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Displays

A 2560x1440 VR Headset That's Mobile 135

New submitter oldmildog writes: "GameFace Labs may very well be the furthest along in the quest to create a mobile VR headset. It's based on Android, and their latest prototype is the first VR headset (mobile or tethered) to include a 2560x1440 display, with 78% more pixels than 1080p based VR headsets like the Oculus Rift DK2. CEO Ed Mason said, 'The upgrade to 1280 x 1440 per eye is monumental. Individual pixels are hard to detect at first glance, making it a more immersive and comfortable experience in every single game and experience that we've tried. A lot of the ‘presence’ described by devs at the Valve [prototype VR headset] demonstration can be attributed to their use of higher resolution (and lower persistence) panels, which has a noticeable impact in suspending disbelief and tricking the brain."
Hardware

Samsung Claims Breakthrough In Graphene Chip Design 88

jfruh (300774) writes "Graphene, a carbon-based crystalline lattice that is extremely strong, lightweight, and an excellent conductor of electricity and heat, is coveted as a potential base for semiconductor chip design, and Samsung, working with the Sungkyungkwan University School of Advanced Materials Science and Engineering, has claimed a big jump towards that goal. With IBM also making progress in this realm, the days of silicon could actually be numbered."
AMD

AMD Unveils the Liquid-Cooled, Dual-GPU Radeon R9 295X2 At $1,500 146

wesbascas (2475022) writes "This morning, AMD unveiled its latest flagship graphics board: the $1,500, liquid-cooled, dual-GPU Radeon R9 295X2. With a pair of Hawaii GPUs that power the company's top-end single-GPU Radeon R9 290X, the new board is sure to make waves at price points that Nvidia currently dominates. In gaming benchmarks, the R9 295X2 performs pretty much in line with a pair of R9 290X cards in CrossFire. However, the R9 295X2 uses specially-binned GPUs which enable the card to run with less power than a duo of the single-GPU cards. Plus, thanks to the closed-loop liquid cooler, the R9 295X doesn't succumb to the nasty throttling issues present on the R9 290X, nor its noisy solution."
Power

Qualcomm Announces Next-Gen Snapdragon 808 and 810 SoCs 47

MojoKid (1002251) writes "Qualcomm has announced two fundamentally new chips today with updated CPU cores as well as Qualcomm's new Adreno 400-class GPU. The Snapdragon 808 and the Snapdragon 810 have been unveiled with a host of new architectural enhancements. The Snapdragon 810 will be the highest-end solution, with a quad-core ARM Cortex-A57 paired alongside four low-power Cortex-A53 cores.

The Snapdragon 808 will also use a big.Little design, but the core layouts will be asymmetric — two Cortex-A57's paired with four Cortex-A53's. The Cortex-A57 is, by all accounts, an extremely capable processor — which means a pair of them in a dual-core configuration should be more than capable of driving a high-end smartphone. Both SoC's will use a 20nm radio and a 28nm RF transceiver. That's a major step forward for Qualcomm (most RF today is built on 40nm). RF circuits typically lag behind digital logic by at least one process node. Given that RF currently accounts for some 15% of the total area and 30-40% of the PCB, the benefits of moving to a smaller manufacturing process for the RF circuit are significant."
To clarify, the 810 can use a combination of the Cortex-A57 and Cortex-A53 cores so a single task that needs a lot of power won't cause as large of a power jump. All of the chips are 64-bit ARM too.

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