longacre writes "Yesterday we discussed Carnegie Mellon's maglev haptics controller, which when it goes on sale, will be aimed mostly at laboratory applications, and therefore out of the reach of most consumers. Today, roboticist/futurist Daniel Wilson takes an in-depth look at the controller as part of a larger look at the burgeoning world of tactile feedback devices. Several mobile phones now on the market use haptic touch screens as well as a number of gaming devices, such as the Novint Falcon controller. Wilson surmises that the applications are limitless, from making it easier to manipulate robots to allowing drivers to keep their eyes on the road when changing radio stations.
From the article:
"Haptics doesn't just close the gaps in our current computer interfaces — it can open up new possibilities. Blending haptics with recent advances in the field of robotics allows doctors to train for intricate procedures virtually, with increasingly accurate sensory feedback — and the technology can bring a new dimension to remotely controlled machines, helping negotiate obstacles in distant settings. To make haptic technology work, scientists and engineers must fine-tune a variety of sensors, actuators, magnets and motors to simulate the textures and pressures that help us feel our way around our world."" Link to Original Source
This discussion was created for logged-in users only, but now has been archived.
No new comments can be posted.
The Burgeoning World of Consumer Haptics 0 Comments More Login /
Get More Comments