Hellhound Paintball ATV 208
tuxtattoo writes: "I was talking to a buddy of mine tonight, and he told me about a paintball ATV made by Tippmann.
it's called the Hellhound, and it's got everything you need for a nice day at the paintball field. Some of its features include a variable speed trigger which
is attached to a high speed, 10 barrel, 50 rounds/second cannon.
it also comes equipped with 2 side mounted tippmann model 98's (that would be 2 more paintball guns one on each side :), a 6,000 round hopper, heavy duty winch, and not to forget the what looks to be a self fed grenade launcher. there are many other features that come standard with this model, but NO floor mats or cup holders." I think this has been around for a while, but I played paintball yesterday (and I'm feeling it today) so this submission just seems apropos.
Physical activity? (Score:1)
cup holders (Score:1)
Very interesting, but... (Score:1)
I can see it now... (Score:1)
Programmer Joe's Mobile Paintball Command Post, now with realistic crimson red paint splatters and carpal tunnel grip!
Tippmann is great (Score:3, Informative)
BTW, if you arn't familiar with current paintball technology, check out the equipment at a place like http://www.countypaintball.com or http://www.paintballgear.com . Some guns (the Angel) can be connected to and programed via a serial port.
Re:Tippmann is great (Score:1, Offtopic)
Imagine a Beowulf clus...
Note: the original author of this post has been incapacitated because of its intense lameness... but we still encourage you to imagine a Beowulf...
Note: the original author of the first note has been incapacitated for being redundant, but we still invite you to imagine...
Note: the author of the second note has been incapacitated, and this post will end here ->.
Imagine a Beowulf cluster...
SHUT UP!
Re:Tippmann is great (Score:1)
JMR
Re:Tippmann is great (Score:2, Interesting)
10 barrels? (Score:4, Funny)
All I want to know is "where can I get one?"
Re:10 barrels? (Score:1)
Re:10 barrels? (Score:2)
(Brass Eagle guns are MS Windows, naturally)
Re:10 barrels? (Score:1)
Re:10 barrels? (Score:1)
Re:10 barrels? (Score:2)
Re:10 barrels? (Score:1)
beat me to pointing that out.
Re:10 barrels? (Score:1)
The paintball story was a pleasant surprise.
Re:10 barrels? (Score:5, Funny)
No! You fool! It's a "marker", not a "gun". You'll ruin years of our hard work in trying to persuade people that paintball is a sport for all, not some extreme para-military NRA freakshow, and besides...
Ah, the hell with it.
This thing is awesome! Look at the firepower! MUHAHAHAHAHAHAHAHAAAAAA!
Re:10 barrels? (Score:2)
It is, however, a frightening statistic...
Run away, run away... (Score:2, Funny)
Battlemechs with paintball markers?
I friggin hope so....
(insert big smile here)
cute (Score:1)
Re:cute (Score:1)
Re:cute (Score:1)
As someone who has helped to set up and run paintball fields, I have to ask: how are state gamelands being ruined by paintball? To open a field, you need to obtain a Conditional Use Permit (CUP) for paintball, which entails a crapload of licensing prerequisites. Your neighbors generally have to agree to the fact that you're planning to run a paintball field. Fields that run paintball tournaments are explicitly set aside for such a purpose, and never been hosted on anything except private property. So what are you talking about?
I could go on further about paintball legal and environmental issues, but I gotta take my STO Autococker and light up a few people this morning. Ciao.
Solomon
Re:cute (Score:1)
How does this affect the game? (Score:1)
How could you use a beast like this in a game? At what point does it become "disabled." ? Obviously this ATV is pretty darn cool but I don't see how it could be used in a game situation without making the odds against "infantry" grossly unfair. Anyone care to elaborate?
Re:How does this affect the game? (Score:3, Funny)
Well, the infantry can feel free to use their paint-filled, shoulder-launched missiles, not to mention their fully stocked paintball bombers with rainbow cluster bombs.
Re:How does this affect the game? (Score:1)
Re:How does this affect the game? (Score:1)
Re:How does this affect the game? (Score:1)
http://www.tippmannordnance.com/
This is geek news?!? (Score:3, Informative)
Anyway, they do have paintball mortars - look at http://www.tippmannordnance.com/cgi-bin/store/sec
Getting back to the original Dennis Tippman Jr., he also manufactures grenades. While the Hellhound launches them via a spring loaded arm (hard to aim, and blast diameter in only 10ft.), true grenade launcher afficionados should consider an I&I CO2-powered grenade launcher - http://www.iisports.com/iisports/paintballstore/t
While you guys are on Tippmans' page, take a gander at the Flatline - nice piece of engineering. In paintball, your shots are not allowed to go faster than 300 fps, 280 at some fields, even less on indoor fields. So, the designers at Tippmann created this barrel to put a backspin on the ball, giving it longer range without violating the velocity limit. We tend to call them "floaters", since the rounds seems to act like frisbees once they leave the gun (even to the point of occasionally moving off-course). Unfortunately, the act of putting a backspin on the ball places a lot of stress on it, so you'd better not be shooting the cheap thin-shelled crap that you can buy for $20/case.
Solomon
Re:This is geek news?!? (Score:1)
On a related note, never, ever hook a up a flatline on a 98c with the rt installed. Eats paint like the newbie who thought I had a sack of "jawbreaker."
Re:How does this affect the game? (Score:1)
To qualify myself, I'll say that I played in the NEPL (new england paintball league) for two seasons, and various leagues/rec games before that.
For those who don't know, there are two types of paintball: Recreational and tournament. Rec play is usually of the pick-up game variety. There is a wide range of objectives. And generally, it is done simply for fun.
Tournament paintball is a completely different style of play. A "tournament" is an event where many teams show up to a host site and a single elimination style tournament is held. Games are extremely intense, and highly regulated. Most teams practice for weeks or even months leading up to an even (good teams have playbooks, hand signals, verbal code).
Many tourament players own electric paintball markers (official term for paintball gun). Most electronic markers shoot at up to 13 balls per second (in semi-automatic mode). As you can see, tournament paintball is at a different level than rec paintball. The two factions don't mix well at all (rec players usually dislike tournament players etc)
Back on topic... The hellhound is used in only in rec games (and usually only in scenario games). It is extremely expensive, and really detracts from the purpose of the game. It would be cool for about one game, then people would realize it's more fun without it. Basically its a novelty item used to promote the owner, Tippman co ("damn who made that cool thing? Their markers must be equally as cool").
Re:How does this affect the game? (Score:2)
Most flagrantly, if they were hit somewhere out of site of the refs (almost all of the field) they'd just walk behind the next wall and start playing again. Or if they were seen they'd walk around the field and point out the other team members to their buds (or take potshots when nobody was looking).
Sometimes they'd get caught, but usually there weren't nearly enough refs to handle those jerks. The worst part is when they get all arrogant and cocky about taking only one or two losses (in games of 12 on 12 or so) and spend all the between-game time telling you how much you suck.
Re:How does this affect the game? (Score:2)
Fact is I'd never allow one in my games. Use it for marking cattle or painting a building... People get mad enough when you've got somebody w/ two guns and armor that hits as many people as he can by losing all cover and loosing all his rounds right off. *Promotional use only, not for sale* - a reason behind that.
Re:How does this affect the game? (Score:3, Interesting)
Anyway, these are the kinds of games where you see guys riding ATVs, helicopters on loan from the military or the local news (helicoptor is not a legal target. You just have to run and hide until it's out of ammo.) Night vision goggles, retired Motorola techs with his 2 teenage sons running an outpost with radio scanners and jamming gear..
If you're not a fan of tourney style paintball, you should check out scenario games. That tourney player who carrys a case of ammo on his back to fire during a ten minute game has to rethink his strategy or go broke (or more likely suffer a heat stroke) if he has to do it for 24 hours straight. There's just nothing like crawling across a field towards an enemy held fort in the pitch black of night, with your team in a ditch 20 yards behind, and the other team 20 yards ahead, trading insults, the occasional volly of paintballs, and million+ candle power spotlights.
Re:How does this affect the game? (Score:1)
Gr,
Hertog
Plug (Score:2)
a critical tool in the Emacs-vi wars (Score:1, Funny)
Re:a critical tool in the Emacs-vi wars (Score:1)
What will be next? (Score:1)
Re:What will be next? (Score:2)
Several years ago, me and some military buddies of mine intended to buy Nieuport 17 ultralights (http://www.kcdawnpatrol.org/) and mount or carry a paintball gun on it.
We didn't get too far and I imagine that some experimentation/testing would have definitely been called for...the aircraft is fabric-covered. It would behoove one to make SURE that paintball guns being used would not puncture the fabric.
The idea still has a draw...WWI-style dogfights.
Re:What will be next? (Score:2)
They would be more effective with some of those paint grenades...
But is it street legal? (Score:1)
A little much (Score:2)
I suppose if you can afford this, you can afford the massive amount of paint it will spray. I'm not sure how effective it would be in a game that is won with stealth.
Unless the thing is quieter than a golf cart and doesn't cruss twigs under its tires, even a beginner would be able to snipe the drivers pretty easily.
As for actually getting to the field, it's more efficient to just pile everyone and all the equipment into a few station wagons for the roads, and then walk onto the field.
On a side note, it was a pleasant surprise to see a story about PAINTBALL of all things appear on slashdot. I thought I was the only geek into the game!
Re:A little much (Score:1)
Re:A little much (Score:2)
Of course, Paintball isn't that much like FPS; it's much more fun and is more of an adrenaline surge (unless you've been playing AvP!)
Tippmann Hellbound (Score:3, Informative)
Possible uses (Score:5, Interesting)
Its got everything they could need if it was covered in plexi-glass. Not only is it fast for getting the hell out of dodge, but the fill the paintballs with a peppery liquid and you have the ultimate crowd repellent. Basically an awesome and mobile extention on current paintball based crowd control weapons. Coming to a WTO meeting near you!
I'm going to hold out for blimp gun platforms (Score:3, Interesting)
Re:I'm going to hold out for blimp gun platforms (Score:1)
Re:I'm going to hold out for blimp gun platforms (Score:1)
Re:I'm going to hold out for blimp gun platforms (Score:1)
You sir, are not a geek.
Yeah, but... (Score:1)
I wonder... (Score:3, Funny)
Celebrity Product Photo! (Score:1)
How did they get Janet Reno to pose as the driver?
Today's paintball game sucks. (Score:5, Insightful)
We also used oil based paint, since that's all that was available in those days. A hit on the skin was a mark for a couple of weeks. Right about 1984 was when the water-based stuff hit the market.
Paintball ATV's like this are a continuing sign that the game is all about rounds per minute now.
-sigh-
Oh, and we had to walk five miles through the snow to get to a paintball game. Uphill. Both ways.
Re:Today's paintball game sucks. (Score:1)
You could turn this to your advantage. Develop your stealth skills and become famous for your "special warfare" skills. Taking out your enemies by a well planned ambush sounds much better than "I sprayed them to death with my 10 barrel minigun".
Re:Today's paintball game sucks. (Score:2, Interesting)
The 2nd is my favorite, mainly becuase I am on old school paintballer. (Plus, full time wayko
If the ATV where to be for sale, I would think there tring to merge the 2 styles togther. Kind of a raid the other base and take over. But, this would be a bad idea. Alls it takes is a good snipper and the driver and pasenger are done for.
Personally, I find it very funny how overboard people get with things. Next, people will try creating planes, adding guns on to motor cycles, <insert bizare military thing here>
Re:Today's paintball game sucks. (Score:1)
Re:Today's paintball game sucks. (Score:2)
It was great fun, though, and I'd love to do it again.
Re:Today's paintball game sucks. (Score:2)
Re:Today's paintball game sucks. (Score:2)
What you're referring to is an auto-trigger. At one time, they were quite the new thing to paintguns. Now, they're pretty standard on all pumpguns.
You CAN sling some paint using one of those. But you're going to be highly erratic as pumping will move the gun around considerably. A true semi-auto will maintain a much tighter shot pattern.
Having said that - I often play with my good 'ole PMI Piranha during scenario games. And its so old, it doesn't even have an auto-trigger.
Re:Today's paintball game sucks. (Score:2)
I know what you mean. The last time I played, two players were sitting behind some logs with some sandbags and machine paint guns. We lost over 20,000 of our teammates before we realized that these frontal assaults were stupid. Instead we've dug miles of trenches and we're just sitting here. Both sides have started filling balloons with paint and using giant slingshots to try to chase us out of our trenches. The constant barrage of paint balloons is driving some guys nuts. One guy was literally rolling around in paint balls, hoping to be disqualified from the game. One of the smarter guys on my team is trying to rig up some cardboard around a bicycle. He says that we'll be protected from the paint bullets inside the thing, and we'll be able to roll right up to the machine guns and win the game. As for myself, I just sent an e-mail to another team (Team USA) inviting them to join up with us. So far they've only given us some extra paintballs, but I'm hoping that they send over a few players to help us out.
Re:Today's paintball game sucks. (Score:2)
that's my kind of game
If I could rig up a pump and a sprayer I'd just run around pumping gallons of pain on everything and everyone....
How about filling a helicopter water dump with paint.... paintball equiliviant of napalm???
The possibilities are endless!
Read the page. (Score:2)
'nuff said.
This a DMCA Violation to escape the Lameness filter encryption routine.
Fun has gone out of it for me.... (Score:2)
A little less fun for me after that...
sPh
War Games (Score:3, Interesting)
Most of my paintball experience has been around active duty military members. Military training and paintball have suprisingly little to do with each other.
To begin with, I had a non-combatant role in the US Air Force. I fixed electronics systems on aircraft. I would get annual training on an M16 - probably so that I don't end up using it as a club if the unthinkable happens and I actually have to USE one (and then we're all in pretty serious trouble anyway). My entire team was, mostly, non-combatants. We took top positions in each tournament we played. These tournaments included teams consisting solely of combat-trained individuals.
One of those teams were a great group of Army guys in K-Town (hey HAWGs). We would drive over for weekend pick-up games with their group on their paintball area. It was common to hear them complain about the previous weeks' field training and how they were glad to be playing some paintball to get away from all that.
Lets go back over that point. Paintball was a break from military training. The game was a break from, as close as the Army could get, the real thing.
Sure - military and police units do use paintball equipment for limited training. There's something psycologically distinct about solid projectiles flying around compared to laser light beams. But when paintball is used, it involves very specific scenarios and sometimes unique equipment.
And then there's the danger of picking up bad habits. A piece of plywood or a bush makes adequate paintball cover. It offers little aid against a firearm.
I'd like to point out that our paintball team in Germany used paintball tactics. Combat tactics (used by a lot of teams with combat-trained members) didn't fare well in paintball and I'm sure paintball tactics wouldn't work well on a battlefield.
There have been a range of articles going over the "war" nature of paintball. Something about the simulated danger of the activity. Tapping our desire for adrenaline, conflict, and aggressive nature. I've pondered about it too. But in the end its all academic.
Paintball is simply fun. Its a game. And while it may have some simularity to more martial issues, that comparison is simular to those that can be made of chess or risk. Heck. Sports such as kendo or fencing have truer ties to martial arts than paintball. And even those ties are shadows.
Re:Fun has gone out of it for me.... (Score:3, Insightful)
So. In a few months, I'll be a network admin for the US Army. It's a nice ride.
If you think your boys might eventually be drafted (which isn't terribly likely to happen), the last thing you want to do is keep them from the skills they'll need to stay alive. And, meanwhile, have fun with them.
An out of sight, out of mind mentality doesn't work very well against something as blind as the draft.
Re:Fun has gone out of it for me.... (Score:2)
sPh
I've considered this before... (Score:3, Interesting)
Just put two people on each machine, one driver and one shooter and fire away. We usually play paintball out in a gravel pit so the ATVs would be nice.
By the way, for those of you who haven't played paintball in a gravel pit, it is definitly the best place I've ever played. There is a good mix of wide open space and sniper places as well as the gravel hills you can get up on.
Other Fine Paint Ball Hardware Ideas (Score:4, Funny)
2. Paint Flame Thrower. Fill a tank with paint of your choice. Feed the paint into a high pressure washer. You get the idea. Just regulate the stream so that you don't cut someone in half.
3. Paint Throwing Stars. Dip a paint brush into a can of paint and fling it at someone. Fast, effective.
4. Paint Booby Traps. Dig a 6 foot deep pit, install sharp stakes at the bottom. Dip the tip of each sharpenned stake into paint (to keep it legal). Very effective.
5. Paint Carpet Bombing. Fly a B-52 over the gaming area and drop 20,000 cans of paint. Sure to make your enemies sit up and take notice.
Anyone think of others?
Re:Other Fine Paint Ball Hardware Ideas (Score:3, Funny)
Jonny's Super-Duper Al-Qaeda Paintball Technique: Fill a 747 with paint and fly it into your enemy's base.
Just a couple off the top of my head.
Re:Other Fine Paint Ball Hardware Ideas (Score:1, Funny)
Paint Thrower Experience (Score:2)
One of the guys noted he had access to a retired water-based fire extinguisher. We gleefully hashed out some ideas on what kind of mixture could be used for our device and called the tournament officials. After explaining our plan, we got the OK. The paint-thrower was a go!
Or rather - it would have been a go if we had ever gotten around to actually trying it out. We never did anything with the idea. But come tournament time, the rumors had spread. The Eifel Blitzkriegers had a paint thrower.
We would deny its existance to all inquiring visits to our team's camp the night before, and during, the tournament. But this only changed the device's status from wild-card curiosity to obviously highly effective secret weapon. Each game, onlookers waiting for the unveiling.
Well, we were lame. The most exciting thing we had was the standard consumer grade hands-free radios. Which we used to great effect.
Seems we had 2 frequencies available and one of those frequencies were in use by our opponents during the final playoff for the tournament. While setting up for the final showdown, we listened in on the opposition; spying on their plans. During the initial confrontation, we helped them redistribute their skirmish line by calling for reinforcements where none were needed. After a few rounds of beefing up one flank or the other (and trying to lessen their burdon with well-placed shots on their team), they finally caught on. Thats when we simply keyed mikes and chattered away - effectively jamming their comms system they had become amazingly dependant on.
We won. I can't say that the non-existant paint thrower didn't help. Maybe there was a psycological effect. And our little stint in signal intel / electronic warefare gave us an edge.
But in the end, just good 'ole solid paint slinging won the day.
that's at least two years old (Score:1, Informative)
my shins!! (Score:1)
Re:my shins!! (Score:2)
Clip-fed paintball guns? (Score:2)
My guess is that any kind of spring-feed mechanism would be a lot of hassle with regular paintballs, since they'd be prone to breaking. The one time I played the gravity feed system let to lots of jamming and breakage.
What about rifled barrels? We used the low-budget range guns, but none had rifled barrels which made the guns accuracy proportional to how much CO2 you had in your gun. Even with the low-velocity rounds, a little spin might help..
Re:Clip-fed paintball guns? (Score:1)
The jury is still out on wether rifling paintball barels really helps any, being spherical and all, but you can certianly buy barrels tht are rifled.
Re:Clip-fed paintball guns? (Score:2)
As has been noted already, rifled barrels don't seem to help. There are barrels that are bent in a certain way in order to put backspin on the ball, which gives it increased range, and doesn't seem to effect accuracy. And there are electric loaders that have spinning paddles inside to keep the balls flowing quickly so they don't jam up.
Re:Clip-fed paintball guns? (Score:2)
Re:Clip-fed paintball guns? (Score:2)
I couldn't find any links to article with pictures. I saw an article in a paintball magazine that had pictures of their tests, but I don't remember which mag, and it was a while back. I did find a few sites with article on the subject though. It's not the same, but it might help a bit.
http://www.tecinfo.com/~jayhawk/pbvsfa.html [tecinfo.com]
http://www.automags.org/resource/tech/tomstech/03_ spinning.shtml [automags.org]
Here's a link that talks about the Flatline that puts backspin on the ball. I got shot with this damn thing the last time I played a couple months ago. I thought I was safely out of range. I saw balls dropping 10 yards away from me all over the place. Then all of the sudden a bunch of them start whizzing past me and then 4 of them nailed me. The guy was standing way back with the others that were shooting at me. I couldn't have hit him at that range even if I had the world's best aim. The thing actually works.
http://www.warpig.com/paintball/technical/flatshot /index.shtml [warpig.com]
Re:Clip-fed paintball guns? (Score:2)
I'm only a dilettante when it comes to firearms, but the Kentucky Long Rifle, one of the first widely-produced rifled guns used roundball ammo and was legendary for being accurate to 200-400 yards.
Does rifling not help due to the low blast pressure? The flexibility of the ball?
Re:Clip-fed paintball guns? (Score:2)
See the links I posted in response to the other reply, they explain it pretty well. Short answer: The balls are too light, and since they have a liquid center, only the shell gets any real spin. Once it leaves the barrel, you lose a lot of speed and spin.
Clips (Score:3, Informative)
Another reasonably successful commercial gun using a, more or less, clip system was the ATS [adtacsys.com] TS1 (which has spawned a series of updated models). This paintgun has a forward hopper slung under the barrel and doubling as a grip. It feeds paintballs to a very obvious clip. The clip itself holds something like 25rnds and feeds the paintgun through a kind of converyer belt system. It is also available in select fire and semi-auto only models. Again - the technology is unique to this marker.
There are also a series of trainer and "sidearm" paintguns out there. They tend to be limited to between 10 and 25 rnds and spring-fed. Usually semi-auto and often pistols (though I understand there are some M-16 replicas that are sold solely to training facilities).
Modern feed systems these days are still gravity fed. The difference is that they use agitators and sensors to keep the well stocked with paintballs. These kinda-almost-positive feed systems are required by today's fast-paced semi-auto paintguns who boast rates of fire that meet full-auto paintguns... assuming the human trigger finger can keep it up.
Semi-auto paintguns are found solely in the realm of scenario games... if even there.
When it comes down to it, clip fed systems are not really required. Paintballs are round; they don't need to be chambered in any particular way. Gravity feed works rather well assuming the paintgun is being held more or less upright and the feed system has been appropriately designed (which is a given in most modern paintguns). Agitated feeders help keep those feeds going. And finally, gravity fed hoppers are able to hold considerably more rounds than any clip system - unless you get in to drums which I understand induce considerable problems of their own.
its not new. (Score:1)
What is really cool is Tipman's Granade Launcher [paintball-online.com]
TheStruuus
No fun (Score:1)
I'd have to say this is in a league of its own. You need some kind of protection, and everyone should have comparably destructive weapons.
Of course, for the underdogs (or crazy), it would be cool to fight against someone with this kind of firepower. The description reminds me of the HW Guy in Half-Life/Team Fortress.
The "minigun" in more detail... (Score:3, Interesting)
At 50 rounds/second and a 6000-round hopper, the minigun runs out of ammo after only, um, 2 WHOLE MINUTES of sustained fire
Re:The "minigun" in more detail... (Score:2, Interesting)
Achtung! (Score:2)
Basically, a couple of weeks back this guy was playing paintball and got shot in the back of the head. 10 days later he died from a stroke. He had a history of migraines & high blood pressure.
Anyway, I can think of far more dangerous hobbies (apparantly, the most dangerous past-times in the uk are horse-riding followed by fishing!), but if you are paranoid and/or think you may be susceptible to this kind of thing you might want to think about staying at home instead... or at least use adequate protection.
...Sorry about the lecture - but can't help feeling for the guys family..
Re:Achtung! (Score:2)
Re:Achtung! (Score:2)
I don't know about fishing, but I've fallen off horses and I've fallen off motorbikes (on and off road), and I would definitely say that if you *really* want to hurt yourself very badly, go horse-riding.
Reminds me of... (Score:2, Interesting)
I was planning on making a website for this thing (as well as its golfball-firing big brother) but never got around to it... Check out the image at:
pballgun.jpg [aol.com]
Re:"News for Nerds. Stuff that matters." (Score:1)
Do tell, why is it that every time something not-computer-related or something not related to electronics or electronics politics gets posted, someone makes a comment like this? If the editors deem it of interest to them, well geez they are nerds to the nth-degree so by God is qualifies as news for nerds!
Re:"News for Nerds. Stuff that matters." (Score:1)
Of course it is! I can't count the number of times I've wanted to shoot a manager after being stuck in meetings all day. I also can't count the number of times I've wanted to go and shoot the idiot at Sun who invented Java. The list goes on and on.
Paintball is naturally geeky. It's just like Quake but *gasp* outdoors. For many geeks it's one of the only outdoor/sport activities they take part in.
Re:"News for Nerds. Stuff that matters." (Score:1)
Students get course to stop them acting like geeks (Score:1)
The horror! The horror!
Re:2 of the same story in a row (Score:1)
Re:2 of the same story in a row (Score:1)
Re:2 of the same story in a row (Score:1)
Got several million dollars handy? No? Didn't think so.. Shut up already
Re:gay (Score:1)