PC Games (Games)

Ubisoft DRM Problems Remain Unsolved 430

ocean_soul writes "More than three weeks after the release of The Settlers 7, with the controversial 'always on-line' DRM, a lot of people still can't connect to Ubisoft's DRM servers. The forum threads where people can post if they are unable to connect keep growing daily. One reason for the lack of fixes or responses from support seems to be that the people responsible were on vacation during the Easter holiday, despite the promise of 24/7 monitoring of the servers. The moral of this story seems to be that it is a bad idea to buy a game just before a major holiday." Or perhaps that it's wise to avoid games with such DRM altogether. So far, Ubisoft hasn't shown any sign that they're reconsidering the requirement of a constant connection. They've recently said it's "vital" to the success of their games and promised that their DRM would "evolve and improve" over time.
Patents

Interactive Exercise Company Sues Nintendo For Patent Infringement 67

isometric writes with this excerpt from Gamasutra: "IA Labs is accusing Nintendo of infringing on two separate IA Labs patents through technology used in the Nintendo Wii, Wii Fit, Wii Fit Plus, the Wii Balance Board, Wii Remote, Wii Wheel, Wii MotionPlus, Wii Nunchuck and Wii Zapper. ... The patents in question are 'Computer interactive isometric exercise system and method for operatively interconnecting the exercise system to a computer system for use as a peripheral' and 'Force measurement system for an isometric exercise device.' The claim said that IA Labs had been in contact with Nintendo during 2007-2008, discussing possible overlaps of IA Labs and Nintendo patents. Emails between IA Labs and Nintendo showed that IA Labs wanted to license its technology to Nintendo. IA Labs was also in talks with Nintendo about a product called Sqweeze, a controller for Wii and PC that's meant to increase physical activity when gaming."
The Almighty Buck

Crytek Thinks Free Game Demos Will Soon Be Extinct 379

An anonymous reader writes with this quote from Develop: "The CEO of indie studio Crytek has defended EA's divisive 'premium downloadable content' strategy, while also predicting the extinction of free game demos. ... Crytek's co-founder Cevat Yerli said he wasn't sure that a demo of Crysis 2 was going to be released. He said: 'A free demo is a luxury we have in the game industry that we don't have in other industries such as film. Because we've had this free luxury for so long, now there are plans to change this people are complaining about it. The reality is that we might not see any free game demos in the long term. ... Yes it is quite unpopular, but this is a messaging issue. The problem with any new strategy like this is it initially may appear as a blood-hungry, money-grabbing strategy. But I think there is a genuine interest here to give gamers something more than a small demo released for free. Really, what this is, is an attempt to salvage a problem. The industry is still losing a lot of money to piracy as the market becomes more online-based. So it’s encouraging to see strategies outlined to combat this.'"
Operating Systems

Sony Refuses To Sanction PS3 "Other OS" Refunds 396

Stoobalou writes "Sony says that it has no intention of reimbursing retailers if they offer users partial refunds for fat PS3s. Last week, the first PS3 user successfully secured a partial refund from Amazon UK as compensation for the removal of the ability to run Linux on the console. The user quoted European law in order to persuade the online retailer that the goods he had bought in good faith were no longer fit for his purposes because of the enforcement of firmware update 3.21, which meant that users who chose to keep the Other OS functionality would lose the ability to play the latest games or connect to the PlayStation Network."
Programming

Sid Meier and the 48-Hour Game 58

MMBK writes "Sid Meier is possibly the most influential game designer ever, having developed the Civilization series, among others. This video documentary looks at his past while he travels to the University of Michigan for the 48-hour game design competition, which was hosted by his son."
Image

Woman Claims Wii Fit Caused Persistent Sexual Arousal Syndrome Screenshot-sm 380

Amanda Flowers always liked her Wii Fit but now she can't get enough of it. Amanda claims a fall from her balance board damaged a nerve and has left her suffering from persistent sexual arousal syndrome. From the article: "The catering worker said: 'It began as a twinge down below before surging through my body. Sometimes it built up into a trembling orgasm.' A doctor diagnosed her with persistent sexual arousal syndrome due to a damaged nerve."
Government

Revised Mass. Gambling Bill Won't Criminalize Online Poker 104

travdaddy writes "As reported on Slashdot only about a week ago, a passage of a gambling bill in Massachusetts would have criminalized online poker. That passage has been stricken due to the help of a grass-roots organization called the Poker Players Alliance. It 'quickly got the message to all of its Massachusetts members — around 25,000 people — and over 1,000,000 nationwide to make their voices heard; apparently lawmakers were listening since the language making online poker illegal — and online gaming in general — was taken out of the legislation.' Another Massachusetts bill may even 'take [poker] completely out of the gambling genre' and make it legislated as a game of skill."
Image

Fine Print Says Game Store Owns Your Soul Screenshot-sm 262

mr_sifter writes "UK games retailer GameStation revealed that it legally owns the souls of thousands of customers, thanks to a clause it secretly added to the online terms and conditions for its website. The 'Immortal Soul Clause' was added as part of an attempt to highlight how few customers read the terms and conditions of an online sale. GameStation claims that 88 percent of customers did not read the clause, which gives legal ownership of the customer's soul over to the UK-based games retailer. The remaining 12 percent of customers however did notice the clause and clicked the relevant opt-out box, netting themselves a £5 GBP gift voucher in the process."
Sci-Fi

Maybe the Aliens Are Addicted To Computer Games 496

Hugh Pickens writes "Geoffrey Miller has an interesting hypothesis in Seed Magazine that explains Fermi's Paradox — why 40 years of intensive searching for extraterrestrial intelligence have yielded nothing: no radio signals, no credible spacecraft sightings, no close encounters of any kind. All the aliens are busy playing computer games. The aliens 'forget to send radio signals or colonize space because they're too busy with runaway consumerism and virtual-reality narcissism,' writes Miller. He says the fundamental problem is that an evolved mind must pay attention to indirect cues of biological fitness, rather than tracking fitness itself, and that although evolution favors brains that tend to maximize fitness (as measured by numbers of great-grandkids), no brain has capacity enough to do so under every possible circumstance. 'The result is that we don't seek reproductive success directly; we seek tasty foods that have tended to promote survival, and luscious mates who have tended to produce bright, healthy babies. The modern result? Fast food and pornography,' writes Miller. 'Once they turn inwards to chase their shiny pennies of pleasure, they lose the cosmic plot.' Miller adds that most bright alien species probably go extinct gradually, allocating more time and resources to their pleasures, and less to their children, until they eventually die out." Who here doesn't think a TNG-style Holodeck would lead to the downfall of our civilization?
Advertising

Turbine Responds To DDO Community Protest 57

Zarrot writes "Turbine has listened to the community and backed away from the partnership with SuperRewards that we discussed yesterday. Quoting: 'Based on your feedback, we're stepping away from the "Offer" category for now. We'll keep exploring alternate ways for players who want points to get them. We'll also continue to innovate in pricing and accessibility because that's who we are. As of today, the Offer Wall is coming down. We'll collect all the feedback we've received over the last few days and will use it to guide future decisions.'"
First Person Shooters (Games)

Gears of War 3 Officially Confirmed For April 2011 76

A few days after an untimely leak on Xbox Live, Epic Games has now officially announced Gears of War 3 for next April. Details are scant (though Edge speculates on possible new gameplay features), but it will contain 4-player co-op and be an Xbox 360 exclusive. A trailer was released for the game, and designer Cliff Bleszinski had this to say: "When we released Gears of War more than three years ago, we set out to tell the world an unforgettable story of bravery and sacrifice in the face of insurmountable odds, and a year from now, players will get the chance to experience the final chapter in the story of Marcus Fenix and his companions in Delta Squad. This is definitely the biggest and most dramatic chapter yet in the Gears of War saga, and we can't wait to deliver it."
Advertising

DDO's Turbine Partners With Notorious SuperRewards 121

Zarrot writes "In the next step for their Free 2 Play model, Turbine Entertainment, publisher of Dungeon and Dragons: Online, Lord of the Rings: Online, and Asheron's Call, has partnered with notorious 'lead generation company' SuperRewards. Initial testing by forum users shows that just accessing the page without clicking on any offers sends the user's email and game login in clear text to SuperRewards. Reports of new spam and fresh malware infections on test systems are already being reported on the company's forums. Is the Zynga business model the future of Internet gaming?"
Idle

The Neo-Geo Song 70

At least 50% of my paychecks would be converted into tokens and put into one of many Neo-Geo machines at the arcade when I was in high school. It's good that my favorite old games finally have an anthem.
Businesses

Former Infinity Ward Bosses Sign With EA 80

BanjoTed writes "MCV has revealed that Jason West and Vince Zampella – the former bosses of Modern Warfare developer Infinity Ward – have opened a new studio and signed a publishing deal with Activision's fierce rival EA. The news comes amidst the backdrop of the increasingly bitter legal dispute between the pair and the owners of their former studio. It's the most astonishing development yet in what is inevitably going to end up as a very bloody saga." Their new studio is called Respawn Entertainment. West and Zampella spoke about the situation in an interview with Eurogamer.
First Person Shooters (Games)

Crytek Plans Free Version of CryENGINE 3 75

Develop reports that Crytek, makers of the Far Cry series, the Crysis series, and the game engines behind them, have plans to release a free-to-use version of CryENGINE 3, the software's latest iteration. Quoting: "Unreal vendor Epic Games and Unity have both seen their user-bases mushroom overnight since launching versions of their own engines that, while tied to different royalty rates, are completely free to download and operate. Now the CryEngine 3 group has revealed it wants to tap into this thriving market. The firm's CEO Cevat Yerli told Develop that Crytek already gives away a CryEngine 2 editor to the mod community, but explained that Crytek's expansion strategy stretches beyond. 'We have a very vivid community of users and modders and content creators, and usually that's a great way of unlocking the engine,' he said. ... 'So far that's what we've been offering for free, and it's easy entry into the production environment. [But] we do want to make a standalone free platform that people can run independent of CryEngine that will also be up to speed with the latest engine.'"
The Almighty Buck

StarCraft Cheating Scandal Rocks Korea 471

dotarray writes with this snippet: "The largest scandal in e-sports history is currently unfolding in Korea, with revelations that a number of current pro gamers are involved with match setups and illegal betting. While the gamers are unnamed at this point, the story is said to touch many A-list StarCraft celebrities, including sAviOr, Ja Mae Yoon, one of the best-known and most successful players of all time."
Government

South Korea Announces Daily MMO Blackouts For Youths 148

eldavojohn writes "GamePolitics reports that South Korea's Ministry of Culture, Sports, and Tourism has announced two new policies that will force underage gamers to pick a six-hour block of time (midnight-6 AM,1-7 AM, or 2-8 AM) where they will not be able to play 19 online role-playing games. While it targets most popular MMORPGs, some popular games like Lineage were left off the list."
The Courts

Activision Countersues Modern Warfare 2 Execs 120

WrongSizeGlass writes "AP is reporting that Activision has countersued former Infinity Ward executives Jason West and Vince Zampella. Activision claims West and Zampella 'morphed from valued, responsible executives into insubordinate and self-serving schemers who attempted to hijack Activision's assets for their own personal gain and whose actions threatened both the future of the Call of Duty franchise and the future of Activision's (Infinity Ward) studio.'" This follows Activision's firing of the execs earlier this year. Legal documents indicate that this legal dispute has caused delays in the production of Modern Warfare 3. Lawyers for the two fired execs say Activision's claims are ridiculous, citing Modern Warfare 2's overwhelming financial success. Meanwhile, it's rumored that EA is seeing the whole fiasco as an opportunity.
Classic Games (Games)

How Do I Create a Spiritual Game Successor? 125

An anonymous reader writes "I've recently been on a legacy video game binge, reliving the nostalgic days, when I realized that one of my favorite old games can be vastly improved with a few tweaks. This game is pretty much made for a controller, so I would love to get it done on Xbox Live, but doing it on the PC is just as viable. Unfortunately, I am pretty sure the game is not in the public domain yet. Based on previous stories covered here, some companies are all for community made successors while others choose to give them the crushing blow from the start. My question is: how far is too far when one is trying to make a spiritual successor? I do not intend to copy any materials, but it would be lovely if I could incorporate some game design ideas (very general level design, movement, and just one or two game features)."
Role Playing (Games)

The Gamebook Writers Who Nearly Invented the MMO 72

mr_sifter writes "In the 1980s, gamebooks were all the rage, and most geeks have read through a Fighting Fantasy novel or two. You might even have heard of Fabled Lands, arguably the most ambitious gamebooks ever — it was planned as a series of 12 books, each representing a different area of the world, and players could roam freely from book to book. It was completely non-linear, and unless you died, there was no way to finish. In 1996, the authors, Dave Morris and Jamie Thompson, hooked up with game developer Eidos and started work on what would have been a ground-breaking computer game version of their books — an MMO, in other words. Unfortunately, development hell awaited. This article tells the story of the game that could have been WoW before Warcraft."

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