Music

Rock Band To Allow Independent Artists To Add Their Own Songs 57

Bakkster writes "Independent artists will be able to use the XNA Creator's Club to produce the Rock Band note-charts for their music and sell them in game later this year. Bands will use their original song masters and generate a MIDI file that produces the game 'gems' to which players can follow along. Tracks must pass a review process with other XNA members, and then a final approval from MTV Games. Songs will be sold for between 50 cents and $3, with the artist getting a 30% cut after MTV and Microsoft take their cut. The best tracks will also make their way to the Wii and PS3 after a 30-day exclusive period."
Games

BioShock Creator Levine Teases Next Project 34

simoniker writes "In a new interview, BioShock creator Ken Levine has been talking about his studio's philosophy and teasing, at least abstractly, his next project, of which he says 'we had a scope and ambition in mind which is more ambitious than anything we've ever done. Even more, substantially more ambitious than BioShock.' He also commented on 2K Marin, currently working on BioShock 2, wishing them luck but making it clear that he is not majorly involved in the game: 'I'm not working on BioShock 2. I make no claim to anything on BioShock 2, and I think it's important that that's their product, and their culture. Because you can't just clone a studio.'"
Businesses

US Videogame Sales Have Biggest Drop In 9 Years 310

alphadogg writes "The recession appears to have finally caught up with the video game market. Sales of video game hardware and software were down by around one-third in June compared to the same month last year. After initially showing positive growth as the US slid into recession, the latest figures mark the fourth month of declines and the largest year-on-year decline in almost 9 years. 'The first half of the year has been tough largely due to comparisons against a stellar first half performance last year, but still, this level of decline is certainly going to cause some pain and reflection in the industry,' said Anita Frazier, a games analyst with NPD Group. She added, 'The size of the decline could also point to consumers deferring limited discretionary spending until a big event (must-have new title, hardware price cut) compels them to spend.' The entire video game market in the US was worth $1.2 billion in June, down 31 percent from the same period last year, according to NPD Group."
Games

Unusual Physics Engine Game Ported To Linux 117

christian.einfeldt writes "Halloween has come early for Linux-loving gamers in the form of the scary Penumbra game trilogy, which has just recently been ported natively to GNU-Linux by the manufacturer, Frictional Games. The Penumbra games, named Overture, Black Plague and Requiem, are first-person survival horror and physics puzzle games which challenge the player to survive in a mine in Greenland which has been taken over by a monstrous infection/demon/cthulhu-esque thing. The graphics, sounds, and plot are all admirable in a scary sort of way. The protagonist is an ordinary human with no particular powers at all, who fumbles around in the dark mine fighting zombified dogs or fleeing from infected humans. But the game is remarkable for its physics engine — rather than just bump and acquire, the player must use the mouse to physically turn knobs and open doors; and the player can grab and throw pretty much anything in the environment. The physics engine drives objects to fly and fall exactly as one would expect. The porting of a game with such a deft physics engine natively to Linux might be one of the most noteworthy events for GNU-Linux gamers since the World of Goo Linux port."
Classic Games (Games)

A History of Early Text Adventure Games 130

HFKap writes "The earliest computer games were pure text and were passed around freely on the ARPANET, culminating in the 'cave crawls' Adventure and Dungeon. The advent of the home computer opened up a commercial market for text adventure games, though the limited resources of these machines presented significant technical problems. Many companies vied for success in this market, but the best-remembered today is Infocom, founded by a group from MIT. Infocom's virtual memory and virtual machine innovations enabled them to design extremely ambitious and creative games, which they dubbed Interactive Fiction (IF). Ultimately the text game lost its paying customers to the lure of graphical games, such as those produced by Sierra On-Line. This article is a dialogue between Harry Kaplan and Jimmy Maher, editor of the modern IF community's pre-eminent e-zine SPAG."
Editorial

Why Game Developers Should Shut Up About Used Games 590

Ssquared22 writes "It may feel like a rip-off to some, but you've got to admit that paying $30 for Gears of War 2 sure beats paying $60! Game publishers and developers may not like it, but people are going to trade in used games for new games and those old games will be sold back to other people. There's nothing game developers can do to stop them, and companies like Gamestop continue to laugh all the way to the bank. In an article at Crispy Gamer, David Thomas dissects one of the most critical issues in gaming today: used games and merchants (online and brick-and-mortar) who specialize in this 'sleight of hand.'"
Programming

0 A.D. Goes Open Source 88

DoubleRing writes "Wildfire Games has announced that it will be moving its previously closed development process for 0 A.D. to open source. All code will be released under the GPL and all art under CC-BY-SA. 0 A.D. is a historically-based RTS, and while it's not yet complete, this trailer is purportedly actual gameplay footage. With a codebase of over 150k lines of C++ code plus 25k lines in development tools, this is looking like a fairly promising entrant into the open source RTS field. The screenshots are definitely pretty, to say the least."
Image

China Bans Shock Treatment For Internet Addiction Screenshot-sm 113

angry tapir writes "China has banned the use of shock therapy to treat Internet addiction after its use at one hospital sparked nationwide controversy. The hospital drew wide media coverage in recent months after Internet users claiming to have received the treatment wrote in blogs and forums about being tied down and subjected to shocks for 30 minutes at a time."
Cellphones

Staying Afloat In a Sea of iPhone Apps 149

Burnsy writes "During all the hype of Apple celebrating its 1.5 billion iPhone App Store downloads, some good advice on how to be successful and stand out in the App Store came out. One story describes how developers are increasingly coming up with various strategies to make a splash, employing everything from temporary discounts to guerilla marketing tactics. On the other hand, some successful developers, such as the creator of the Flight Control app, which has been the number one selling app in 20 countries, talk about the pitfalls of Apple's approval process for the App Store. They say it can take a developer up to three months to get an application approved and distributed on the App Store and that maybe the iPhone bubble is soon to burst." A related story at Wired points out that the games category — already crowded with over 13,000 entries — is getting even more competitive as the major game publishers push into the market.
Programming

The Best Game Engines 113

SlappingOysters writes "IGN has taken a look at the most impressive middleware solutions for the next generation of gaming, giving a detailed analysis of which engines are performing the best and which have the most exciting futures. It runs through the technical strengths of each engine, as well as how that translates into actual gameplay. It also runs through which software has and will be using each engine."
Games

ASCII Portal In the Works 82

Rock, Paper, Shotgun points out a video showing Portal, redone with ASCII graphics. It's still in development, but appears to be quite far along. Its creator, Cymon, says on his website, "I have Windows XP, so all binaries will by default be for Windows. But I will also be including the source code with the distribution and am doing my best to write it cross-platform compatible, so it should compile in Linux and Mac. I've had successful builds done in Linux." He also talks in detail about his design plans and ideas.
Role Playing (Games)

Aion Shaping Up For US Launch 212

One of the most promising MMORPGs in development these days is NCSoft's Aion, a fantasy-based offering built on CryEngine. It makes heavy use of flight as a gameplay mechanic, allowing aerial combat and easy travel around the visually stunning game world. There are four basic classes — Warrior, Priest, Mage, and Scout — each of which have two subclasses. For example, Warriors can be tank-like Templars, or berserker-like Gladiators, while Mages can turn into a scholarly Sorcerer or command the elements as a Spiritmaster. Early previews of Aion almost universally comment on how polished the game seems — this is partly due to the fact that it has been up and running since November in South Korea. "Being stable, scalable, reliable and fuss-free is far from a given in MMOs, but Aion is all those things, and can already stand alongside the genre's usability kings, EVE Online and World of Warcraft. Its expansive, zone-free open-world environments look terrific and run smoothly on a wide variety of systems. It just works." Since the game is already in a relatively complete state, NCSoft has been running closed beta "events," where a portion of the game is opened for testing. MMOGamer has a write-up from the latest such event. Aion is due out in September.
PlayStation (Games)

Sony's New Development Strategy For the PSP 86

An anonymous reader writes "Sony is finally responding to the threat posed by the iPhone, and has started aggressively courting developers around the world to work on digitally distributed games for PSP in a bid to grow the amount of software offered on its handheld. And, Develop has revealed, the firm is planning to introduce a streamlined content pipeline for the platform — which includes abolishing concept approval — plus cheaper devkits, shorter quality assurance processes, and very low price points for new games. It hasn't totally abolished the barriers around the platform for homebrew and indie devs, but it's a start."
PC Games (Games)

The Evolution of Multiplayer Games and Online Play 244

Ranga14 writes "The recently announced Command & Conquer 4 seems to be following the same path of Blizzard's Starcraft 2 in having no LAN/offline multiplayer. They will require users to be logged in at all times to even be able to play any facet of the game. What will this mean for LAN parties, gaming events and those who don't play online? Is this a sound business decision, or do EA & Blizzard not get that this method of attempting to thwart piracy will fail like others have?"
Games

Heavy Rain, BioShock 2 Delayed 61

Quantic Dream has announced that their much-anticipated thriller Heavy Rain is being pushed back to 2010. Co-CEO Guillaume de Fondaumiere said that the game is on-time and on-budget, but also that they don't want it to come out at the same time as many other high-profile games. "Most publishers today realize that it's not ideal to release a new IP or a new genre just before Christmas. It's a very crowded place to be, and certain games need more space to live their life. Everybody at working on the project, both at Quantic and Sony, believe this is the right time." Meanwhile, Take-Two announced that BioShock 2 would be delayed as well, backing off from their October 30th EU release date and saying it will come out during the "first half of calendar 2010."
PC Games (Games)

Is Cataclysm the Next World of Warcraft Expansion? 259

ajs writes "There has been no official announcement yet, but a number of moves by Blizzard Entertainment seem to indicate that the next expansion for World of Warcraft could be titled Cataclysm. Speculation began when Blizzard trademarked Cataclysm recently, and then later when a test server briefly popped up with the word 'Maelstrom' in its name. If true, the name would fall neatly into the WoW lore and expected expansion list. The Cataclysm is another name for the Great Sundering, an event that created a swirling vortex of water and mystical energies (the 'Maelstrom') that has appeared on the world map in-game since release. There are also indications that early design work included some of the islands in this area, which has long fueled anticipation of a Maelstrom-based expansion involving the former Night Elf noble, Azshara, queen of the Naga and the Goblins whose main city is in the south seas."
Encryption

New Elliptic Curve Cryptography Record 43

deian writes "Cryptography researchers Joppe W. Bos, Marcelo E. Kaihara, Thorsten Kleinjung, Arjen K. Lenstra and Peter L. Montgomery have just announced that they have set a new record for the elliptic curve discrete logarithm problem (ECDLP) by solving it over a 112-bit finite field. The previous record was for a 109-bit prime field and dates back from October 2002. Their calculation was done on the EPFL cluster of more than 200 PS3s (same one used to create the Rogue CA certificates and demonstrate a reproducible attack on MD5 algorithms). On the PS3, the effort is equivalent to about 14 full 56-bit DES key searches!"
Social Networks

Facebook and the Merging of Games and Social Networks 40

Gamasutra has an in-depth interview with Gareth Davis, Facebook's platform manager, about how social networks and online gaming are intersecting more and more as each industry matures. He says, "There's a cultural shift towards people being willing, excited, and preferring to use their real world identities online. We all know that 10 years ago, you were as anonymous as possible online, right? And today, we spend a lot of our time putting our real world identities out there and sharing them ... And we've seen this occur on Facebook.com, where as more and more people join Facebook and your social graph is more complete, you have the ability to have these social experiences with people you've never had before, and you're playing games with people whom you didn't play games with before, with your family members, with your parents, with friends in remote locations. There's this new gaming activity happening that we believe will translate to the consoles as well."
Emulation (Games)

MAME Ported To the Dingoo A320 44

Busshy writes "Slaanesh has released a port of MAME for the Dingoo A320 (the console that comes with GBA, SNES, CPS1 and Megadrive emulators built-in), with support for thousands of old arcade games. You will have to install Dingoo Linux to be able to use MAME on the Dingoo. Some tutorial videos are available."
Education

How To Teach Programming To Kids, Via XBox 124

An anonymous reader writes "Chris Wilson reviews Kodu, the new XBox game that he calls 'Logo on Steroids.' The game allows you to build a world and program every object in it with an in-house graphical language, making the game a primitive example of 'reactive state machines' in a 'multi-agent concurrent system.' It sounds like what we call 'application specific integrated circuits' in engineering, where every line of code runs in parallel."

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