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Data Storage PlayStation (Games) XBox (Games) Games

The Install Size of Every PS4 and Xbox One Game 106

SlappingOysters writes: One of the biggest challenges for gamers during this generation of consoles is ensuring you have enough hard drive space to hold the latest blockbuster. Given that every game needs to be installed in order to be played, and games often weigh in at over 40GB, the 500GB of storage that comes as standard doesn't stretch far. Finder.com has provided a handy resource, listing the install sizes for every PlayStation 4 game (460 and counting) and every Xbox One game (290 and counting). The list is searchable, and can be ordered.
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The Install Size of Every PS4 and Xbox One Game

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  • An idea. (Score:5, Funny)

    by LiENUS ( 207736 ) <slashdot&vetmanage,com> on Thursday September 10, 2015 @10:35AM (#50494489) Homepage

    Why don't games just come on special SSDs? They could have two chips, one containing original game data and that chip is set read only after production, the other larger and read/write one contains updates and save data and then unionfs the two together so writes automagically go to the read/write larger one. Then you could just insert the SSD in a special cartridge so its easy to insert into and remove from the console!

    • Re: (Score:1, Funny)

      What, you mean apart from making games prices balloon from hilariously overpriced to ridiculously unattainable?
      • I paid £40 for a 120gig ssd recently. I imagine it's a little cheaper if you buy a million, especially if you only need 40odd gig.

      • hilariously overpriced

        $20 for MANY MANY MANY hours of entertainment (compared to $10+ for ~2 hours with a movie), seems like a heck of a deal, to me.

        (Yes, I wait a while to get games when they go down to $20.. which happens for basically all I've ever been interested in.. Even though I definitely prefer having a disk, even I am doing the electronic download thing on PSN for some games that get SO CHEAP.. e.g. $5 for the Mass Effect trilogy. Even if I play for only a couple of hours total and don't play th

    • by tepples ( 727027 )

      Look at the install size of some of these games. A cartridge with two 32 GB flash chips would probably still be a lot more expensive to manufacture than a BD-ROM. Or what has changed in the cost of flash memory lately?

      • by unrtst ( 777550 )

        I think the GP was just a joke, but comparing a cartridge with two 32gb flash chips on it to a BD-ROM is crazy. You can't update a BD-ROM.

        • by tepples ( 727027 )

          A single 32 GB OTP (one-time programmable) chip is still far more expensive than a BD-ROM, as I understand it.

    • Then you could just insert the SSD in a special cartridge so its easy to insert into and remove from the console!

      LOL ... but ... but ... no cloud?

    • That worked magnificently for the N64 and its extremely fast (compared to CDs) ROM cartridges that (usually) contained battery-backed SRAM or EEPROM for saves, against the PS1's extremely slow CDs that could carry a lot more data and were cheap enough that you could make larger games by sticking them on relatively-arbitrary amounts of CDs.

    • we had that 20 years ago, good riddance
    • by ravyne ( 858869 )
      Just cost prohibitive. For downloadable titles, the cost to pump bits to the end user is pennies per install, even for 50GB+ titles. Producing a BD-ROM, packaging, and all the physical manufacturing costs are more, but still on the order of maybe a dollar or so -- in fact, the marketting spend (which is what retailers rely most heavily on when deciding whether/how much of their valuable shelf-space to allocate for a title) surely dwarfs the cost of producing the tangible good.

      Technologically, sure, we cou
      • Regarding the cost of delivery for the game distributors, you are indeed right, which is why I find their pricing in the UK so bizarre. For instance: I went out to a supermarket and bought Until Dawn for £42. Obviously I got the disc, packaging and an unlockable scene for that price. Then I log on to the PSN store, and they're trying to sell the same game for £50, only with no physical product whatsoever. Truly strange.
  • by Kunedog ( 1033226 ) on Thursday September 10, 2015 @10:39AM (#50494531)
    It's worth noting that the PS4's hard drive is user-replaceable (for more space and/or SSD speed) while the X-Bone's is not. It's just one of the many things Sony did so much better this generation, even when it shouldn't have cost Microsoft much to keep up.
    • by JMJimmy ( 2036122 ) on Thursday September 10, 2015 @10:49AM (#50494635)

      MS did something different - they made it so you can use external USB 3.0 drives for all the data. No need to buy a new console/mess around with the internals of your existing one - just plug it in and go.

      The one thing I would like to know is why this is "news". TrueAchievements.com and TrueTrophies.com have been compiling this data since the 360/PS3. They have it for Windows/GFWL/Windows Phone/etc as well.

      • by RogueyWon ( 735973 ) on Thursday September 10, 2015 @11:01AM (#50494775) Journal

        Advantages and drawbacks to both approaches.

        On the XB-One, you can get generally larger external drives than you can with the 2.5" internal drives you use with the PS4. You also don't need to open up the console to perform the drive-swap (though I've done said swap and it is pretty painless).

        On the other hand, that external drive is another unsightly box taking up space under your TV and will likely need external power, meaning it is yet another power-cable and socket you need to fit into the viper's nest behind your TV.

        • by suutar ( 1860506 )

          hmmm. NAS box in other room, usb dongle for ps4 that acts like a drive and uses network to communicate with actual drive... slower and less reliable, but gets the drives out of the way... now I wish I knew enough to try to build the thing :) Or at least to know what flaws I'm not realizing.

        • by EvilSS ( 557649 )

          On the other hand, that external drive is another unsightly box taking up space under your TV and will likely need external power, meaning it is yet another power-cable and socket you need to fit into the viper's nest behind your TV.

          Or use a 2TB portable drive. USB 3.0 cable is all that's connected and it's the size of a pack of cards. This is what I did with mine. Works like a champ.

        • 1TB thumb drives should be available shortly at reasonable prices. You could always just use one of those.

        • I think that consoles do need to bear in mind that the are no appealing to the PC gaming market. One thing I love about my PS4 is that it can go inside a tiny cabinet, I only need two wires to power it and connect to my television and controllers never need wires because I use a charging dock. It's the tidiest console I've ever owned, and as such, it can stay in my front-room. My PC, on the other hand, is relegated to a back room where it has almost a hundred cables from the various NAS drives, routers, ext
      • aren't USB 3.0 drives slower than SATA? The speed in Real-world situations being more around 3Gb per second?

        • aren't USB 3.0 drives slower than SATA? The speed in Real-world situations being more around 3Gb per second?

          Neither SATA nor USB 3.0 are the limiting factor. Platter drives spin speed limits them to ~1.6Gbps (~200MBps) at best (10k RPM drive). SSDs can be limited by USB 3.0 to 5Gbps instead of their best ~6Gbps. USB 3.1 solves that (10Gbps) as does the latest SATA standard (16Gbps).

    • Yeah, I upgraded my HDD in my PS4 to a 2TB drive on day one. 500GB just didn't sound impressive considering that everything does a full install. Heck, my PS3 even has a 1TB drive.

      • Yeah, I upgraded my HDD in my PS4 to a 2TB drive on day one. 500GB just didn't sound impressive considering that everything does a full install. Heck, my PS3 even has a 1TB drive.

        :)

        Did the exact same thing, with both consoles... Our PS3 upstairs has a 1TB drive in it and the PS4 got a 2TB drive before it was ever turned on for the first time.

        I just knew it would be a PITA to swap the drive out later, moving data between them, so I figured I'd just do it on day one.

        It was a smart move, we passed 500GB on that drive within a month, it is past 1TB now.... sadly, the space likely will run out by the end of this year...

        • Yeah, it doesn't help that I am one that likes to leave everything installed too. I guess I may have to break that rule down the line. heh

    • by cfalcon ( 779563 )

      Microsoft burned so many bridges when they made that announcement. Everyone who hawks games and systems that I know went from pro- to anti- in the space of a day, because it was obvious that their new model was "go work at Wal*Mart video game ppls". Meanwhile, gamers in general were pissed (but were ok once Microsoft rolled back the majority of their crap).

      Personally, I have a 360 and I figured the next box would be like that except better. When they were all over the map with random crap, I just figured

    • Replaceable - but not really swappable.

      At the very least, future consoles should at least make the storage hot-swappable, encouraging that you can install a large library across multiple storage units.

      It might be that you want to have some other fixed internal storage for game saves, to help support cloud backup facilities.

      But to be honest, it's about time we went back to cartridges. Memory costs are low enough now, and game prices so high, that the cost of manufacture, even at Blu-Ray scale, isn't prohibit

  • by jtownatpunk.net ( 245670 ) on Thursday September 10, 2015 @10:44AM (#50494569)

    Can anyone explain why they insisted on using 2,5" drives in both consoles? It seems like they could have shipped with 1tb for the same price if they'd used 3.5" drives. It's not like a few extra cubic inches of volume would have made people walk away from the deal.

    • by tepples ( 727027 ) <tepplesNO@SPAMgmail.com> on Thursday September 10, 2015 @10:53AM (#50494669) Homepage Journal

      Can anyone explain why they insisted on using 2,5" drives in both consoles?

      Because of all the XBOX HUEG jokes [knowyourmeme.com] after Microsoft used a 3.5" drive in the original Xbox. One of the advantages of a console over a living room gaming PC is that a case smaller than a big honkin' PC tower is more likely to fit in with the other hardware next to your TV.

      • Then Microsoft failed because the XBone is huge. My XBone's external drive has to share space in the PS4's nook because there isn't room for it in the XBone's nook. And it needs an external drive because Microsoft decided there's no reason for me to be able to upgrade their piddly 500 gig drive. And, as big as it is, they still gave me a huge, honkin' external power supply. And I can't set anything on top of the XBone because of the huge top vent.

        At least Sony hit the target when they aimed for a small

    • Size and heat (Score:4, Insightful)

      by KatchooNJ ( 173554 ) <Katchoo716NO@SPAMgmail.com> on Thursday September 10, 2015 @11:01AM (#50494773) Homepage

      Can anyone explain why they insisted on using 2,5" drives in both consoles? It seems like they could have shipped with 1tb for the same price if they'd used 3.5" drives. It's not like a few extra cubic inches of volume would have made people walk away from the deal.

      Simple answer... size and heat. Everyone wants to produce the smallest console that also doesn't burst into flames.

      • Simpler answer: physical shock tolerance. Play a video game in the back seat of an SUV, or on your tour bus, and you will be thankful that your $500+ game system is not a brick the first time you hit a pothole.
        • Funny you should say that. If I was playing while my tour bus was in motion, I'd want an SSD. But it's funny because I picked up both the PS4 and XBone on their release dates while I was in Texas during my year-long cross-country RV trip. I had a 14 drive media array in that RV full of 3.5" drives that handled the trip just fine. Of course, the drives weren't spinning while I was driving. That'd be dumb. But they all tolerated over 10,000 miles of bumps and bangs without losing a single bit.

          But in-mot

  • I look at 0.1-0.3 GB indie games compared to 10-30 GB major games, and now I realize that some people might end up choosing indie games precisely because they're more likely to fit.

    • Yeah, this. I have a launch PS4 with the 500GB drive. Luckily I'm not a " must have the brown military shooter of the week/seasonal sports game" sort of person so the space is not that restrictive...yet. But it probably will be by next year.

      Some indie's are running close to a GB these days though.

  • by WoodburyMan ( 1288090 ) on Thursday September 10, 2015 @10:49AM (#50494637)
    Unfortunately it's relitively hard to open up the XBox One to replace the drive. Some have done so, and managed to clone the drive to a larger drive and gotten it to work. I took the easy route, as I have maybe 8 games and my 500gb drive was full. I got a Collective Minds Media Hub http://www.collectiveminds.ca/... [collectiveminds.ca] (Also on Amazon). It snaps on to the end of the XBox One, making it appear as if it's part of the console, and gives you three front USB 3.0 ports for wired Controllers, Charging, whatever. The top feature, it contains a 2.5" Enclosure. I threw a 2TB 2.5" drive in there. I have it formatted to use as a system drive for games. I keep all my games on it, for archive, and keep the games I play at the time on my internal drive. A cheaper USB 3.0 external drive will work fine. Point being though, the article is correct, that 500gb for launch with games being REQUIRED to be installed to the drive is not enough, when 8 games, and reserved OS space, can fill it up.
    • by tlhIngan ( 30335 )

      Unfortunately it's relitively hard to open up the XBox One to replace the drive. Some have done so, and managed to clone the drive to a larger drive and gotten it to work. I took the easy route, as I have maybe 8 games and my 500gb drive was full. I got a Collective Minds Media Hub http://www.collectiveminds.ca/ [collectiveminds.ca]... (Also on Amazon). It snaps on to the end of the XBox One, making it appear as if it's part of the console, and gives you three front USB 3.0 ports for wired Controllers, Charging, whatever. The t

      • you have to manually move all the saves[/quote]

        Well, no, Saves are backed up to the cloud storage automatically

        [quote]upgrade the drive, then re-download and re-install all the games again.

        That's not quite accurate. You CAN backup the PS4 HDD itself, including games, to external storage, you just can't run them from there.

  • by Anonymous Coward

    The day one patch sizes are getting ridiculous....not to mention the fact even if you buy a game on disc it will try to do an install from the latest version online. Which is all fine if you have great connection.

    The install on the HDD if slow as it is, but having to wait a few hours while your "console" game patches itself is just getting stupid. I'm not even getting into server issues or connectivity issues (like I do with dumpy slow connection). ....dammit I just want to sit down and play a console game

  • Total size for 459 PS4 Games: 3318 GB
    Total size for 289 XBox One Games: 3040 GB

  • It's less of a problem on PS4 because games only take a few seconds to install enough for you to start playing while the rest of the game is being installed in the background. I understand on the Xbox One it takes minutes for that initial install.

    • by Xest ( 935314 )

      It's no different on either console (I have both) now, the X1 seemed slower at launch for whatever reason, but that seems to have been resolved. I think originally the X1 was checking disc data with the online digital version for whatever reason, and simply doesn't do this any more - it was probably a hangover from the pre-launch activation stupidity that they didn't manage to ditch in time for release.

      But the amount of playing you can do after a few seconds is worthless anyway on both consoles, so you're s

      • That hasn't been my experience on PS4. I can usually start playing a new game within 20 seconds or so of putting the disc in for the first time.

  • It should be noted that it does not have every PS4 game. The two Yakuza (Ryuu ga Gotoku) PS4 games - Ishin and 0 - are notably absent.
  • I am still waiting for V2 of the XBone before I even consider buying one. In the past the V2 of the xbox has made it smaller, cooler, and much more stable. I skipped all the red ring of death stuff on the 360 because I was willing to wait.
  • A big table is hard to interpret. Here's histograms, including means, standard deviations and links to the CSV data that I took from their HTML table:

    http://dose.se/~estan/installa... [dose.se]

    In short:

    PS4 games have a mean installation size of around 7.2 GB with a standard deviation of 11.1 GB, while Xbox games have a mean installation size of 10.5 GB with a standard deviation of 12.7 GB. The summary is misleading in saying that games "often" weigh in at over 40 GB. It's quite rare.

    The link above breaks it down acro

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