Score:1)
What a silly comment. Of course it's not TOTALLY DEPENDANT on graphics but only immature simpletons think graphics has nothing to do with the IMMERSION of a video game. Maybe geniuses like yourself can overlook faulty visuals in a game but most of us appreciate a helping hand towards suspension of disbelief that realistic graphics give.
The tremendous market I see is in multiplayer games of chance, for money. That is to say, let's set up a multiplayer poker game for real stakes (or head-to-head Pong tourney for cash). GAMBLE ON YOUR PDA/PHONE, my friends! All human opponents! Best odds! Get your fix on Route 66 (literally)!
Man, people driving with cell phones are one of the prime causes of traffic fatalities that take this country's children every day. If people like you pander to this and facilitate it with these inheirently evil money making schemes then I have only one thing to say: I HOPE YOU ROT IN HELL. Or at the very least in a cold, lonely jail cell. Well, lonely except for Bubba.
Hmmm.. how to authenticate though... sadly, 'wireless security' is an oxymoron, and where there's a bill, there's a way.
So everybody who owns a cell phone is a moron, huh? Well, my WIFE has a cell phone. You should watch what you say, man. People actually READ this stuff you know.
pewp (Score:3, Funny)
then one of the cell phone makers is gonna come up with a version of tetrinet so you can curse at your phone for lossing to someone with wit teh h4x on thier phone.
Nethack (Score:2, Insightful)
but a very portable machine that had a 100% working
implementation of the game Nethack would be wonderful to have.
I would actually like to buy a portable for the express
purpose of running nethack 3.4. That's the killer app for me,
and the only app that has to run to satisfy me, but it must
run well, and be both stable and playable. Any other addicts
out there who can point me to a machine worth buying for this purpose?
Re:Nethack (Score:1)
And, yea, I thought I asked you to mow the heavens (Score:1, Funny)
I must just be strange (Score:2)
The game shown isn't multiplayer (Score:2)
-Benjamin Meyer
Wireless Intellivision (Score:1)
Astrosmash on my phone...very very cool.
About this games/graphics thing (Score:1)
Im not saying that a game cant be good if the graphis are bad, but the newer consoles/higher end PCs out there are getting to a point where the gamedevelopers can create pretty much what they want(i not talking polygon numbers where, im taking possibilities in the gaming world). And this IS great for gaming..
I know that some genres today, are stuck. As somebody commented about Doom 3, its just another 3D shooter. And yes, that is true. But realize that IDs priority is creating new functionality to their engine(Doom3 is pretty much a techdemo). Since that is thier product, more than any of the Quake/Doom/Wolf games that has come out from them. That why at the E3 showing, what there was most talk about on the stand was the engines new algorithm that reduced polycont at runtime(with no visible effect loss on the models, it is actually kinda amazing). But that s only because they want to impress the little up and rising gamehouse from Florida, who are looking for a engine to put their creativity into.
Todays platform games are a great example i think, theres a WORLD of difference between Siderman and Rayman. But more importantly, between sonic and mario the differnce have grown even larger. Platform games was all pretty equal when we had 2D,
the only real diffence between playing sonic or mariobros. Was the speed of which you scrolled through the level(in the ealier versions, you even had to jump the same attack, jump on the enemy =)
And its not just the platform games, games like shenmue, GTA3, BlacknWhite, Everyquest, FinalFantasy and more. Shows what can be accomblished inside a 3D world.
There will probertly allways be the techdemos and the beatemups that will pretty much have their competion on pure gfx quality/speed.
Graphics DOES matter, just my 2euros..
Maybe I'm getting old but... (Score:1)
Playing Zork on my Linux PDA (Score:1)
And of course I can always switch to a drawing application to make maps of all the rooms.
kmoria (Score:1)
Cybkio tried this for PAN (Score:1)
Cell phone games suck. (Score:2)
Let's take an example: my cell phone has the game "snake" on it (also sometimes called "nibbles"). I prefer to play it on the highest difficulty, which means the snake moves around pretty fast.
Most of the time.
There are times where the game completely ignores my commands, or decides to respond a fraction of a second after when the button is pressed. Sometimes the snake itself will slow down, only to have a sudden speed boost when the CPU becomes available.
The result is that the game's difficulty comes not from the challenge of avoiding walls and yourself, but from the maddeningly inconsistent performance and response time.
You'd think that the game would become more playable when in a tunnel (or other service-blocking zone), but actually the opposite happens because the CPU spends all its time trying to connect to the phone network.
So, given the choice, I would much rather have a dedicated gaming device such as a Gameboy Advance than eat the battery life of my cell phone with a shoddy gaming experience.
Nathan
WAP Games (Score:1)
There's a spiffy game called Jumble on Nextel's WAP deck. They give you a bunch of letters and you figure out what the word is. The hitch is, it keeps score over time (as you create a username and password the first time you play), and it's multiplayer. Usually in the mornings there are five to ten people on, up to fifty or sixty players in the afternoon.
You enter your answer, and then you have to wait 15-30 seconds for all the other players to enter their answers or time out, and then you get to see a rank! Each game consists of a set of ten jumbled-up words to figure out.
The concept might seem kind of lame but when you're waiting on the train, it's fun as hell!
You can reach it on a nextel phone by opening up the net menu, selecting websites, selecting entertainment, and then selecting "Play Jumble".
I see a lot of neat little games like this popping up on wireless devices in the near future.
Wait? (Score:1)
Providing "entertainment" to those in lines isn't going to help either...
Sure sure this has been said... (Score:1)
Game Boy's Pokemon Crystal remotely multiplayer by a cellphone attachment that Nin. never brought to America.
cannot find a link except for this? [pgamers.com]
Too bad I haven't heard a thing about this. [slashdot.org]
Air Games (Score:1)
Why not listen to a book. (Score:1)