Sony Announces Upcoming 1.3GB CD Products 87
jedi_jeffrey writes: "Check out the Sony 1.3 Gig High Density CD/CDRW --
They say it can't be copied :-)" Higher-capacity CDs might be nice, but many comments in the attached Talkback forum (like this one) gripe with reason about incompatibility, particularly given Sony's track record with closed-standard storage devices, and the much larger capacity of DVD.
Re:This is irelivant technology from the outset. (Score:1)
The bus speads were higher than even EISA and you never had to fidle with jumpers.
Too bad the compatibility and price sucked so much. I remember needing a new power supply and hard drive for one PS/2 and finding it cheaper to get a new computer fro ma latter generation.
Dreamcast already uses this technology..... (Score:1)
Re:This is irelivant technology from the outset. (Score:1)
Re:1,3Gb ? Not a dream... (Score:1)
Don't know about PSX2, but I think it's pretty unprotected.
Dreamcast, on the other hand, is quite proprietary, AND has extra copy protection apparently. (I know it's been cracked, but you still won't make a valid GD-ROM with these discs, as GD-ROM is separated into low density, a large gap with text printed on it, and high density. At Sega, they don't just write them differently, they use blank GDRs.)
You probably confused 2.88M with XDF format (Score:1)
Maybe IBM used 2.88M before, but I hardly believe it had different distributions for different types of floppies.
P.S. LS/120 is a great thing although it's s-l-o-w.
Dang... (Score:1)
To the MPAA: I don't rip DVD movies. I like being raped for $8 at the movies and even more for a DVD disk I can't play under Linux. Thanks.
Sony doesn't get it, Philips did (Score:2)
Sony is famous for the Beta fiasco. They didn't license it to other makers, so JVC came up with VHS. Just different enough to escape the patents, and licensed to any and all comers. Sony got 100% of a dying market; JVC with its slightly-inferior VHS ended up winning.
So will Sony follow its own precedent or have they learned?
One word - Betamax (Score:1)
Inompatibility and Likely Failure (Score:1)
his format is 99% likely NOT TO BE backward compatible. Your AudioCD player, PSX, Dreamcast, (insert your own consumer device here) will NOT be able to read these discs.
And this is why I think it will be a total failure. If the tens of millions of CD-ROMs out there can't read this, nobody will use it.
After sony introduces this format, It's likely that we'll see a plethora of firmware upgrades to every CDROM reader under the sun to support this stuff and the format will take off and soar.
Not too bloody likely. Can you imagine iMac users or corporate IT guys upgrading CD-ROM drives en masse to support such a small incremental improvement - and be forced to deal with copy protection to boot? Upgrading firmware is a pain on anything, particularly cheap devices like CD-ROMs/CD-R, etc.
sulli
Re:Sony's at it again (Score:2)
Imation is a 3M company [3m.com]. It's not just a "brand".
Superdisk is an open standard championed by 3M/Imation.
Neither one has anything to do with Sony.
Sony DID License Betamax (Score:2)
Sony is famous for the Beta fiasco. They didn't license it to other makers, so JVC came up with VHS. Just different enough to escape the patents, and licensed to any and all comers.
That's actually a common myth. Sony did license Betamax (in 1977), but only after they noticed all the licensees JVC and Panasonic were getting by licensing VHS (in 1976). Sony abandoned its long-standing policy of "no third-party licensing", but they didn't get as many licensees as JVC/Panasonic. There were other factors involved in Beta's downfall besides licensing.
Re:Copying... (Score:1)
On floppies they`d put stuff you couldnt copy down...stuff that was written some strange non standard way, and use strange non-standard reads of the disk to see if it was ok. i think you can do low level reads on some drives. Probably easy on a fixed platform like a console..then again i imagine sony/sega etc source cd drives from different manufacturers according to cost, so perhaps they use a low common denominator to be safe.
Re:Iomega? (Score:1)
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Re:Nothing replaced floppys cuz no new format is o (Score:1)
Hardly... when you compare speeds, CDRW has become far speedier than floppies. Try writing 650M of data to floppies in 15 minutes. (This is how long my burner (4x) takes... there are much better burners available, which could do it in 5 (maybe not rw tho).) Then think about the cost of buying 650M worth of floppies... CDRW is impractical for trading text files, yes... but that's what email is for :-P heh
Man I love to nest (())'s...
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I was only thinking about back then... (Score:1)
Missing the point. (Score:4)
This format is 99% likely NOT TO BE backward compatible. Your AudioCD player, PSX, Dreamcast, (insert your own consumer device here) will NOT be able to read these discs.
The format is a nice idea and will probably make a pretty good showing. To the people griping about "well we already have DVD-RW DVD-RAM et al." remember that this format isn't designed to replace DVD. DVD requires not only a different disc format but also a different redbook/orangebook/whitebook spec. The 1.3GB CD's will be different media but still work with normal CD-style stuff (e.g. CDDA) which you can't do with DVD.
I really hate this whole idea though and I wish they would have spent all that money on figuring out how to maximize the storage capacity of existing CD equipment (Like the new 99 minute! CDR's coming out soon - these use the thinner spiral of 80Min CD's along with a better and more reliable method of manufacturing the disc which allows for the media to be overburned reliably to 99 minutes.)
Consumer CDROM readers and many commercial players already have accurate enough laser assemblies and motors that by virtue of tweaking the firmware, you could easily handle thinner track width and/or smaller pits/lands on a disc.
Which is another interesting point. After sony introduces this format, It's likely that we'll see a plethora of firmware upgrades to every CDROM reader under the sun to support this stuff and the format will take off and soar.
We'll have to wait and see.
~GoRK
Consider SuSe (Score:1)
Regards
Sony supporting piracy to kill competitors? (Score:1)
So it's equal to 2 CDs (Score:1)
When the 180GB 5" discs finally come out of the labs and onto shelves, THAT will be news and worth looking into.
Re:2.88mb floppies (Score:1)
Paranoia.. :) (Score:4)
And who is making these discs that are used to pirate games? Why, Sega's arch-rival.. SONY!
Co-ink-ee-dink? I think not!
What a world we live in.
Rami James
Guy who sees possibilities.
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Try to find something positive... :-) (Score:1)
DVD-RAM/RW etc are too expensive. You are talking up to $3000 per player, for 5Gb of storage. If these Double Density CD-ROMs/RW/RW can be made and sold for only a little more than normal CDs, and the Players and Recorders are not that much more expensive, and they license the technology to other CD-ROM/R/RW manufacturers for a reasonable amount, then this product could see some large market dominance. What would you have? A 1.3Gb CD2RW that costs $4 and a $200 CD2RW drive, or a $20 2.6Gb DVD-RW/RAM and a $500 - $3000 DVD-RW/RAM drive? What will the end consumer end up getting in their consumer PCs?
Looking at disc media capacities, we have 650Mb CDs, 2.6Gb, 4.7Gb and 5.2Gb DVDs (and 9.4Gb DVDs coming out next year. That leaves room for the 1.3Gb CD-DD quite nicely. It might not be downwardly compatable, but neither is the DVD (with CD, or even DVD-ROM), so they are on a level playing field, but the price is in CD-DDs advantage.
Of course, I would like to see a more open standard for CD-DD and later on CD-HD (High Density 2.6Gb CDs). It would have more mass market appeal.
One thing that struck me was having this on those 7cm Mini-CDs, as used in the latest Sony mavica. Instead of 150Mb of storage, you would have 300Mb of storage. Not bad. I am waiting for an MP3 player that can use these 7cm CDs :-)
To recap: DVD writable products are too expensive, this is cheaper, and so it might have a lower capacity, it isn't significantly lower, and the total cost of ownership for this product (after wring 100Gb of data say) would be vastly lower than for DVD writable products. But the product will only succeed if Sony license the technology for reasonable rates, otherwise you run the risk of incompatable CD-DD formats...
Oh how quickly you forget the "reference diskette" (Score:1)
How I cursed IBM in those days. Now I find I'm working for them. *shrug*
Regards
Sony's no stranger... (Score:1)
Re:Missing the point. (Score:1)
In addition to the dimensions of a CD being specified, other little details such as the distance of the pits from the surface and the refraction coefficient of the plastic are as well. If you made the plastic half as thick the laser beam wouldn't be able to focus on the pits. You could try to ajust the refraction coefficient to make up for this, but I really doubt that you could do it. Especially not in a way that would work for all existing players that use the assumptions about the disk in the spec.
I never thought that class I took in college about CDs would actually be all that useful! ;-)
Sounds suspiciously like Sega's GD-ROM for D'cast. (Score:1)
Who thought this would fly? (Score:1)
Re:Not fair to pick on MD. RIAA required 'no data' (Score:2)
Computer accessability is a non-issue. MD recorders have SPDIF digital I/O, and every computer SPDIF card I've ever seen ignores SCMS, so you have always been able to get data off of an MD. However, the ATRAC compression degrades the signal quality, so why use it? Also, MD has a 74 minute limit, which makes the recorders a pain in the ass in a field recording situation -- one of the big advantages of moving from cassette to DAT was that you didn't need to worry about the tape flip anymore. With MD, you need to change media in the middle of the set.
MD is an excellent example of a poorly thought out technology. They created a digital format with all of the disadvantages of cassettes -- short media time and degraded sound -- and tried to compete with DAT, with linear, uncompressed audio and a 2 hour running time.
Bad planning.
Re:Sony doesn't get it, Philips did (Score:2)
Also, double-speed cassette drives for inexpensive multitrack recorders. Fostex and Tascam still make some of them.
Re:Missing the point. (Score:1)
I didn't realize that the pits in the CDs were that deep. I had assumed it would be possible since they do make double sided DVDs, but of course that is a different spec.
Re:Nothing replaced floppys cuz no new format is o (Score:1)
Look at your enhanced CDs. (Score:2)
What makes you so sure it'll be able to find the high-density data past the couple-millimetre long gap that comes after the normal low-density stuff? Maybe reading the normal data on a GDROM would set the drive into a normal CD reading mode, and keep it from seeing the high-density area even if it could skip over the gap between sections.
Fat chance of a silly gap stopping the drive. If a CD-ROM drive can read past the couple-mm gap on an Enhanced CD to get to the good stuff, so can a GD-ROM drive.
what about the stability of the format? (Score:1)
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click a button, feed a hungry person!
Re:Iomega? (Score:2)
Which does me wonders when I'm trying to install printer drivers (a 2mb file) on a computer with a broken ethernet connection. Oops, can't use floppies for that one either.
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Re:Sounds suspiciously like Sega's GD-ROM for D'ca (Score:1)
The clever idea used for Dreamcast GD-ROM is to include "trademark Sega" as human readable text that can also be read by the drive. Not the usual stuff you find on an audio CD, look about 3 cm in from the outside edge of the disk. Without this text disks should be rejected by GD drives.
I'm not sure how the BootCD gets around this, I'm guessing that applications forget to check frequently, allowing the disk swap trick, hence the concept should work, even if the execution is flawed. The clever bit is that if they want to lean on someone producing illegal disks (assuming they know who they are - people who pass off fakes as the real thing) then it's easier to explain "trademark infringement" to the legal profession - just point to the human readable text.
Anyway, thing is, would the Sega text work on the dumb copier - I wouldn't think so.
Re:Sony doesn't get it, Philips did (Score:1)
Philips patented it around 1963, with a license policy that was basically "free to anyone but you must conform to the spec".
Hmm, sounds like a pragmatic use of the patent system where everyone wins. Heresy on /. ?
Re:RESTRICTED (Score:1)
Re:Store more data by tossing reliability! Bad Thi (Score:1)
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Re:2.88 MB Floppy? (Score:1)
The next obsolete storage media (Score:3)
Almost obsolete when it comes out, not that great to begin with, closed so no one else can make them, and people won't even remember it a year from now.
Here's to beta!
1,3Gb ? Not a dream... (Score:1)
In this case then I believe some kidZ would buy it to copy PSX games... Provided it appears to be affordable enough.
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Let's be fair to Sony. (Score:2)
Not much (Score:2)
Re:RESTRICTED (Score:1)
RESTRICTED (Score:2)
No Such Thing (Score:1)
I stand by the belief that anything that is machine readable, or able to have any use will be able to be copied. Eventually. We've seen numerous examples of hype, and it has always been cracked.
The article really didn't go into depth about how Sony would prevent copying. The only thing that I can see is if it was, like the DVD, a closed spec written by Sony (or licensee) for just one or two OSes (guess which one). Even so, it would be possible to reverse engineer, though met with familiar (DeCSS, DMCA) problems . . .
Closing comments:
Amazing how that discussion never really talked about the movie yet had so many high scoring posts ;) ;)
Perhpas someone in Sealand could reverse engineer it
Bets? (Score:1)
Prediction #2: Sony will NOT push these as a "next generation" mass storage medium for MUSIC data. People who has about "more music for the dollar" will be told that there are problems with backwards compatibility with existing CD players.
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2.88 MB Floppy? (Score:2)
The problem here is that Sony is about 6 months later than they wanted to be on this product, and DVD-Ram has in that time taken a market hold because it's bundled with media creation tools like the new Mac G4's and advertized heavily. If they were 6 months earlier, they might have had a chance, but in that time the market penetration of DVD-Ram has doubled.
2.88mb floppies (Score:1)
Exactly.
Re:Missing the point. (Score:3)
Like many others I think this new disk is irrelevant. For 1.3G they could just produce a double sided CD which would be backward compatible with every current device, provided you are will to flip the disk over. Also, I think the failure of 2 and 3 disk CD-ROM drives has shown that merely doubling the capacity isn't sufficient to get people to scrap their old hardware.
Regarding firmware upgrades, I know a lot of people that bought cheap Smart & Friendly CD-RW drives. Since Smart & Friendly is now out of business [zdnet.com], I assume I will be out of luck when it comes to firmware upgrades.
Regarding alternative products, I thnk for recordable media, the recordable DVD formats have a significant headstart, so I think one of these (or a hybrid standard) will eventually win out.
As for pre-recorded media, in addition to DVD, there is a lot of work going on with flourescent disk layering (FMD), including Constellation 3D [constellation3d.com]'s 50G disks which are supposed to be available (at least for high-end uses) by the end of the year.
DVD varients (Score:1)
Can't see this one actually doing anything.
Store more data by tossing reliability! Bad Thing. (Score:2)
So when your customers start bitching endlessly about how their games skip or won't play. Don't say "we didn't know!". Dreamcast games do this. They use the full redundancy on the inner 1/3 of the CD to store the game program (which obviously must read perfectly), and toss the EC data on the outer 2/3 for "non-critical data" like the FMV sequences. But do you really think players will tolerate high rates of skipping/breakups on those FMV segments? Hell no. Some people play whole games just to get to see that cool ending FMV sequence! Expect lots of bitching as their consoles age and CDs get a few minor nicks that wouldn't affect real CDs and mess up their $75 games.
So... (Score:2)
Re:Dreamcast already uses this technology..... (Score:1)
Maybe reading the normal data on a GDROM would set the drive into a normal CD reading mode, and keep it from seeing the high-density area even if it could skip over the gap between sections.
Re:Missing the point. (Score:1)
Sony's at it again (Score:2)
Nothing wrong with new technology, but does anybody see any reason to buy this? Furthermore, I'm not clear on how a "read-only" CD could prevent copying. That's all you need to do to copy, read.
Incidentally, anybody always misread their brand "Imation" as "Imitation"? I know I do.
Re:Oh how quickly you forget the "reference disket (Score:1)
To this day I don't know if it was legal. Not that I care much.
New drive (Score:1)
Yesterday (Score:1)
All my floppies seem so far away
and yet they are here to stay...
Oh I wish it was yesterday.
Re:Missing the point. (Score:1)
Re:Iomega? (Score:2)
Something has. It's called Ethernet. :)
Smart & Friendly out of business... (Score:1)
1.3GB/CD - Been there, done that (Score:1)
Re:Sony doesn't get it, Philips did (Score:1)
Re:Paranoia.. :) (Score:2)
1.2GB)? Perfect for making those pirated copies of DC games on one disc.
Dreamcast Pirated Games are already available. And yes, most fit on one CD-R. Soul Calibur, probably the most media heavy game available on the Dreamcast, fits on one CD (and has been released). If that game can, most likely almost any except ones using a lot of FMV will do so as well...
Here's what you do:
- Go to http://www.dcisos.com and download the boot loader.
- Burn the boot loader.
- Download your pirated games (heck, I'm not telling you where...)
- Burn those to a CD.
Pop the boot loader into your Dreamcast. Wait for it to boot. Then pop in your pirated game. And voila... it's the Playstation all over again.
How'd they do this? I believe they found that using the Dreamcast debugging tool which was posted on Slashdot a while ago, they found they could copy the program data used on the GD-ROM for the actual game. Then, they just pulled it off sequentially and saved it to an image file (not sure how exactly they do that - perhaps software of their own?).
I don't know how they pulled off the boot loader either - but seeing as WinCE boots on the thing, I suppose it was a matter of time for that to happen.
I love the kinds of possibilities this opens up - home grown Dreamcast games, anyone? Someone basically has to figure out the API used for rendering, loading data, etc and you've got yourself a console development platform. Only problem is you'll have to burn a CD each time you make a change to the game
Re:Sony's at it again (Score:1)
minidisc rules! (Score:1)
They were at least as cool as pocket MP3 players are now.
If only they were cheaper, and you could buy minidiscs as easily and cheaply as CDs (instead of having to own a CD-player, plus a minidisc recorder, plus a portable minidisc player, buy the CD, then buy a minidisc blank - definitely a rich man's toy that way)...
Sounds like a challenge to me! (Score:2)
Remember - keep this under your hat. I've got to get out of here, the minute B. Dalton finds out what I've told you guys, I'm in trouble.
Re:RESTRICTED (Score:1)
I don't see how it can work and it isn't explained on the story.
A file is a file. You copy it to your hard drive and then onto a new disk. How can they prevent that?
Someone please tell me what I am missing..
Is this viable? (Score:1)
Sony's "Mine!" mindset... (Score:1)
Sony's going just a little bit too far with the whole "Mine!" thing - closing and restricting copying as much as they can, pretending to be open (PSX2 Hardware), and then challenging developments that would potentially beneficial. I think we'll see somehting with this like we did with bleem! - It's practically a knee-jerk reaction of jealousy. "Sure, it could help us in the long run, but we didn't think of it first, so we're going to stomp it out!" I can see the lawsuits raised over the first generation of copiers for this, and the challenges over "alternate" uses for the players, and a holy host of terrors of litigation.
Sony, please do us a favor. If you're going to continue to develop and keep closed, at least be reasonable and rational about it. I won't even ask you to change that much. Just remember that some of us "other" types like your hardware too.
Re:2.88mb floppies (Score:1)
Too slow apparently =p
Iomega? (Score:2)
Just because they don't come pre-installed in consumer setups (and they can be requested from several companies) doesn't mean they're obsolete. We've got one Zip drive at the office, and I'm considering getting another, because it's come in handy many many times in the past couple weeks.
Floppies are obsolete. I'm surprised something better hasn't fully replaced them yet.
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This is irelivant technology from the outset. (Score:5)
What is the market for this thing ? How is it going to sell ?
Software authors will continue to use CD-ROM for anything that fits because copy protection is impractical for stuff users must install.
Movie people will still use DVD because frankly they own that format and have an installed base. Never mind that 1.3 Gig is too small for high res film.
That leaves users who want to make copies of there own stuff but alas CDR drives are down in the $170 range and blanks are rapidly approaching diskette price. $1 and less in bulk.
In order for this to move into the market it needs to be faster than CDRW and in the same price range even then there is a pretty good chance it will flop like LS120 and 2.8 meg floppies before it.
Dose anyone else remember 2.8 meg floppy ? Has anyone actually used a 2.8 meg diskette ? I have and it was the OS/2 setup disk for a high end PS/2. No 3rd parties ever adopted it as far as I know of. Compaq had the same prob with LS120 for some years until now it's irrelevant ( zip is cheaper too ).
In the removable storage business incremental improvements don't matter and less than DVD is no improvement at all. Sorry Sony, better luck next time.
Re:Let's be fair to Sony. (Score:1)
Zip & Jazz (Score:1)
Re:Iomega? (Score:1)
Re:Try to find something positive... :-) (Score:2)
That's funny... I bought my DVD-RAM for the equivalent of just under US$400 last year. I doubt these Sony drives are going to be significantly cheaper than that at launch. If they sell well, then no doubt the price will drop, but then so will the writable DVD formats.
Nothing replaced floppys cuz no new format is open (Score:1)
Anyone could make the drives.
Anyone could make the disks.
Who makes zip drives and zip disks? Same with LS120 and superdisk. If the format is not open it'll SUCK because it's expensive and it's success or failure relies on how well a single company does. Floppys are the last open removable, rewritable disk standard, hence we still use them on PCs. CDRW is open and a nice idea but still slow and expensive and unreliable.
Re:RESTRICTED (Score:2)
Re:Try to find something positive... :-) (Score:1)
Anyway, write 100Gb worth of data using the DVD-RAM with 2.6Gb DVDs: $400 + 40*$20 = $1200.
Write 100Gb worth of data using CD-DD: $200 + 80*$4 = $520. Less than half the cost. Even if the DVD-RAM media cost only $10 each it would still be more expensive. Still damned useful for backing up *huge* datasets though.
And I hope that someone comes out with a CD-DD normal CD Player. Coupled with those 99minute CD's that somebody else mentioned, that would be 3 hours of CD quality music on a CD. I am worried about the copying restrictions though, but they will be worked around anyway. Of course, these new CD Players could be playing 5.1channel music at 24-bit quality for an hour using CD-DD. Bye bye DVD-Audio...
99-minute CD-Rs?! (Score:1)
Whoa! Where can I find out more about these 99-minute CD-Rs? Will they be burnable by my existing CD-RW drive (8x4x32, purchased in March)? Will they play audio in normal CD players?
I now use 80-minute CD-Rs almost exclusively, but 80 minutes is not quite enough for my audio needs/wants. 99 minutes would be great, though. I'm really looking forward to this now... :)
Re:2.88 MB Floppy? (Score:2)
I saw my first 2.88MB Floppy on an IBM PS/1 in 1990. Zip drives didn't hit the market until 1994. That's time enough for Moore's law to kick people twice and it still didn't make it!
~GoRK
Re:2.88 MB Floppy? (Score:1)
The 2.88 floppy drive came out way back during 386 or 486 era, long long before zip drives and well before cdrom drives, granted no one used them but your time frame is way off.
Re:This is irelivant technology from the outset. (Score:1)
Wait, did you say High End PS/2? Isn't that on the same lines as Military Intelligence?
Uncopyable? Please. (Score:1)
This whole thing (which is incredibly useless, in my eyes, considering that DVD-R holds more and will probably end up being cheaper) is just an attempt from Sony to force people into one-vendor solutions. It's almost as sad as the memory stick non-MP3 players.
Sony would be much better of if they stuck to providing what their customers want (ie PlayStation 2) instead of making up useless forms of media for self-interest purposes.
Copying... (Score:1)
How can they keep you from copying it? I mean can't somebody just do a kind of like raw copy of the disc? What keeps that from working?