+ - Why you should use OpenGL and not DirectX->
Submitted
by
stickyboot
stickyboot writes "The independent games developer Wolfire describes why they decided to use OpenGL indead of DirectX. The article mainly discusses the marketing strategies behind DirectX and how the API became so popular. It also goes over why a developer would choose OpenGL over DirectX and what this decision means for the gamer."
Link to Original Source
Link to Original Source
Why you should use OpenGL and not DirectX More Login
Why you should use OpenGL and not DirectX