I remember a number of years ago that you could run a version of NetBSD on an early 68k Apple Powebook. It didn't support the frame buffer, though, so you could only run a shell session over a serial console.
That's because the serial console is, generally speaking, the easiest starting point for any new port, and gives you a way to obtain debug output while you try to bring up the rest. Typically the serial console is already initialized by firmware, so you don't need to have any specific knowledge of e.g. how to reprogram the baud rate generator, you just need to figure out where the TX and RX buffers are mapped in the address space and can inherit the initialization settings already applied by firmware. It on
I used to run netbsd on my Macintosh IIci. It didn't support Apple's 8*24 GC, but I only had the 8*24 card (no GC, that is, no acceleration) so I got to have graphics.
This is not from Nintendo. It requires an unpatched original version of the switch or a newer one with a modchip which are increasingly difficult to find.
Nope. If I wanted Android, I'm probably go for a phone. If I want to play excellent, stable, well-programmed games, I'll stick with the locked-down environment.
The locked down environment is pretty open these days too. There's even a homebrew kernel (mesosphere [github.com]) for the switch that works as well as well as the Nintendo one, and enables all sorts of nice debugging features. There's uLaunch [github.com], a homebrew alternate launcher. At this point you can upgrade to open source, and still play the games.
My 6 year old is thoroughly impressed that he can finally play Roblox on the switch. Having access to a web browser is handy too. Plex would be nice, but the audio was very choppy. Maybe some day. I can't see it being something gets used every day, but it's neat, and useful. Everything seems to mostly work.
The clothes have no emperor.
-- C.A.R. Hoare, commenting on ADA.
But whyyyy (Score:1)
Yeesh, of anything you could run.. why wouldn't you rather have games? You probably already have a phone or tablet or three.
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I remember a number of years ago that you could run a version of NetBSD on an early 68k Apple Powebook. It didn't support the frame buffer, though, so you could only run a shell session over a serial console.
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That's because the serial console is, generally speaking, the easiest starting point for any new port, and gives you a way to obtain debug output while you try to bring up the rest. Typically the serial console is already initialized by firmware, so you don't need to have any specific knowledge of e.g. how to reprogram the baud rate generator, you just need to figure out where the TX and RX buffers are mapped in the address space and can inherit the initialization settings already applied by firmware. It on
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I used to run netbsd on my Macintosh IIci. It didn't support Apple's 8*24 GC, but I only had the 8*24 card (no GC, that is, no acceleration) so I got to have graphics.
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because you can?
why breath... or why take a shit.?
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since otherwise you die?
Whereas running Android on a Switch is a slow form of death
Re: But whyyyy (Score:1)
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Nope. If I wanted Android, I'm probably go for a phone. If I want to play excellent, stable, well-programmed games, I'll stick with the locked-down environment.
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why wouldn't you rather have games?
For some folks, this is the game.
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